| OLD | NEW |
| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/damage_tracker.h" | 5 #include "cc/damage_tracker.h" |
| 6 | 6 |
| 7 #include "cc/layer_impl.h" | 7 #include "cc/layer_impl.h" |
| 8 #include "cc/layer_tree_host_common.h" | 8 #include "cc/layer_tree_host_common.h" |
| 9 #include "cc/math_util.h" | 9 #include "cc/math_util.h" |
| 10 #include "cc/single_thread_proxy.h" | 10 #include "cc/single_thread_proxy.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 namespace cc { | 22 namespace cc { |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 void executeCalculateDrawProperties(LayerImpl* root, std::vector<LayerImpl*>& re
nderSurfaceLayerList) | 25 void executeCalculateDrawProperties(LayerImpl* root, std::vector<LayerImpl*>& re
nderSurfaceLayerList) |
| 26 { | 26 { |
| 27 int dummyMaxTextureSize = 512; | 27 int dummyMaxTextureSize = 512; |
| 28 | 28 |
| 29 // Sanity check: The test itself should create the root layer's render surfa
ce, so | 29 // Sanity check: The test itself should create the root layer's render surfa
ce, so |
| 30 // that the surface (and its damage tracker) can persist acros
s multiple | 30 // that the surface (and its damage tracker) can persist acros
s multiple |
| 31 // calls to this function. | 31 // calls to this function. |
| 32 ASSERT_TRUE(root->renderSurface()); | 32 ASSERT_TRUE(root->render_surface()); |
| 33 ASSERT_FALSE(renderSurfaceLayerList.size()); | 33 ASSERT_FALSE(renderSurfaceLayerList.size()); |
| 34 | 34 |
| 35 LayerTreeHostCommon::calculateDrawProperties(root, root->bounds(), 1, 1, dum
myMaxTextureSize, false, renderSurfaceLayerList, false); | 35 LayerTreeHostCommon::calculateDrawProperties(root, root->bounds(), 1, 1, dum
myMaxTextureSize, false, renderSurfaceLayerList, false); |
| 36 } | 36 } |
| 37 | 37 |
| 38 void clearDamageForAllSurfaces(LayerImpl* layer) | 38 void clearDamageForAllSurfaces(LayerImpl* layer) |
| 39 { | 39 { |
| 40 if (layer->renderSurface()) | 40 if (layer->render_surface()) |
| 41 layer->renderSurface()->damage_tracker()->DidDrawDamagedArea(); | 41 layer->render_surface()->damage_tracker()->DidDrawDamagedArea(); |
| 42 | 42 |
| 43 // Recursively clear damage for any existing surface. | 43 // Recursively clear damage for any existing surface. |
| 44 for (size_t i = 0; i < layer->children().size(); ++i) | 44 for (size_t i = 0; i < layer->children().size(); ++i) |
| 45 clearDamageForAllSurfaces(layer->children()[i]); | 45 clearDamageForAllSurfaces(layer->children()[i]); |
| 46 } | 46 } |
| 47 | 47 |
| 48 void emulateDrawingOneFrame(LayerImpl* root) | 48 void emulateDrawingOneFrame(LayerImpl* root) |
| 49 { | 49 { |
| 50 // This emulates only the steps that are relevant to testing the damage trac
ker: | 50 // This emulates only the steps that are relevant to testing the damage trac
ker: |
| 51 // 1. computing the render passes and layerlists | 51 // 1. computing the render passes and layerlists |
| 52 // 2. updating all damage trackers in the correct order | 52 // 2. updating all damage trackers in the correct order |
| 53 // 3. resetting all updateRects and propertyChanged flags for all layers a
nd surfaces. | 53 // 3. resetting all updateRects and propertyChanged flags for all layers a
nd surfaces. |
| 54 | 54 |
| 55 std::vector<LayerImpl*> renderSurfaceLayerList; | 55 std::vector<LayerImpl*> renderSurfaceLayerList; |
| 56 executeCalculateDrawProperties(root, renderSurfaceLayerList); | 56 executeCalculateDrawProperties(root, renderSurfaceLayerList); |
| 57 | 57 |
| 58 // Iterate back-to-front, so that damage correctly propagates from descendan
