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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/android/opensles_output.h" | 5 #include "media/audio/android/opensles_output.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "media/audio/audio_util.h" | 8 #include "media/audio/audio_util.h" |
9 #include "media/audio/android/audio_manager_android.h" | 9 #include "media/audio/android/audio_manager_android.h" |
10 | 10 |
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184 }; | 184 }; |
185 SLDataSource audio_source = { &simple_buffer_queue, &format_ }; | 185 SLDataSource audio_source = { &simple_buffer_queue, &format_ }; |
186 | 186 |
187 // Audio sink configuration. | 187 // Audio sink configuration. |
188 SLDataLocator_OutputMix locator_output_mix = { | 188 SLDataLocator_OutputMix locator_output_mix = { |
189 SL_DATALOCATOR_OUTPUTMIX, output_mixer_.Get() | 189 SL_DATALOCATOR_OUTPUTMIX, output_mixer_.Get() |
190 }; | 190 }; |
191 SLDataSink audio_sink = { &locator_output_mix, NULL }; | 191 SLDataSink audio_sink = { &locator_output_mix, NULL }; |
192 | 192 |
193 // Create an audio player. | 193 // Create an audio player. |
194 const SLuint32 number_of_interfaces = 1; | 194 const SLuint32 number_of_interfaces = 3; |
tommi (sloooow) - chröme
2013/03/21 14:56:44
could use arraysize() here.
leozwang1
2013/03/21 15:33:35
Done.
| |
195 const SLInterfaceID interface_id[number_of_interfaces] = { | 195 const SLInterfaceID interface_id[number_of_interfaces] = { |
196 SL_IID_BUFFERQUEUE | 196 SL_IID_BUFFERQUEUE, |
197 SL_IID_VOLUME, | |
198 SL_IID_ANDROIDCONFIGURATION | |
197 }; | 199 }; |
198 const SLboolean interface_required[number_of_interfaces] = { | 200 const SLboolean interface_required[number_of_interfaces] = { |
201 SL_BOOLEAN_TRUE, | |
202 SL_BOOLEAN_TRUE, | |
199 SL_BOOLEAN_TRUE | 203 SL_BOOLEAN_TRUE |
200 }; | 204 }; |
201 err = (*engine)->CreateAudioPlayer(engine, | 205 err = (*engine)->CreateAudioPlayer(engine, |
202 player_object_.Receive(), | 206 player_object_.Receive(), |
203 &audio_source, | 207 &audio_source, |
204 &audio_sink, | 208 &audio_sink, |
205 number_of_interfaces, | 209 number_of_interfaces, |
206 interface_id, | 210 interface_id, |
207 interface_required); | 211 interface_required); |
208 DCHECK_EQ(SL_RESULT_SUCCESS, err); | 212 DCHECK_EQ(SL_RESULT_SUCCESS, err); |
209 if (SL_RESULT_SUCCESS != err) { | 213 if (SL_RESULT_SUCCESS != err) { |
210 DLOG(ERROR) << "CreateAudioPlayer() failed with error code " << err; | 214 DLOG(ERROR) << "CreateAudioPlayer() failed with error code " << err; |
211 return false; | 215 return false; |
212 } | 216 } |
213 | 217 |
218 // CreateAudioPlayer and specify SL_IID_ANDROIDCONFIGURATION. | |
qinmin
2013/03/21 14:56:19
white space in CreateAudioPlayer
leozwang1
2013/03/21 15:33:35
Done.
| |
219 SLAndroidConfigurationItf player_config; | |
220 err = player_object_->GetInterface(player_object_.Get(), | |
221 SL_IID_ANDROIDCONFIGURATION, | |
222 &player_config); | |
223 DCHECK_EQ(SL_RESULT_SUCCESS, err); | |
qinmin
2013/03/21 14:56:19
ditto
tommi (sloooow) - chröme
2013/03/21 14:56:44
same thing for DCHECK vs if()
leozwang1
2013/03/21 15:33:35
Done.
leozwang1
2013/03/21 15:33:35
Done.
| |
224 if (SL_RESULT_SUCCESS != err) | |
225 return false; | |
226 | |
227 SLint32 stream_type = SL_ANDROID_STREAM_VOICE; | |
228 err = (*player_config)->SetConfiguration(player_config, | |
229 SL_ANDROID_KEY_STREAM_TYPE, | |
230 &stream_type, sizeof(SLint32)); | |
231 DCHECK_EQ(SL_RESULT_SUCCESS, err); | |
qinmin
2013/03/21 14:56:19
ditto
leozwang1
2013/03/21 15:33:35
Done.
| |
232 if (SL_RESULT_SUCCESS != err) | |
233 return false; | |
234 | |
214 // Realize the player object in synchronous mode. | 235 // Realize the player object in synchronous mode. |
215 err = player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE); | 236 err = player_object_->Realize(player_object_.Get(), SL_BOOLEAN_FALSE); |
216 DCHECK_EQ(SL_RESULT_SUCCESS, err); | 237 DCHECK_EQ(SL_RESULT_SUCCESS, err); |
217 if (SL_RESULT_SUCCESS != err) { | 238 if (SL_RESULT_SUCCESS != err) { |
218 DLOG(ERROR) << "Player Realize() failed with error code " << err; | 239 DLOG(ERROR) << "Player Realize() failed with error code " << err; |
219 return false; | 240 return false; |
220 } | 241 } |
221 | 242 |
222 // Get an implicit player interface. | 243 // Get an implicit player interface. |
223 err = player_object_->GetInterface( | 244 err = player_object_->GetInterface( |
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304 } | 325 } |
305 } | 326 } |
306 | 327 |
307 void OpenSLESOutputStream::HandleError(SLresult error) { | 328 void OpenSLESOutputStream::HandleError(SLresult error) { |
308 DLOG(ERROR) << "OpenSLES error " << error; | 329 DLOG(ERROR) << "OpenSLES error " << error; |
309 if (callback_) | 330 if (callback_) |
310 callback_->OnError(this, error); | 331 callback_->OnError(this, error); |
311 } | 332 } |
312 | 333 |
313 } // namespace media | 334 } // namespace media |
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