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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 7 | 7 |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "base/trace_event/memory_dump_manager.h" | 9 #include "base/trace_event/memory_dump_manager.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "ui/gfx/buffer_types.h" | 11 #include "ui/gfx/buffer_types.h" |
| 12 #include "ui/gfx/generic_shared_memory_tracing_id.h" | |
| 12 #include "ui/gfx/gfx_export.h" | 13 #include "ui/gfx/gfx_export.h" |
| 13 | 14 |
| 14 extern "C" typedef struct _ClientBuffer* ClientBuffer; | 15 extern "C" typedef struct _ClientBuffer* ClientBuffer; |
| 15 | 16 |
| 16 namespace gfx { | 17 namespace gfx { |
| 17 | 18 |
| 18 enum GpuMemoryBufferType { | 19 enum GpuMemoryBufferType { |
| 19 EMPTY_BUFFER, | 20 EMPTY_BUFFER, |
| 20 SHARED_MEMORY_BUFFER, | 21 SHARED_MEMORY_BUFFER, |
| 21 IO_SURFACE_BUFFER, | 22 IO_SURFACE_BUFFER, |
| 22 SURFACE_TEXTURE_BUFFER, | 23 SURFACE_TEXTURE_BUFFER, |
| 23 OZONE_NATIVE_PIXMAP, | 24 OZONE_NATIVE_PIXMAP, |
| 24 GPU_MEMORY_BUFFER_TYPE_LAST = OZONE_NATIVE_PIXMAP | 25 GPU_MEMORY_BUFFER_TYPE_LAST = OZONE_NATIVE_PIXMAP |
| 25 }; | 26 }; |
| 26 | 27 |
| 27 using GpuMemoryBufferId = int32; | 28 using GpuMemoryBufferId = gfx::GenericSharedMemoryTracingId; |
|
reveman
2015/08/13 08:24:44
I'm not a fan of using something called a "tracing
danakj
2015/08/13 17:29:50
It is a tracing id though. For GpuMemoryBuffers we
reveman
2015/08/13 20:12:23
I don't know what it means to be a tracing id. Thi
danakj
2015/08/13 20:30:37
My understanding is that there are shared memory t
reveman
2015/08/13 20:52:23
GMBs, DiscardableMemory, IOSurfaces, SurfaceTextur
danakj
2015/08/13 21:20:26
OK if that's the case then I guess you're right an
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| 28 | 29 |
| 29 struct GFX_EXPORT GpuMemoryBufferHandle { | 30 struct GFX_EXPORT GpuMemoryBufferHandle { |
| 30 GpuMemoryBufferHandle(); | 31 GpuMemoryBufferHandle(); |
| 31 bool is_null() const { return type == EMPTY_BUFFER; } | 32 bool is_null() const { return type == EMPTY_BUFFER; } |
| 32 GpuMemoryBufferType type; | 33 GpuMemoryBufferType type; |
| 33 GpuMemoryBufferId id; | 34 GpuMemoryBufferId id; |
| 34 base::SharedMemoryHandle handle; | 35 base::SharedMemoryHandle handle; |
| 35 }; | 36 }; |
| 36 | 37 |
| 37 base::trace_event::MemoryAllocatorDumpGuid GFX_EXPORT | 38 base::trace_event::MemoryAllocatorDumpGuid GFX_EXPORT |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 72 // Returns a platform specific handle for this buffer. | 73 // Returns a platform specific handle for this buffer. |
| 73 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 74 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
| 74 | 75 |
| 75 // Type-checking downcast routine. | 76 // Type-checking downcast routine. |
| 76 virtual ClientBuffer AsClientBuffer() = 0; | 77 virtual ClientBuffer AsClientBuffer() = 0; |
| 77 }; | 78 }; |
| 78 | 79 |
| 79 } // namespace gfx | 80 } // namespace gfx |
| 80 | 81 |
| 81 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 82 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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