t surfaces to ancestors. | 58 // Iterate back-to-front, so that damage correctly propagates from descendan
t surfaces to ancestors. |
| 59 for (int i = renderSurfaceLayerList.size() - 1; i >= 0; --i) { | 59 for (int i = renderSurfaceLayerList.size() - 1; i >= 0; --i) { |
| 60 RenderSurfaceImpl* targetSurface = renderSurfaceLayerList[i]->renderSurf
ace(); | 60 RenderSurfaceImpl* targetSurface = renderSurfaceLayerList[i]->render_sur
face(); |
| 61 targetSurface->damage_tracker()->UpdateDamageTrackingState(targetSurface
->layer_list(), targetSurface->OwningLayerId(), targetSurface->SurfacePropertyCh
angedOnlyFromDescendant(), targetSurface->content_rect(), renderSurfaceLayerList
[i]->maskLayer(), renderSurfaceLayerList[i]->filters(), renderSurfaceLayerList[i
]->filter().get()); | 61 targetSurface->damage_tracker()->UpdateDamageTrackingState(targetSurface
->layer_list(), targetSurface->OwningLayerId(), targetSurface->SurfacePropertyCh
angedOnlyFromDescendant(), targetSurface->content_rect(), renderSurfaceLayerList
[i]->mask_layer(), renderSurfaceLayerList[i]->filters(), renderSurfaceLayerList[
i]->filter().get()); |
| 62 } | 62 } |
| 63 | 63 |
| 64 root->resetAllChangeTrackingForSubtree(); | 64 root->ResetAllChangeTrackingForSubtree(); |
| 65 } | 65 } |
| 66 | 66 |
| 67 class DamageTrackerTest : public testing::Test { | 67 class DamageTrackerTest : public testing::Test { |
| 68 public: | 68 public: |
| 69 DamageTrackerTest() | 69 DamageTrackerTest() |
| 70 : m_hostImpl(&m_proxy) | 70 : m_hostImpl(&m_proxy) |
| 71 { | 71 { |
| 72 } | 72 } |
| 73 | 73 |
| 74 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() | 74 scoped_ptr<LayerImpl> createTestTreeWithOneSurface() |
| 75 { | 75 { |
| 76 scoped_ptr<LayerImpl> root = LayerImpl::create(m_hostImpl.activeTree(),
1); | 76 scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(),
1); |
| 77 scoped_ptr<LayerImpl> child = LayerImpl::create(m_hostImpl.activeTree(),
2); | 77 scoped_ptr<LayerImpl> child = LayerImpl::Create(m_hostImpl.activeTree(),
2); |
| 78 | 78 |
| 79 root->setPosition(gfx::PointF()); | 79 root->SetPosition(gfx::PointF()); |
| 80 root->setAnchorPoint(gfx::PointF()); | 80 root->SetAnchorPoint(gfx::PointF()); |
| 81 root->setBounds(gfx::Size(500, 500)); | 81 root->SetBounds(gfx::Size(500, 500)); |
| 82 root->setContentBounds(gfx::Size(500, 500)); | 82 root->SetContentBounds(gfx::Size(500, 500)); |
| 83 root->setDrawsContent(true); | 83 root->SetDrawsContent(true); |
| 84 root->createRenderSurface(); | 84 root->CreateRenderSurface(); |
| 85 root->renderSurface()->SetContentRect(gfx::Rect(gfx::Point(), gfx::Size(
500, 500))); | 85 root->render_surface()->SetContentRect(gfx::Rect(gfx::Point(), gfx::Size
(500, 500))); |
| 86 | 86 |
| 87 child->setPosition(gfx::PointF(100, 100)); | 87 child->SetPosition(gfx::PointF(100, 100)); |
| 88 child->setAnchorPoint(gfx::PointF()); | 88 child->SetAnchorPoint(gfx::PointF()); |
| 89 child->setBounds(gfx::Size(30, 30)); | 89 child->SetBounds(gfx::Size(30, 30)); |
| 90 child->setContentBounds(gfx::Size(30, 30)); | 90 child->SetContentBounds(gfx::Size(30, 30)); |
| 91 child->setDrawsContent(true); | 91 child->SetDrawsContent(true); |
| 92 root->addChild(child.Pass()); | 92 root->AddChild(child.Pass()); |
| 93 | 93 |
| 94 return root.Pass(); | 94 return root.Pass(); |
| 95 } | 95 } |
| 96 | 96 |
| 97 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() | 97 scoped_ptr<LayerImpl> createTestTreeWithTwoSurfaces() |
| 98 { | 98 { |
| 99 // This test tree has two render surfaces: one for the root, and one for | 99 // This test tree has two render surfaces: one for the root, and one for |
| 100 // child1. Additionally, the root has a second child layer, and child1 h
