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Side by Side Diff: cc/texture_layer.h

Issue 12774006: cc: Chromify Layer and LayerImpl classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: MoreAndroidCompilings Created 7 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TEXTURE_LAYER_H_ 5 #ifndef CC_TEXTURE_LAYER_H_
6 #define CC_TEXTURE_LAYER_H_ 6 #define CC_TEXTURE_LAYER_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "cc/cc_export.h" 11 #include "cc/cc_export.h"
12 #include "cc/layer.h" 12 #include "cc/layer.h"
13 #include "cc/texture_mailbox.h" 13 #include "cc/texture_mailbox.h"
14 14
15 namespace WebKit { 15 namespace WebKit {
16 class WebGraphicsContext3D; 16 class WebGraphicsContext3D;
17 } 17 }
18 18
19 namespace cc { 19 namespace cc {
20 20
21 class TextureLayerClient; 21 class TextureLayerClient;
22 22
23 // A Layer containing a the rendered output of a plugin instance. 23 // A Layer containing a the rendered output of a plugin instance.
24 class CC_EXPORT TextureLayer : public Layer { 24 class CC_EXPORT TextureLayer : public Layer {
25 public: 25 public:
26 // If this texture layer requires special preparation logic for each frame d riven by 26 // If this texture layer requires special preparation logic for each frame d riven by
27 // the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates 27 // the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates
28 // are driven by an external process. 28 // are driven by an external process.
29 static scoped_refptr<TextureLayer> create(TextureLayerClient*); 29 static scoped_refptr<TextureLayer> Create(TextureLayerClient*);
30 30
31 // Used when mailbox names are specified instead of texture IDs. 31 // Used when mailbox names are specified instead of texture IDs.
32 static scoped_refptr<TextureLayer> createForMailbox(); 32 static scoped_refptr<TextureLayer> CreateForMailbox();
33 33
34 void clearClient() { m_client = 0; } 34 void clearClient() { m_client = 0; }
35 35
36 virtual scoped_ptr<LayerImpl> createLayerImpl(LayerTreeImpl* treeImpl) OVERR IDE; 36 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* treeImpl) OVERR IDE;
37 37
38 // Sets whether this texture should be Y-flipped at draw time. Defaults to t rue. 38 // Sets whether this texture should be Y-flipped at draw time. Defaults to t rue.
39 void setFlipped(bool); 39 void setFlipped(bool);
40 40
41 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1 ). 41 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1 ).
42 void setUV(gfx::PointF topLeft, gfx::PointF bottomRight); 42 void setUV(gfx::PointF topLeft, gfx::PointF bottomRight);
43 43
44 // Sets an opacity value per vertex. It will be multiplied by the layer opac ity value. 44 // Sets an opacity value per vertex. It will be multiplied by the layer opac ity value.
45 void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float bottomRight); 45 void setVertexOpacity(float bottomLeft, float topLeft, float topRight, float bottomRight);
46 46
47 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau lts to true. 47 // Sets whether the alpha channel is premultiplied or unpremultiplied. Defau lts to true.
48 void setPremultipliedAlpha(bool); 48 void setPremultipliedAlpha(bool);
49 49
50 // Sets whether this context should rate limit on damage to prevent too many frames from 50 // Sets whether this context should rate limit on damage to prevent too many frames from
51 // being queued up before the compositor gets a chance to run. Requires a no n-nil client. 51 // being queued up before the compositor gets a chance to run. Requires a no n-nil client.
52 // Defaults to false. 52 // Defaults to false.
53 void setRateLimitContext(bool); 53 void setRateLimitContext(bool);
54 54
55 // Code path for plugins which supply their own texture ID. 55 // Code path for plugins which supply their own texture ID.
56 void setTextureId(unsigned); 56 void setTextureId(unsigned);
57 57
58 // Code path for plugins which supply their own texture ID. 58 // Code path for plugins which supply their own texture ID.
59 void setTextureMailbox(const TextureMailbox&); 59 void setTextureMailbox(const TextureMailbox&);
60 60
61 void willModifyTexture(); 61 void willModifyTexture();
62 62
63 virtual void setNeedsDisplayRect(const gfx::RectF&) OVERRIDE; 63 virtual void SetNeedsDisplayRect(const gfx::RectF&) OVERRIDE;
64 64
65 virtual void setLayerTreeHost(LayerTreeHost*) OVERRIDE; 65 virtual void SetLayerTreeHost(LayerTreeHost*) OVERRIDE;
66 virtual bool drawsContent() const OVERRIDE; 66 virtual bool DrawsContent() const OVERRIDE;
67 virtual void update(ResourceUpdateQueue&, const OcclusionTracker*, Rendering Stats*) OVERRIDE; 67 virtual void Update(ResourceUpdateQueue*, const OcclusionTracker*, Rendering Stats*) OVERRIDE;
68 virtual void pushPropertiesTo(LayerImpl*) OVERRIDE; 68 virtual void PushPropertiesTo(LayerImpl*) OVERRIDE;
69 virtual bool blocksPendingCommit() const OVERRIDE; 69 virtual bool BlocksPendingCommit() const OVERRIDE;
70 70
71 virtual bool canClipSelf() const OVERRIDE; 71 virtual bool CanClipSelf() const OVERRIDE;
72 72
73 protected: 73 protected:
74 TextureLayer(TextureLayerClient*, bool usesMailbox); 74 TextureLayer(TextureLayerClient*, bool usesMailbox);
75 virtual ~TextureLayer(); 75 virtual ~TextureLayer();
76 76
77 private: 77 private:
78 TextureLayerClient* m_client; 78 TextureLayerClient* m_client;
79 bool m_usesMailbox; 79 bool m_usesMailbox;
80 80
81 bool m_flipped; 81 bool m_flipped;
82 gfx::PointF m_uvTopLeft; 82 gfx::PointF m_uvTopLeft;
83 gfx::PointF m_uvBottomRight; 83 gfx::PointF m_uvBottomRight;
84 // [bottom left, top left, top right, bottom right] 84 // [bottom left, top left, top right, bottom right]
85 float m_vertexOpacity[4]; 85 float m_vertexOpacity[4];
86 bool m_premultipliedAlpha; 86 bool m_premultipliedAlpha;
87 bool m_rateLimitContext; 87 bool m_rateLimitContext;
88 bool m_contextLost; 88 bool m_contextLost;
89 bool m_contentCommitted; 89 bool m_contentCommitted;
90 90
91 unsigned m_textureId; 91 unsigned m_textureId;
92 TextureMailbox m_textureMailbox; 92 TextureMailbox m_textureMailbox;
93 bool m_ownMailbox; 93 bool m_ownMailbox;
94 }; 94 };
95 95
96 } 96 }
97 #endif // CC_TEXTURE_LAYER_H_ 97 #endif // CC_TEXTURE_LAYER_H_
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