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Unified Diff: src/opts/SkBitmapProcState_opts_arm.cpp

Issue 1277953002: Purge non-NEON ARM code. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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Index: src/opts/SkBitmapProcState_opts_arm.cpp
diff --git a/src/opts/SkBitmapProcState_opts_arm.cpp b/src/opts/SkBitmapProcState_opts_arm.cpp
index bd67ba4fd7ff93fa64514bc399a331310475d62e..e3726e727477c63a901c2d0543cef831ff5297bd 100644
--- a/src/opts/SkBitmapProcState_opts_arm.cpp
+++ b/src/opts/SkBitmapProcState_opts_arm.cpp
@@ -16,207 +16,7 @@
#include "SkConvolver.h"
-#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
-void SI8_D16_nofilter_DX_arm(
- const SkBitmapProcState& s,
- const uint32_t* SK_RESTRICT xy,
- int count,
- uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
-
-void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s,
- const uint32_t* SK_RESTRICT xy,
- int count, uint16_t* SK_RESTRICT colors) {
- SkASSERT(count > 0 && colors != NULL);
- SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
- SkASSERT(kNone_SkFilterQuality == s.fFilterLevel);
-
- const uint16_t* SK_RESTRICT table = s.fPixmap.ctable()->read16BitCache();
- const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fPixmap.addr();
-
- // buffer is y32, x16, x16, x16, x16, x16
- // bump srcAddr to the proper row, since we're told Y never changes
- SkASSERT((unsigned)xy[0] < (unsigned)s.fPixmap.height());
- srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fPixmap.rowBytes());
-
- uint8_t src;
-
- if (1 == s.fPixmap.width()) {
- src = srcAddr[0];
- uint16_t dstValue = table[src];
- sk_memset16(colors, dstValue, count);
- } else {
- int i;
- int count8 = count >> 3;
- const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1);
-
- asm volatile (
- "cmp %[count8], #0 \n\t" // compare loop counter with 0
- "beq 2f \n\t" // if loop counter == 0, exit
- "1: \n\t"
- "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7
- "subs %[count8], %[count8], #1 \n\t" // decrement loop counter
- "uxth r4, r5 \n\t" // extract ptr 0
- "mov r5, r5, lsr #16 \n\t" // extract ptr 1
- "uxth r6, r7 \n\t" // extract ptr 2
- "mov r7, r7, lsr #16 \n\t" // extract ptr 3
- "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image
- "uxth r8, r9 \n\t" // extract ptr 4
- "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image
- "mov r9, r9, lsr #16 \n\t" // extract ptr 5
- "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image
- "uxth r10, r11 \n\t" // extract ptr 6
- "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image
- "mov r11, r11, lsr #16 \n\t" // extract ptr 7
- "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image
- "add r4, r4, r4 \n\t" // double pixel 0 for RGB565 lookup
- "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image
- "add r5, r5, r5 \n\t" // double pixel 1 for RGB565 lookup
- "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image
- "add r6, r6, r6 \n\t" // double pixel 2 for RGB565 lookup
- "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image
- "add r7, r7, r7 \n\t" // double pixel 3 for RGB565 lookup
- "ldrh r4, [%[table], r4] \n\t" // load pixel 0 RGB565 from colmap
- "add r8, r8, r8 \n\t" // double pixel 4 for RGB565 lookup
- "ldrh r5, [%[table], r5] \n\t" // load pixel 1 RGB565 from colmap
- "add r9, r9, r9 \n\t" // double pixel 5 for RGB565 lookup
- "ldrh r6, [%[table], r6] \n\t" // load pixel 2 RGB565 from colmap
- "add r10, r10, r10 \n\t" // double pixel 6 for RGB565 lookup
- "ldrh r7, [%[table], r7] \n\t" // load pixel 3 RGB565 from colmap
- "add r11, r11, r11 \n\t" // double pixel 7 for RGB565 lookup
- "ldrh r8, [%[table], r8] \n\t" // load pixel 4 RGB565 from colmap
- "ldrh r9, [%[table], r9] \n\t" // load pixel 5 RGB565 from colmap
- "ldrh r10, [%[table], r10] \n\t" // load pixel 6 RGB565 from colmap
- "ldrh r11, [%[table], r11] \n\t" // load pixel 7 RGB565 from colmap
- "pkhbt r5, r4, r5, lsl #16 \n\t" // pack pixels 0 and 1
- "pkhbt r6, r6, r7, lsl #16 \n\t" // pack pixels 2 and 3
- "pkhbt r8, r8, r9, lsl #16 \n\t" // pack pixels 4 and 5
- "pkhbt r10, r10, r11, lsl #16 \n\t" // pack pixels 6 and 7
- "stmia %[colors]!, {r5, r6, r8, r10} \n\t" // store last 8 pixels
- "bgt 1b \n\t" // loop if counter > 0
- "2: \n\t"
- : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors)
- : [table] "r" (table), [srcAddr] "r" (srcAddr)
- : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
- );
-
- for (i = (count & 7); i > 0; --i) {
- src = srcAddr[*xx++]; *colors++ = table[src];
- }
- }
-}
-
-void SI8_opaque_D32_nofilter_DX_arm(
- const SkBitmapProcState& s,
- const uint32_t* SK_RESTRICT xy,