as two | 100 // child1. Additionally, the root has a second child layer, and child1 h
as two |
| 101 // children of its own. | 101 // children of its own. |
| 102 | 102 |
| 103 scoped_ptr<LayerImpl> root = LayerImpl::create(m_hostImpl.activeTree(),
1); | 103 scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(),
1); |
| 104 scoped_ptr<LayerImpl> child1 = LayerImpl::create(m_hostImpl.activeTree()
, 2); | 104 scoped_ptr<LayerImpl> child1 = LayerImpl::Create(m_hostImpl.activeTree()
, 2); |
| 105 scoped_ptr<LayerImpl> child2 = LayerImpl::create(m_hostImpl.activeTree()
, 3); | 105 scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree()
, 3); |
| 106 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::create(m_hostImpl.activeT
ree(), 4); | 106 scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(m_hostImpl.activeT
ree(), 4); |
| 107 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::create(m_hostImpl.activeT
ree(), 5); | 107 scoped_ptr<LayerImpl> grandChild2 = LayerImpl::Create(m_hostImpl.activeT
ree(), 5); |
| 108 | 108 |
| 109 root->setPosition(gfx::PointF()); | 109 root->SetPosition(gfx::PointF()); |
| 110 root->setAnchorPoint(gfx::PointF()); | 110 root->SetAnchorPoint(gfx::PointF()); |
| 111 root->setBounds(gfx::Size(500, 500)); | 111 root->SetBounds(gfx::Size(500, 500)); |
| 112 root->setContentBounds(gfx::Size(500, 500)); | 112 root->SetContentBounds(gfx::Size(500, 500)); |
| 113 root->setDrawsContent(true); | 113 root->SetDrawsContent(true); |
| 114 root->createRenderSurface(); | 114 root->CreateRenderSurface(); |
| 115 root->renderSurface()->SetContentRect(gfx::Rect(gfx::Point(), gfx::Size(
500, 500))); | 115 root->render_surface()->SetContentRect(gfx::Rect(gfx::Point(), gfx::Size
(500, 500))); |
| 116 | 116 |
| 117 child1->setPosition(gfx::PointF(100, 100)); | 117 child1->SetPosition(gfx::PointF(100, 100)); |
| 118 child1->setAnchorPoint(gfx::PointF()); | 118 child1->SetAnchorPoint(gfx::PointF()); |
| 119 child1->setBounds(gfx::Size(30, 30)); | 119 child1->SetBounds(gfx::Size(30, 30)); |
| 120 child1->setContentBounds(gfx::Size(30, 30)); | 120 child1->SetContentBounds(gfx::Size(30, 30)); |
| 121 child1->setOpacity(0.5); // with a child that drawsContent, this will ca
use the layer to create its own renderSurface. | 121 child1->SetOpacity(0.5); // with a child that drawsContent, this will ca
use the layer to create its own renderSurface. |
| 122 child1->setDrawsContent(false); // this layer does not draw, but is inte
nded to create its own renderSurface. | 122 child1->SetDrawsContent(false); // this layer does not draw, but is inte
nded to create its own renderSurface. |
| 123 child1->setForceRenderSurface(true); | 123 child1->SetForceRenderSurface(true); |
| 124 | 124 |
| 125 child2->setPosition(gfx::PointF(11, 11)); | 125 child2->SetPosition(gfx::PointF(11, 11)); |
| 126 child2->setAnchorPoint(gfx::PointF()); | 126 child2->SetAnchorPoint(gfx::PointF()); |
| 127 child2->setBounds(gfx::Size(18, 18)); | 127 child2->SetBounds(gfx::Size(18, 18)); |
| 128 child2->setContentBounds(gfx::Size(18, 18)); | 128 child2->SetContentBounds(gfx::Size(18, 18)); |
| 129 child2->setDrawsContent(true); | 129 child2->SetDrawsContent(true); |
| 130 | 130 |
| 131 grandChild1->setPosition(gfx::PointF(200, 200)); | 131 grandChild1->SetPosition(gfx::PointF(200, 200)); |
| 132 grandChild1->setAnchorPoint(gfx::PointF()); | 132 grandChild1->SetAnchorPoint(gfx::PointF()); |
| 133 grandChild1->setBounds(gfx::Size(6, 8)); | 133 grandChild1->SetBounds(gfx::Size(6, 8)); |
| 134 grandChild1->setContentBounds(gfx::Size(6, 8)); | 134 grandChild1->SetContentBounds(gfx::Size(6, 8)); |
