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Issue 12774006: cc: Chromify Layer and LayerImpl classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: MoreAndroidCompilings Created 7 years, 9 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/texture_layer.h" 5 #include "cc/texture_layer.h"
6 6
7 #include "cc/layer_tree_host.h" 7 #include "cc/layer_tree_host.h"
8 #include "cc/texture_layer_client.h" 8 #include "cc/texture_layer_client.h"
9 #include "cc/texture_layer_impl.h" 9 #include "cc/texture_layer_impl.h"
10 #include "cc/thread.h" 10 #include "cc/thread.h"
11 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h" 11 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3 D.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 static void runCallbackOnMainThread(const TextureMailbox::ReleaseCallback& callb ack, unsigned syncPoint) 15 static void runCallbackOnMainThread(const TextureMailbox::ReleaseCallback& callb ack, unsigned syncPoint)
16 { 16 {
17 callback.Run(syncPoint); 17 callback.Run(syncPoint);
18 } 18 }
19 19
20 static void postCallbackToMainThread(Thread *mainThread, const TextureMailbox::R eleaseCallback& callback, unsigned syncPoint) 20 static void postCallbackToMainThread(Thread *mainThread, const TextureMailbox::R eleaseCallback& callback, unsigned syncPoint)
21 { 21 {
22 mainThread->postTask(base::Bind(&runCallbackOnMainThread, callback, syncPoin t)); 22 mainThread->postTask(base::Bind(&runCallbackOnMainThread, callback, syncPoin t));
23 } 23 }
24 24
25 scoped_refptr<TextureLayer> TextureLayer::create(TextureLayerClient* client) 25 scoped_refptr<TextureLayer> TextureLayer::Create(TextureLayerClient* client)
26 { 26 {
27 return scoped_refptr<TextureLayer>(new TextureLayer(client, false)); 27 return scoped_refptr<TextureLayer>(new TextureLayer(client, false));
28 } 28 }
29 29
30 scoped_refptr<TextureLayer> TextureLayer::createForMailbox() 30 scoped_refptr<TextureLayer> TextureLayer::CreateForMailbox()
31 { 31 {
32 return scoped_refptr<TextureLayer>(new TextureLayer(0, true)); 32 return scoped_refptr<TextureLayer>(new TextureLayer(0, true));
33 } 33 }
34 34
35 TextureLayer::TextureLayer(TextureLayerClient* client, bool usesMailbox) 35 TextureLayer::TextureLayer(TextureLayerClient* client, bool usesMailbox)
36 : Layer() 36 : Layer()
37 , m_client(client) 37 , m_client(client)
38 , m_usesMailbox(usesMailbox) 38 , m_usesMailbox(usesMailbox)
39 , m_flipped(true) 39 , m_flipped(true)
40 , m_uvTopLeft(0.f, 0.f) 40 , m_uvTopLeft(0.f, 0.f)
41 , m_uvBottomRight(1.f, 1.f) 41 , m_uvBottomRight(1.f, 1.f)
42 , m_premultipliedAlpha(true) 42 , m_premultipliedAlpha(true)
43 , m_rateLimitContext(false) 43 , m_rateLimitContext(false)
44 , m_contextLost(false) 44 , m_contextLost(false)
45 , m_textureId(0) 45 , m_textureId(0)
46 , m_contentCommitted(false) 46 , m_contentCommitted(false)
47 , m_ownMailbox(false) 47 , m_ownMailbox(false)
48 { 48 {
49 m_vertexOpacity[0] = 1.0f; 49 m_vertexOpacity[0] = 1.0f;
50 m_vertexOpacity[1] = 1.0f; 50 m_vertexOpacity[1] = 1.0f;
51 m_vertexOpacity[2] = 1.0f; 51 m_vertexOpacity[2] = 1.0f;
52 m_vertexOpacity[3] = 1.0f; 52 m_vertexOpacity[3] = 1.0f;
53 } 53 }
54 54
55 TextureLayer::~TextureLayer() 55 TextureLayer::~TextureLayer()
