Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDisplacementMapEffect.h" | 8 #include "SkDisplacementMapEffect.h" |
| 9 #include "SkFlattenableBuffers.h" | 9 #include "SkFlattenableBuffers.h" |
| 10 #include "SkUnPreMultiply.h" | 10 #include "SkUnPreMultiply.h" |
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| 43 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>( | 43 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| 44 SkColor l, const SkUnPreMultiply::Scale*) { | 44 SkColor l, const SkUnPreMultiply::Scale*) { |
| 45 return SkGetPackedA32(l); | 45 return SkGetPackedA32(l); |
| 46 } | 46 } |
| 47 | 47 |
| 48 template<SkDisplacementMapEffect::ChannelSelectorType typeX, | 48 template<SkDisplacementMapEffect::ChannelSelectorType typeX, |
| 49 SkDisplacementMapEffect::ChannelSelectorType typeY> | 49 SkDisplacementMapEffect::ChannelSelectorType typeY> |
| 50 void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitma p* src) | 50 void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitma p* src) |
| 51 { | 51 { |
| 52 static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, SkFloatToScalar(255. 0f)); | 52 static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, SkFloatToScalar(255. 0f)); |
| 53 static const SkScalar Half8bit = SkFloatToScalar(255.0f * 0.5f); | |
| 54 const int dstW = displ->width(); | 53 const int dstW = displ->width(); |
| 55 const int dstH = displ->height(); | 54 const int dstH = displ->height(); |
| 56 const int srcW = src->width(); | 55 const int srcW = src->width(); |
| 57 const int srcH = src->height(); | 56 const int srcH = src->height(); |
| 58 const SkScalar scaleX = SkScalarMul(SkScalarMul(scale, SkIntToScalar(dstW)), Inv8bit); | 57 const SkScalar scaleForColor = SkScalarMul(scale, Inv8bit); |
| 59 const SkScalar scaleY = SkScalarMul(SkScalarMul(scale, SkIntToScalar(dstH)), Inv8bit); | 58 const SkScalar scaleAdj = SK_ScalarHalf - SkScalarMul(scale, SK_ScalarHalf); |
| 60 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); | 59 const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); |
| 61 for (int y = 0; y < dstH; ++y) { | 60 for (int y = 0; y < dstH; ++y) { |
| 62 const SkPMColor* displPtr = displ->getAddr32(0, y); | 61 const SkPMColor* displPtr = displ->getAddr32(0, y); |
| 63 SkPMColor* dstPtr = dst->getAddr32(0, y); | 62 SkPMColor* dstPtr = dst->getAddr32(0, y); |
| 64 for (int x = 0; x < dstW; ++x, ++displPtr, ++dstPtr) { | 63 for (int x = 0; x < dstW; ++x, ++displPtr, ++dstPtr) { |
| 65 const SkScalar displX = | 64 const SkScalar displX = SkScalarMul(scaleForColor, |
| 66 SkScalarMul(scaleX, SkIntToScalar(getValue<typeX>(*displPtr, tab le))-Half8bit); | 65 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj; |
| 67 const SkScalar displY = | 66 const SkScalar displY = SkScalarMul(scaleForColor, |
| 68 SkScalarMul(scaleY, SkIntToScalar(getValue<typeY>(*displPtr, tab le))-Half8bit); | 67 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj; |
| 69 const int coordX = x + SkScalarRoundToInt(displX); | 68 // Truncate the displacement values |
|
sugoi
2013/03/15 17:47:06
I didn't see any SkScalarTruncToInt or similar fun
bsalomon
2013/03/15 19:09:53
Doesn't cast do what you want? If we care about fi
| |
| 70 const int coordY = y + SkScalarRoundToInt(displY); | 69 const int srcX = x + (displX < 0 ? SkScalarCeilToInt(displX) : |
| 71 *dstPtr = ((coordX < 0) || (coordX >= srcW) || (coordY < 0) || (coor dY >= srcH)) ? | 70 SkScalarFloorToInt(displX)); |
| 72 0 : *(src->getAddr32(coordX, coordY)); | 71 const int srcY = y + (displY < 0 ? SkScalarCeilToInt(displY) : |
| 72 SkScalarFloorToInt(displY)); | |
| 73 *dstPtr = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= sr cH)) ? | |
| 74 0 : *(src->getAddr32(srcX, srcY)); | |
| 73 } | 75 } |
| 74 } | 76 } |
| 75 } | 77 } |
| 76 | 78 |
| 77 template<SkDisplacementMapEffect::ChannelSelectorType typeX> | 79 template<SkDisplacementMapEffect::ChannelSelectorType typeX> |
| 78 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSe lector, | 80 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSe lector, |
| 79 SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitma p* src) | 81 SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitma p* src) |
| 80 { | 82 { |
| 81 switch (yChannelSelector) { | 83 switch (yChannelSelector) { |
