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Side by Side Diff: Source/bindings/core/v8/V8GCForContextDispose.h

Issue 1278983003: Adding allocator annotations to blink classes and structs. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fixed patch conflict Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 18 matching lines...) Expand all
29 */ 29 */
30 30
31 #ifndef V8GCForContextDispose_h 31 #ifndef V8GCForContextDispose_h
32 #define V8GCForContextDispose_h 32 #define V8GCForContextDispose_h
33 33
34 #include "platform/Timer.h" 34 #include "platform/Timer.h"
35 35
36 namespace blink { 36 namespace blink {
37 37
38 class V8GCForContextDispose { 38 class V8GCForContextDispose {
39 WTF_MAKE_FAST_ALLOCATED(V8GCForContextDispose);
40 WTF_MAKE_NONCOPYABLE(V8GCForContextDispose);
39 public: 41 public:
40 void notifyContextDisposed(bool isMainFrame); 42 void notifyContextDisposed(bool isMainFrame);
41 void notifyIdle(); 43 void notifyIdle();
42 44
43 static V8GCForContextDispose& instance(); 45 static V8GCForContextDispose& instance();
44 46
45 private: 47 private:
46 V8GCForContextDispose(); // Use instance() instead. 48 V8GCForContextDispose(); // Use instance() instead.
47 void pseudoIdleTimerFired(Timer<V8GCForContextDispose>*); 49 void pseudoIdleTimerFired(Timer<V8GCForContextDispose>*);
48 void reset(); 50 void reset();
49 51
50 Timer<V8GCForContextDispose> m_pseudoIdleTimer; 52 Timer<V8GCForContextDispose> m_pseudoIdleTimer;
51 bool m_didDisposeContextForMainFrame; 53 bool m_didDisposeContextForMainFrame;
52 double m_lastContextDisposalTime; 54 double m_lastContextDisposalTime;
53 }; 55 };
54 56
55 } 57 }
56 58
57 #endif // V8GCForContextDispose_h 59 #endif // V8GCForContextDispose_h
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