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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 5 #ifndef UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
| 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 6 #define UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "ui/compositor/layer_tree_owner.h" | |
| 10 #include "ui/events/event_handler.h" | 11 #include "ui/events/event_handler.h" |
| 12 #include "ui/gfx/geometry/rect.h" | |
| 13 #include "ui/gfx/geometry/size.h" | |
| 11 #include "ui/views/views_export.h" | 14 #include "ui/views/views_export.h" |
| 12 | 15 |
| 13 namespace ui { | 16 namespace ui { |
| 14 class Layer; | 17 class Layer; |
| 15 } | 18 } |
| 16 | 19 |
| 17 namespace views { | 20 namespace views { |
| 18 class AppearAnimationObserver; | 21 class AppearAnimationObserver; |
| 19 class InkDropDelegate; | 22 class InkDropDelegate; |
| 23 class InkDropHost; | |
| 20 class View; | 24 class View; |
| 21 | 25 |
| 22 // Controls an animation which can be associated to a ui::Layer backed View. | 26 // The different states that the ink drop animation can be animated to. |
| 23 // It sets itself as the pre-target handler for the supplied view, providing | 27 enum class InkDropState { |
| 24 // animations for user interactions. The events will not be consumed. | 28 // The ink drop is not visible. |
| 25 // | 29 HIDDEN, |
| 26 // The supplied views::View will be forced to have a layer, and this controller | 30 // The view is being interacted with but the action to be triggered has not |
| 27 // will add child layers to that. | 31 // yet been determined. |
| 28 class VIEWS_EXPORT InkDropAnimationController : public ui::EventHandler { | 32 ACTION_PENDING, |
| 33 // The quick action for the view has been triggered. e.g. A tap gesture to | |
| 34 // click a button. | |
| 35 QUICK_ACTION, | |
| 36 // The slow action for the view has been triggered. e.g. A long press to bring | |
| 37 // up a menu. | |
| 38 SLOW_ACTION, | |
|
jonross
2015/08/07 17:14:31
Do we plan for SLOW_ACTION to be used for right-cl
bruthig
2015/08/07 22:00:45
These states are placeholders and will need to be
jonross
2015/08/10 20:32:02
Acknowledged.
| |
| 39 // An active state for a view that is no longer being interacted with. e.g. A | |
| 40 // pressed button that is showing a menu. | |
| 41 ACTIVATED | |
| 42 }; | |
| 43 | |
| 44 // Controls an ink drop animation which is hosted by an InkDropHost. | |
| 45 class VIEWS_EXPORT InkDropAnimationController { | |
| 29 public: | 46 public: |
| 30 explicit InkDropAnimationController(View* view); | 47 // Constructs an ink drop controller that will attach the ink drop to the |
| 31 ~InkDropAnimationController() override; | 48 // given |ink_drop_host|. |
| 49 explicit InkDropAnimationController(InkDropHost* ink_drop_host); | |
| 50 virtual ~InkDropAnimationController(); | |
| 51 | |
| 52 // Animates from the current InkDropState to |state|. | |
| 53 void AnimateToState(InkDropState state); | |
| 54 | |
| 55 // Set the size of the ink drop. | |
| 56 void SetSize(const gfx::Size& size); | |
| 57 | |
| 58 gfx::Rect bounds() const { return bounds_; } | |
| 59 | |
| 60 // Sets the bounds for the ink drop. |bounds| are in the coordinate space of | |
| 61 // the parent ui::Layer that the ink drop layer is added to. | |
| 62 void SetBounds(const gfx::Rect& bounds); | |
| 32 | 63 |
| 33 private: | 64 private: |
| 34 // Starts the animation of a touch event. | 65 // Starts the animation of a touch event. |
| 35 void AnimateTapDown(); | 66 void AnimateTapDown(); |
| 36 | 67 |
| 37 // Schedules the hide animation of |ink_drop_layer_| for once its current | 68 // Schedules the hide animation of |ink_drop_layer_| for once its current |
| 38 // animation has completed. If |ink_drop_layer_| is not animating, the hide | 69 // animation has completed. If |ink_drop_layer_| is not animating, the hide |
| 39 // animation begins immediately. | 70 // animation begins immediately. |
| 40 void AnimateHide(); | 71 void AnimateHide(); |
| 41 | 72 |
| 42 // Starts the animation of a long press, and cancels hiding |ink_drop_layer_| | 73 // Starts the animation of a long press, and cancels hiding |ink_drop_layer_| |