| 135 grandChild1->setDrawsContent(true); | 135 grandChild1->SetDrawsContent(true); |
| 136 | 136 |
| 137 grandChild2->setPosition(gfx::PointF(190, 190)); | 137 grandChild2->SetPosition(gfx::PointF(190, 190)); |
| 138 grandChild2->setAnchorPoint(gfx::PointF()); | 138 grandChild2->SetAnchorPoint(gfx::PointF()); |
| 139 grandChild2->setBounds(gfx::Size(6, 8)); | 139 grandChild2->SetBounds(gfx::Size(6, 8)); |
| 140 grandChild2->setContentBounds(gfx::Size(6, 8)); | 140 grandChild2->SetContentBounds(gfx::Size(6, 8)); |
| 141 grandChild2->setDrawsContent(true); | 141 grandChild2->SetDrawsContent(true); |
| 142 | 142 |
| 143 child1->addChild(grandChild1.Pass()); | 143 child1->AddChild(grandChild1.Pass()); |
| 144 child1->addChild(grandChild2.Pass()); | 144 child1->AddChild(grandChild2.Pass()); |
| 145 root->addChild(child1.Pass()); | 145 root->AddChild(child1.Pass()); |
| 146 root->addChild(child2.Pass()); | 146 root->AddChild(child2.Pass()); |
| 147 | 147 |
| 148 return root.Pass(); | 148 return root.Pass(); |
| 149 } | 149 } |
| 150 | 150 |
| 151 scoped_ptr<LayerImpl> createAndSetUpTestTreeWithOneSurface() | 151 scoped_ptr<LayerImpl> createAndSetUpTestTreeWithOneSurface() |
| 152 { | 152 { |
| 153 scoped_ptr<LayerImpl> root = createTestTreeWithOneSurface(); | 153 scoped_ptr<LayerImpl> root = createTestTreeWithOneSurface(); |
| 154 | 154 |
| 155 // Setup includes going past the first frame which always damages everyt
hing, so | 155 // Setup includes going past the first frame which always damages everyt
hing, so |
| 156 // that we can actually perform specific tests. | 156 // that we can actually perform specific tests. |
| (...skipping 18 matching lines...) Expand all Loading... |
| 175 FakeLayerTreeHostImpl m_hostImpl; | 175 FakeLayerTreeHostImpl m_hostImpl; |
| 176 }; | 176 }; |
| 177 | 177 |
| 178 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithOneSurface) | 178 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithOneSurface) |
| 179 { | 179 { |
| 180 // Sanity check that the simple test tree will actually produce the expected
render | 180 // Sanity check that the simple test tree will actually produce the expected
render |
| 181 // surfaces and layer lists. | 181 // surfaces and layer lists. |
| 182 | 182 |
| 183 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 183 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 184 | 184 |
| 185 EXPECT_EQ(2u, root->renderSurface()->layer_list().size()); | 185 EXPECT_EQ(2u, root->render_surface()->layer_list().size()); |
| 186 EXPECT_EQ(1, root->renderSurface()->layer_list()[0]->id()); | 186 EXPECT_EQ(1, root->render_surface()->layer_list()[0]->id()); |
| 187 EXPECT_EQ(2, root->renderSurface()->layer_list()[1]->id()); | 187 EXPECT_EQ(2, root->render_surface()->layer_list()[1]->id()); |
| 188 | 188 |
| 189 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 189 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 190 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); | 190 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 191 } | 191 } |
| 192 | 192 |
| 193 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) | 193 TEST_F(DamageTrackerTest, sanityCheckTestTreeWithTwoSurfaces) |
| 194 { | 194 { |
| 195 // Sanity check that the complex test tree will actually produce the expecte
d render | 195 // Sanity check that the complex test tree will actually produce the expecte
d render |
| 196 // surfaces and layer lists. | 196 // surfaces and layer lists. |
| 197 | 197 |
| 198 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 198 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 199 | 199 |