| 82 case SkDisplacementMapEffect::kR_ChannelSelectorType: | 84 case SkDisplacementMapEffect::kR_ChannelSelectorType: |
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| 338 fColorAccess.getTexture() == s.fColorAccess.getTexture() && | 340 fColorAccess.getTexture() == s.fColorAccess.getTexture() && |
| 339 fXChannelSelector == s.fXChannelSelector && | 341 fXChannelSelector == s.fXChannelSelector && |
| 340 fYChannelSelector == s.fYChannelSelector && | 342 fYChannelSelector == s.fYChannelSelector && |
| 341 fScale == s.fScale; | 343 fScale == s.fScale; |
| 342 } | 344 } |
| 343 | 345 |
| 344 const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { | 346 const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { |
| 345 return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); | 347 return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); |
| 346 } | 348 } |
| 347 | 349 |
| 348 void GrDisplacementMapEffect::getConstantColorComponents(GrColor* color, | 350 void GrDisplacementMapEffect::getConstantColorComponents(GrColor*, |
| 349 uint32_t* validFlags) c onst { | 351 uint32_t* validFlags) c onst { |
| 350 // Any displacement offset bringing a pixel out of bounds will output a colo r of (0,0,0,0), | 352 // Any displacement offset bringing a pixel out of bounds will output a colo r of (0,0,0,0), |
| 351 // so the only way we'd get a constant alpha is if the input color image has a constant alpha | 353 // so the only way we'd get a constant alpha is if the input color image has a constant alpha |
| 352 // and no displacement offset push any texture coordinates out of bounds OR if the constant | 354 // and no displacement offset push any texture coordinates out of bounds OR if the constant |
| 353 // alpha is 0. Since this isn't trivial to compute at this point, let's assu me the output is | 355 // alpha is 0. Since this isn't trivial to compute at this point, let's assu me the output is |
| 354 // not of constant color when a displacement effect is applied. | 356 // not of constant color when a displacement effect is applied. |
| 355 *validFlags = 0; | 357 *validFlags = 0; |
| 356 } | 358 } |
| 357 | 359 |
| 358 /////////////////////////////////////////////////////////////////////////////// | 360 /////////////////////////////////////////////////////////////////////////////// |
| 359 | 361 |
| 360 GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect); | 362 GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect); |
| 361 | 363 |
| 362 GrEffectRef* GrDisplacementMapEffect::TestCreate(SkMWCRandom* random, | 364 GrEffectRef* GrDisplacementMapEffect::TestCreate(SkMWCRandom* random, |
| 363 GrContext* context, | 365 GrContext*, |
| 364 GrTexture* textures[]) { | 366 GrTexture* textures[]) { |
| 365 int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 367 int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 366 GrEffectUnitTest::kAlphaTextureIdx; | 368 GrEffectUnitTest::kAlphaTextureIdx; |
| 367 int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 369 int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 368 GrEffectUnitTest::kAlphaTextureIdx; | 370 GrEffectUnitTest::kAlphaTextureIdx; |
| 369 static const int kMaxComponent = 4; | 371 static const int kMaxComponent = 4; |
| 370 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = | 372 SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
| 371 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 373 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| 372 random->nextRangeU(1, kMaxComponent)); | 374 random->nextRangeU(1, kMaxComponent)); |
| 373 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = | 375 SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
| 374 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( | 376 static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| 375 random->nextRangeU(1, kMaxComponent)); | 377 random->nextRangeU(1, kMaxComponent)); |
| 376 SkScalar scale = random->nextUScalar1(); | 378 SkScalar scale = random->nextRangeScalar(0, SkFloatToScalar(100.0f)); |
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sugoi
2013/03/15 17:47:06
Changed the test range so that it's more appropria
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| 377 | 379 |
| 378 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, s cale, | 380 return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, s cale, |
