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Issue 1280033004: Revert of Mac Overlays: Add GPU back-pressure (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/image_transport_surface_calayer_mac.h" 5 #include "content/common/gpu/image_transport_surface_calayer_mac.h"
6 6
7 #include <IOSurface/IOSurface.h> 7 #include <IOSurface/IOSurface.h>
8 #include <OpenGL/CGLRenderers.h> 8 #include <OpenGL/CGLRenderers.h>
9 #include <OpenGL/CGLIOSurface.h> 9 #include <OpenGL/CGLIOSurface.h>
10 10
11 #include "base/command_line.h" 11 #include "base/command_line.h"
12 #include "base/mac/sdk_forward_declarations.h" 12 #include "base/mac/sdk_forward_declarations.h"
13 #include "base/trace_event/trace_event.h" 13 #include "base/trace_event/trace_event.h"
14 #include "gpu/config/gpu_info_collector.h" 14 #include "gpu/config/gpu_info_collector.h"
15 #include "ui/accelerated_widget_mac/surface_handle_types.h" 15 #include "ui/accelerated_widget_mac/surface_handle_types.h"
16 #include "ui/base/cocoa/animation_utils.h" 16 #include "ui/base/cocoa/animation_utils.h"
17 #include "ui/gfx/geometry/dip_util.h" 17 #include "ui/gfx/geometry/dip_util.h"
18 #include "ui/gfx/geometry/size_conversions.h" 18 #include "ui/gfx/geometry/size_conversions.h"
19 #include "ui/gl/gl_gl_api_implementation.h"
19 #include "ui/gl/gl_switches.h" 20 #include "ui/gl/gl_switches.h"
20 #include "ui/gl/gpu_switching_manager.h" 21 #include "ui/gl/gpu_switching_manager.h"
21 #include "ui/gl/scoped_api.h"
22 22
23 namespace { 23 namespace {
24 const size_t kFramesToKeepCAContextAfterDiscard = 2; 24 const size_t kFramesToKeepCAContextAfterDiscard = 2;
25 const size_t kCanDrawFalsesBeforeSwitchFromAsync = 4; 25 const size_t kCanDrawFalsesBeforeSwitchFromAsync = 4;
26 const base::TimeDelta kMinDeltaToSwitchToAsync = 26 const base::TimeDelta kMinDeltaToSwitchToAsync =
27 base::TimeDelta::FromSecondsD(1. / 15.); 27 base::TimeDelta::FromSecondsD(1. / 15.);
28 28
29 29
30 } // namespace 30 } // namespace
31 31
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640 if (ca_opengl_layer_) { 640 if (ca_opengl_layer_) {
641 [ca_opengl_layer_ resetStorageProvider]; 641 [ca_opengl_layer_ resetStorageProvider];
642 // If we are providing back-pressure by waiting for a draw, that draw will 642 // If we are providing back-pressure by waiting for a draw, that draw will
643 // now never come, so release the pressure now. 643 // now never come, so release the pressure now.
644 UnblockBrowserIfNeeded(); 644 UnblockBrowserIfNeeded();
645 ca_opengl_layer_.reset(); 645 ca_opengl_layer_.reset();
646 } 646 }
647 } 647 }
648 648
649 } // namespace content 649 } // namespace content
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