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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
6 | 6 |
7 #include "base/base64.h" | 7 #include "base/base64.h" |
8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/debug/trace_event.h" | 12 #include "base/debug/trace_event.h" |
13 #include "base/logging.h" | |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "base/metrics/histogram.h" | 15 #include "base/metrics/histogram.h" |
15 #include "base/process_util.h" | 16 #include "base/process_util.h" |
16 #include "base/sha1.h" | 17 #include "base/sha1.h" |
17 #include "base/threading/thread.h" | 18 #include "base/threading/thread.h" |
18 #include "content/browser/browser_child_process_host_impl.h" | 19 #include "content/browser/browser_child_process_host_impl.h" |
19 #include "content/browser/gpu/gpu_data_manager_impl.h" | 20 #include "content/browser/gpu/gpu_data_manager_impl.h" |
20 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 21 #include "content/browser/gpu/gpu_process_host_ui_shim.h" |
21 #include "content/browser/gpu/gpu_surface_tracker.h" | 22 #include "content/browser/gpu/gpu_surface_tracker.h" |
22 #include "content/browser/gpu/shader_disk_cache.h" | 23 #include "content/browser/gpu/shader_disk_cache.h" |
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38 #include "gpu/command_buffer/service/gpu_switches.h" | 39 #include "gpu/command_buffer/service/gpu_switches.h" |
39 #include "ipc/ipc_channel_handle.h" | 40 #include "ipc/ipc_channel_handle.h" |
40 #include "ipc/ipc_switches.h" | 41 #include "ipc/ipc_switches.h" |
41 #include "ui/gl/gl_switches.h" | 42 #include "ui/gl/gl_switches.h" |
42 | 43 |
43 #if defined(TOOLKIT_GTK) | 44 #if defined(TOOLKIT_GTK) |
44 #include "ui/gfx/gtk_native_view_id_manager.h" | 45 #include "ui/gfx/gtk_native_view_id_manager.h" |
45 #endif | 46 #endif |
46 | 47 |
47 #if defined(OS_WIN) | 48 #if defined(OS_WIN) |
49 #include "base/win/windows_version.h" | |
50 #include "content/common/sandbox_win.h" | |
51 #include "content/public/common/sandboxed_process_launcher_delegate.h" | |
52 #include "sandbox/win/src/sandbox_policy.h" | |
48 #include "ui/surface/accelerated_surface_win.h" | 53 #include "ui/surface/accelerated_surface_win.h" |
49 #endif | 54 #endif |
50 | 55 |
51 namespace content { | 56 namespace content { |
52 | 57 |
53 bool GpuProcessHost::gpu_enabled_ = true; | 58 bool GpuProcessHost::gpu_enabled_ = true; |
54 bool GpuProcessHost::hardware_gpu_enabled_ = true; | 59 bool GpuProcessHost::hardware_gpu_enabled_ = true; |
55 | 60 |
56 namespace { | 61 namespace { |
57 | 62 |
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155 int surface_id, | 160 int surface_id, |
156 uint64 surface_handle, | 161 uint64 surface_handle, |
157 bool alive, | 162 bool alive, |
158 base::TimeTicks timebase, | 163 base::TimeTicks timebase, |
159 base::TimeDelta interval) { | 164 base::TimeDelta interval) { |
160 AcceleratedSurfaceBuffersSwappedCompletedForGPU(host_id, route_id, | 165 AcceleratedSurfaceBuffersSwappedCompletedForGPU(host_id, route_id, |
161 alive, surface_handle); | 166 alive, surface_handle); |
162 AcceleratedSurfaceBuffersSwappedCompletedForRenderer(surface_id, timebase, | 167 AcceleratedSurfaceBuffersSwappedCompletedForRenderer(surface_id, timebase, |
163 interval); | 168 interval); |
164 } | 169 } |
170 | |
171 class GpuSandboxedProcessLauncherDelegate | |
172 : public SandboxedProcessLauncherDelegate { | |
173 public: | |
174 explicit GpuSandboxedProcessLauncherDelegate(CommandLine* cmd_line) | |
175 : cmd_line_(cmd_line) {} | |
176 virtual ~GpuSandboxedProcessLauncherDelegate() {} | |
177 | |
178 virtual void PreSandbox(bool* disable_default_policy, | |
179 base::FilePath* exposed_dir) { | |
180 *disable_default_policy = true; | |
181 } | |
182 | |
183 // For the GPU process we gotten as far as USER_LIMITED. The next level | |
184 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL | |
185 // backend. Note that the GPU process is connected to the interactive | |
186 // desktop. | |
187 // TODO(cpu): Lock down the sandbox more if possible. | |
188 virtual void PreSpawnTarget(sandbox::TargetPolicy* policy, | |
189 bool* success) { | |
190 if (base::win::GetVersion() > base::win::VERSION_XP) { | |
191 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) == | |
192 gfx::kGLImplementationDesktopName) { | |
193 // Open GL path. | |
194 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, | |
195 sandbox::USER_LIMITED); | |
196 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy); | |
197 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW); | |
198 } else { | |