- int count,
- SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1;
-
-void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s,
- const uint32_t* SK_RESTRICT xy,
- int count, SkPMColor* SK_RESTRICT colors) {
- SkASSERT(count > 0 && colors != NULL);
- SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
- SkASSERT(kNone_SkFilterQuality == s.fFilterLevel);
-
- const SkPMColor* SK_RESTRICT table = s.fPixmap.ctable()->readColors();
- const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fPixmap.addr();
-
- // buffer is y32, x16, x16, x16, x16, x16
- // bump srcAddr to the proper row, since we're told Y never changes
- SkASSERT((unsigned)xy[0] < (unsigned)s.fPixmap.height());
- srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fPixmap.rowBytes());
-
- if (1 == s.fPixmap.width()) {
- uint8_t src = srcAddr[0];
- SkPMColor dstValue = table[src];
- sk_memset32(colors, dstValue, count);
- } else {
- const uint16_t* xx = (const uint16_t*)(xy + 1);
-
- asm volatile (
- "subs %[count], %[count], #8 \n\t" // decrement count by 8, set flags
- "blt 2f \n\t" // if count < 0, branch to singles
- "1: \n\t" // eights loop
- "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7
- "uxth r4, r5 \n\t" // extract ptr 0
- "mov r5, r5, lsr #16 \n\t" // extract ptr 1
- "uxth r6, r7 \n\t" // extract ptr 2
- "mov r7, r7, lsr #16 \n\t" // extract ptr 3
- "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image
- "uxth r8, r9 \n\t" // extract ptr 4
- "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image
- "mov r9, r9, lsr #16 \n\t" // extract ptr 5
- "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image
- "uxth r10, r11 \n\t" // extract ptr 6
- "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image
- "mov r11, r11, lsr #16 \n\t" // extract ptr 7
- "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image
- "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image
- "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image
- "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image
- "ldr r4, [%[table], r4, lsl #2] \n\t" // load pixel 0 SkPMColor from colmap
- "ldr r5, [%[table], r5, lsl #2] \n\t" // load pixel 1 SkPMColor from colmap
- "ldr r6, [%[table], r6, lsl #2] \n\t" // load pixel 2 SkPMColor from colmap
- "ldr r7, [%[table], r7, lsl #2] \n\t" // load pixel 3 SkPMColor from colmap
- "ldr r8, [%[table], r8, lsl #2] \n\t" // load pixel 4 SkPMColor from colmap
- "ldr r9, [%[table], r9, lsl #2] \n\t" // load pixel 5 SkPMColor from colmap
- "ldr r10, [%[table], r10, lsl #2] \n\t" // load pixel 6 SkPMColor from colmap
- "ldr r11, [%[table], r11, lsl #2] \n\t" // load pixel 7 SkPMColor from colmap
- "subs %[count], %[count], #8 \n\t" // decrement loop counter
- "stmia %[colors]!, {r4-r11} \n\t" // store 8 pixels
- "bge 1b \n\t" // loop if counter >= 0
- "2: \n\t"
- "adds %[count], %[count], #8 \n\t" // fix up counter, set flags
- "beq 4f \n\t" // if count == 0, branch to exit
- "3: \n\t" // singles loop
- "ldrh r4, [%[xx]], #2 \n\t" // load pixel ptr
- "subs %[count], %[count], #1 \n\t" // decrement loop counter
- "ldrb r5, [%[srcAddr], r4] \n\t" // load pixel from image
- "ldr r6, [%[table], r5, lsl #2] \n\t" // load SkPMColor from colmap
- "str r6, [%[colors]], #4 \n\t" // store pixel, update ptr
- "bne 3b \n\t" // loop if counter != 0
- "4: \n\t" // exit
- : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors)
- : [table] "r" (table), [srcAddr] "r" (srcAddr)
- : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11"
- );
- }
-}
-#endif // !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
-
-///////////////////////////////////////////////////////////////////////////////
-
-/* If we replace a sampleproc, then we null-out the associated shaderproc,
- otherwise the shader won't even look at the matrix/sampler
- */
-void SkBitmapProcState::platformProcs() {
-#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN)
- bool isOpaque = 256 == fAlphaScale;
- bool justDx = false;
-
- if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
- justDx = true;
- }
-
- switch (fPixmap.colorType()) {
- case kIndex_8_SkColorType:
- if (justDx && kNone_SkFilterQuality == fFilterLevel) {
-#if 0 /* crashing on android device */
- fSampleProc16 = SI8_D16_nofilter_DX_arm;
- fShaderProc16 = NULL;
-#endif
- if (isOpaque) {
- // this one is only very slighty faster than the C version
- fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm;
- fShaderProc32 = NULL;
- }
- }
- break;
- default:
- break;
- }
-#endif
-}
+void SkBitmapProcState::platformProcs() { }
///////////////////////////////////////////////////////////////////////////////
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