| 200 LayerImpl* child1 = root->children()[0]; | 200 LayerImpl* child1 = root->children()[0]; |
| 201 LayerImpl* child2 = root->children()[1]; | 201 LayerImpl* child2 = root->children()[1]; |
| 202 gfx::RectF childDamageRect = child1->renderSurface()->damage_tracker()->curr
ent_damage_rect(); | 202 gfx::RectF childDamageRect = child1->render_surface()->damage_tracker()->cur
rent_damage_rect(); |
| 203 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 203 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 204 | 204 |
| 205 ASSERT_TRUE(child1->renderSurface()); | 205 ASSERT_TRUE(child1->render_surface()); |
| 206 EXPECT_FALSE(child2->renderSurface()); | 206 EXPECT_FALSE(child2->render_surface()); |
| 207 EXPECT_EQ(3u, root->renderSurface()->layer_list().size()); | 207 EXPECT_EQ(3u, root->render_surface()->layer_list().size()); |
| 208 EXPECT_EQ(2u, child1->renderSurface()->layer_list().size()); | 208 EXPECT_EQ(2u, child1->render_surface()->layer_list().size()); |
| 209 | 209 |
| 210 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. | 210 // The render surface for child1 only has a contentRect that encloses grandC
hild1 and grandChild2, because child1 does not draw content. |
| 211 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); | 211 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 212 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); | 212 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 213 } | 213 } |
| 214 | 214 |
| 215 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) | 215 TEST_F(DamageTrackerTest, verifyDamageForUpdateRects) |
| 216 { | 216 { |
| 217 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 217 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 218 LayerImpl* child = root->children()[0]; | 218 LayerImpl* child = root->children()[0]; |
| 219 | 219 |
| 220 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. | 220 // CASE 1: Setting the update rect should cause the corresponding damage to
the surface. |
| 221 // | 221 // |
| 222 clearDamageForAllSurfaces(root.get()); | 222 clearDamageForAllSurfaces(root.get()); |
| 223 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); | 223 child->set_update_rect(gfx::RectF(10, 11, 12, 13)); |
| 224 emulateDrawingOneFrame(root.get()); | 224 emulateDrawingOneFrame(root.get()); |
| 225 | 225 |
| 226 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). | 226 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100). |
| 227 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 227 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 228 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); | 228 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
| 229 | 229 |
| 230 // CASE 2: The same update rect twice in a row still produces the same damag
e. | 230 // CASE 2: The same update rect twice in a row still produces the same damag
e. |
| 231 // | 231 // |
| 232 clearDamageForAllSurfaces(root.get()); | 232 clearDamageForAllSurfaces(root.get()); |
| 233 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); | 233 child->set_update_rect(gfx::RectF(10, 11, 12, 13)); |
| 234 emulateDrawingOneFrame(root.get()); | 234 emulateDrawingOneFrame(root.get()); |
| 235 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 235 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 236 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); | 236 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 12, 13), rootDamageRect); |
| 237 | 237 |
| 238 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. | 238 // CASE 3: Setting a different update rect should cause damage on the new up
