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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/error_state_mock.h" | 5 #include "gpu/command_buffer/service/error_state_mock.h" |
6 #include "gpu/command_buffer/service/framebuffer_manager.h" | 6 #include "gpu/command_buffer/service/framebuffer_manager.h" |
7 #include "gpu/command_buffer/service/feature_info.h" | 7 #include "gpu/command_buffer/service/feature_info.h" |
8 #include "gpu/command_buffer/service/gpu_service_test.h" | 8 #include "gpu/command_buffer/service/gpu_service_test.h" |
9 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 9 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
10 #include "gpu/command_buffer/service/test_helper.h" | 10 #include "gpu/command_buffer/service/test_helper.h" |
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27 const GLint kMaxSamples = 4; | 27 const GLint kMaxSamples = 4; |
28 const uint32 kMaxDrawBuffers = 16; | 28 const uint32 kMaxDrawBuffers = 16; |
29 const uint32 kMaxColorAttachments = 16; | 29 const uint32 kMaxColorAttachments = 16; |
30 const bool kUseDefaultTextures = false; | 30 const bool kUseDefaultTextures = false; |
31 | 31 |
32 } // namespace | 32 } // namespace |
33 | 33 |
34 class FramebufferManagerTest : public GpuServiceTest { | 34 class FramebufferManagerTest : public GpuServiceTest { |
35 public: | 35 public: |
36 FramebufferManagerTest() | 36 FramebufferManagerTest() |
37 : manager_(1, 1, ContextGroup::CONTEXT_TYPE_UNDEFINED), | 37 : manager_(1, 1, ContextGroup::CONTEXT_TYPE_UNDEFINED, NULL), |
38 feature_info_(new FeatureInfo()) { | 38 feature_info_(new FeatureInfo()) { |
39 texture_manager_.reset(new TextureManager(NULL, | 39 texture_manager_.reset(new TextureManager(NULL, |
40 feature_info_.get(), | 40 feature_info_.get(), |
41 kMaxTextureSize, | 41 kMaxTextureSize, |
42 kMaxCubemapSize, | 42 kMaxCubemapSize, |
43 kMaxRectangleTextureSize, | 43 kMaxRectangleTextureSize, |
44 kMax3DTextureSize, | 44 kMax3DTextureSize, |
45 kUseDefaultTextures)); | 45 kUseDefaultTextures)); |
46 renderbuffer_manager_.reset(new RenderbufferManager(NULL, | 46 renderbuffer_manager_.reset(new RenderbufferManager(NULL, |
47 kMaxRenderbufferSize, | 47 kMaxRenderbufferSize, |
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104 framebuffer1 = manager_.GetFramebuffer(kClient1Id); | 104 framebuffer1 = manager_.GetFramebuffer(kClient1Id); |
105 ASSERT_TRUE(framebuffer1 == NULL); | 105 ASSERT_TRUE(framebuffer1 == NULL); |
106 } | 106 } |
107 | 107 |
108 class FramebufferInfoTestBase : public GpuServiceTest { | 108 class FramebufferInfoTestBase : public GpuServiceTest { |
109 public: | 109 public: |
110 static const GLuint kClient1Id = 1; | 110 static const GLuint kClient1Id = 1; |
111 static const GLuint kService1Id = 11; | 111 static const GLuint kService1Id = 11; |
112 | 112 |
113 explicit FramebufferInfoTestBase(ContextGroup::ContextType context_type) | 113 explicit FramebufferInfoTestBase(ContextGroup::ContextType context_type) |
114 : manager_(kMaxDrawBuffers, kMaxColorAttachments, context_type), | 114 : manager_(kMaxDrawBuffers, |
| 115 kMaxColorAttachments, |
| 116 context_type, |
| 117 new FramebufferCompletenessCache), |
115 feature_info_(new FeatureInfo()) { | 118 feature_info_(new FeatureInfo()) { |
116 texture_manager_.reset(new TextureManager(NULL, | 119 texture_manager_.reset(new TextureManager(NULL, |
117 feature_info_.get(), | 120 feature_info_.get(), |
118 kMaxTextureSize, | 121 kMaxTextureSize, |
119 kMaxCubemapSize, | 122 kMaxCubemapSize, |
120 kMaxRectangleTextureSize, | 123 kMaxRectangleTextureSize, |
121 kMax3DTextureSize, | 124 kMax3DTextureSize, |
122 kUseDefaultTextures)); | 125 kUseDefaultTextures)); |
123 renderbuffer_manager_.reset(new RenderbufferManager(NULL, | 126 renderbuffer_manager_.reset(new RenderbufferManager(NULL, |
124 kMaxRenderbufferSize, | 127 kMaxRenderbufferSize, |
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828 texture_manager_->GetTexture(kTextureClient2Id)); | 831 texture_manager_->GetTexture(kTextureClient2Id)); |
829 ASSERT_TRUE(texture2.get() != NULL); | 832 ASSERT_TRUE(texture2.get() != NULL); |
830 texture_manager_->SetTarget(texture2.get(), GL_TEXTURE_2D); | 833 texture_manager_->SetTarget(texture2.get(), GL_TEXTURE_2D); |
831 | 834 |
832 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) | 835 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) |
