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Unified Diff: cc/heads_up_display_layer_impl.cc

Issue 12774006: cc: Chromify Layer and LayerImpl classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: MoreAndroidCompilings Created 7 years, 9 months ago
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Index: cc/heads_up_display_layer_impl.cc
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
index 53e7b2d8a7ac45d4a540267e839c73ffc291e6a6..19f7671ffa7577b70058f5a754c0bf8a81afd282 100644
--- a/cc/heads_up_display_layer_impl.cc
+++ b/cc/heads_up_display_layer_impl.cc
@@ -80,14 +80,14 @@ HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl()
{
}
-scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::createLayerImpl(LayerTreeImpl* treeImpl)
+scoped_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl(LayerTreeImpl* treeImpl)
{
- return HeadsUpDisplayLayerImpl::create(treeImpl, id()).PassAs<LayerImpl>();
+ return HeadsUpDisplayLayerImpl::Create(treeImpl, id()).PassAs<LayerImpl>();
}
-void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
+void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resourceProvider)
{
- LayerImpl::willDraw(resourceProvider);
+ LayerImpl::WillDraw(resourceProvider);
if (!m_hudTexture)
m_hudTexture = ScopedResource::create(resourceProvider);
@@ -108,15 +108,15 @@ void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
}
}
-void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData)
+void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink* quadSink, AppendQuadsData* appendQuadsData)
{
if (!m_hudTexture->id())
return;
- SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
+ SharedQuadState* sharedQuadState = quadSink->useSharedQuadState(CreateSharedQuadState());
gfx::Rect quadRect(gfx::Point(), bounds());
- gfx::Rect opaqueRect(contentsOpaque() ? quadRect : gfx::Rect());
+ gfx::Rect opaqueRect(contents_opaque() ? quadRect : gfx::Rect());
bool premultipliedAlpha = true;
gfx::PointF uv_top_left(0.f, 0.f);
gfx::PointF uv_bottom_right(1.f, 1.f);
@@ -124,7 +124,7 @@ void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& a
bool flipped = false;
scoped_ptr<TextureDrawQuad> quad = TextureDrawQuad::Create();
quad->SetNew(sharedQuadState, quadRect, opaqueRect, m_hudTexture->id(), premultipliedAlpha, uv_top_left, uv_bottom_right, vertex_opacity, flipped);
- quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
+ quadSink->append(quad.PassAs<DrawQuad>(), appendQuadsData);
}
void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvider)
@@ -149,14 +149,14 @@ void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvide
const SkBitmap* bitmap = &m_hudCanvas->getDevice()->accessBitmap(false);
SkAutoLockPixels locker(*bitmap);
- gfx::Rect layerRect(gfx::Point(), bounds());
+ gfx::Rect layerRect(bounds());
DCHECK(bitmap->config() == SkBitmap::kARGB_8888_Config);
resourceProvider->SetPixels(m_hudTexture->id(), static_cast<const uint8_t*>(bitmap->getPixels()), layerRect, layerRect, gfx::Vector2d());
}
-void HeadsUpDisplayLayerImpl::didDraw(ResourceProvider* resourceProvider)
+void HeadsUpDisplayLayerImpl::DidDraw(ResourceProvider* resourceProvider)
{
- LayerImpl::didDraw(resourceProvider);
+ LayerImpl::DidDraw(resourceProvider);
if (!m_hudTexture->id())
return;
@@ -167,33 +167,33 @@ void HeadsUpDisplayLayerImpl::didDraw(ResourceProvider* resourceProvider)
DCHECK(!resourceProvider->InUseByConsumer(m_hudTexture->id()));
}
-void HeadsUpDisplayLayerImpl::didLoseOutputSurface()
+void HeadsUpDisplayLayerImpl::DidLoseOutputSurface()
{
m_hudTexture.reset();
}
-bool HeadsUpDisplayLayerImpl::layerIsAlwaysDamaged() const
+bool HeadsUpDisplayLayerImpl::LayerIsAlwaysDamaged() const
{
return true;
}
void HeadsUpDisplayLayerImpl::updateHudContents()
{
- const LayerTreeDebugState& debugState = layerTreeImpl()->debug_state();
+ const LayerTreeDebugState& debugState = layer_tree_impl()->debug_state();
// Don't update numbers every frame so text is readable.