| 379 textures[texIdxDispl], textures[texId xColor]); | 381 textures[texIdxDispl], textures[texId xColor]); |
| 380 } | 382 } |
| 381 | 383 |
| 382 /////////////////////////////////////////////////////////////////////////////// | 384 /////////////////////////////////////////////////////////////////////////////// |
| 383 | 385 |
| 384 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactor y& factory, | 386 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactor y& factory, |
| 385 const GrEffectRef& effect) | 387 const GrEffectRef& effect) |
| 386 : INHERITED(factory) | 388 : INHERITED(factory) |
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| 484 GrTexture* colorTex = displacementMap.texture(1); | 486 GrTexture* colorTex = displacementMap.texture(1); |
| 485 fDisplacementEffectMatrix.setData(uman, | 487 fDisplacementEffectMatrix.setData(uman, |
| 486 GrEffect::MakeDivByTextureWHMatrix(displTex ), | 488 GrEffect::MakeDivByTextureWHMatrix(displTex ), |
| 487 stage.getCoordChangeMatrix(), | 489 stage.getCoordChangeMatrix(), |
| 488 displTex); | 490 displTex); |
| 489 fColorEffectMatrix.setData(uman, | 491 fColorEffectMatrix.setData(uman, |
| 490 GrEffect::MakeDivByTextureWHMatrix(colorTex), | 492 GrEffect::MakeDivByTextureWHMatrix(colorTex), |
| 491 stage.getCoordChangeMatrix(), | 493 stage.getCoordChangeMatrix(), |
| 492 colorTex); | 494 colorTex); |
| 493 | 495 |
| 494 uman.set2f(fScaleUni, SkScalarToFloat(displacementMap.scale()), | 496 SkScalar scaleX = SkScalarDiv(displacementMap.scale(), SkIntToScalar(colorTe x->width())); |
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sugoi
2013/03/15 17:47:06
The scale now has to be divided by the size in gpu
| |
| 495 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? | 497 SkScalar scaleY = SkScalarDiv(displacementMap.scale(), SkIntToScalar(colorTe x->height())); |
| 496 SkScalarToFloat(displacementMap.scale()) : | 498 uman.set2f(fScaleUni, SkScalarToFloat(scaleX), |
| 497 SkScalarToFloat(-displacementMap.scale())); | 499 colorTex->origin() == kTopLeft_GrSurfaceOrigin ? |
| 500 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY)); | |
| 498 } | 501 } |
| 499 | 502 |
| 500 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrEffectStage& sta ge, | 503 GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrEffectStage& sta ge, |
| 501 const GrGLCaps&) { | 504 const GrGLCaps&) { |
| 502 const GrDisplacementMapEffect& displacementMap = | 505 const GrDisplacementMapEffect& displacementMap = |
| 503 GetEffectFromStage<GrDisplacementMapEffect>(stage); | 506 GetEffectFromStage<GrDisplacementMapEffect>(stage); |
| 504 | 507 |
| 505 GrTexture* displTex = displacementMap.texture(0); | 508 GrTexture* displTex = displacementMap.texture(0); |
| 506 GrTexture* colorTex = displacementMap.texture(1); | 509 GrTexture* colorTex = displacementMap.texture(1); |
| 507 | 510 |
| 508 EffectKey displKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMa trix(displTex), | 511 EffectKey displKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMa trix(displTex), |
| 509 stage.getCoordChangeMatrix(), | 512 stage.getCoordChangeMatrix(), |
| 510 displTex); | 513 displTex); |
| 511 | 514 |
| 512 EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMa trix(colorTex), | 515 EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMa trix(colorTex), |
| 513 stage.getCoordChangeMatrix(), | 516 stage.getCoordChangeMatrix(), |
| 514 colorTex); | 517 colorTex); |
| 515 | 518 |
| 516 colorKey <<= GrGLEffectMatrix::kKeyBits; | 519 colorKey <<= GrGLEffectMatrix::kKeyBits; |
| 517 EffectKey xKey = displacementMap.xChannelSelector() << (2 * GrGLEffectMatrix ::kKeyBits); | 520 EffectKey xKey = displacementMap.xChannelSelector() << (2 * GrGLEffectMatrix ::kKeyBits); |
| 518 EffectKey yKey = displacementMap.yChannelSelector() << (2 * GrGLEffectMatrix ::kKeyBits + | 521 EffectKey yKey = displacementMap.yChannelSelector() << (2 * GrGLEffectMatrix ::kKeyBits + |
| 519 SkDisplacementMapEff ect::kKeyBits); | 522 SkDisplacementMapEff ect::kKeyBits); |
| 520 | 523 |
| 521 return xKey | yKey | displKey | colorKey; | 524 return xKey | yKey | displKey | colorKey; |
| 522 } | 525 } |
| 523 #endif | 526 #endif |
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