| Index: cc/heads_up_display_layer_impl.cc
|
| diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
|
| index 53e7b2d8a7ac45d4a540267e839c73ffc291e6a6..19f7671ffa7577b70058f5a754c0bf8a81afd282 100644
|
| --- a/cc/heads_up_display_layer_impl.cc
|
| +++ b/cc/heads_up_display_layer_impl.cc
|
| @@ -80,14 +80,14 @@ HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl()
|
| {
|
| }
|
|
|
| -scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::createLayerImpl(LayerTreeImpl* treeImpl)
|
| +scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl(LayerTreeImpl* treeImpl)
|
| {
|
| - return HeadsUpDisplayLayerImpl::create(treeImpl, id()).PassAs<LayerImpl>();
|
| + return HeadsUpDisplayLayerImpl::Create(treeImpl, id()).PassAs<LayerImpl>();
|
| }
|
|
|
| -void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
|
| +void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resourceProvider)
|
| {
|
| - LayerImpl::willDraw(resourceProvider);
|
| + LayerImpl::WillDraw(resourceProvider);
|
|
|
| if (!m_hudTexture)
|
| m_hudTexture = ScopedResource::create(resourceProvider);
|
| @@ -108,15 +108,15 @@ void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
|
| }
|
| }
|
|
|
| -void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData)
|
| +void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quadSink, AppendQuadsData* appendQuadsData)
|
| {
|
| if (!m_hudTexture->id())
|
| return;
|
|
|
| - SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
|
| + SharedQuadState* sharedQuadState = quadSink->useSharedQuadState(CreateSharedQuadState());
|
|
|
| gfx::Rect quadRect(gfx::Point(), bounds());
|
| - gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect());
|
| + gfx::Rect opaqueRect(contents_opaque() ? quadRect : gfx::Rect());
|
| bool premultipliedAlpha = true;
|
| gfx::PointF uv_top_left(0.f, 0.f);
|
| gfx::PointF uv_bottom_right(1.f, 1.f);
|
| @@ -124,7 +124,7 @@ void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a
|
| bool flipped = false;
|
| scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
|
| quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uv_top_left, uv_bottom_right, vertex_opacity, flipped);
|
| - quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| + quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData);
|
| }
|
|
|
| void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvider)
|
| @@ -149,14 +149,14 @@ void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvide
|
| const SkBitmap* bitmap = &m_hudCanvas->getDevice()->accessBitmap(false);
|
| SkAutoLockPixels locker(*bitmap);
|
|
|
| - gfx::Rect layerRect(gfx::Point(), bounds());
|
| + gfx::Rect layerRect(bounds());
|
| DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config);
|
| resourceProvider->SetPixels(m_hudTexture->id(), static_cast<const uint8_t*>(bitmap->getPixels()), layerRect, layerRect, gfx::Vector2d());
|
| }
|
|
|
| -void HeadsUpDisplayLayerImpl::didDraw(ResourceProvider* resourceProvider)
|
| +void HeadsUpDisplayLayerImpl::DidDraw(ResourceProvider* resourceProvider)
|
| {
|
| - LayerImpl::didDraw(resourceProvider);
|
| + LayerImpl::DidDraw(resourceProvider);
|
|
|
| if (!m_hudTexture->id())
|
| return;
|
| @@ -167,33 +167,33 @@ void HeadsUpDisplayLayerImpl::didDraw(ResourceProvider* resourceProvider)
|
| DCHECK(!resourceProvider->InUseByConsumer(m_hudTexture->id()));
|
| }
|
|
|
| -void HeadsUpDisplayLayerImpl::didLoseOutputSurface()
|
| +void HeadsUpDisplayLayerImpl::DidLoseOutputSurface()
|
| {
|
| m_hudTexture.reset();
|
| }
|
|
|
| -bool HeadsUpDisplayLayerImpl::layerIsAlwaysDamaged() const
|
| +bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const
|
| {
|
| return true;
|
| }
|
|
|
| void HeadsUpDisplayLayerImpl::updateHudContents()
|
| {
|
| - const LayerTreeDebugState& debugState = layerTreeImpl()->debug_state();
|
| + const LayerTreeDebugState& debugState = layer_tree_impl()->debug_state();
|
|
|
| // Don't update numbers every frame so text is readable.