56 { 56 {
57 if (layerTreeHost()) { 57 if (layer_tree_host()) {
58 if (m_textureId) 58 if (m_textureId)
59 layerTreeHost()->acquireLayerTextures(); 59 layer_tree_host()->acquireLayerTextures();
60 if (m_rateLimitContext && m_client) 60 if (m_rateLimitContext && m_client)
61 layerTreeHost()->stopRateLimiter(m_client->context()); 61 layer_tree_host()->stopRateLimiter(m_client->context());
62 } 62 }
63 if (m_ownMailbox) 63 if (m_ownMailbox)
64 m_textureMailbox.RunReleaseCallback(m_textureMailbox.sync_point()); 64 m_textureMailbox.RunReleaseCallback(m_textureMailbox.sync_point());
65 } 65 }
66 66
67 scoped_ptr<LayerImpl> TextureLayer::createLayerImpl(LayerTreeImpl* treeImpl) 67 scoped_ptr<LayerImpl> TextureLayer::CreateLayerImpl(LayerTreeImpl* treeImpl)
68 { 68 {
69 return TextureLayerImpl::create(treeImpl, m_layerId, m_usesMailbox).PassAs<L ayerImpl>(); 69 return TextureLayerImpl::Create(treeImpl, id(), m_usesMailbox).PassAs<LayerI mpl>();
70 } 70 }
71 71
72 void TextureLayer::setFlipped(bool flipped) 72 void TextureLayer::setFlipped(bool flipped)
73 { 73 {
74 m_flipped = flipped; 74 m_flipped = flipped;
75 setNeedsCommit(); 75 SetNeedsCommit();
76 } 76 }
77 77
78 void TextureLayer::setUV(gfx::PointF topLeft, gfx::PointF bottomRight) 78 void TextureLayer::setUV(gfx::PointF topLeft, gfx::PointF bottomRight)
79 { 79 {
80 m_uvTopLeft = topLeft; 80 m_uvTopLeft = topLeft;
81 m_uvBottomRight = bottomRight; 81 m_uvBottomRight = bottomRight;
82 setNeedsCommit(); 82 SetNeedsCommit();
83 } 83 }
84 84
85 void TextureLayer::setVertexOpacity(float bottomLeft, 85 void TextureLayer::setVertexOpacity(float bottomLeft,
86 float topLeft, 86 float topLeft,
87 float topRight, 87 float topRight,
88 float bottomRight) { 88 float bottomRight) {
89 // Indexing according to the quad vertex generation: 89 // Indexing according to the quad vertex generation:
90 // 1--2 90 // 1--2
91 // | | 91 // | |
92 // 0--3 92 // 0--3
93 m_vertexOpacity[0] = bottomLeft; 93 m_vertexOpacity[0] = bottomLeft;
94 m_vertexOpacity[1] = topLeft; 94 m_vertexOpacity[1] = topLeft;
95 m_vertexOpacity[2] = topRight; 95 m_vertexOpacity[2] = topRight;
96 m_vertexOpacity[3] = bottomRight; 96 m_vertexOpacity[3] = bottomRight;
97 setNeedsCommit(); 97 SetNeedsCommit();
98 } 98 }
99 99
100 void TextureLayer::setPremultipliedAlpha(bool premultipliedAlpha) 100 void TextureLayer::setPremultipliedAlpha(bool premultipliedAlpha)
101 { 101 {
102 m_premultipliedAlpha = premultipliedAlpha; 102 m_premultipliedAlpha = premultipliedAlpha;
103 setNeedsCommit(); 103 SetNeedsCommit();
104 } 104 }
105 105
106 void TextureLayer::setRateLimitContext(bool rateLimit) 106 void TextureLayer::setRateLimitContext(bool rateLimit)
107 { 107 {
108 if (!rateLimit && m_rateLimitContext && m_client && layerTreeHost()) 108 if (!rateLimit && m_rateLimitContext && m_client && layer_tree_host())
109 layerTreeHost()->stopRateLimiter(m_client->context()); 109 layer_tree_host()->stopRateLimiter(m_client->context());
110 110
111 m_rateLimitContext = rateLimit; 111 m_rateLimitContext = rateLimit;
112 } 112 }
113 113
114 void TextureLayer::setTextureId(unsigned id) 114 void TextureLayer::setTextureId(unsigned id)
115 { 115 {
