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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #define V8DOMConfiguration_h | 30 #define V8DOMConfiguration_h |
| 31 | 31 |
| 32 #include "bindings/core/v8/V8Binding.h" | 32 #include "bindings/core/v8/V8Binding.h" |
| 33 #include "bindings/core/v8/V8DOMWrapper.h" | 33 #include "bindings/core/v8/V8DOMWrapper.h" |
| 34 #include "core/CoreExport.h" | 34 #include "core/CoreExport.h" |
| 35 #include <v8.h> | 35 #include <v8.h> |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 class CORE_EXPORT V8DOMConfiguration final { | 39 class CORE_EXPORT V8DOMConfiguration final { |
| 40 DISALLOW_ALLOCATION(); |
| 41 WTF_MAKE_NONCOPYABLE(V8DOMConfiguration); |
| 40 public: | 42 public: |
| 41 // The following Configuration structs and install methods are used for | 43 // The following Configuration structs and install methods are used for |
| 42 // setting multiple properties on ObjectTemplate / FunctionTemplate, used | 44 // setting multiple properties on ObjectTemplate / FunctionTemplate, used |
| 43 // from the generated bindings initialization (ConfigureXXXTemplate). | 45 // from the generated bindings initialization (ConfigureXXXTemplate). |
| 44 // This greatly reduces the binary size by moving from code driven setup to | 46 // This greatly reduces the binary size by moving from code driven setup to |
| 45 // data table driven setup. | 47 // data table driven setup. |
| 46 | 48 |
| 47 enum ExposeConfiguration { | 49 enum ExposeConfiguration { |
| 48 ExposedToAllScripts, | 50 ExposedToAllScripts, |
| 49 OnlyExposedToPrivateScript, | 51 OnlyExposedToPrivateScript, |
| 50 }; | 52 }; |
| 51 | 53 |
| 52 // Bitflags to show where the member will be defined. | 54 // Bitflags to show where the member will be defined. |
| 53 enum PropertyLocationConfiguration { | 55 enum PropertyLocationConfiguration { |
| 54 OnInstance = 1 << 0, | 56 OnInstance = 1 << 0, |
| 55 OnPrototype = 1 << 1, | 57 OnPrototype = 1 << 1, |
| 56 OnInterface = 1 << 2, | 58 OnInterface = 1 << 2, |
| 57 }; | 59 }; |
| 58 | 60 |
| 59 enum HolderCheckConfiguration { | 61 enum HolderCheckConfiguration { |
| 60 CheckHolder, | 62 CheckHolder, |
| 61 DoNotCheckHolder, | 63 DoNotCheckHolder, |
| 62 }; | 64 }; |
| 63 | 65 |
| 64 // AttributeConfiguration translates into calls to SetAccessor() on either | 66 // AttributeConfiguration translates into calls to SetAccessor() on either |
| 65 // the instance or the prototype ObjectTemplate, based on |instanceOrPrototy
peConfiguration|. | 67 // the instance or the prototype ObjectTemplate, based on |instanceOrPrototy
peConfiguration|. |
| 66 struct AttributeConfiguration { | 68 struct AttributeConfiguration { |
| 69 WTF_MAKE_NONCOPYABLE(AttributeConfiguration); |
| 70 DISALLOW_ALLOCATION(); |
| 67 const char* const name; | 71 const char* const name; |
| 68 v8::AccessorNameGetterCallback getter; | 72 v8::AccessorNameGetterCallback getter; |
| 69 v8::AccessorNameSetterCallback setter; | 73 v8::AccessorNameSetterCallback setter; |
| 70 v8::AccessorNameGetterCallback getterForMainWorld; | 74 v8::AccessorNameGetterCallback getterForMainWorld; |
| 71 v8::AccessorNameSetterCallback setterForMainWorld; | 75 v8::AccessorNameSetterCallback setterForMainWorld; |
| 72 const WrapperTypeInfo* data; | 76 const WrapperTypeInfo* data; |
| 73 v8::AccessControl settings; | 77 v8::AccessControl settings; |
| 74 v8::PropertyAttribute attribute; | 78 v8::PropertyAttribute attribute; |
| 75 unsigned exposeConfiguration : 1; // ExposeConfiguration | 79 unsigned exposeConfiguration : 1; // ExposeConfiguration |
| 76 unsigned propertyLocationConfiguration : 3; // PropertyLocationConfigura
tion | 80 unsigned propertyLocationConfiguration : 3; // PropertyLocationConfigura
tion |
| 77 unsigned holderCheckConfiguration : 1; // HolderCheckConfiguration | 81 unsigned holderCheckConfiguration : 1; // HolderCheckConfiguration |
| 78 }; | 82 }; |
| 79 | 83 |
| 80 static void installAttributes(v8::Isolate*, v8::Local<v8::ObjectTemplate> in
stanceTemplate, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Attribute
Configuration*, size_t attributeCount); | 84 static void installAttributes(v8::Isolate*, v8::Local<v8::ObjectTemplate> in
stanceTemplate, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Attribute
