OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_HEAP_INCREMENTAL_MARKING_H_ | 5 #ifndef V8_HEAP_INCREMENTAL_MARKING_H_ |
6 #define V8_HEAP_INCREMENTAL_MARKING_H_ | 6 #define V8_HEAP_INCREMENTAL_MARKING_H_ |
7 | 7 |
8 | 8 |
9 #include "src/execution.h" | 9 #include "src/execution.h" |
10 #include "src/heap/mark-compact.h" | 10 #include "src/heap/mark-compact.h" |
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
79 bool CanBeActivated(); | 79 bool CanBeActivated(); |
80 | 80 |
81 bool ShouldActivateEvenWithoutIdleNotification(); | 81 bool ShouldActivateEvenWithoutIdleNotification(); |
82 | 82 |
83 bool WasActivated(); | 83 bool WasActivated(); |
84 | 84 |
85 void Start(int mark_compact_flags, | 85 void Start(int mark_compact_flags, |
86 const GCCallbackFlags gc_callback_flags = kNoGCCallbackFlags, | 86 const GCCallbackFlags gc_callback_flags = kNoGCCallbackFlags, |
87 const char* reason = nullptr); | 87 const char* reason = nullptr); |
88 | 88 |
89 void Stop(); | |
90 | |
91 void MarkObjectGroups(); | 89 void MarkObjectGroups(); |
92 | 90 |
93 void UpdateMarkingDequeAfterScavenge(); | 91 void UpdateMarkingDequeAfterScavenge(); |
94 | 92 |
95 void Hurry(); | 93 void Hurry(); |
96 | 94 |
97 void Finalize(); | 95 void Finalize(); |
98 | 96 |
99 void Abort(); | 97 void Stop(); |
100 | 98 |
101 void OverApproximateWeakClosure(CompletionAction action); | 99 void OverApproximateWeakClosure(CompletionAction action); |
102 | 100 |
103 void MarkingComplete(CompletionAction action); | 101 void MarkingComplete(CompletionAction action); |
104 | 102 |
105 void Epilogue(); | 103 void Epilogue(); |
106 | 104 |
107 // It's hard to know how much work the incremental marker should do to make | 105 // It's hard to know how much work the incremental marker should do to make |
108 // progress in the face of the mutator creating new work for it. We start | 106 // progress in the face of the mutator creating new work for it. We start |
109 // of at a moderate rate of work and gradually increase the speed of the | 107 // of at a moderate rate of work and gradually increase the speed of the |
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
263 GCRequestType request_type_; | 261 GCRequestType request_type_; |
264 | 262 |
265 GCCallbackFlags gc_callback_flags_; | 263 GCCallbackFlags gc_callback_flags_; |
266 | 264 |
267 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); | 265 DISALLOW_IMPLICIT_CONSTRUCTORS(IncrementalMarking); |
268 }; | 266 }; |
269 } | 267 } |
270 } // namespace v8::internal | 268 } // namespace v8::internal |
271 | 269 |
272 #endif // V8_HEAP_INCREMENTAL_MARKING_H_ | 270 #endif // V8_HEAP_INCREMENTAL_MARKING_H_ |
OLD | NEW |