116 DCHECK(!m_usesMailbox); 116 DCHECK(!m_usesMailbox);
117 if (m_textureId == id) 117 if (m_textureId == id)
118 return; 118 return;
119 if (m_textureId && layerTreeHost()) 119 if (m_textureId && layer_tree_host())
120 layerTreeHost()->acquireLayerTextures(); 120 layer_tree_host()->acquireLayerTextures();
121 m_textureId = id; 121 m_textureId = id;
122 setNeedsCommit(); 122 SetNeedsCommit();
123 } 123 }
124 124
125 void TextureLayer::setTextureMailbox(const TextureMailbox& mailbox) 125 void TextureLayer::setTextureMailbox(const TextureMailbox& mailbox)
126 { 126 {
127 DCHECK(m_usesMailbox); 127 DCHECK(m_usesMailbox);
128 DCHECK(mailbox.IsEmpty() || !mailbox.Equals(m_textureMailbox)); 128 DCHECK(mailbox.IsEmpty() || !mailbox.Equals(m_textureMailbox));
129 // If we never commited the mailbox, we need to release it here 129 // If we never commited the mailbox, we need to release it here
130 if (m_ownMailbox) 130 if (m_ownMailbox)
131 m_textureMailbox.RunReleaseCallback(m_textureMailbox.sync_point()); 131 m_textureMailbox.RunReleaseCallback(m_textureMailbox.sync_point());
132 m_textureMailbox = mailbox; 132 m_textureMailbox = mailbox;
133 m_ownMailbox = true; 133 m_ownMailbox = true;
134 134
135 setNeedsCommit(); 135 SetNeedsCommit();
136 } 136 }
137 137
138 void TextureLayer::willModifyTexture() 138 void TextureLayer::willModifyTexture()
139 { 139 {
140 if (layerTreeHost() && (drawsContent() || m_contentCommitted)) { 140 if (layer_tree_host() && (DrawsContent() || m_contentCommitted)) {
141 layerTreeHost()->acquireLayerTextures(); 141 layer_tree_host()->acquireLayerTextures();
142 m_contentCommitted = false; 142 m_contentCommitted = false;
143 } 143 }
144 } 144 }
145 145
146 void TextureLayer::setNeedsDisplayRect(const gfx::RectF& dirtyRect) 146 void TextureLayer::SetNeedsDisplayRect(const gfx::RectF& dirtyRect)
147 { 147 {
148 Layer::setNeedsDisplayRect(dirtyRect); 148 Layer::SetNeedsDisplayRect(dirtyRect);
149 149
150 if (m_rateLimitContext && m_client && layerTreeHost() && drawsContent()) 150 if (m_rateLimitContext && m_client && layer_tree_host() && DrawsContent())
151 layerTreeHost()->startRateLimiter(m_client->context()); 151 layer_tree_host()->startRateLimiter(m_client->context());
152 } 152 }
153 153
154 void TextureLayer::setLayerTreeHost(LayerTreeHost* host) 154 void TextureLayer::SetLayerTreeHost(LayerTreeHost* host)
155 { 155 {
156 if (m_textureId && layerTreeHost() && host != layerTreeHost()) 156 if (m_textureId && layer_tree_host() && host != layer_tree_host())
157 layerTreeHost()->acquireLayerTextures(); 157 layer_tree_host()->acquireLayerTextures();
158 Layer::setLayerTreeHost(host); 158 Layer::SetLayerTreeHost(host);
159 } 159 }
160 160
161 bool TextureLayer::drawsContent() const 161 bool TextureLayer::DrawsContent() const
162 { 162 {
163 return (m_client || m_textureId || !m_textureMailbox.IsEmpty()) && !m_contex tLost && Layer::drawsContent(); 163 return (m_client || m_textureId || !m_textureMailbox.IsEmpty()) && !m_contex tLost && Layer::DrawsContent();
164 } 164 }
165 165
166 void TextureLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, R enderingStats*) 166 void TextureLayer::Update(ResourceUpdateQueue* queue, const OcclusionTracker*, R enderingStats*)