| 43 // until the long press has completed. | 74 // until the long press has completed. |
| 44 void AnimateLongPress(); | 75 void AnimateLongPress(); |
| 45 | 76 |
| 46 // Starts the showing animation on |layer|, with a |duration| in milliseconds. | 77 // Starts the showing animation on |layer|, with a |duration| in milliseconds. |
| 47 void AnimateShow(ui::Layer* layer, | 78 void AnimateShow(ui::Layer* layer, |
| 48 AppearAnimationObserver* observer, | 79 AppearAnimationObserver* observer, |
| 49 bool circle, | |
| 50 base::TimeDelta duration); | 80 base::TimeDelta duration); |
| 51 | 81 |
| 52 // Sets the bounds for |layer|. | 82 // Sets the bounds for |layer|. |
| 53 void SetLayerBounds(ui::Layer* layer, bool circle, int width, int height); | 83 void SetLayerBounds(ui::Layer* layer); |
| 54 | 84 |
| 55 // Initializes |layer| and attaches it to |parent|. | 85 // Initializes |layer|'s properties. |
| 56 void SetupAnimationLayer(ui::Layer* parent, | 86 void SetupAnimationLayer(ui::Layer* layer, InkDropDelegate* delegate); |
| 57 ui::Layer* layer, | |
| 58 InkDropDelegate* delegate); | |
| 59 | 87 |
| 60 // ui::EventHandler: | 88 InkDropHost* ink_drop_host_; |
| 61 void OnGestureEvent(ui::GestureEvent* event) override; | |
| 62 | 89 |
| 63 // The layer for animating a user touch. Added as a child to |view_|'s layer. | 90 // Owns the ink drop layer tree. |
| 64 // It will be stacked underneath. | 91 ui::LayerTreeOwner layer_tree_; |
| 65 scoped_ptr<ui::Layer> ink_drop_layer_; | 92 |
| 93 // The layer for animating a user touch. It will be stacked behind | |
| 94 // |long_press_layer_| in the |layer_tree_|. | |
| 95 ui::Layer* ink_drop_layer_; | |
| 66 | 96 |
| 67 // ui::LayerDelegate responsible for painting to |ink_drop_layer_|. | 97 // ui::LayerDelegate responsible for painting to |ink_drop_layer_|. |
| 68 scoped_ptr<InkDropDelegate> ink_drop_delegate_; | 98 scoped_ptr<InkDropDelegate> ink_drop_delegate_; |
| 69 | 99 |
| 70 // ui::ImplicitAnimationObserver which observes |ink_drop_layer_| and can be | 100 // ui::ImplicitAnimationObserver which observes |ink_drop_layer_| and can be |
| 71 // used to automatically trigger a hide animation upon completion. | 101 // used to automatically trigger a hide animation upon completion. |
| 72 scoped_ptr<AppearAnimationObserver> appear_animation_observer_; | 102 scoped_ptr<AppearAnimationObserver> appear_animation_observer_; |
| 73 | 103 |
| 74 // The layer for animating a long press. Added as a child to |view_|'s layer. | 104 // The layer for animating a long press. It will be stacked in front of the |
| 75 // It will be stacked underneath. | 105 // |ink_drop_layer_| in the |layer_tree_|. |
| 76 scoped_ptr<ui::Layer> long_press_layer_; | 106 ui::Layer* long_press_layer_; |
| 77 | 107 |
| 78 // ui::LayerDelegate responsible for painting to |long_press_layer_|. | 108 // ui::LayerDelegate responsible for painting to |long_press_layer_|. |
| 79 scoped_ptr<InkDropDelegate> long_press_delegate_; | 109 scoped_ptr<InkDropDelegate> long_press_delegate_; |
| 80 | 110 |
| 81 // ui::ImplicitAnimationObserver which observers |long_press_layer_| and can | 111 // ui::ImplicitAnimationObserver which observers |long_press_layer_| and can |
| 82 // be used to automatically trigger a hide animation upon completion. | 112 // be used to automatically trigger a hide animation upon completion. |
| 83 scoped_ptr<AppearAnimationObserver> long_press_animation_observer_; | 113 scoped_ptr<AppearAnimationObserver> long_press_animation_observer_; |
| 84 | 114 |
| 85 // The View for which InkDropAnimationController is a PreTargetHandler. | 115 // The bounds of the ink drop layers. Defined in the coordinate space of the |
| 86 View* view_; | 116 // parent ui::Layer that the ink drop layers were added to. |
| 117 gfx::Rect bounds_; | |
| 87 | 118 |
| 88 DISALLOW_COPY_AND_ASSIGN(InkDropAnimationController); | 119 DISALLOW_COPY_AND_ASSIGN(InkDropAnimationController); |
| 89 }; | 120 }; |
| 90 | 121 |
| 91 } // namespace views | 122 } // namespace views |
| 92 | 123 |
| 93 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ | 124 #endif // UI_VIEWS_ANIMATION_INK_DROP_ANIMATION_CONTROLLER_H_ |
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