199 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) == | |
200 gfx::kGLImplementationSwiftShaderName || | |
201 cmd_line_->HasSwitch(switches::kReduceGpuSandbox) || | |
202 cmd_line_->HasSwitch(switches::kDisableImageTransportSurface)) { | |
203 // Swiftshader path. | |
204 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, | |
205 sandbox::USER_LIMITED); | |
206 } else { | |
207 // Angle + DirectX path. | |
208 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, | |
209 sandbox::USER_RESTRICTED); | |
210 // This is a trick to keep the GPU out of low-integrity processes. It | |
211 // starts at low-integrity for UIPI to work, then drops below | |
212 // low-integrity after warm-up. | |
213 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_UNTRUSTED); | |
214 } | |
215 | |
216 // UI restrictions break when we access Windows from outside our job. | |
217 // However, we don't want a proxy window in this process because it can | |
218 // introduce deadlocks where the renderer blocks on the gpu, which in | |
219 // turn blocks on the browser UI thread. So, instead we forgo a window | |
220 // message pump entirely and just add job restrictions to prevent child | |
221 // processes. | |
222 SetJobLevel(*cmd_line_, | |
223 sandbox::JOB_LIMITED_USER, | |
224 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS | | |
225 JOB_OBJECT_UILIMIT_DESKTOP | | |
226 JOB_OBJECT_UILIMIT_EXITWINDOWS | | |
227 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS, | |
228 policy); | |
229 | |
230 policy->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW); | |
231 } | |
232 } else { | |
233 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy); | |
234 policy->SetTokenLevel(sandbox::USER_UNPROTECTED, | |
235 sandbox::USER_LIMITED); | |
236 } | |
237 | |
238 // Allow the server side of GPU sockets, which are pipes that have | |
239 // the "chrome.gpu" namespace and an arbitrary suffix. | |
240 sandbox::ResultCode result = policy->AddRule( | |
241 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES, | |
242 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY, | |
243 L"\\\\.\\pipe\\chrome.gpu.*"); | |
244 if (result != sandbox::SBOX_ALL_OK) { | |
245 *success = false; | |
246 return; | |
247 } | |
248 | |
249 #ifdef USE_AURA | |
250 // GPU also needs to add sections to the browser for aura | |
251 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786 | |
252 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES, | |
253 sandbox::TargetPolicy::HANDLES_DUP_BROKER, | |
254 L"Section"); | |
255 if (result != sandbox::SBOX_ALL_OK) { | |
256 *success = false; | |
257 return; | |
258 } | |
259 #endif | |
260 | |
261 if (cmd_line_->HasSwitch(switches::kEnableLogging)) { | |
262 string16 log_file_path = logging::GetLogFileFullPath(); | |
263 if (!log_file_path.empty()) { | |
264 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_FILES, | |
265 sandbox::TargetPolicy::FILES_ALLOW_ANY, | |
266 log_file_path.c_str()); | |
267 if (result != sandbox::SBOX_ALL_OK) { | |
268 *success = false; | |
269 return; | |
270 } | |
271 } | |
272 } | |
273 } | |
274 | |
275 private: | |
276 CommandLine* cmd_line_; | |
277 }; | |
165 #endif // defined(OS_WIN) | 278 #endif // defined(OS_WIN) |
166 | 279 |
167 } // anonymous namespace | 280 } // anonymous namespace |
168 | 281 |
169 #if defined(TOOLKIT_GTK) | 282 #if defined(TOOLKIT_GTK) |
170 // Used to put a lock on surfaces so that the window to which the GPU | 283 // Used to put a lock on surfaces so that the window to which the GPU |
171 // process is drawing to doesn't disappear while it is drawing when | 284 // process is drawing to doesn't disappear while it is drawing when |
172 // a WebContents is closed. | 285 // a WebContents is closed. |
173 class GpuProcessHost::SurfaceRef { | 286 class GpuProcessHost::SurfaceRef { |
174 public: | 287 public: |
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1026 switches::kDisableSeccompFilterSandbox, | 1139 switches::kDisableSeccompFilterSandbox, |
1027 switches::kEnableGpuSandbox, | 1140 switches::kEnableGpuSandbox, |
1028 switches::kEnableLogging, | 1141 switches::kEnableLogging, |
1029 switches::kEnableVirtualGLContexts, | 1142 switches::kEnableVirtualGLContexts, |
1030 switches::kGpuStartupDialog, | 1143 switches::kGpuStartupDialog, |
1031 switches::kLoggingLevel, | 1144 switches::kLoggingLevel, |
1032 switches::kNoSandbox, | 1145 switches::kNoSandbox, |
1033 switches::kReduceGpuSandbox, | 1146 switches::kReduceGpuSandbox, |
1034 switches::kTestGLLib, | 1147 switches::kTestGLLib, |
1035 switches::kTraceStartup, | 1148 switches::kTraceStartup, |
