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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
| 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "ui/compositor/layer_tree_owner.h" |
| 10 #include "ui/events/event_handler.h" | 11 #include "ui/events/event_handler.h" |
| 12 #include "ui/gfx/geometry/rect.h" |
| 13 #include "ui/gfx/geometry/size.h" |
| 11 #include "ui/views/views_export.h" | 14 #include "ui/views/views_export.h" |
| 12 | 15 |
| 13 namespace ui { | 16 namespace ui { |
| 14 class Layer; | 17 class Layer; |
| 15 } | 18 } |
| 16 | 19 |
| 17 namespace views { | 20 namespace views { |
| 18 class AppearAnimationObserver; | 21 class AppearAnimationObserver; |
| 19 class InkDropDelegate; | 22 class InkDropDelegate; |
| 23 class InkDropHost; |
| 20 class View; | 24 class View; |
| 21 | 25 |
| 22 // Controls an animation which can be associated to a ui::Layer backed View. | 26 // The different states that the ink drop animation can be animated to. |
| 23 // It sets itself as the pre-target handler for the supplied view, providing | 27 enum class InkDropState { |
| 24 // animations for user interactions. The events will not be consumed. | 28 // The ink drop is not visible. |
| 25 // | 29 HIDDEN, |
| 26 // The supplied views::View will be forced to have a layer, and this controller | 30 // The view is being interacted with but the action to be triggered has not |
| 27 // will add child layers to that. | 31 // yet been determined. |
| 28 class VIEWS_EXPORT InkDropAnimationController : public ui::EventHandler { | 32 ACTION_PENDING, |
| 33 // The quick action for the view has been triggered. e.g. A tap gesture to |
| 34 // click a button. |
| 35 QUICK_ACTION, |
| 36 // The slow action for the view has been triggered. e.g. A long press to bring |
| 37 // up a menu. |
| 38 SLOW_ACTION, |
| 39 // An active state for a view that is no longer being interacted with. e.g. A |
| 40 // pressed button that is showing a menu. |
| 41 ACTIVATED |
| 42 }; |
| 43 |
| 44 // Base class for an ink drop animation which is hosted by an InkDropHost. |
| 45 class VIEWS_EXPORT InkDropAnimationController { |
| 29 public: | 46 public: |
| 30 explicit InkDropAnimationController(View* view); | 47 InkDropAnimationController() {} |
| 31 ~InkDropAnimationController() override; | 48 virtual ~InkDropAnimationController() {} |
| 49 |
| 50 // Animates from the current InkDropState to |state|. |
| 51 virtual void AnimateToState(InkDropState state) = 0; |
| 52 |
| 53 // Sets the size of the ink drop. |
| 54 virtual void SetInkDropSize(const gfx::Size& size) = 0; |
| 55 |
| 56 // Returns the ink drop bounds. |
| 57 virtual gfx::Rect GetInkDropBounds() const = 0; |
| 58 |
| 59 // Sets the bounds for the ink drop. |bounds| are in the coordinate space of |
| 60 // the parent ui::Layer that the ink drop layer is added to. |
| 61 virtual void SetInkDropBounds(const gfx::Rect& bounds) = 0; |
| 32 | 62 |
| 33 private: | 63 private: |
| 34 // Starts the animation of a touch event. | |
| 35 void AnimateTapDown(); | |
| 36 | |
| 37 // Schedules the hide animation of |ink_drop_layer_| for once its current | |
| 38 // animation has completed. If |ink_drop_layer_| is not animating, the hide | |
| 39 // animation begins immediately. | |
| 40 void AnimateHide(); | |
| 41 | |
| 42 // Starts the animation of a long press, and cancels hiding |ink_drop_layer_| | |
| 43 // until the long press has completed. | |
| 44 void AnimateLongPress(); | |
| 45 | |
| 46 // Starts the showing animation on |layer|, with a |duration| in milliseconds. | |
| 47 void AnimateShow(ui::Layer* layer, | |
| 48 AppearAnimationObserver* observer, | |
| 49 bool circle, | |
| 50 base::TimeDelta duration); | |
| 51 | |
| 52 // Sets the bounds for |layer|. | |
| 53 void SetLayerBounds(ui::Layer* layer, bool circle, int width, int height); | |
| 54 | |
| 55 // Initializes |layer| and attaches it to |parent|. | |
| 56 void SetupAnimationLayer(ui::Layer* parent, | |
| 57 ui::Layer* layer, | |
| 58 InkDropDelegate* delegate); | |
| 59 | |
| 60 // ui::EventHandler: | |
| 61 void OnGestureEvent(ui::GestureEvent* event) override; | |
| 62 | |
| 63 // The layer for animating a user touch. Added as a child to |view_|'s layer. | |
| 64 // It will be stacked underneath. | |
| 65 scoped_ptr<ui::Layer> ink_drop_layer_; | |
| 66 | |
| 67 // ui::LayerDelegate responsible for painting to |ink_drop_layer_|. | |
| 68 scoped_ptr<InkDropDelegate> ink_drop_delegate_; | |
| 69 | |
| 70 // ui::ImplicitAnimationObserver which observes |ink_drop_layer_| and can be | |
| 71 // used to automatically trigger a hide animation upon completion. | |
| 72 scoped_ptr<AppearAnimationObserver> appear_animation_observer_; | |
| 73 | |
| 74 // The layer for animating a long press. Added as a child to |view_|'s layer. | |
| 75 // It will be stacked underneath. | |
| 76 scoped_ptr<ui::Layer> long_press_layer_; | |
| 77 | |
| 78 // ui::LayerDelegate responsible for painting to |long_press_layer_|. | |
| 79 scoped_ptr<InkDropDelegate> long_press_delegate_; | |
| 80 | |
| 81 // ui::ImplicitAnimationObserver which observers |long_press_layer_| and can | |
| 82 // be used to automatically trigger a hide animation upon completion. | |
| 83 scoped_ptr<AppearAnimationObserver> long_press_animation_observer_; | |
| 84 | |
| 85 // The View for which InkDropAnimationController is a PreTargetHandler. | |
| 86 View* view_; | |
| 87 | |
| 88 DISALLOW_COPY_AND_ASSIGN(InkDropAnimationController); | 64 DISALLOW_COPY_AND_ASSIGN(InkDropAnimationController); |
| 89 }; | 65 }; |
| 90 | 66 |
| 91 } // namespace views | 67 } // namespace views |
| 92 | 68 |
| 93 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 69 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
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