|
| - base::TimeTicks now = layerTreeImpl()->CurrentFrameTime();
|
| + base::TimeTicks now = layer_tree_impl()->CurrentFrameTime();
|
| if (base::TimeDelta(now - m_timeOfLastGraphUpdate).InSecondsF() > 0.25f) {
|
| m_timeOfLastGraphUpdate = now;
|
|
|
| if (debugState.showFPSCounter) {
|
| - FrameRateCounter* fpsCounter = layerTreeImpl()->frame_rate_counter();
|
| + FrameRateCounter* fpsCounter = layer_tree_impl()->frame_rate_counter();
|
| m_fpsGraph.value = fpsCounter->getAverageFPS();
|
| fpsCounter->getMinAndMaxFPS(m_fpsGraph.min, m_fpsGraph.max);
|
| }
|
|
|
| if (debugState.continuousPainting) {
|
| - PaintTimeCounter* paintTimeCounter = layerTreeImpl()->paint_time_counter();
|
| + PaintTimeCounter* paintTimeCounter = layer_tree_impl()->paint_time_counter();
|
| base::TimeDelta latest, min, max;
|
|
|
| if (paintTimeCounter->End())
|
| @@ -206,7 +206,7 @@ void HeadsUpDisplayLayerImpl::updateHudContents()
|
| }
|
|
|
| if (debugState.showMemoryStats()) {
|
| - MemoryHistory* memoryHistory = layerTreeImpl()->memory_history();
|
| + MemoryHistory* memoryHistory = layer_tree_impl()->memory_history();
|
| if (memoryHistory->End())
|
| m_memoryEntry = **memoryHistory->End();
|
| else
|
| @@ -220,20 +220,20 @@ void HeadsUpDisplayLayerImpl::updateHudContents()
|
|
|
| void HeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas) const
|
| {
|
| - const LayerTreeDebugState& debugState = layerTreeImpl()->debug_state();
|
| + const LayerTreeDebugState& debugState = layer_tree_impl()->debug_state();
|
|
|
| if (debugState.showHudRects())
|
| - drawDebugRects(canvas, layerTreeImpl()->debug_rect_history());
|
| + drawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
|
|
|
| if (debugState.showPlatformLayerTree)
|
| drawPlatformLayerTree(canvas);
|
|
|
| SkRect area = SkRect::MakeEmpty();
|
| if (debugState.continuousPainting)
|
| - area = drawPaintTimeDisplay(canvas, layerTreeImpl()->paint_time_counter(), 0, 0);
|
| + area = drawPaintTimeDisplay(canvas, layer_tree_impl()->paint_time_counter(), 0, 0);
|
| // Don't show the FPS display when continuous painting is enabled, because it would show misleading numbers.
|
| else if (debugState.showFPSCounter)
|
| - area = drawFPSDisplay(canvas, layerTreeImpl()->frame_rate_counter(), 0, 0);
|
| + area = drawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
|
|
|
| if (debugState.showMemoryStats())
|
| drawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
|
| @@ -284,7 +284,7 @@ void HeadsUpDisplayLayerImpl::drawPlatformLayerTree(SkCanvas* canvas) const
|
| SkPaint paint = createPaint();
|
| drawGraphBackground(canvas, &paint, SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height()));
|
|
|
| - std::string layerTree = layerTreeImpl()->layer_tree_as_text();
|
| + std::string layerTree = layer_tree_impl()->layer_tree_as_text();
|
| std::vector<std::string> lines;
|
| base::SplitString(layerTree, '\n', &lines);
|
|
|
| @@ -481,7 +481,7 @@ SkRect HeadsUpDisplayLayerImpl::drawPaintTimeDisplay(SkCanvas* canvas, const Pai
|
| void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory* debugRectHistory) const
|
| {
|
| const std::vector<DebugRect>& debugRects = debugRectHistory->debugRects();
|
| - float rectScale = 1 / layerTreeImpl()->device_scale_factor();
|
| + float rectScale = 1 / layer_tree_impl()->device_scale_factor();
|
| SkPaint paint = createPaint();
|
|
|
| canvas->save();
|
| @@ -496,37 +496,37 @@ void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory*
|
| case PaintRectType:
|
| strokeColor = DebugColors::PaintRectBorderColor();
|
| fillColor = DebugColors::PaintRectFillColor();
|
| - strokeWidth = DebugColors::PaintRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::PaintRectBorderWidth(layer_tree_impl());
|
| break;
|
| case PropertyChangedRectType:
|
| strokeColor = DebugColors::PropertyChangedRectBorderColor();
|
| fillColor = DebugColors::PropertyChangedRectFillColor();
|
| - strokeWidth = DebugColors::PropertyChangedRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl());
|
| break;
|
| case SurfaceDamageRectType:
|
| strokeColor = DebugColors::SurfaceDamageRectBorderColor();
|
| fillColor = DebugColors::SurfaceDamageRectFillColor();
|
| - strokeWidth = DebugColors::SurfaceDamageRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl());
|
| break;
|
| case ReplicaScreenSpaceRectType:
|
| strokeColor = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
|
| fillColor = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
|
| - strokeWidth = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(layer_tree_impl());
|
| break;
|
| case ScreenSpaceRectType:
|
| strokeColor = DebugColors::ScreenSpaceLayerRectBorderColor();
|
| fillColor = DebugColors::ScreenSpaceLayerRectFillColor();
|
| - strokeWidth = DebugColors::ScreenSpaceLayerRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl());
|
| break;
|
| case OccludingRectType:
|
| strokeColor = DebugColors::OccludingRectBorderColor();
|
| fillColor = DebugColors::OccludingRectFillColor();
|
| - strokeWidth = DebugColors::OccludingRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::OccludingRectBorderWidth(layer_tree_impl());
|
| break;
|
| case NonOccludingRectType:
|
| strokeColor = DebugColors::NonOccludingRectBorderColor();
|
| fillColor = DebugColors::NonOccludingRectFillColor();
|
| - strokeWidth = DebugColors::NonOccludingRectBorderWidth(layerTreeImpl());
|
| + strokeWidth = DebugColors::NonOccludingRectBorderWidth(layer_tree_impl());
|
| break;
|
| }
|
|
|
| @@ -545,7 +545,7 @@ void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory*
|
| canvas->restore();
|
| }
|
|
|
| -const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
|
| +const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const
|
| {
|
| return "HeadsUpDisplayLayer";
|
| }
|
|
|