1149 switches::kUseExynosVda, | |
1036 switches::kV, | 1150 switches::kV, |
1037 switches::kVModule, | 1151 switches::kVModule, |
1038 #if defined(OS_MACOSX) | 1152 #if defined(OS_MACOSX) |
1039 switches::kEnableSandboxLogging, | 1153 switches::kEnableSandboxLogging, |
1040 #endif | 1154 #endif |
1041 #if defined(USE_AURA) | 1155 #if defined(USE_AURA) |
1042 switches::kUIPrioritizeInGpuProcess, | 1156 switches::kUIPrioritizeInGpuProcess, |
1043 #endif | 1157 #endif |
1044 switches::kUseExynosVda, | |
1045 }; | 1158 }; |
1046 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames, | 1159 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames, |
1047 arraysize(kSwitchNames)); | 1160 arraysize(kSwitchNames)); |
1048 cmd_line->CopySwitchesFrom( | 1161 cmd_line->CopySwitchesFrom( |
1049 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches); | 1162 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches); |
1050 cmd_line->CopySwitchesFrom( | 1163 cmd_line->CopySwitchesFrom( |
1051 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost, | 1164 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost, |
1052 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches); | 1165 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches); |
1053 | 1166 |
1054 GetContentClient()->browser()->AppendExtraCommandLineSwitches( | 1167 GetContentClient()->browser()->AppendExtraCommandLineSwitches( |
1055 cmd_line, process_->GetData().id); | 1168 cmd_line, process_->GetData().id); |
1056 | 1169 |
1057 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line); | 1170 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line); |
1058 | 1171 |
1059 if (cmd_line->HasSwitch(switches::kUseGL)) { | 1172 if (cmd_line->HasSwitch(switches::kUseGL)) { |
1060 software_rendering_ = | 1173 software_rendering_ = |
1061 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader"); | 1174 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader"); |
1062 } | 1175 } |
1063 | 1176 |
1064 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessSoftwareRendering", software_rendering_); | 1177 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessSoftwareRendering", software_rendering_); |
1065 | 1178 |
1066 #if defined(OS_WIN) | |
1067 // Make GoogleDesktopNetwork3.dll think that the GPU process is a renderer | |
1068 // process so the DLL unloads itself. http://crbug/129884 | |
1069 cmd_line->AppendSwitchASCII("ignored", " --type=renderer "); | |
jam
2013/03/19 16:06:27
btw I too this out because I made the code in sand
| |
1070 #endif | |
1071 | |
1072 // If specified, prepend a launcher program to the command line. | 1179 // If specified, prepend a launcher program to the command line. |
1073 if (!gpu_launcher.empty()) | 1180 if (!gpu_launcher.empty()) |
1074 cmd_line->PrependWrapper(gpu_launcher); | 1181 cmd_line->PrependWrapper(gpu_launcher); |
1075 | 1182 |
1076 process_->Launch( | 1183 process_->Launch( |
1077 #if defined(OS_WIN) | 1184 #if defined(OS_WIN) |
1078 base::FilePath(), | 1185 new GpuSandboxedProcessLauncherDelegate(cmd_line), |
1079 #elif defined(OS_POSIX) | 1186 #elif defined(OS_POSIX) |
1080 false, | 1187 false, |
1081 base::EnvironmentVector(), | 1188 base::EnvironmentVector(), |
1082 #endif | 1189 #endif |
1083 cmd_line); | 1190 cmd_line); |
1084 process_launched_ = true; | 1191 process_launched_ = true; |
1085 | 1192 |
1086 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents", | 1193 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents", |
1087 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX); | 1194 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX); |
1088 return true; | 1195 return true; |
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1153 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1260 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
1154 ClientIdToShaderCacheMap::iterator iter = | 1261 ClientIdToShaderCacheMap::iterator iter = |
1155 client_id_to_shader_cache_.find(client_id); | 1262 client_id_to_shader_cache_.find(client_id); |
1156 // If the cache doesn't exist then this is an off the record profile. | 1263 // If the cache doesn't exist then this is an off the record profile. |
1157 if (iter == client_id_to_shader_cache_.end()) | 1264 if (iter == client_id_to_shader_cache_.end()) |
1158 return; | 1265 return; |
1159 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1266 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
1160 } | 1267 } |
1161 | 1268 |
1162 } // namespace content | 1269 } // namespace content |
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