- base::TimeTicks now = layerTreeImpl()->CurrentFrameTime();
+ base::TimeTicks now = layer_tree_impl()->CurrentFrameTime();
if (base::TimeDelta(now - m_timeOfLastGraphUpdate).InSecondsF() > 0.25f) {
m_timeOfLastGraphUpdate = now;
if (debugState.showFPSCounter) {
- FrameRateCounter* fpsCounter = layerTreeImpl()->frame_rate_counter();
+ FrameRateCounter* fpsCounter = layer_tree_impl()->frame_rate_counter();
m_fpsGraph.value = fpsCounter->getAverageFPS();
fpsCounter->getMinAndMaxFPS(m_fpsGraph.min, m_fpsGraph.max);
}
if (debugState.continuousPainting) {
- PaintTimeCounter* paintTimeCounter = layerTreeImpl()->paint_time_counter();
+ PaintTimeCounter* paintTimeCounter = layer_tree_impl()->paint_time_counter();
base::TimeDelta latest, min, max;
if (paintTimeCounter->End())
@@ -206,7 +206,7 @@ void HeadsUpDisplayLayerImpl::updateHudContents()
}
if (debugState.showMemoryStats()) {
- MemoryHistory* memoryHistory = layerTreeImpl()->memory_history();
+ MemoryHistory* memoryHistory = layer_tree_impl()->memory_history();
if (memoryHistory->End())
m_memoryEntry = **memoryHistory->End();
else
@@ -220,20 +220,20 @@ void HeadsUpDisplayLayerImpl::updateHudContents()
void HeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas) const
{
- const LayerTreeDebugState& debugState = layerTreeImpl()->debug_state();
+ const LayerTreeDebugState& debugState = layer_tree_impl()->debug_state();
if (debugState.showHudRects())
- drawDebugRects(canvas, layerTreeImpl()->debug_rect_history());
+ drawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
if (debugState.showPlatformLayerTree)
drawPlatformLayerTree(canvas);
SkRect area = SkRect::MakeEmpty();
if (debugState.continuousPainting)
- area = drawPaintTimeDisplay(canvas, layerTreeImpl()->paint_time_counter(), 0, 0);
+ area = drawPaintTimeDisplay(canvas, layer_tree_impl()->paint_time_counter(), 0, 0);
// Don't show the FPS display when continuous painting is enabled, because it would show misleading numbers.
else if (debugState.showFPSCounter)
- area = drawFPSDisplay(canvas, layerTreeImpl()->frame_rate_counter(), 0, 0);
+ area = drawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
if (debugState.showMemoryStats())
drawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
@@ -284,7 +284,7 @@ void HeadsUpDisplayLayerImpl::drawPlatformLayerTree(SkCanvas* canvas) const
SkPaint paint = createPaint();
drawGraphBackground(canvas, &paint, SkRect::MakeXYWH(0, 0, bounds().width(), bounds().height()));
- std::string layerTree = layerTreeImpl()->layer_tree_as_text();
+ std::string layerTree = layer_tree_impl()->layer_tree_as_text();
std::vector<std::string> lines;
base::SplitString(layerTree, '\n', &lines);
@@ -481,7 +481,7 @@ SkRect HeadsUpDisplayLayerImpl::drawPaintTimeDisplay(SkCanvas* canvas, const Pai
void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory* debugRectHistory) const
{
const std::vector<DebugRect>& debugRects = debugRectHistory->debugRects();
- float rectScale = 1 / layerTreeImpl()->device_scale_factor();
+ float rectScale = 1 / layer_tree_impl()->device_scale_factor();
SkPaint paint = createPaint();
canvas->save();
@@ -496,37 +496,37 @@ void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory*
case PaintRectType:
strokeColor = DebugColors::PaintRectBorderColor();
fillColor = DebugColors::PaintRectFillColor();
- strokeWidth = DebugColors::PaintRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::PaintRectBorderWidth(layer_tree_impl());
break;
case PropertyChangedRectType:
strokeColor = DebugColors::PropertyChangedRectBorderColor();
fillColor = DebugColors::PropertyChangedRectFillColor();
- strokeWidth = DebugColors::PropertyChangedRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::PropertyChangedRectBorderWidth(layer_tree_impl());
break;
case SurfaceDamageRectType:
strokeColor = DebugColors::SurfaceDamageRectBorderColor();
fillColor = DebugColors::SurfaceDamageRectFillColor();
- strokeWidth = DebugColors::SurfaceDamageRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::SurfaceDamageRectBorderWidth(layer_tree_impl());
break;
case ReplicaScreenSpaceRectType:
strokeColor = DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
fillColor = DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
- strokeWidth = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth(layer_tree_impl());
break;
case ScreenSpaceRectType:
strokeColor = DebugColors::ScreenSpaceLayerRectBorderColor();
fillColor = DebugColors::ScreenSpaceLayerRectFillColor();
- strokeWidth = DebugColors::ScreenSpaceLayerRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::ScreenSpaceLayerRectBorderWidth(layer_tree_impl());
break;
case OccludingRectType:
strokeColor = DebugColors::OccludingRectBorderColor();
fillColor = DebugColors::OccludingRectFillColor();
- strokeWidth = DebugColors::OccludingRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::OccludingRectBorderWidth(layer_tree_impl());
break;
case NonOccludingRectType:
strokeColor = DebugColors::NonOccludingRectBorderColor();
fillColor = DebugColors::NonOccludingRectFillColor();
- strokeWidth = DebugColors::NonOccludingRectBorderWidth(layerTreeImpl());
+ strokeWidth = DebugColors::NonOccludingRectBorderWidth(layer_tree_impl());
break;
}
@@ -545,7 +545,7 @@ void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory*
canvas->restore();
}
-const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
+const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const
{
return "HeadsUpDisplayLayer";
}
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