Index: src/gpu/GrDrawContext.cpp |
diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp |
index 40188c575b8c00460a06c7a1178b1e8ff1ae6e82..c3d2548d18f69024cd1d93b31dea9991b7731258 100644 |
--- a/src/gpu/GrDrawContext.cpp |
+++ b/src/gpu/GrDrawContext.cpp |
@@ -10,6 +10,7 @@ |
#include "GrAtlasTextContext.h" |
#include "GrBatch.h" |
#include "GrBatchTest.h" |
+#include "GrColor.h" |
#include "GrDefaultGeoProcFactory.h" |
#include "GrDrawContext.h" |
#include "GrOvalRenderer.h" |
@@ -19,6 +20,9 @@ |
#include "GrStrokeRectBatch.h" |
#include "GrStencilAndCoverTextContext.h" |
+#include "SkGr.h" |
+#include "SkRSXform.h" |
+ |
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fContext) |
#define RETURN_IF_ABANDONED if (!fDrawTarget) { return; } |
#define RETURN_FALSE_IF_ABANDONED if (!fDrawTarget) { return false; } |
@@ -690,6 +694,246 @@ void GrDrawContext::drawVertices(GrRenderTarget* rt, |
/////////////////////////////////////////////////////////////////////////////// |
+class DrawAtlasBatch : public GrBatch { |
+public: |
+ struct Geometry { |
+ GrColor fColor; |
+ SkTDArray<SkPoint> fPositions; |
+ SkTDArray<GrColor> fColors; |
+ SkTDArray<SkPoint> fLocalCoords; |
+ }; |
+ |
+ static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix, |
+ const SkPoint* positions, int vertexCount, |
+ const GrColor* colors, const SkPoint* localCoords, |
+ const SkRect& bounds) { |
+ return SkNEW_ARGS(DrawAtlasBatch, (geometry, viewMatrix, positions, |
+ vertexCount, colors, localCoords, bounds)); |
+ } |
+ |
+ const char* name() const override { return "DrawAtlasBatch"; } |
+ |
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
+ // When this is called on a batch, there is only one geometry bundle |
+ if (this->hasColors()) { |
+ out->setUnknownFourComponents(); |
+ } else { |
+ out->setKnownFourComponents(fGeoData[0].fColor); |
+ } |
+ } |
+ |
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
+ out->setKnownSingleComponent(0xff); |
+ } |
+ |
+ void initBatchTracker(const GrPipelineInfo& init) override { |
+ // Handle any color overrides |
+ if (!init.readsColor()) { |
+ fGeoData[0].fColor = GrColor_ILLEGAL; |
+ } |
+ init.getOverrideColorIfSet(&fGeoData[0].fColor); |
+ |
+ // setup batch properties |
+ fColorIgnored = !init.readsColor(); |
+ fColor = fGeoData[0].fColor; |
+ SkASSERT(init.readsLocalCoords()); |
+ fCoverageIgnored = !init.readsCoverage(); |
+ } |
+ |
+ void generateGeometry(GrBatchTarget* batchTarget) override { |
+ int colorOffset = -1, texOffset = -1; |
+ // Setup geometry processor |
+ SkAutoTUnref<const GrGeometryProcessor> gp( |
+ set_vertex_attributes(true, this->hasColors(), &colorOffset, |
+ &texOffset, this->color(), this->viewMatrix(), |
+ this->coverageIgnored())); |
+ |
+ batchTarget->initDraw(gp, this->pipeline()); |
+ |
+ int instanceCount = fGeoData.count(); |
+ size_t vertexStride = gp->getVertexStride(); |
+ SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint) |
+ + (this->hasColors() ? sizeof(GrColor) : 0)); |
+ |
+ QuadHelper helper; |
+ int numQuads = this->vertexCount()/4; |
+ void* verts = helper.init(batchTarget, vertexStride, numQuads); |
+ if (!verts) { |
+ SkDebugf("Could not allocate vertices\n"); |
+ return; |
+ } |
+ |
+ int vertexOffset = 0; |
+ for (int i = 0; i < instanceCount; i++) { |
+ const Geometry& args = fGeoData[i]; |
+ |
+ for (int j = 0; j < args.fPositions.count(); ++j) { |
+ *((SkPoint*)verts) = args.fPositions[j]; |
+ if (this->hasColors()) { |
+ *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j]; |
+ } |
+ *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j]; |
+ verts = (void*)((intptr_t)verts + vertexStride); |
+ vertexOffset++; |
+ } |
+ } |
+ helper.issueDraw(batchTarget); |
+ } |
+ |
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
+ |
+private: |
+ DrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix, |
+ const SkPoint* positions, int vertexCount, |
+ const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds) { |
+ this->initClassID<DrawVerticesBatch>(); |
+ SkASSERT(positions); |