833 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | 836 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) |
834 .RetiresOnSaturation(); | 837 .RetiresOnSaturation(); |
835 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); | 838 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); |
836 | 839 |
837 // Check a second call for the same type does not call anything | 840 // Check a second call for the same type does not call anything |
838 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
839 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) | |
840 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
841 .RetiresOnSaturation(); | |
842 } | |
843 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); | 841 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); |
844 | 842 |
845 // Check changing the attachments calls CheckFramebufferStatus. | 843 // Check changing the attachments calls CheckFramebufferStatus. |
846 framebuffer_->AttachTexture( | 844 framebuffer_->AttachTexture( |
847 GL_COLOR_ATTACHMENT0, texture2.get(), kTarget1, kLevel1, kSamples1); | 845 GL_COLOR_ATTACHMENT0, texture2.get(), kTarget1, kLevel1, kSamples1); |
848 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) | 846 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) |
849 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)).RetiresOnSaturation(); | 847 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)).RetiresOnSaturation(); |
850 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); | 848 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); |
851 | 849 |
852 // Check a second call for the same type does not call anything. | 850 // Check a second call for the same type does not call anything. |
853 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
854 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_FRAMEBUFFER)) | |
855 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
856 .RetiresOnSaturation(); | |
857 } | |
858 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); | 851 framebuffer_->GetStatus(texture_manager_.get(), GL_FRAMEBUFFER); |
859 | 852 |
860 // Check a second call with a different target calls CheckFramebufferStatus. | 853 // Check a second call with a different target calls CheckFramebufferStatus. |
861 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | 854 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) |
862 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | 855 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) |
863 .RetiresOnSaturation(); | 856 .RetiresOnSaturation(); |
864 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 857 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
865 | 858 |
866 // Check a second call for the same type does not call anything. | 859 // Check a second call for the same type does not call anything. |
867 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
868 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | |
869 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
870 .RetiresOnSaturation(); | |
871 } | |
872 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 860 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
873 | 861 |
874 // Check adding another attachment calls CheckFramebufferStatus. | 862 // Check adding another attachment calls CheckFramebufferStatus. |
875 framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1); | 863 framebuffer_->AttachRenderbuffer(GL_DEPTH_ATTACHMENT, renderbuffer1); |
876 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | 864 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) |
877 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | 865 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) |
878 .RetiresOnSaturation(); | 866 .RetiresOnSaturation(); |
879 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 867 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
880 | 868 |
881 // Check a second call for the same type does not call anything. | 869 // Check a second call for the same type does not call anything. |
882 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
883 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | |
884 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
885 .RetiresOnSaturation(); | |
886 } | |
