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Issue 12774006: cc: Chromify Layer and LayerImpl classes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: MoreAndroidCompilings Created 7 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/delegated_renderer_layer.h" 5 #include "cc/delegated_renderer_layer.h"
6 6
7 #include "cc/delegated_frame_data.h" 7 #include "cc/delegated_frame_data.h"
8 #include "cc/delegated_renderer_layer_impl.h" 8 #include "cc/delegated_renderer_layer_impl.h"
9 9
10 namespace cc { 10 namespace cc {
11 11
12 scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create() { 12 scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create() {
13 return scoped_refptr<DelegatedRendererLayer>(new DelegatedRendererLayer()); 13 return scoped_refptr<DelegatedRendererLayer>(new DelegatedRendererLayer());
14 } 14 }
15 15
16 DelegatedRendererLayer::DelegatedRendererLayer() 16 DelegatedRendererLayer::DelegatedRendererLayer()
17 : Layer() { 17 : Layer() {
18 } 18 }
19 19
20 DelegatedRendererLayer::~DelegatedRendererLayer() {} 20 DelegatedRendererLayer::~DelegatedRendererLayer() {}
21 21
22 scoped_ptr<LayerImpl> DelegatedRendererLayer::createLayerImpl( 22 scoped_ptr<LayerImpl> DelegatedRendererLayer::CreateLayerImpl(
23 LayerTreeImpl* tree_impl) { 23 LayerTreeImpl* tree_impl) {
24 return DelegatedRendererLayerImpl::Create( 24 return DelegatedRendererLayerImpl::Create(
25 tree_impl, m_layerId).PassAs<LayerImpl>(); 25 tree_impl, layer_id_).PassAs<LayerImpl>();
26 } 26 }
27 27
28 bool DelegatedRendererLayer::drawsContent() const { 28 bool DelegatedRendererLayer::DrawsContent() const {
29 return Layer::drawsContent() && !frame_size_.IsEmpty(); 29 return Layer::DrawsContent() && !frame_size_.IsEmpty();
30 } 30 }
31 31
32 void DelegatedRendererLayer::pushPropertiesTo(LayerImpl* impl) { 32 void DelegatedRendererLayer::PushPropertiesTo(LayerImpl* impl) {
33 Layer::pushPropertiesTo(impl); 33 Layer::PushPropertiesTo(impl);
34 34
35 DelegatedRendererLayerImpl* delegated_impl = 35 DelegatedRendererLayerImpl* delegated_impl =
36 static_cast<DelegatedRendererLayerImpl*>(impl); 36 static_cast<DelegatedRendererLayerImpl*>(impl);
37 37
38 delegated_impl->SetDisplaySize(display_size_); 38 delegated_impl->SetDisplaySize(display_size_);
39 39
40 if (!frame_data_) { 40 if (!frame_data_) {
41 delegated_impl->SetFrameData(scoped_ptr<DelegatedFrameData>(), 41 delegated_impl->SetFrameData(scoped_ptr<DelegatedFrameData>(),
42 gfx::Rect(), 42 gfx::Rect(),
43 &unused_resources_for_child_compositor_); 43 &unused_resources_for_child_compositor_);
44 } else if (frame_size_.IsEmpty()) { 44 } else if (frame_size_.IsEmpty()) {
45 scoped_ptr<DelegatedFrameData> empty_frame(new DelegatedFrameData); 45 scoped_ptr<DelegatedFrameData> empty_frame(new DelegatedFrameData);
46 delegated_impl->SetFrameData(empty_frame.Pass(), 46 delegated_impl->SetFrameData(empty_frame.Pass(),
47 gfx::Rect(), 47 gfx::Rect(),
48 &unused_resources_for_child_compositor_); 48 &unused_resources_for_child_compositor_);
49 } else { 49 } else {
50 delegated_impl->SetFrameData(frame_data_.Pass(), 50 delegated_impl->SetFrameData(frame_data_.Pass(),
51 damage_in_frame_, 51 damage_in_frame_,
52 &unused_resources_for_child_compositor_); 52 &unused_resources_for_child_compositor_);
53 } 53 }
54 frame_data_.reset(); 54 frame_data_.reset();
55 damage_in_frame_ = gfx::RectF(); 55 damage_in_frame_ = gfx::RectF();