+ SkASSERT(localCoords); |
+ |
+ fViewMatrix = viewMatrix; |
+ Geometry& installedGeo = fGeoData.push_back(geometry); |
+ |
+ installedGeo.fPositions.append(vertexCount, positions); |
+ |
+ if (colors) { |
+ installedGeo.fColors.append(vertexCount, colors); |
+ fHasColors = true; |
+ } else { |
+ fHasColors = false; |
+ } |
+ |
+ installedGeo.fLocalCoords.append(vertexCount, localCoords); |
+ fVertexCount = vertexCount; |
+ |
+ this->setBounds(bounds); |
+ } |
+ |
+ GrColor color() const { return fColor; } |
+ bool colorIgnored() const { return fColorIgnored; } |
+ const SkMatrix& viewMatrix() const { return fViewMatrix; } |
+ bool hasColors() const { return fHasColors; } |
+ int vertexCount() const { return fVertexCount; } |
+ bool coverageIgnored() const { return fCoverageIgnored; } |
+ |
+ bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
+ DrawAtlasBatch* that = t->cast<DrawAtlasBatch>(); |
+ |
+ // We currently use a uniform viewmatrix for this batch |
+ if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) { |
+ return false; |
+ } |
+ |
+ if (this->hasColors() != that->hasColors()) { |
+ return false; |
+ } |
+ |
+ if (!this->hasColors() && this->color() != that->color()) { |
+ return false; |
+ } |
+ |
+ if (this->color() != that->color()) { |
+ fColor = GrColor_ILLEGAL; |
+ } |
+ fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin()); |
+ fVertexCount += that->vertexCount(); |
+ |
+ this->joinBounds(that->bounds()); |
+ return true; |
+ } |
+ |
+ SkSTArray<1, Geometry, true> fGeoData; |
+ |
+ SkMatrix fViewMatrix; |
+ GrColor fColor; |
+ int fVertexCount; |
+ bool fColorIgnored; |
+ bool fCoverageIgnored; |
+ bool fHasColors; |
+}; |
+ |
+void GrDrawContext::drawAtlas(GrRenderTarget* rt, |
+ const GrClip& clip, |
+ const GrPaint& paint, |
+ const SkMatrix& viewMatrix, |
+ int spriteCount, |
+ const SkRSXform xform[], |
+ const SkRect texRect[], |
+ const SkColor colors[]) { |
+ RETURN_IF_ABANDONED |
+ AutoCheckFlush acf(fContext); |
+ if (!this->prepareToDraw(rt)) { |
+ return; |
+ } |
+ |
+ GrPipelineBuilder pipelineBuilder(paint, rt, clip); |
+ |
+ // now build the renderable geometry |
+ const int vertCount = spriteCount * 4; |
+ SkAutoTMalloc<SkPoint> vertStorage(vertCount * 2); |
+ SkPoint* verts = vertStorage.get(); |
+ SkPoint* texs = verts + vertCount; |
+ |
+ for (int i = 0; i < spriteCount; ++i) { |
+ xform[i].toQuad(texRect[i].width(), texRect[i].height(), verts); |
+ texRect[i].toQuad(texs); |
+ verts += 4; |
+ texs += 4; |
+ } |
+ |
+ // TODO clients should give us bounds |
+ SkRect bounds; |
+ if (!bounds.setBoundsCheck(vertStorage.get(), vertCount)) { |
+ SkDebugf("drawAtlas call empty bounds\n"); |
+ return; |
+ } |
+ |
+ viewMatrix.mapRect(&bounds); |
+ |
+ // If we don't have AA then we outset for a half pixel in each direction to account for |
+ // snapping |
+ if (!paint.isAntiAlias()) { |
+ bounds.outset(0.5f, 0.5f); |
+ } |
+ |
+ SkAutoTMalloc<GrColor> colorStorage; |
+ GrColor* vertCols = NULL; |
+ if (colors) { |
+ colorStorage.reset(vertCount); |
+ vertCols = colorStorage.get(); |
+ |
+ int paintAlpha = GrColorUnpackA(paint.getColor()); |
+ |
+ // need to convert byte order and from non-PM to PM |
+ for (int i = 0; i < spriteCount; ++i) { |
+ SkColor color = colors[i]; |
+ if (paintAlpha != 255) { |
+ color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paintAlpha)); |
+ } |
+ GrColor grColor = SkColor2GrColor(color); |
+ |
+ vertCols[0] = vertCols[1] = vertCols[2] = vertCols[3] = grColor; |
+ vertCols += 4; |
+ } |
+ } |
+ |
+ verts = vertStorage.get(); |
+ texs = verts + vertCount; |
+ vertCols = colorStorage.get(); |
+ |
+ DrawAtlasBatch::Geometry geometry; |
+ geometry.fColor = paint.getColor(); |
+ SkAutoTUnref<GrBatch> batch(DrawAtlasBatch::Create(geometry, viewMatrix, verts, vertCount, |
+ vertCols, texs, bounds)); |
+ |
+ fDrawTarget->drawBatch(pipelineBuilder, batch); |
+} |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+ |
void GrDrawContext::drawRRect(GrRenderTarget*rt, |
const GrClip& clip, |
const GrPaint& paint, |