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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TOOLS_GN_VALUE_H_ | 5 #ifndef TOOLS_GN_VALUE_H_ |
| 6 #define TOOLS_GN_VALUE_H_ | 6 #define TOOLS_GN_VALUE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> |
| 8 #include <map> | 9 #include <map> |
| 9 | 10 |
| 10 #include "base/basictypes.h" | |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/macros.h" |
| 12 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/strings/string_piece.h" | |
| 14 #include "tools/gn/err.h" | 14 #include "tools/gn/err.h" |
| 15 | 15 |
| 16 class ParseNode; | 16 class ParseNode; |
| 17 class Scope; | 17 class Scope; |
| 18 | 18 |
| 19 // Represents a variable value in the interpreter. | 19 // Represents a variable value in the interpreter. |
| 20 class Value { | 20 class Value { |
| 21 public: | 21 public: |
| 22 enum Type { | 22 enum Type { |
| 23 NONE = 0, | 23 NONE = 0, |
| 24 BOOLEAN, | 24 BOOLEAN, |
| 25 INTEGER, | 25 INTEGER, |
| 26 STRING, | 26 STRING, |
| 27 LIST, | 27 LIST, |
| 28 SCOPE, | 28 SCOPE, |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 Value(); | 31 Value(); |
| 32 Value(const ParseNode* origin, Type t); | 32 Value(const ParseNode* origin, Type t); |
| 33 Value(const ParseNode* origin, bool bool_val); | 33 Value(const ParseNode* origin, bool bool_val); |
| 34 Value(const ParseNode* origin, int64 int_val); | 34 Value(const ParseNode* origin, int64_t int_val); |
| 35 Value(const ParseNode* origin, std::string str_val); | 35 Value(const ParseNode* origin, std::string str_val); |
| 36 Value(const ParseNode* origin, const char* str_val); | 36 Value(const ParseNode* origin, const char* str_val); |
| 37 // Values "shouldn't" have null scopes when type == Scope, so be sure to | 37 // Values "shouldn't" have null scopes when type == Scope, so be sure to |
| 38 // always set one. However, this is not asserted since there are some | 38 // always set one. However, this is not asserted since there are some |
| 39 // use-cases for creating values and immediately setting the scope on it. So | 39 // use-cases for creating values and immediately setting the scope on it. So |
| 40 // you can pass a null scope here if you promise to set it before any other | 40 // you can pass a null scope here if you promise to set it before any other |
| 41 // code gets it (code will generally assume the scope is not null). | 41 // code gets it (code will generally assume the scope is not null). |
| 42 Value(const ParseNode* origin, scoped_ptr<Scope> scope); | 42 Value(const ParseNode* origin, scoped_ptr<Scope> scope); |
| 43 | 43 |
| 44 Value(const Value& other); | 44 Value(const Value& other); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 57 | 57 |
| 58 bool& boolean_value() { | 58 bool& boolean_value() { |
| 59 DCHECK(type_ == BOOLEAN); | 59 DCHECK(type_ == BOOLEAN); |
| 60 return boolean_value_; | 60 return boolean_value_; |
| 61 } | 61 } |
| 62 const bool& boolean_value() const { | 62 const bool& boolean_value() const { |
| 63 DCHECK(type_ == BOOLEAN); | 63 DCHECK(type_ == BOOLEAN); |
| 64 return boolean_value_; | 64 return boolean_value_; |
| 65 } | 65 } |
| 66 | 66 |
| 67 int64& int_value() { | 67 int64_t& int_value() { |
| 68 DCHECK(type_ == INTEGER); | 68 DCHECK(type_ == INTEGER); |
| 69 return int_value_; | 69 return int_value_; |
| 70 } | 70 } |
| 71 const int64& int_value() const { | 71 const int64_t& int_value() const { |
| 72 DCHECK(type_ == INTEGER); | 72 DCHECK(type_ == INTEGER); |
| 73 return int_value_; | 73 return int_value_; |
| 74 } | 74 } |
| 75 | 75 |
| 76 std::string& string_value() { | 76 std::string& string_value() { |
| 77 DCHECK(type_ == STRING); | 77 DCHECK(type_ == STRING); |
| 78 return string_value_; | 78 return string_value_; |
| 79 } | 79 } |
| 80 const std::string& string_value() const { | 80 const std::string& string_value() const { |
| 81 DCHECK(type_ == STRING); | 81 DCHECK(type_ == STRING); |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 115 bool operator!=(const Value& other) const; | 115 bool operator!=(const Value& other) const; |
| 116 | 116 |
| 117 private: | 117 private: |
| 118 // This are a lot of objects associated with every Value that need | 118 // This are a lot of objects associated with every Value that need |
| 119 // initialization and tear down every time. It might be more efficient to | 119 // initialization and tear down every time. It might be more efficient to |
| 120 // create a union of ManualConstructor objects (see SmallMap) and only | 120 // create a union of ManualConstructor objects (see SmallMap) and only |
| 121 // use the one we care about. | 121 // use the one we care about. |
| 122 Type type_; | 122 Type type_; |
| 123 std::string string_value_; | 123 std::string string_value_; |
| 124 bool boolean_value_; | 124 bool boolean_value_; |
| 125 int64 int_value_; | 125 int64_t int_value_; |
| 126 std::vector<Value> list_value_; | 126 std::vector<Value> list_value_; |
| 127 scoped_ptr<Scope> scope_value_; | 127 scoped_ptr<Scope> scope_value_; |
| 128 | 128 |
| 129 const ParseNode* origin_; | 129 const ParseNode* origin_; |
| 130 }; | 130 }; |
| 131 | 131 |
| 132 #endif // TOOLS_GN_VALUE_H_ | 132 #endif // TOOLS_GN_VALUE_H_ |
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