| Index: src/gpu/GrDrawContext.cpp
|
| diff --git a/src/gpu/GrDrawContext.cpp b/src/gpu/GrDrawContext.cpp
|
| index 40188c575b8c00460a06c7a1178b1e8ff1ae6e82..c3d2548d18f69024cd1d93b31dea9991b7731258 100644
|
| --- a/src/gpu/GrDrawContext.cpp
|
| +++ b/src/gpu/GrDrawContext.cpp
|
| @@ -10,6 +10,7 @@
|
| #include "GrAtlasTextContext.h"
|
| #include "GrBatch.h"
|
| #include "GrBatchTest.h"
|
| +#include "GrColor.h"
|
| #include "GrDefaultGeoProcFactory.h"
|
| #include "GrDrawContext.h"
|
| #include "GrOvalRenderer.h"
|
| @@ -19,6 +20,9 @@
|
| #include "GrStrokeRectBatch.h"
|
| #include "GrStencilAndCoverTextContext.h"
|
|
|
| +#include "SkGr.h"
|
| +#include "SkRSXform.h"
|
| +
|
| #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fContext)
|
| #define RETURN_IF_ABANDONED if (!fDrawTarget) { return; }
|
| #define RETURN_FALSE_IF_ABANDONED if (!fDrawTarget) { return false; }
|
| @@ -690,6 +694,246 @@ void GrDrawContext::drawVertices(GrRenderTarget* rt,
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| +class DrawAtlasBatch : public GrBatch {
|
| +public:
|
| + struct Geometry {
|
| + GrColor fColor;
|
| + SkTDArray<SkPoint> fPositions;
|
| + SkTDArray<GrColor> fColors;
|
| + SkTDArray<SkPoint> fLocalCoords;
|
| + };
|
| +
|
| + static GrBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix,
|
| + const SkPoint* positions, int vertexCount,
|
| + const GrColor* colors, const SkPoint* localCoords,
|
| + const SkRect& bounds) {
|
| + return SkNEW_ARGS(DrawAtlasBatch, (geometry, viewMatrix, positions,
|
| + vertexCount, colors, localCoords, bounds));
|
| + }
|
| +
|
| + const char* name() const override { return "DrawAtlasBatch"; }
|
| +
|
| + void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
|
| + // When this is called on a batch, there is only one geometry bundle
|
| + if (this->hasColors()) {
|
| + out->setUnknownFourComponents();
|
| + } else {
|
| + out->setKnownFourComponents(fGeoData[0].fColor);
|
| + }
|
| + }
|
| +
|
| + void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
|
| + out->setKnownSingleComponent(0xff);
|
| + }
|
| +
|
| + void initBatchTracker(const GrPipelineInfo& init) override {
|
| + // Handle any color overrides
|
| + if (!init.readsColor()) {
|
| + fGeoData[0].fColor = GrColor_ILLEGAL;
|
| + }
|
| + init.getOverrideColorIfSet(&fGeoData[0].fColor);
|
| +
|
| + // setup batch properties
|
| + fColorIgnored = !init.readsColor();
|
| + fColor = fGeoData[0].fColor;
|
| + SkASSERT(init.readsLocalCoords());
|
| + fCoverageIgnored = !init.readsCoverage();
|
| + }
|
| +
|
| + void generateGeometry(GrBatchTarget* batchTarget) override {
|
| + int colorOffset = -1, texOffset = -1;
|
| + // Setup geometry processor
|
| + SkAutoTUnref<const GrGeometryProcessor> gp(
|
| + set_vertex_attributes(true, this->hasColors(), &colorOffset,
|
| + &texOffset, this->color(), this->viewMatrix(),
|
| + this->coverageIgnored()));
|
| +
|
| + batchTarget->initDraw(gp, this->pipeline());
|
| +
|
| + int instanceCount = fGeoData.count();
|
| + size_t vertexStride = gp->getVertexStride();
|
| + SkASSERT(vertexStride == sizeof(SkPoint) + sizeof(SkPoint)
|
| + + (this->hasColors() ? sizeof(GrColor) : 0));
|
| +
|
| + QuadHelper helper;
|
| + int numQuads = this->vertexCount()/4;
|
| + void* verts = helper.init(batchTarget, vertexStride, numQuads);
|
| + if (!verts) {
|
| + SkDebugf("Could not allocate vertices\n");
|
| + return;
|
| + }
|
| +
|
| + int vertexOffset = 0;
|
| + for (int i = 0; i < instanceCount; i++) {
|
| + const Geometry& args = fGeoData[i];
|
| +
|
| + for (int j = 0; j < args.fPositions.count(); ++j) {
|
| + *((SkPoint*)verts) = args.fPositions[j];
|
| + if (this->hasColors()) {
|
| + *(GrColor*)((intptr_t)verts + colorOffset) = args.fColors[j];
|
| + }
|
| + *(SkPoint*)((intptr_t)verts + texOffset) = args.fLocalCoords[j];
|
| + verts = (void*)((intptr_t)verts + vertexStride);
|
| + vertexOffset++;
|
| + }
|
| + }
|
| + helper.issueDraw(batchTarget);
|
| + }
|
| +
|
| + SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; }
|
| +
|
| +private:
|
| + DrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix,
|
| + const SkPoint* positions, int vertexCount,
|
| + const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds) {
|
| + this->initClassID<DrawVerticesBatch>();
|
| + SkASSERT(positions);
|
| + SkASSERT(localCoords);
|
| +
|
| + fViewMatrix = viewMatrix;
|
