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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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44 namespace gpu { | 44 namespace gpu { |
45 class StreamTextureManagerInProcess; | 45 class StreamTextureManagerInProcess; |
46 } | 46 } |
47 #endif | 47 #endif |
48 | 48 |
49 namespace gpu { | 49 namespace gpu { |
50 class SyncPointManager; | 50 class SyncPointManager; |
51 class ValueStateMap; | 51 class ValueStateMap; |
52 | 52 |
53 namespace gles2 { | 53 namespace gles2 { |
| 54 class FramebufferCompletenessCache; |
54 class GLES2Decoder; | 55 class GLES2Decoder; |
55 class MailboxManager; | 56 class MailboxManager; |
56 class ShaderTranslatorCache; | 57 class ShaderTranslatorCache; |
57 class SubscriptionRefSet; | 58 class SubscriptionRefSet; |
58 } | 59 } |
59 | 60 |
60 class CommandBufferServiceBase; | 61 class CommandBufferServiceBase; |
61 class GpuMemoryBufferManager; | 62 class GpuMemoryBufferManager; |
62 class GpuScheduler; | 63 class GpuScheduler; |
63 class ImageFactory; | 64 class ImageFactory; |
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137 // Queues a task to run as soon as possible. | 138 // Queues a task to run as soon as possible. |
138 virtual void ScheduleTask(const base::Closure& task) = 0; | 139 virtual void ScheduleTask(const base::Closure& task) = 0; |
139 | 140 |
140 // Schedules |callback| to run at an appropriate time for performing idle | 141 // Schedules |callback| to run at an appropriate time for performing idle |
141 // work. | 142 // work. |
142 virtual void ScheduleIdleWork(const base::Closure& task) = 0; | 143 virtual void ScheduleIdleWork(const base::Closure& task) = 0; |
143 | 144 |
144 virtual bool UseVirtualizedGLContexts() = 0; | 145 virtual bool UseVirtualizedGLContexts() = 0; |
145 virtual scoped_refptr<gles2::ShaderTranslatorCache> | 146 virtual scoped_refptr<gles2::ShaderTranslatorCache> |
146 shader_translator_cache() = 0; | 147 shader_translator_cache() = 0; |
| 148 virtual scoped_refptr<gles2::FramebufferCompletenessCache> |
| 149 framebuffer_completeness_cache() = 0; |
147 virtual SyncPointManager* sync_point_manager() = 0; | 150 virtual SyncPointManager* sync_point_manager() = 0; |
148 scoped_refptr<gfx::GLShareGroup> share_group(); | 151 scoped_refptr<gfx::GLShareGroup> share_group(); |
149 scoped_refptr<gles2::MailboxManager> mailbox_manager(); | 152 scoped_refptr<gles2::MailboxManager> mailbox_manager(); |
150 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set(); | 153 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set(); |
151 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state(); | 154 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state(); |
152 | 155 |
153 private: | 156 private: |
154 scoped_refptr<gfx::GLShareGroup> share_group_; | 157 scoped_refptr<gfx::GLShareGroup> share_group_; |
155 scoped_refptr<gles2::MailboxManager> mailbox_manager_; | 158 scoped_refptr<gles2::MailboxManager> mailbox_manager_; |
156 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; | 159 scoped_refptr<gles2::SubscriptionRefSet> subscription_ref_set_; |
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272 public: | 275 public: |
273 explicit GpuInProcessThread(SyncPointManager* sync_point_manager); | 276 explicit GpuInProcessThread(SyncPointManager* sync_point_manager); |
274 | 277 |
275 void AddRef() const override; | 278 void AddRef() const override; |
276 void Release() const override; | 279 void Release() const override; |
277 void ScheduleTask(const base::Closure& task) override; | 280 void ScheduleTask(const base::Closure& task) override; |
278 void ScheduleIdleWork(const base::Closure& callback) override; | 281 void ScheduleIdleWork(const base::Closure& callback) override; |
279 bool UseVirtualizedGLContexts() override; | 282 bool UseVirtualizedGLContexts() override; |
280 scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache() | 283 scoped_refptr<gles2::ShaderTranslatorCache> shader_translator_cache() |
281 override; | 284 override; |
| 285 scoped_refptr<gles2::FramebufferCompletenessCache> |
| 286 framebuffer_completeness_cache() override; |
282 SyncPointManager* sync_point_manager() override; | 287 SyncPointManager* sync_point_manager() override; |
283 | 288 |
284 private: | 289 private: |
285 ~GpuInProcessThread() override; | 290 ~GpuInProcessThread() override; |
286 friend class base::RefCountedThreadSafe<GpuInProcessThread>; | 291 friend class base::RefCountedThreadSafe<GpuInProcessThread>; |
287 | 292 |
288 SyncPointManager* sync_point_manager_; // Non-owning. | 293 SyncPointManager* sync_point_manager_; // Non-owning. |
289 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; | 294 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; |
| 295 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> |
| 296 framebuffer_completeness_cache_; |
290 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); | 297 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); |
291 }; | 298 }; |
292 | 299 |
293 } // namespace gpu | 300 } // namespace gpu |
294 | 301 |
295 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ | 302 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ |
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