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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrDrawTarget.h" | 9 #include "GrDrawTarget.h" |
10 | 10 |
11 #include "GrAARectRenderer.h" | |
12 #include "GrCaps.h" | 11 #include "GrCaps.h" |
13 #include "GrGpu.h" | 12 #include "GrGpu.h" |
14 #include "GrPath.h" | 13 #include "GrPath.h" |
15 #include "GrPipeline.h" | 14 #include "GrPipeline.h" |
16 #include "GrMemoryPool.h" | 15 #include "GrMemoryPool.h" |
17 #include "GrRenderTarget.h" | 16 #include "GrRenderTarget.h" |
18 #include "GrResourceProvider.h" | 17 #include "GrResourceProvider.h" |
19 #include "GrRenderTargetPriv.h" | 18 #include "GrRenderTargetPriv.h" |
20 #include "GrSurfacePriv.h" | 19 #include "GrSurfacePriv.h" |
21 #include "GrTexture.h" | 20 #include "GrTexture.h" |
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297 SkAutoTUnref<GrBatch> batch(GrRectBatchFactory::CreateFillBW(color, viewMatri
x, rect, localRect, | 296 SkAutoTUnref<GrBatch> batch(GrRectBatchFactory::CreateFillBW(color, viewMatri
x, rect, localRect, |
298 localMatrix)); | 297 localMatrix)); |
299 this->drawBatch(pipelineBuilder, batch); | 298 this->drawBatch(pipelineBuilder, batch); |
300 } | 299 } |
301 | 300 |
302 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder, | 301 void GrDrawTarget::drawAARect(const GrPipelineBuilder& pipelineBuilder, |
303 GrColor color, | 302 GrColor color, |
304 const SkMatrix& viewMatrix, | 303 const SkMatrix& viewMatrix, |
305 const SkRect& rect, | 304 const SkRect& rect, |
306 const SkRect& devRect) { | 305 const SkRect& devRect) { |
307 GrAARectRenderer::FillAARect(this, pipelineBuilder, color, viewMatrix, rect,
devRect); | 306 SkAutoTUnref<GrBatch> batch(GrRectBatchFactory::CreateFillAA(color, viewMatr
ix, rect, devRect)); |
| 307 this->drawBatch(pipelineBuilder, batch); |
308 } | 308 } |
309 | 309 |
310 void GrDrawTarget::clear(const SkIRect* rect, | 310 void GrDrawTarget::clear(const SkIRect* rect, |
311 GrColor color, | 311 GrColor color, |
312 bool canIgnoreRect, | 312 bool canIgnoreRect, |
313 GrRenderTarget* renderTarget) { | 313 GrRenderTarget* renderTarget) { |
314 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height
()); | 314 SkIRect rtRect = SkIRect::MakeWH(renderTarget->width(), renderTarget->height
()); |
315 SkIRect clippedRect; | 315 SkIRect clippedRect; |
316 if (!rect || | 316 if (!rect || |
317 (canIgnoreRect && this->caps()->fullClearIsFree()) || | 317 (canIgnoreRect && this->caps()->fullClearIsFree()) || |
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517 ars, | 517 ars, |
518 scissorState, | 518 scissorState, |
519 devBounds); | 519 devBounds); |
520 } | 520 } |
521 | 521 |
522 void GrClipTarget::purgeResources() { | 522 void GrClipTarget::purgeResources() { |
523 // The clip mask manager can rebuild all its clip masks so just | 523 // The clip mask manager can rebuild all its clip masks so just |
524 // get rid of them all. | 524 // get rid of them all. |
525 fClipMaskManager->purgeResources(); | 525 fClipMaskManager->purgeResources(); |
526 }; | 526 }; |
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