| + Geometry& installedGeo = fGeoData.push_back(geometry);
|
| +
|
| + installedGeo.fPositions.append(vertexCount, positions);
|
| +
|
| + if (colors) {
|
| + installedGeo.fColors.append(vertexCount, colors);
|
| + fHasColors = true;
|
| + } else {
|
| + fHasColors = false;
|
| + }
|
| +
|
| + installedGeo.fLocalCoords.append(vertexCount, localCoords);
|
| + fVertexCount = vertexCount;
|
| +
|
| + this->setBounds(bounds);
|
| + }
|
| +
|
| + GrColor color() const { return fColor; }
|
| + bool colorIgnored() const { return fColorIgnored; }
|
| + const SkMatrix& viewMatrix() const { return fViewMatrix; }
|
| + bool hasColors() const { return fHasColors; }
|
| + int vertexCount() const { return fVertexCount; }
|
| + bool coverageIgnored() const { return fCoverageIgnored; }
|
| +
|
| + bool onCombineIfPossible(GrBatch* t) override {
|
| + if (!this->pipeline()->isEqual(*t->pipeline())) {
|
| + return false;
|
| + }
|
| +
|
| + DrawAtlasBatch* that = t->cast<DrawAtlasBatch>();
|
| +
|
| + // We currently use a uniform viewmatrix for this batch
|
| + if (!this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
|
| + return false;
|
| + }
|
| +
|
| + if (this->hasColors() != that->hasColors()) {
|
| + return false;
|
| + }
|
| +
|
| + if (!this->hasColors() && this->color() != that->color()) {
|
| + return false;
|
| + }
|
| +
|
| + if (this->color() != that->color()) {
|
| + fColor = GrColor_ILLEGAL;
|
| + }
|
| + fGeoData.push_back_n(that->geoData()->count(), that->geoData()->begin());
|
| + fVertexCount += that->vertexCount();
|
| +
|
| + this->joinBounds(that->bounds());
|
| + return true;
|
| + }
|
| +
|
| + SkSTArray<1, Geometry, true> fGeoData;
|
| +
|
| + SkMatrix fViewMatrix;
|
| + GrColor fColor;
|
| + int fVertexCount;
|
| + bool fColorIgnored;
|
| + bool fCoverageIgnored;
|
| + bool fHasColors;
|
| +};
|
| +
|
| +void GrDrawContext::drawAtlas(GrRenderTarget* rt,
|
| + const GrClip& clip,
|
| + const GrPaint& paint,
|
| + const SkMatrix& viewMatrix,
|
| + int spriteCount,
|
| + const SkRSXform xform[],
|
| + const SkRect texRect[],
|
| + const SkColor colors[]) {
|
| + RETURN_IF_ABANDONED
|
| + AutoCheckFlush acf(fContext);
|
| + if (!this->prepareToDraw(rt)) {
|
| + return;
|
| + }
|
| +
|
| + GrPipelineBuilder pipelineBuilder(paint, rt, clip);
|
| +
|
| + // now build the renderable geometry
|
| + const int vertCount = spriteCount * 4;
|
| + SkAutoTMalloc<SkPoint> vertStorage(vertCount * 2);
|
| + SkPoint* verts = vertStorage.get();
|
| + SkPoint* texs = verts + vertCount;
|
| +
|
| + for (int i = 0; i < spriteCount; ++i) {
|
| + xform[i].toQuad(texRect[i].width(), texRect[i].height(), verts);
|
| + texRect[i].toQuad(texs);
|
| + verts += 4;
|
| + texs += 4;
|
| + }
|
| +
|
| + // TODO clients should give us bounds
|
| + SkRect bounds;
|
| + if (!bounds.setBoundsCheck(vertStorage.get(), vertCount)) {
|
| + SkDebugf("drawAtlas call empty bounds\n");
|
| + return;
|
| + }
|
| +
|
| + viewMatrix.mapRect(&bounds);
|
| +
|
| + // If we don't have AA then we outset for a half pixel in each direction to account for
|
| + // snapping
|
| + if (!paint.isAntiAlias()) {
|
| + bounds.outset(0.5f, 0.5f);
|
| + }
|
| +
|
| + SkAutoTMalloc<GrColor> colorStorage;
|
| + GrColor* vertCols = NULL;
|
| + if (colors) {
|
| + colorStorage.reset(vertCount);
|
| + vertCols = colorStorage.get();
|
| +
|
| + int paintAlpha = GrColorUnpackA(paint.getColor());
|
| +
|
| + // need to convert byte order and from non-PM to PM
|
| + for (int i = 0; i < spriteCount; ++i) {
|
| + SkColor color = colors[i];
|
| + if (paintAlpha != 255) {
|
| + color = SkColorSetA(color, SkMulDiv255Round(SkColorGetA(color), paintAlpha));
|
| + }
|
| + GrColor grColor = SkColor2GrColor(color);
|
| +
|
| + vertCols[0] = vertCols[1] = vertCols[2] = vertCols[3] = grColor;
|
| + vertCols += 4;
|
| + }
|
| + }
|
| +
|
| + verts = vertStorage.get();
|
| + texs = verts + vertCount;
|
| + vertCols = colorStorage.get();
|
| +
|
| + DrawAtlasBatch::Geometry geometry;
|
| + geometry.fColor = paint.getColor();
|
| + SkAutoTUnref<GrBatch> batch(DrawAtlasBatch::Create(geometry, viewMatrix, verts, vertCount,
|
| + vertCols, texs, bounds));
|
| +
|
| + fDrawTarget->drawBatch(pipelineBuilder, batch);
|
| +}
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////
|
| +
|
| void GrDrawContext::drawRRect(GrRenderTarget*rt,
|
| const GrClip& clip,
|
| const GrPaint& paint,
|
|
|