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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef Iterable_h | 5 #ifndef Iterable_h |
6 #define Iterable_h | 6 #define Iterable_h |
7 | 7 |
8 #include "bindings/core/v8/V8IteratorResultValue.h" | 8 #include "bindings/core/v8/V8IteratorResultValue.h" |
9 #include "bindings/core/v8/V8ScriptRunner.h" | 9 #include "bindings/core/v8/V8ScriptRunner.h" |
10 #include "core/dom/Iterator.h" | 10 #include "core/dom/Iterator.h" |
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90 }; | 90 }; |
91 | 91 |
92 private: | 92 private: |
93 virtual IterationSource* startIteration(ScriptState*, ExceptionState&) = 0; | 93 virtual IterationSource* startIteration(ScriptState*, ExceptionState&) = 0; |
94 | 94 |
95 struct KeySelector { | 95 struct KeySelector { |
96 static const KeyType& select(ScriptState*, const KeyType& key, const Val ueType& value) | 96 static const KeyType& select(ScriptState*, const KeyType& key, const Val ueType& value) |
97 { | 97 { |
98 return key; | 98 return key; |
99 } | 99 } |
100 STATIC_ONLY(KeySelector); | |
haraken
2015/08/12 07:56:12
Ditto.
tasak
2015/08/12 09:13:26
Done.
| |
100 }; | 101 }; |
101 struct ValueSelector { | 102 struct ValueSelector { |
102 static const ValueType& select(ScriptState*, const KeyType& key, const V alueType& value) | 103 static const ValueType& select(ScriptState*, const KeyType& key, const V alueType& value) |
103 { | 104 { |
104 return value; | 105 return value; |
105 } | 106 } |
107 STATIC_ONLY(ValueSelector); | |
106 }; | 108 }; |
107 struct EntrySelector { | 109 struct EntrySelector { |
108 static Vector<ScriptValue, 2> select(ScriptState* scriptState, const Key Type& key, const ValueType& value) | 110 static Vector<ScriptValue, 2> select(ScriptState* scriptState, const Key Type& key, const ValueType& value) |
109 { | 111 { |
110 v8::Local<v8::Object> creationContext = scriptState->context()->Glob al(); | 112 v8::Local<v8::Object> creationContext = scriptState->context()->Glob al(); |
111 v8::Isolate* isolate = scriptState->isolate(); | 113 v8::Isolate* isolate = scriptState->isolate(); |
112 | 114 |
113 Vector<ScriptValue, 2> entry; | 115 Vector<ScriptValue, 2> entry; |
114 entry.append(ScriptValue(scriptState, toV8(key, creationContext, iso late))); | 116 entry.append(ScriptValue(scriptState, toV8(key, creationContext, iso late))); |
115 entry.append(ScriptValue(scriptState, toV8(value, creationContext, i solate))); | 117 entry.append(ScriptValue(scriptState, toV8(value, creationContext, i solate))); |
116 return entry; | 118 return entry; |
117 } | 119 } |
120 STATIC_ONLY(EntrySelector); | |
118 }; | 121 }; |
119 | 122 |
120 template <typename Selector> | 123 template <typename Selector> |
121 class IterableIterator final : public Iterator { | 124 class IterableIterator final : public Iterator { |
122 public: | 125 public: |
123 explicit IterableIterator(IterationSource* source) | 126 explicit IterableIterator(IterationSource* source) |
124 : m_source(source) | 127 : m_source(source) |
125 { | 128 { |
126 } | 129 } |
127 | 130 |
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196 public: | 199 public: |
197 Iterator* iterator(ScriptState* scriptState, ExceptionState& exceptionState) | 200 Iterator* iterator(ScriptState* scriptState, ExceptionState& exceptionState) |
198 { | 201 { |
199 return this->entriesForBinding(scriptState, exceptionState); | 202 return this->entriesForBinding(scriptState, exceptionState); |
200 } | 203 } |
201 }; | 204 }; |
202 | 205 |
203 } // namespace blink | 206 } // namespace blink |
204 | 207 |
205 #endif // Iterable_h | 208 #endif // Iterable_h |
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