Index: src/opts/SkBitmapProcState_opts_arm.cpp |
diff --git a/src/opts/SkBitmapProcState_opts_arm.cpp b/src/opts/SkBitmapProcState_opts_arm.cpp |
index bd67ba4fd7ff93fa64514bc399a331310475d62e..e3726e727477c63a901c2d0543cef831ff5297bd 100644 |
--- a/src/opts/SkBitmapProcState_opts_arm.cpp |
+++ b/src/opts/SkBitmapProcState_opts_arm.cpp |
@@ -16,207 +16,7 @@ |
#include "SkConvolver.h" |
-#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
-void SI8_D16_nofilter_DX_arm( |
- const SkBitmapProcState& s, |
- const uint32_t* SK_RESTRICT xy, |
- int count, |
- uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
- |
-void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
- const uint32_t* SK_RESTRICT xy, |
- int count, uint16_t* SK_RESTRICT colors) { |
- SkASSERT(count > 0 && colors != NULL); |
- SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
- SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
- |
- const uint16_t* SK_RESTRICT table = s.fPixmap.ctable()->read16BitCache(); |
- const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fPixmap.addr(); |
- |
- // buffer is y32, x16, x16, x16, x16, x16 |
- // bump srcAddr to the proper row, since we're told Y never changes |
- SkASSERT((unsigned)xy[0] < (unsigned)s.fPixmap.height()); |
- srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fPixmap.rowBytes()); |
- |
- uint8_t src; |
- |
- if (1 == s.fPixmap.width()) { |
- src = srcAddr[0]; |
- uint16_t dstValue = table[src]; |
- sk_memset16(colors, dstValue, count); |
- } else { |
- int i; |
- int count8 = count >> 3; |
- const uint16_t* SK_RESTRICT xx = (const uint16_t*)(xy + 1); |
- |
- asm volatile ( |
- "cmp %[count8], #0 \n\t" // compare loop counter with 0 |
- "beq 2f \n\t" // if loop counter == 0, exit |
- "1: \n\t" |
- "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7 |
- "subs %[count8], %[count8], #1 \n\t" // decrement loop counter |
- "uxth r4, r5 \n\t" // extract ptr 0 |
- "mov r5, r5, lsr #16 \n\t" // extract ptr 1 |
- "uxth r6, r7 \n\t" // extract ptr 2 |
- "mov r7, r7, lsr #16 \n\t" // extract ptr 3 |
- "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image |
- "uxth r8, r9 \n\t" // extract ptr 4 |
- "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image |
- "mov r9, r9, lsr #16 \n\t" // extract ptr 5 |
- "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image |
- "uxth r10, r11 \n\t" // extract ptr 6 |
- "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image |
- "mov r11, r11, lsr #16 \n\t" // extract ptr 7 |
- "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image |
- "add r4, r4, r4 \n\t" // double pixel 0 for RGB565 lookup |
- "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image |
- "add r5, r5, r5 \n\t" // double pixel 1 for RGB565 lookup |
- "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image |
- "add r6, r6, r6 \n\t" // double pixel 2 for RGB565 lookup |
- "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image |
- "add r7, r7, r7 \n\t" // double pixel 3 for RGB565 lookup |
- "ldrh r4, [%[table], r4] \n\t" // load pixel 0 RGB565 from colmap |
- "add r8, r8, r8 \n\t" // double pixel 4 for RGB565 lookup |
- "ldrh r5, [%[table], r5] \n\t" // load pixel 1 RGB565 from colmap |
- "add r9, r9, r9 \n\t" // double pixel 5 for RGB565 lookup |
- "ldrh r6, [%[table], r6] \n\t" // load pixel 2 RGB565 from colmap |
- "add r10, r10, r10 \n\t" // double pixel 6 for RGB565 lookup |
- "ldrh r7, [%[table], r7] \n\t" // load pixel 3 RGB565 from colmap |
- "add r11, r11, r11 \n\t" // double pixel 7 for RGB565 lookup |
- "ldrh r8, [%[table], r8] \n\t" // load pixel 4 RGB565 from colmap |
- "ldrh r9, [%[table], r9] \n\t" // load pixel 5 RGB565 from colmap |
- "ldrh r10, [%[table], r10] \n\t" // load pixel 6 RGB565 from colmap |
- "ldrh r11, [%[table], r11] \n\t" // load pixel 7 RGB565 from colmap |
- "pkhbt r5, r4, r5, lsl #16 \n\t" // pack pixels 0 and 1 |
- "pkhbt r6, r6, r7, lsl #16 \n\t" // pack pixels 2 and 3 |
- "pkhbt r8, r8, r9, lsl #16 \n\t" // pack pixels 4 and 5 |
- "pkhbt r10, r10, r11, lsl #16 \n\t" // pack pixels 6 and 7 |
- "stmia %[colors]!, {r5, r6, r8, r10} \n\t" // store last 8 pixels |
- "bgt 1b \n\t" // loop if counter > 0 |
- "2: \n\t" |
- : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors) |
- : [table] "r" (table), [srcAddr] "r" (srcAddr) |
- : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
- ); |
- |
- for (i = (count & 7); i > 0; --i) { |
- src = srcAddr[*xx++]; *colors++ = table[src]; |
- } |
- } |
-} |
- |
-void SI8_opaque_D32_nofilter_DX_arm( |
- const SkBitmapProcState& s, |
- const uint32_t* SK_RESTRICT xy, |
- int count, |
- SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
- |
-void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
