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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" |
| 6 | 6 |
| 7 #include "base/base64.h" | 7 #include "base/base64.h" |
| 8 #include "base/base_switches.h" | 8 #include "base/base_switches.h" |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/bind_helpers.h" | 10 #include "base/bind_helpers.h" |
| 11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
| 12 #include "base/debug/trace_event.h" | 12 #include "base/debug/trace_event.h" |
| 13 #include "base/logging.h" |
| 13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 14 #include "base/metrics/histogram.h" | 15 #include "base/metrics/histogram.h" |
| 15 #include "base/process_util.h" | 16 #include "base/process_util.h" |
| 16 #include "base/sha1.h" | 17 #include "base/sha1.h" |
| 17 #include "base/threading/thread.h" | 18 #include "base/threading/thread.h" |
| 18 #include "content/browser/browser_child_process_host_impl.h" | 19 #include "content/browser/browser_child_process_host_impl.h" |
| 19 #include "content/browser/gpu/gpu_data_manager_impl.h" | 20 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 20 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 21 #include "content/browser/gpu/gpu_process_host_ui_shim.h" |
| 21 #include "content/browser/gpu/gpu_surface_tracker.h" | 22 #include "content/browser/gpu/gpu_surface_tracker.h" |
| 22 #include "content/browser/gpu/shader_disk_cache.h" | 23 #include "content/browser/gpu/shader_disk_cache.h" |
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| 39 #include "gpu/command_buffer/service/gpu_switches.h" | 40 #include "gpu/command_buffer/service/gpu_switches.h" |
| 40 #include "ipc/ipc_channel_handle.h" | 41 #include "ipc/ipc_channel_handle.h" |
| 41 #include "ipc/ipc_switches.h" | 42 #include "ipc/ipc_switches.h" |
| 42 #include "ui/gl/gl_switches.h" | 43 #include "ui/gl/gl_switches.h" |
| 43 | 44 |
| 44 #if defined(TOOLKIT_GTK) | 45 #if defined(TOOLKIT_GTK) |
| 45 #include "ui/gfx/gtk_native_view_id_manager.h" | 46 #include "ui/gfx/gtk_native_view_id_manager.h" |
| 46 #endif | 47 #endif |
| 47 | 48 |
| 48 #if defined(OS_WIN) | 49 #if defined(OS_WIN) |
| 50 #include "base/win/windows_version.h" |
| 51 #include "content/common/sandbox_win.h" |
| 52 #include "content/public/common/sandboxed_process_launcher_delegate.h" |
| 53 #include "sandbox/win/src/sandbox_policy.h" |
| 49 #include "ui/surface/accelerated_surface_win.h" | 54 #include "ui/surface/accelerated_surface_win.h" |
| 50 #endif | 55 #endif |
| 51 | 56 |
| 52 namespace content { | 57 namespace content { |
| 53 | 58 |
| 54 bool GpuProcessHost::gpu_enabled_ = true; | 59 bool GpuProcessHost::gpu_enabled_ = true; |
| 55 bool GpuProcessHost::hardware_gpu_enabled_ = true; | 60 bool GpuProcessHost::hardware_gpu_enabled_ = true; |
| 56 | 61 |
| 57 namespace { | 62 namespace { |
| 58 | 63 |
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| 156 int surface_id, | 161 int surface_id, |
| 157 uint64 surface_handle, | 162 uint64 surface_handle, |
| 158 bool alive, | 163 bool alive, |
| 159 base::TimeTicks timebase, | 164 base::TimeTicks timebase, |
| 160 base::TimeDelta interval) { | 165 base::TimeDelta interval) { |
| 161 AcceleratedSurfaceBuffersSwappedCompletedForGPU(host_id, route_id, | 166 AcceleratedSurfaceBuffersSwappedCompletedForGPU(host_id, route_id, |
| 162 alive, surface_handle); | 167 alive, surface_handle); |
| 163 AcceleratedSurfaceBuffersSwappedCompletedForRenderer(surface_id, timebase, | 168 AcceleratedSurfaceBuffersSwappedCompletedForRenderer(surface_id, timebase, |
| 164 interval); | 169 interval); |
| 165 } | 170 } |
| 171 |
| 172 // NOTE: changes to this class need to be reviewed by the security team. |
| 173 class GpuSandboxedProcessLauncherDelegate |
| 174 : public SandboxedProcessLauncherDelegate { |
| 175 public: |
| 176 explicit GpuSandboxedProcessLauncherDelegate(CommandLine* cmd_line) |
| 177 : cmd_line_(cmd_line) {} |
| 178 virtual ~GpuSandboxedProcessLauncherDelegate() {} |
| 179 |
| 180 virtual void PreSandbox(bool* disable_default_policy, |
| 181 base::FilePath* exposed_dir) OVERRIDE { |
| 182 *disable_default_policy = true; |
| 183 } |
| 184 |
| 185 // For the GPU process we gotten as far as USER_LIMITED. The next level |
| 186 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL |
| 187 // backend. Note that the GPU process is connected to the interactive |
| 188 // desktop. |
| 189 virtual void PreSpawnTarget(sandbox::TargetPolicy* policy, |
| 190 bool* success) { |
| 191 if (base::win::GetVersion() > base::win::VERSION_XP) { |
| 192 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) == |
| 193 gfx::kGLImplementationDesktopName) { |
| 194 // Open GL path. |
| 195 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, |