887 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 870 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
888 | 871 |
889 // Check changing the format calls CheckFramebuffferStatus. | 872 // Check changing the format calls CheckFramebuffferStatus. |
890 TestHelper::SetTexParameteriWithExpectations(gl_.get(), | 873 TestHelper::SetTexParameteriWithExpectations(gl_.get(), |
891 error_state_.get(), | 874 error_state_.get(), |
892 texture_manager_.get(), | 875 texture_manager_.get(), |
893 texture2.get(), | 876 texture2.get(), |
894 GL_TEXTURE_WRAP_S, | 877 GL_TEXTURE_WRAP_S, |
895 GL_CLAMP_TO_EDGE, | 878 GL_CLAMP_TO_EDGE, |
896 GL_NO_ERROR); | 879 GL_NO_ERROR); |
897 | 880 |
898 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | 881 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) |
899 .WillOnce(Return(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)) | 882 .WillOnce(Return(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)) |
900 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | 883 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) |
901 .RetiresOnSaturation(); | 884 .RetiresOnSaturation(); |
902 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 885 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
903 | 886 |
904 // Check since it did not return FRAMEBUFFER_COMPLETE that it calls | 887 // Check since it did not return FRAMEBUFFER_COMPLETE that it calls |
905 // CheckFramebufferStatus | 888 // CheckFramebufferStatus |
906 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 889 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
907 | 890 |
908 // Check putting it back does not call CheckFramebufferStatus. | 891 // Check putting it back does not call CheckFramebufferStatus. |
909 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
910 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | |
911 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
912 .RetiresOnSaturation(); | |
913 } | |
914 TestHelper::SetTexParameteriWithExpectations(gl_.get(), | 892 TestHelper::SetTexParameteriWithExpectations(gl_.get(), |
915 error_state_.get(), | 893 error_state_.get(), |
916 texture_manager_.get(), | 894 texture_manager_.get(), |
917 texture2.get(), | 895 texture2.get(), |
918 GL_TEXTURE_WRAP_S, | 896 GL_TEXTURE_WRAP_S, |
919 GL_REPEAT, | 897 GL_REPEAT, |
920 GL_NO_ERROR); | 898 GL_NO_ERROR); |
921 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 899 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
922 | 900 |
923 // Check Unbinding does not call CheckFramebufferStatus | 901 // Check Unbinding does not call CheckFramebufferStatus |
924 framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1); | 902 framebuffer_->UnbindRenderbuffer(GL_RENDERBUFFER, renderbuffer1); |
925 if (!framebuffer_->AllowFramebufferComboCompleteMapForTesting()) { | |
926 EXPECT_CALL(*gl_, CheckFramebufferStatusEXT(GL_READ_FRAMEBUFFER)) | |
927 .WillOnce(Return(GL_FRAMEBUFFER_COMPLETE)) | |
928 .RetiresOnSaturation(); | |
929 } | |
930 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); | 903 framebuffer_->GetStatus(texture_manager_.get(), GL_READ_FRAMEBUFFER); |
931 } | 904 } |
932 | 905 |
933 class FramebufferInfoES3Test : public FramebufferInfoTestBase { | 906 class FramebufferInfoES3Test : public FramebufferInfoTestBase { |
934 public: | 907 public: |
935 FramebufferInfoES3Test() | 908 FramebufferInfoES3Test() |
936 : FramebufferInfoTestBase(ContextGroup::CONTEXT_TYPE_WEBGL2) { | 909 : FramebufferInfoTestBase(ContextGroup::CONTEXT_TYPE_WEBGL2) { |
937 } | 910 } |
938 }; | 911 }; |
939 | 912 |
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998 renderbuffer_manager_->GetRenderbuffer(kRenderbufferClientId); | 971 renderbuffer_manager_->GetRenderbuffer(kRenderbufferClientId); |
999 ASSERT_TRUE(renderbuffer != NULL); | 972 ASSERT_TRUE(renderbuffer != NULL); |
1000 framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT1, renderbuffer); | 973 framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT1, renderbuffer); |
1001 EXPECT_TRUE(framebuffer_->GetReadBufferAttachment()); | 974 EXPECT_TRUE(framebuffer_->GetReadBufferAttachment()); |
1002 } | 975 } |
1003 | 976 |
1004 } // namespace gles2 | 977 } // namespace gles2 |
1005 } // namespace gpu | 978 } // namespace gpu |
1006 | 979 |
1007 | 980 |
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