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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
9 #include "base/location.h" | 9 #include "base/location.h" |
10 #include "base/single_thread_task_runner.h" | 10 #include "base/single_thread_task_runner.h" |
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72 return program_cache_.get(); | 72 return program_cache_.get(); |
73 } | 73 } |
74 | 74 |
75 gpu::gles2::ShaderTranslatorCache* | 75 gpu::gles2::ShaderTranslatorCache* |
76 GpuChannelManager::shader_translator_cache() { | 76 GpuChannelManager::shader_translator_cache() { |
77 if (!shader_translator_cache_.get()) | 77 if (!shader_translator_cache_.get()) |
78 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; | 78 shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache; |
79 return shader_translator_cache_.get(); | 79 return shader_translator_cache_.get(); |
80 } | 80 } |
81 | 81 |
| 82 gpu::gles2::FramebufferCompletenessCache* |
| 83 GpuChannelManager::framebuffer_completeness_cache() { |
| 84 if (!framebuffer_completeness_cache_.get()) |
| 85 framebuffer_completeness_cache_ = |
| 86 new gpu::gles2::FramebufferCompletenessCache; |
| 87 return framebuffer_completeness_cache_.get(); |
| 88 } |
| 89 |
82 void GpuChannelManager::RemoveChannel(int client_id) { | 90 void GpuChannelManager::RemoveChannel(int client_id) { |
83 Send(new GpuHostMsg_DestroyChannel(client_id)); | 91 Send(new GpuHostMsg_DestroyChannel(client_id)); |
84 gpu_channels_.erase(client_id); | 92 gpu_channels_.erase(client_id); |
85 } | 93 } |
86 | 94 |
87 int GpuChannelManager::GenerateRouteID() { | 95 int GpuChannelManager::GenerateRouteID() { |
88 static int last_id = 0; | 96 static int last_id = 0; |
89 return ++last_id; | 97 return ++last_id; |
90 } | 98 } |
91 | 99 |
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279 } | 287 } |
280 return default_offscreen_surface_.get(); | 288 return default_offscreen_surface_.get(); |
281 } | 289 } |
282 | 290 |
283 void GpuChannelManager::OnFinalize() { | 291 void GpuChannelManager::OnFinalize() { |
284 // Quit the GPU process | 292 // Quit the GPU process |
285 base::MessageLoop::current()->Quit(); | 293 base::MessageLoop::current()->Quit(); |
286 } | 294 } |
287 | 295 |
288 } // namespace content | 296 } // namespace content |
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