56 } 56 }
57 57
58 void DelegatedRendererLayer::SetDisplaySize(gfx::Size size) { 58 void DelegatedRendererLayer::SetDisplaySize(gfx::Size size) {
59 if (display_size_ == size) 59 if (display_size_ == size)
60 return; 60 return;
61 display_size_ = size; 61 display_size_ = size;
62 setNeedsCommit(); 62 SetNeedsCommit();
63 } 63 }
64 64
65 void DelegatedRendererLayer::SetFrameData( 65 void DelegatedRendererLayer::SetFrameData(
66 scoped_ptr<DelegatedFrameData> new_frame_data) { 66 scoped_ptr<DelegatedFrameData> new_frame_data) {
67 if (frame_data_) { 67 if (frame_data_) {
68 // Copy the resources from the last provided frame into the new frame, as 68 // Copy the resources from the last provided frame into the new frame, as
69 // it may use resources that were transferred in the last frame. 69 // it may use resources that were transferred in the last frame.
70 new_frame_data->resource_list.insert(new_frame_data->resource_list.end(), 70 new_frame_data->resource_list.insert(new_frame_data->resource_list.end(),
71 frame_data_->resource_list.begin(), 71 frame_data_->resource_list.begin(),
72 frame_data_->resource_list.end()); 72 frame_data_->resource_list.end());
73 } 73 }
74 frame_data_ = new_frame_data.Pass(); 74 frame_data_ = new_frame_data.Pass();
75 if (!frame_data_->render_pass_list.empty()) { 75 if (!frame_data_->render_pass_list.empty()) {
76 RenderPass* root_pass = frame_data_->render_pass_list.back(); 76 RenderPass* root_pass = frame_data_->render_pass_list.back();
77 damage_in_frame_.Union(root_pass->damage_rect); 77 damage_in_frame_.Union(root_pass->damage_rect);
78 frame_size_ = root_pass->output_rect.size(); 78 frame_size_ = root_pass->output_rect.size();
79 79
80 // TODO(danakj): This could be optimized to only add resources to the 80 // TODO(danakj): This could be optimized to only add resources to the
81 // frame_data_ if they are actually used in the frame. For now, it will 81 // frame_data_ if they are actually used in the frame. For now, it will
82 // cause the parent (this layer) to hold onto some resources it doesn't 82 // cause the parent (this layer) to hold onto some resources it doesn't
83 // need to for an extra frame. 83 // need to for an extra frame.
84 for (size_t i = 0; i < unused_resources_for_child_compositor_.size(); ++i) { 84 for (size_t i = 0; i < unused_resources_for_child_compositor_.size(); ++i) {
85 frame_data_->resource_list.push_back( 85 frame_data_->resource_list.push_back(
86 unused_resources_for_child_compositor_[i]); 86 unused_resources_for_child_compositor_[i]);
87 } 87 }
88 unused_resources_for_child_compositor_.clear(); 88 unused_resources_for_child_compositor_.clear();
89 } else { 89 } else {
90 frame_size_ = gfx::Size(); 90 frame_size_ = gfx::Size();
91 } 91 }
92 setNeedsCommit(); 92 SetNeedsCommit();
93 } 93 }
94 94
95 void DelegatedRendererLayer::TakeUnusedResourcesForChildCompositor( 95 void DelegatedRendererLayer::TakeUnusedResourcesForChildCompositor(
96 TransferableResourceArray* array) { 96 TransferableResourceArray* array) {
97 DCHECK(array->empty()); 97 DCHECK(array->empty());
98 array->clear(); 98 array->clear();
99 99
100 array->swap(unused_resources_for_child_compositor_); 100 array->swap(unused_resources_for_child_compositor_);
101 } 101 }
102 102
103 } // namespace cc 103 } // namespace cc
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