| 196 sandbox::USER_LIMITED); |
| 197 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy); |
| 198 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW); |
| 199 } else { |
| 200 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) == |
| 201 gfx::kGLImplementationSwiftShaderName || |
| 202 cmd_line_->HasSwitch(switches::kReduceGpuSandbox) || |
| 203 cmd_line_->HasSwitch(switches::kDisableImageTransportSurface)) { |
| 204 // Swiftshader path. |
| 205 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, |
| 206 sandbox::USER_LIMITED); |
| 207 } else { |
| 208 // Angle + DirectX path. |
| 209 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS, |
| 210 sandbox::USER_RESTRICTED); |
| 211 // This is a trick to keep the GPU out of low-integrity processes. It |
| 212 // starts at low-integrity for UIPI to work, then drops below |
| 213 // low-integrity after warm-up. |
| 214 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_UNTRUSTED); |
| 215 } |
| 216 |
| 217 // UI restrictions break when we access Windows from outside our job. |
| 218 // However, we don't want a proxy window in this process because it can |
| 219 // introduce deadlocks where the renderer blocks on the gpu, which in |
| 220 // turn blocks on the browser UI thread. So, instead we forgo a window |
| 221 // message pump entirely and just add job restrictions to prevent child |
| 222 // processes. |
| 223 SetJobLevel(*cmd_line_, |
| 224 sandbox::JOB_LIMITED_USER, |
| 225 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS | |
| 226 JOB_OBJECT_UILIMIT_DESKTOP | |
| 227 JOB_OBJECT_UILIMIT_EXITWINDOWS | |
| 228 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS, |
| 229 policy); |
| 230 |
| 231 policy->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW); |
| 232 } |
| 233 } else { |
| 234 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy); |
| 235 policy->SetTokenLevel(sandbox::USER_UNPROTECTED, |
| 236 sandbox::USER_LIMITED); |
| 237 } |
| 238 |
| 239 // Allow the server side of GPU sockets, which are pipes that have |
| 240 // the "chrome.gpu" namespace and an arbitrary suffix. |
| 241 sandbox::ResultCode result = policy->AddRule( |
| 242 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES, |
| 243 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY, |
| 244 L"\\\\.\\pipe\\chrome.gpu.*"); |
| 245 if (result != sandbox::SBOX_ALL_OK) { |
| 246 *success = false; |
| 247 return; |
| 248 } |
| 249 |
| 250 #ifdef USE_AURA |
| 251 // GPU also needs to add sections to the browser for aura |
| 252 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786 |
| 253 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES, |
| 254 sandbox::TargetPolicy::HANDLES_DUP_BROKER, |
| 255 L"Section"); |
| 256 if (result != sandbox::SBOX_ALL_OK) { |
| 257 *success = false; |
| 258 return; |
| 259 } |
| 260 #endif |
| 261 |
| 262 if (cmd_line_->HasSwitch(switches::kEnableLogging)) { |
| 263 string16 log_file_path = logging::GetLogFileFullPath(); |
| 264 if (!log_file_path.empty()) { |
| 265 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_FILES, |
| 266 sandbox::TargetPolicy::FILES_ALLOW_ANY, |
| 267 log_file_path.c_str()); |
| 268 if (result != sandbox::SBOX_ALL_OK) { |
| 269 *success = false; |
| 270 return; |
| 271 } |
| 272 } |
| 273 } |
| 274 } |
| 275 |
| 276 private: |
| 277 CommandLine* cmd_line_; |
| 278 }; |
| 166 #endif // defined(OS_WIN) | 279 #endif // defined(OS_WIN) |
| 167 | 280 |
| 168 } // anonymous namespace | 281 } // anonymous namespace |
| 169 | 282 |
| 170 #if defined(TOOLKIT_GTK) | 283 #if defined(TOOLKIT_GTK) |
| 171 // Used to put a lock on surfaces so that the window to which the GPU | 284 // Used to put a lock on surfaces so that the window to which the GPU |
| 172 // process is drawing to doesn't disappear while it is drawing when | 285 // process is drawing to doesn't disappear while it is drawing when |
| 173 // a WebContents is closed. | 286 // a WebContents is closed. |
| 174 class GpuProcessHost::SurfaceRef { | 287 class GpuProcessHost::SurfaceRef { |
| 175 public: | 288 public: |
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| 1054 switches::kDisableSeccompFilterSandbox, | 1167 switches::kDisableSeccompFilterSandbox, |
| 1055 switches::kEnableGpuSandbox, | 1168 switches::kEnableGpuSandbox, |
| 1056 switches::kEnableLogging, | 1169 switches::kEnableLogging, |
| 1057 switches::kEnableVirtualGLContexts, | 1170 switches::kEnableVirtualGLContexts, |
| 1058 switches::kGpuStartupDialog, | 1171 switches::kGpuStartupDialog, |
| 1059 switches::kLoggingLevel, | 1172 switches::kLoggingLevel, |
| 1060 switches::kNoSandbox, | 1173 switches::kNoSandbox, |
| 1061 switches::kReduceGpuSandbox, | 1174 switches::kReduceGpuSandbox, |
| 1062 switches::kTestGLLib, | 1175 switches::kTestGLLib, |
