Index: base/feature_list.h |
diff --git a/base/feature_list.h b/base/feature_list.h |
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+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_FEATURE_LIST_H_ |
+#define BASE_FEATURE_LIST_H_ |
+ |
+#include <map> |
+#include <string> |
+ |
+#include "base/base_export.h" |
+#include "base/basictypes.h" |
+#include "base/gtest_prod_util.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/synchronization/lock.h" |
+ |
+namespace base { |
+ |
+// Specifies whether a given feature is enabled or disabled by default. |
+enum FeatureState { |
+ FEATURE_DISABLED_BY_DEFAULT, |
+ FEATURE_ENABLED_BY_DEFAULT, |
+}; |
+ |
+// The Feature struct is used to define the default state for a feature. See |
+// comment below for more details. There must only ever be one struct instance |
+// for a given feature name - generally defined as a constant global variable or |
+// file static. |
+struct BASE_EXPORT Feature { |
+ // The name of the feature. This should be unique to each feature and is used |
+ // for enabling/disabling features via command line flags and experiments. |
+ const char* const name; |
+ |
+ // The default state (i.e. enabled or disabled) for this feature. |
+ const FeatureState default_state; |
+}; |
+ |
+// The FeatureList class is used to determine whether a given feature is on or |
+// off. It provides an authoritative answer, taking into account command-line |
+// overrides and experimental control. |
+// |
+// The basic use case is for any feature that can be toggled (e.g. through |
+// command-line or an experiment) to have a defined Feature struct, e.g.: |
+// |
+// struct base::Feature kMyGreatFeature { |
+// "MyGreatFeature", base::FEATURE_ENABLED_BY_DEFAULT |
+// }; |
+// |
+// Then, client code that wishes to query the state of the feature would check: |
+// |
+// if (base::FeatureList::IsEnabled(kMyGreatFeature)) { |
+// // Feature code goes here. |
+// } |
+// |
+// Behind the scenes, the above call would take into account any command-line |
+// flags to enable or disable the feature, any experiments that may control it |
+// and finally its default state (in that order of priority), to determine |
+// whether the feature is on. |
+// |
+// Features can be explicitly forced on or off by specifying a list of comma- |
+// separated feature names via the following command-line flags: |
+// |
+// --enable-features=Feature5,Feature7 |
+// --disable-features=Feature1,Feature2,Feature3 |
+// |
+// After initialization (which should be done single-threaded), the FeatureList |
+// API is thread safe. |
+// |
+// Note: This class is a singleton, but does not use base/memory/singleton.h in |
+// order to have control over its initialization sequence. Specifically, the |
+// intended use is to create an instance of this class and fully initialize it, |
+// before setting it as the singleton for a process, via SetInstance(). |
+class BASE_EXPORT FeatureList { |
+ public: |
+ FeatureList(); |
+ ~FeatureList(); |
+ |
+ // Initializes feature overrides via command-line flags |enable_features| and |
+ // |disable_features|, each of which is a comma-separated list of features to |
+ // enable or disable, respectively. If a feature appears on both lists, then |
+ // it will be disabled. Must only be invoked during the initialization phase |
+ // (before FinalizeInitialization() has been called). |
+ void InitializeFromCommandLine(const std::string& enable_features, |
+ const std::string& disable_features); |
+ |
+ // Returns whether the given |feature| is enabled. Must only be called after |
+ // the singleton instance has been registered via SetInstance(). Additionally, |
+ // a feature with a given name must only have a single corresponding Feature |
+ // struct, which is checked in builds with DCHECKs enabled. |
+ static bool IsEnabled(const Feature& feature); |
+ |
+ // Returns the singleton instance of FeatureList. Will return null until an |
+ // instance is registered via SetInstance(). |
+ static FeatureList* GetInstance(); |
+ |
+ // Registers the given |instance| to be the singleton feature list for this |
+ // process. This should only be called once and |instance| must not be null. |
+ static void SetInstance(scoped_ptr<FeatureList> instance); |
+ |
+ // Clears the previously-registered singleton instance for tests. |
+ static void ClearInstanceForTesting(); |
+ |
+ private: |
+ FRIEND_TEST_ALL_PREFIXES(FeatureListTest, CheckFeatureIdentity); |
+ |
+ // Specifies whether a feature override enables or disables the feature. |
+ enum OverrideState { |
+ OVERRIDE_DISABLE_FEATURE, |
+ OVERRIDE_ENABLE_FEATURE, |
+ }; |
+ |
+ // Finalizes the initialization state of the FeatureList, so that no further |
+ // overrides can be registered. This is called by SetInstance() on the |
+ // singleton feature list that is being registered. |
+ void FinalizeInitialization(); |
+ |
+ // Returns whether the given |feature| is enabled. This is invoked by the |
+ // public FeatureList::IsEnabled() static function on the global singleton. |
+ // Requires the FeatureList to have already been fully initialized. |
+ bool IsFeatureEnabled(const Feature& feature); |
+ |
+ // Registers an override for feature |feature_name|. The override specifies |
+ // whether the feature should be on or off (via |overridden_state|), which |
+ // will take precedence over the feature's default state. |
+ void RegisterOverride(const std::string& feature_name, |
+ OverrideState overridden_state); |
+ |
+ // Verifies that there's only a single definition of a Feature struct for a |
+ // given feature name. Keeps track of the first seen Feature struct for each |
+ // feature. Returns false when called on a Feature struct with a different |
+ // address than the first one it saw for that feature name. Used only from |
+ // DCHECKs and tests. |
+ bool CheckFeatureIdentity(const Feature& feature); |
+ |
+ struct OverrideEntry { |
+ // The overridden enable (on/off) state of the feature. |
+ const OverrideState overridden_state; |
+ |
+ // TODO(asvitkine): Expand this as more support is added. |
+ |
+ explicit OverrideEntry(OverrideState overridden_state); |
+ }; |
+ // Map from feature name to an OverrideEntry struct for the feature, if it |
+ // exists. |
+ std::map<std::string, OverrideEntry> overrides_; |
+ |
+ // Locked map that keeps track of seen features, to ensure a single feature is |
+ // only defined once. This verification is only done in builds with DCHECKs |
+ // enabled. |
+ Lock feature_identity_tracker_lock_; |
+ std::map<std::string, const Feature*> feature_identity_tracker_; |
+ |
+ // Whether this object has been fully initialized. This gets set to true as a |
+ // result of FinalizeInitialization(). |
+ bool initialized_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(FeatureList); |
+}; |
+ |
+} // namespace base |
+ |
+#endif // BASE_FEATURE_LIST_H_ |