Configuration*, size_t attributeCount); |
| 81 | 85 |
| 82 static void installAttribute(v8::Isolate*, v8::Local<v8::ObjectTemplate> ins
tanceTemplate, v8::Local<v8::ObjectTemplate> prototypeTemplate, const AttributeC
onfiguration&); | 86 static void installAttribute(v8::Isolate*, v8::Local<v8::ObjectTemplate> ins
tanceTemplate, v8::Local<v8::ObjectTemplate> prototypeTemplate, const AttributeC
onfiguration&); |
| 83 | 87 |
| 84 // AccessorConfiguration translates into calls to SetAccessorProperty() | 88 // AccessorConfiguration translates into calls to SetAccessorProperty() |
| 85 // on prototype ObjectTemplate. | 89 // on prototype ObjectTemplate. |
| 86 struct AccessorConfiguration { | 90 struct AccessorConfiguration { |
| 91 WTF_MAKE_NONCOPYABLE(AccessorConfiguration); |
| 92 DISALLOW_ALLOCATION(); |
| 87 const char* const name; | 93 const char* const name; |
| 88 v8::FunctionCallback getter; | 94 v8::FunctionCallback getter; |
| 89 v8::FunctionCallback setter; | 95 v8::FunctionCallback setter; |
| 90 v8::FunctionCallback getterForMainWorld; | 96 v8::FunctionCallback getterForMainWorld; |
| 91 v8::FunctionCallback setterForMainWorld; | 97 v8::FunctionCallback setterForMainWorld; |
| 92 const WrapperTypeInfo* data; | 98 const WrapperTypeInfo* data; |
| 93 v8::AccessControl settings; | 99 v8::AccessControl settings; |
| 94 v8::PropertyAttribute attribute; | 100 v8::PropertyAttribute attribute; |
| 95 unsigned exposeConfiguration : 1; // ExposeConfiguration | 101 unsigned exposeConfiguration : 1; // ExposeConfiguration |
| 96 unsigned propertyLocationConfiguration : 3; // PropertyLocationConfigura
tion | 102 unsigned propertyLocationConfiguration : 3; // PropertyLocationConfigura
tion |
| (...skipping 13 matching lines...) Expand all Loading... |
| 110 ConstantTypeUnsignedLong, | 116 ConstantTypeUnsignedLong, |
| 111 ConstantTypeFloat, | 117 ConstantTypeFloat, |
| 112 ConstantTypeDouble, | 118 ConstantTypeDouble, |
| 113 ConstantTypeString | 119 ConstantTypeString |
| 114 }; | 120 }; |
| 115 | 121 |
| 116 // ConstantConfiguration translates into calls to Set() for setting up an | 122 // ConstantConfiguration translates into calls to Set() for setting up an |
| 117 // object's constants. It sets the constant on both the FunctionTemplate and | 123 // object's constants. It sets the constant on both the FunctionTemplate and |
| 118 // the ObjectTemplate. PropertyAttributes is always ReadOnly. | 124 // the ObjectTemplate. PropertyAttributes is always ReadOnly. |
| 119 struct ConstantConfiguration { | 125 struct ConstantConfiguration { |
| 126 WTF_MAKE_NONCOPYABLE(ConstantConfiguration); |
| 127 DISALLOW_ALLOCATION(); |
| 120 const char* const name; | 128 const char* const name; |
| 121 int ivalue; | 129 int ivalue; |
| 122 double dvalue; | 130 double dvalue; |
| 123 const char* const svalue; | 131 const char* const svalue; |
| 124 ConstantType type; | 132 ConstantType type; |
| 125 }; | 133 }; |
| 126 | 134 |
| 127 // Constant installation | 135 // Constant installation |
| 128 // | 136 // |
| 129 // installConstants and installConstant are used for simple constants. They | 137 // installConstants and installConstant are used for simple constants. They |
| 130 // install constants using v8::Template::Set(), which results in a property | 138 // install constants using v8::Template::Set(), which results in a property |
| 131 // that is much faster to access from scripts. | 139 // that is much faster to access from scripts. |
| 132 // installConstantWithGetter is used when some C++ code needs to be executed | 140 // installConstantWithGetter is used when some C++ code needs to be executed |
| 133 // when the constant is accessed, e.g. to handle deprecation or measuring | 141 // when the constant is accessed, e.g. to handle deprecation or measuring |
| 134 // usage. The property appears the same to scripts, but is slower to access. | 142 // usage. The property appears the same to scripts, but is slower to access. |
| 135 static void installConstants(v8::Isolate*, v8::Local<v8::FunctionTemplate> f
unctionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Consta
ntConfiguration*, size_t constantCount); | 143 static void installConstants(v8::Isolate*, v8::Local<v8::FunctionTemplate> f
unctionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Consta
ntConfiguration*, size_t constantCount); |