- const uint32_t* SK_RESTRICT xy, |
- int count, SkPMColor* SK_RESTRICT colors) { |
- SkASSERT(count > 0 && colors != NULL); |
- SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
- SkASSERT(kNone_SkFilterQuality == s.fFilterLevel); |
- |
- const SkPMColor* SK_RESTRICT table = s.fPixmap.ctable()->readColors(); |
- const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fPixmap.addr(); |
- |
- // buffer is y32, x16, x16, x16, x16, x16 |
- // bump srcAddr to the proper row, since we're told Y never changes |
- SkASSERT((unsigned)xy[0] < (unsigned)s.fPixmap.height()); |
- srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fPixmap.rowBytes()); |
- |
- if (1 == s.fPixmap.width()) { |
- uint8_t src = srcAddr[0]; |
- SkPMColor dstValue = table[src]; |
- sk_memset32(colors, dstValue, count); |
- } else { |
- const uint16_t* xx = (const uint16_t*)(xy + 1); |
- |
- asm volatile ( |
- "subs %[count], %[count], #8 \n\t" // decrement count by 8, set flags |
- "blt 2f \n\t" // if count < 0, branch to singles |
- "1: \n\t" // eights loop |
- "ldmia %[xx]!, {r5, r7, r9, r11} \n\t" // load ptrs to pixels 0-7 |
- "uxth r4, r5 \n\t" // extract ptr 0 |
- "mov r5, r5, lsr #16 \n\t" // extract ptr 1 |
- "uxth r6, r7 \n\t" // extract ptr 2 |
- "mov r7, r7, lsr #16 \n\t" // extract ptr 3 |
- "ldrb r4, [%[srcAddr], r4] \n\t" // load pixel 0 from image |
- "uxth r8, r9 \n\t" // extract ptr 4 |
- "ldrb r5, [%[srcAddr], r5] \n\t" // load pixel 1 from image |
- "mov r9, r9, lsr #16 \n\t" // extract ptr 5 |
- "ldrb r6, [%[srcAddr], r6] \n\t" // load pixel 2 from image |
- "uxth r10, r11 \n\t" // extract ptr 6 |
- "ldrb r7, [%[srcAddr], r7] \n\t" // load pixel 3 from image |
- "mov r11, r11, lsr #16 \n\t" // extract ptr 7 |
- "ldrb r8, [%[srcAddr], r8] \n\t" // load pixel 4 from image |
- "ldrb r9, [%[srcAddr], r9] \n\t" // load pixel 5 from image |
- "ldrb r10, [%[srcAddr], r10] \n\t" // load pixel 6 from image |
- "ldrb r11, [%[srcAddr], r11] \n\t" // load pixel 7 from image |
- "ldr r4, [%[table], r4, lsl #2] \n\t" // load pixel 0 SkPMColor from colmap |
- "ldr r5, [%[table], r5, lsl #2] \n\t" // load pixel 1 SkPMColor from colmap |
- "ldr r6, [%[table], r6, lsl #2] \n\t" // load pixel 2 SkPMColor from colmap |
- "ldr r7, [%[table], r7, lsl #2] \n\t" // load pixel 3 SkPMColor from colmap |
- "ldr r8, [%[table], r8, lsl #2] \n\t" // load pixel 4 SkPMColor from colmap |
- "ldr r9, [%[table], r9, lsl #2] \n\t" // load pixel 5 SkPMColor from colmap |
- "ldr r10, [%[table], r10, lsl #2] \n\t" // load pixel 6 SkPMColor from colmap |
- "ldr r11, [%[table], r11, lsl #2] \n\t" // load pixel 7 SkPMColor from colmap |
- "subs %[count], %[count], #8 \n\t" // decrement loop counter |
- "stmia %[colors]!, {r4-r11} \n\t" // store 8 pixels |
- "bge 1b \n\t" // loop if counter >= 0 |
- "2: \n\t" |
- "adds %[count], %[count], #8 \n\t" // fix up counter, set flags |
- "beq 4f \n\t" // if count == 0, branch to exit |
- "3: \n\t" // singles loop |
- "ldrh r4, [%[xx]], #2 \n\t" // load pixel ptr |
- "subs %[count], %[count], #1 \n\t" // decrement loop counter |
- "ldrb r5, [%[srcAddr], r4] \n\t" // load pixel from image |
- "ldr r6, [%[table], r5, lsl #2] \n\t" // load SkPMColor from colmap |
- "str r6, [%[colors]], #4 \n\t" // store pixel, update ptr |
- "bne 3b \n\t" // loop if counter != 0 |
- "4: \n\t" // exit |
- : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors) |
- : [table] "r" (table), [srcAddr] "r" (srcAddr) |
- : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
- ); |
- } |
-} |
-#endif // !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
- |
-/////////////////////////////////////////////////////////////////////////////// |
- |
-/* If we replace a sampleproc, then we null-out the associated shaderproc, |
- otherwise the shader won't even look at the matrix/sampler |
- */ |
-void SkBitmapProcState::platformProcs() { |
-#if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
- bool isOpaque = 256 == fAlphaScale; |
- bool justDx = false; |
- |
- if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) { |
- justDx = true; |
- } |
- |
- switch (fPixmap.colorType()) { |
- case kIndex_8_SkColorType: |
- if (justDx && kNone_SkFilterQuality == fFilterLevel) { |
-#if 0 /* crashing on android device */ |
- fSampleProc16 = SI8_D16_nofilter_DX_arm; |
- fShaderProc16 = NULL; |
-#endif |
- if (isOpaque) { |
- // this one is only very slighty faster than the C version |
- fSampleProc32 = SI8_opaque_D32_nofilter_DX_arm; |
- fShaderProc32 = NULL; |
- } |
- } |
- break; |
- default: |
- break; |
- } |
-#endif |
-} |
+void SkBitmapProcState::platformProcs() { } |
/////////////////////////////////////////////////////////////////////////////// |