Index: gpu/command_buffer/service/framebuffer_completeness_cache.h |
diff --git a/gpu/command_buffer/service/framebuffer_completeness_cache.h b/gpu/command_buffer/service/framebuffer_completeness_cache.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7200cbdea66d7c1ea832f79c322f0dda9104f214 |
--- /dev/null |
+++ b/gpu/command_buffer/service/framebuffer_completeness_cache.h |
@@ -0,0 +1,42 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_ |
+#define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_ |
+ |
+#include "base/containers/hash_tables.h" |
+#include "base/memory/ref_counted.h" |
+#include "gpu/gpu_export.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+// Refcounted wrapper for a hash_set of framebuffer format signatures |
+// representing framebuffer configurations that are reported by the GL |
+// driver as complete according to glCheckFramebufferStatusEXT. |
+class GPU_EXPORT FramebufferCompletenessCache |
+ : public base::RefCounted<FramebufferCompletenessCache> { |
+ public: |
+ FramebufferCompletenessCache(); |
+ |
+ bool IsComplete(const std::string& signature) const; |
+ void SetComplete(const std::string& signature); |
+ |
+ protected: |
+ virtual ~FramebufferCompletenessCache(); |
+ |
+ private: |
+ friend class base::RefCounted<FramebufferCompletenessCache>; |
+ |
+ typedef base::hash_set<std::string> Map; |
+ |
+ Map cache_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(FramebufferCompletenessCache); |
+}; |
+ |
+} // namespace gles2 |
+} // namespace gpu |
+ |
+#endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_ |