date region, but no additional exposed old region. |
| 239 // | 239 // |
| 240 clearDamageForAllSurfaces(root.get()); | 240 clearDamageForAllSurfaces(root.get()); |
| 241 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); | 241 child->set_update_rect(gfx::RectF(20, 25, 1, 2)); |
| 242 emulateDrawingOneFrame(root.get()); | 242 emulateDrawingOneFrame(root.get()); |
| 243 | 243 |
| 244 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). | 244 // Damage position on the surface should be: position of updateRect (20, 25)
relative to the child (100, 100). |
| 245 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 245 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 246 EXPECT_FLOAT_RECT_EQ(gfx::RectF(120, 125, 1, 2), rootDamageRect); | 246 EXPECT_FLOAT_RECT_EQ(gfx::RectF(120, 125, 1, 2), rootDamageRect); |
| 247 } | 247 } |
| 248 | 248 |
| 249 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) | 249 TEST_F(DamageTrackerTest, verifyDamageForPropertyChanges) |
| 250 { | 250 { |
| 251 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 251 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 252 LayerImpl* child = root->children()[0]; | 252 LayerImpl* child = root->children()[0]; |
| 253 | 253 |
| 254 // CASE 1: The layer's property changed flag takes priority over update rect
. | 254 // CASE 1: The layer's property changed flag takes priority over update rect
. |
| 255 // | 255 // |
| 256 clearDamageForAllSurfaces(root.get()); | 256 clearDamageForAllSurfaces(root.get()); |
| 257 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); | 257 child->set_update_rect(gfx::RectF(10, 11, 12, 13)); |
| 258 child->setOpacity(0.5); | 258 child->SetOpacity(0.5); |
| 259 emulateDrawingOneFrame(root.get()); | 259 emulateDrawingOneFrame(root.get()); |
| 260 | 260 |
| 261 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. | 261 // Sanity check - we should not have accidentally created a separate render
surface for the translucent layer. |
| 262 ASSERT_FALSE(child->renderSurface()); | 262 ASSERT_FALSE(child->render_surface()); |
| 263 ASSERT_EQ(2u, root->renderSurface()->layer_list().size()); | 263 ASSERT_EQ(2u, root->render_surface()->layer_list().size()); |
| 264 | 264 |
| 265 // Damage should be the entire child layer in targetSurface space. | 265 // Damage should be the entire child layer in targetSurface space. |
| 266 gfx::RectF expectedRect = gfx::RectF(100, 100, 30, 30); | 266 gfx::RectF expectedRect = gfx::RectF(100, 100, 30, 30); |
| 267 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 267 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 268 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 268 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 269 | 269 |
| 270 // CASE 2: If a layer moves due to property change, it damages both the new
location | 270 // CASE 2: If a layer moves due to property change, it damages both the new
location |
| 271 // and the old (exposed) location. The old location is the entire ol
d layer, | 271 // and the old (exposed) location. The old location is the entire ol
d layer, |
| 272 // not just the updateRect. | 272 // not just the updateRect. |
| 273 | 273 |
| 274 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 274 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
| 275 clearDamageForAllSurfaces(root.get()); | 275 clearDamageForAllSurfaces(root.get()); |
| 276 emulateDrawingOneFrame(root.get()); | 276 emulateDrawingOneFrame(root.get()); |
| 277 EXPECT_TRUE(root->renderSurface()->damage_tracker()->current_damage_rect().I
sEmpty()); | 277 EXPECT_TRUE(root->render_surface()->damage_tracker()->current_damage_rect().