167 { 167 {
168 if (m_client) { 168 if (m_client) {
169 m_textureId = m_client->prepareTexture(queue); 169 m_textureId = m_client->prepareTexture(*queue);
170 m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_N O_ERROR; 170 m_contextLost = m_client->context()->getGraphicsResetStatusARB() != GL_N O_ERROR;
171 } 171 }
172 172
173 m_needsDisplay = false; 173 needs_display_ = false;
174 } 174 }
175 175
176 void TextureLayer::pushPropertiesTo(LayerImpl* layer) 176 void TextureLayer::PushPropertiesTo(LayerImpl* layer)
177 { 177 {
178 Layer::pushPropertiesTo(layer); 178 Layer::PushPropertiesTo(layer);
179 179
180 TextureLayerImpl* textureLayer = static_cast<TextureLayerImpl*>(layer); 180 TextureLayerImpl* textureLayer = static_cast<TextureLayerImpl*>(layer);
181 textureLayer->setFlipped(m_flipped); 181 textureLayer->setFlipped(m_flipped);
182 textureLayer->setUVTopLeft(m_uvTopLeft); 182 textureLayer->setUVTopLeft(m_uvTopLeft);
183 textureLayer->setUVBottomRight(m_uvBottomRight); 183 textureLayer->setUVBottomRight(m_uvBottomRight);
184 textureLayer->setVertexOpacity(m_vertexOpacity); 184 textureLayer->setVertexOpacity(m_vertexOpacity);
185 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha); 185 textureLayer->setPremultipliedAlpha(m_premultipliedAlpha);
186 if (m_usesMailbox && m_ownMailbox) { 186 if (m_usesMailbox && m_ownMailbox) {
187 Thread* mainThread = layerTreeHost()->proxy()->MainThread(); 187 Thread* mainThread = layer_tree_host()->proxy()->MainThread();
188 TextureMailbox::ReleaseCallback callback; 188 TextureMailbox::ReleaseCallback callback;
189 if (!m_textureMailbox.IsEmpty()) 189 if (!m_textureMailbox.IsEmpty())
190 callback = base::Bind(&postCallbackToMainThread, mainThread, m_texture Mailbox.callback()); 190 callback = base::Bind(&postCallbackToMainThread, mainThread, m_texture Mailbox.callback());
191 textureLayer->setTextureMailbox(TextureMailbox(m_textureMailbox.name(), callback, m_textureMailbox.sync_point())); 191 textureLayer->setTextureMailbox(TextureMailbox(m_textureMailbox.name(), callback, m_textureMailbox.sync_point()));
192 m_ownMailbox = false; 192 m_ownMailbox = false;
193 } else { 193 } else {
194 textureLayer->setTextureId(m_textureId); 194 textureLayer->setTextureId(m_textureId);
195 } 195 }
196 m_contentCommitted = drawsContent(); 196 m_contentCommitted = DrawsContent();
197 } 197 }
198 198
199 bool TextureLayer::blocksPendingCommit() const 199 bool TextureLayer::BlocksPendingCommit() const
200 { 200 {
201 // Double-buffered texture layers need to be blocked until they can be made 201 // Double-buffered texture layers need to be blocked until they can be made
202 // triple-buffered. Single-buffered layers already prevent draws, so 202 // triple-buffered. Single-buffered layers already prevent draws, so
203 // can block too for simplicity. 203 // can block too for simplicity.
204 return drawsContent(); 204 return DrawsContent();
205 } 205 }
206 206
207 bool TextureLayer::canClipSelf() const 207 bool TextureLayer::CanClipSelf() const
208 { 208 {
209 return true; 209 return true;
210 } 210 }
211 211
212 } // namespace cc 212 } // namespace cc
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