| 136 | 144 |
| 137 static void installConstant(v8::Isolate*, v8::Local<v8::FunctionTemplate> fu
nctionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Constan
tConfiguration&); | 145 static void installConstant(v8::Isolate*, v8::Local<v8::FunctionTemplate> fu
nctionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, const Constan
tConfiguration&); |
| 138 | 146 |
| 139 static void installConstantWithGetter(v8::Isolate*, v8::Local<v8::FunctionTe
mplate> functionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, con
st char* name, v8::AccessorNameGetterCallback); | 147 static void installConstantWithGetter(v8::Isolate*, v8::Local<v8::FunctionTe
mplate> functionDescriptor, v8::Local<v8::ObjectTemplate> prototypeTemplate, con
st char* name, v8::AccessorNameGetterCallback); |
| 140 | 148 |
| 141 // MethodConfiguration translates into calls to Set() for setting up an | 149 // MethodConfiguration translates into calls to Set() for setting up an |
| 142 // object's callbacks. It sets the method on both the FunctionTemplate or | 150 // object's callbacks. It sets the method on both the FunctionTemplate or |
| 143 // the ObjectTemplate. | 151 // the ObjectTemplate. |
| 144 struct MethodConfiguration { | 152 struct MethodConfiguration { |
| 153 WTF_MAKE_NONCOPYABLE(MethodConfiguration); |
| 154 DISALLOW_ALLOCATION(); |
| 145 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { return v8At
omicString(isolate, name); } | 155 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { return v8At
omicString(isolate, name); } |
| 146 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld& world) cons
t | 156 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld& world) cons
t |
| 147 { | 157 { |
| 148 return world.isMainWorld() && callbackForMainWorld ? callbackForMain
World : callback; | 158 return world.isMainWorld() && callbackForMainWorld ? callbackForMain
World : callback; |
| 149 } | 159 } |
| 150 | 160 |
| 151 const char* const name; | 161 const char* const name; |
| 152 v8::FunctionCallback callback; | 162 v8::FunctionCallback callback; |
| 153 v8::FunctionCallback callbackForMainWorld; | 163 v8::FunctionCallback callbackForMainWorld; |
| 154 int length; | 164 int length; |
| 155 ExposeConfiguration exposeConfiguration; | 165 ExposeConfiguration exposeConfiguration; |
| 156 }; | 166 }; |
| 157 | 167 |
| 158 struct SymbolKeyedMethodConfiguration { | 168 struct SymbolKeyedMethodConfiguration { |
| 169 WTF_MAKE_NONCOPYABLE(SymbolKeyedMethodConfiguration); |
| 170 DISALLOW_ALLOCATION(); |
| 159 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { return getS
ymbol(isolate); } | 171 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { return getS
ymbol(isolate); } |
| 160 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld&) const | 172 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld&) const |
| 161 { | 173 { |
| 162 return callback; | 174 return callback; |
| 163 } | 175 } |
| 164 | 176 |
| 165 v8::Local<v8::Symbol> (*getSymbol)(v8::Isolate*); | 177 v8::Local<v8::Symbol> (*getSymbol)(v8::Isolate*); |
| 166 v8::FunctionCallback callback; | 178 v8::FunctionCallback callback; |
| 167 // SymbolKeyedMethodConfiguration doesn't support per-world bindings. | 179 // SymbolKeyedMethodConfiguration doesn't support per-world bindings. |
| 168 int length; | 180 int length; |
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| 181 const AttributeConfiguration*, size_t attributeCount, | 193 const AttributeConfiguration*, size_t attributeCount, |
| 182 const AccessorConfiguration*, size_t accessorCount, | 194 const AccessorConfiguration*, size_t accessorCount, |
| 183 const MethodConfiguration*, size_t callbackCount); | 195 const MethodConfiguration*, size_t callbackCount); |
| 184 | 196 |
| 185 static v8::Local<v8::FunctionTemplate> domClassTemplate(v8::Isolate*, Wrappe
rTypeInfo*, void (*)(v8::Local<v8::FunctionTemplate>, v8::Isolate*)); | 197 static v8::Local<v8::FunctionTemplate> domClassTemplate(v8::Isolate*, Wrappe
rTypeInfo*, void (*)(v8::Local<v8::FunctionTemplate>, v8::Isolate*)); |
| 186 }; | 198 }; |
| 187 | 199 |
| 188 } // namespace blink | 200 } // namespace blink |
| 189 | 201 |
| 190 #endif // V8DOMConfiguration_h | 202 #endif // V8DOMConfiguration_h |
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