| 1063 switches::kTraceStartup, | 1176 switches::kTraceStartup, |
| 1177 switches::kUseExynosVda, |
| 1064 switches::kV, | 1178 switches::kV, |
| 1065 switches::kVModule, | 1179 switches::kVModule, |
| 1066 #if defined(OS_MACOSX) | 1180 #if defined(OS_MACOSX) |
| 1067 switches::kEnableSandboxLogging, | 1181 switches::kEnableSandboxLogging, |
| 1068 #endif | 1182 #endif |
| 1069 #if defined(USE_AURA) | 1183 #if defined(USE_AURA) |
| 1070 switches::kUIPrioritizeInGpuProcess, | 1184 switches::kUIPrioritizeInGpuProcess, |
| 1071 #endif | 1185 #endif |
| 1072 switches::kUseExynosVda, | |
| 1073 }; | 1186 }; |
| 1074 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames, | 1187 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames, |
| 1075 arraysize(kSwitchNames)); | 1188 arraysize(kSwitchNames)); |
| 1076 cmd_line->CopySwitchesFrom( | 1189 cmd_line->CopySwitchesFrom( |
| 1077 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches); | 1190 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches); |
| 1078 cmd_line->CopySwitchesFrom( | 1191 cmd_line->CopySwitchesFrom( |
| 1079 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost, | 1192 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost, |
| 1080 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches); | 1193 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches); |
| 1081 | 1194 |
| 1082 GetContentClient()->browser()->AppendExtraCommandLineSwitches( | 1195 GetContentClient()->browser()->AppendExtraCommandLineSwitches( |
| 1083 cmd_line, process_->GetData().id); | 1196 cmd_line, process_->GetData().id); |
| 1084 | 1197 |
| 1085 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line); | 1198 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line); |
| 1086 | 1199 |
| 1087 if (cmd_line->HasSwitch(switches::kUseGL)) { | 1200 if (cmd_line->HasSwitch(switches::kUseGL)) { |
| 1088 software_rendering_ = | 1201 software_rendering_ = |
| 1089 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader"); | 1202 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader"); |
| 1090 } | 1203 } |
| 1091 | 1204 |
| 1092 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessSoftwareRendering", software_rendering_); | 1205 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessSoftwareRendering", software_rendering_); |
| 1093 | 1206 |
| 1094 #if defined(OS_WIN) | |
| 1095 // Make GoogleDesktopNetwork3.dll think that the GPU process is a renderer | |
| 1096 // process so the DLL unloads itself. http://crbug/129884 | |
| 1097 cmd_line->AppendSwitchASCII("ignored", " --type=renderer "); | |
| 1098 #endif | |
| 1099 | |
| 1100 // If specified, prepend a launcher program to the command line. | 1207 // If specified, prepend a launcher program to the command line. |
| 1101 if (!gpu_launcher.empty()) | 1208 if (!gpu_launcher.empty()) |
| 1102 cmd_line->PrependWrapper(gpu_launcher); | 1209 cmd_line->PrependWrapper(gpu_launcher); |
| 1103 | 1210 |
| 1104 process_->Launch( | 1211 process_->Launch( |
| 1105 #if defined(OS_WIN) | 1212 #if defined(OS_WIN) |
| 1106 base::FilePath(), | 1213 new GpuSandboxedProcessLauncherDelegate(cmd_line), |
| 1107 #elif defined(OS_POSIX) | 1214 #elif defined(OS_POSIX) |
| 1108 false, | 1215 false, |
| 1109 base::EnvironmentVector(), | 1216 base::EnvironmentVector(), |
| 1110 #endif | 1217 #endif |
| 1111 cmd_line); | 1218 cmd_line); |
| 1112 process_launched_ = true; | 1219 process_launched_ = true; |
| 1113 | 1220 |
| 1114 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents", | 1221 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents", |
| 1115 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX); | 1222 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX); |
| 1116 return true; | 1223 return true; |
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| 1181 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); | 1288 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader"); |
| 1182 ClientIdToShaderCacheMap::iterator iter = | 1289 ClientIdToShaderCacheMap::iterator iter = |
| 1183 client_id_to_shader_cache_.find(client_id); | 1290 client_id_to_shader_cache_.find(client_id); |
| 1184 // If the cache doesn't exist then this is an off the record profile. | 1291 // If the cache doesn't exist then this is an off the record profile. |
| 1185 if (iter == client_id_to_shader_cache_.end()) | 1292 if (iter == client_id_to_shader_cache_.end()) |
| 1186 return; | 1293 return; |
| 1187 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); | 1294 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader); |
| 1188 } | 1295 } |
| 1189 | 1296 |
| 1190 } // namespace content | 1297 } // namespace content |
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