IsEmpty()); |
| 278 | 278 |
| 279 // Then, test the actual layer movement. | 279 // Then, test the actual layer movement. |
| 280 clearDamageForAllSurfaces(root.get()); | 280 clearDamageForAllSurfaces(root.get()); |
| 281 child->setPosition(gfx::PointF(200, 230)); | 281 child->SetPosition(gfx::PointF(200, 230)); |
| 282 emulateDrawingOneFrame(root.get()); | 282 emulateDrawingOneFrame(root.get()); |
| 283 | 283 |
| 284 // Expect damage to be the combination of the previous one and the new one. | 284 // Expect damage to be the combination of the previous one and the new one. |
| 285 expectedRect.Union(gfx::RectF(200, 230, 30, 30)); | 285 expectedRect.Union(gfx::RectF(200, 230, 30, 30)); |
| 286 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 286 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 287 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 287 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 288 } | 288 } |
| 289 | 289 |
| 290 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) | 290 TEST_F(DamageTrackerTest, verifyDamageForTransformedLayer) |
| 291 { | 291 { |
| 292 // If a layer is transformed, the damage rect should still enclose the entir
e | 292 // If a layer is transformed, the damage rect should still enclose the entir
e |
| 293 // transformed layer. | 293 // transformed layer. |
| 294 | 294 |
| 295 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 295 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 296 LayerImpl* child = root->children()[0]; | 296 LayerImpl* child = root->children()[0]; |
| 297 | 297 |
| 298 gfx::Transform rotation; | 298 gfx::Transform rotation; |
| 299 rotation.Rotate(45); | 299 rotation.Rotate(45); |
| 300 | 300 |
| 301 clearDamageForAllSurfaces(root.get()); | 301 clearDamageForAllSurfaces(root.get()); |
| 302 child->setAnchorPoint(gfx::PointF(0.5, 0.5)); | 302 child->SetAnchorPoint(gfx::PointF(0.5, 0.5)); |
| 303 child->setPosition(gfx::PointF(85, 85)); | 303 child->SetPosition(gfx::PointF(85, 85)); |
| 304 emulateDrawingOneFrame(root.get()); | 304 emulateDrawingOneFrame(root.get()); |
| 305 | 305 |
| 306 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. | 306 // Sanity check that the layer actually moved to (85, 85), damaging its old
location and new location. |
| 307 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 307 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 308 EXPECT_FLOAT_RECT_EQ(gfx::RectF(85, 85, 45, 45), rootDamageRect); | 308 EXPECT_FLOAT_RECT_EQ(gfx::RectF(85, 85, 45, 45), rootDamageRect); |
| 309 | 309 |
| 310 // With the anchor on the layer's center, now we can test the rotation more | 310 // With the anchor on the layer's center, now we can test the rotation more |
| 311 // intuitively, since it applies about the layer's anchor. | 311 // intuitively, since it applies about the layer's anchor. |
| 312 clearDamageForAllSurfaces(root.get()); | 312 clearDamageForAllSurfaces(root.get()); |
| 313 child->setTransform(rotation); | 313 child->SetTransform(rotation); |
| 314 emulateDrawingOneFrame(root.get()); | 314 emulateDrawingOneFrame(root.get()); |
| 315 | 315 |
| 316 // Since the child layer is square, rotation by 45 degrees about the center
should | 316 // Since the child layer is square, rotation by 45 degrees about the center
should |
| 317 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The | 317 // increase the size of the expected rect by sqrt(2), centered around (100,
100). The |
| 318 // old exposed region should be fully contained in the new region. | 318 // old exposed region should be fully contained in the new region. |
| 319 double expectedWidth = 30 * sqrt(2.0); | 319 double expectedWidth = 30 * sqrt(2.0); |
| 320 double expectedPosition = 100 - 0.5 * expectedWidth; | 320 double expectedPosition = 100 - 0.5 * expectedWidth; |
| 321 gfx::RectF expectedRect(expectedPosition, expectedPosition, expectedWidth, e
xpectedWidth); | 321 gfx::RectF expectedRect(expectedPosition, expectedPosition, expectedWidth, e
xpectedWidth); |
| 322 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 322 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 323 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); | 323 EXPECT_FLOAT_RECT_EQ(expectedRect, rootDamageRect); |
| 324 } | 324 } |
| 325 | 325 |
| 326 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) | 326 TEST_F(DamageTrackerTest, verifyDamageForPerspectiveClippedLayer) |
| 327 { | 327 { |
| 328 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the | 328 // If a layer has a perspective transform that causes w < 0, then not clippi
ng the |
| 329 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is | 329 // layer can cause an invalid damage rect. This test checks that the w < 0 c
ase is |
| 330 // tracked properly. | 330 // tracked properly. |
| 331 // | 331 // |
| 332 // The transform is constructed so that if w < 0 clipping is not performed,
the | 332 // The transform is constructed so that if w < 0 clipping is not performed,
the |
| 333 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. | 333 // incorrect rect will be very small, specifically: position (500.972504, 49
8.544617) and size 0.056610 x 2.910767. |
| 334 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), | 334 // Instead, the correctly transformed rect should actually be very huge (i.e
. in theory, -infinity on the left), |
| 335 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. | 335 // and positioned so that the right-most bound rect will be approximately 50
1 units in root surface space. |
| 336 // | 336 // |
| 337 | 337 |
| 338 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 338 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 339 LayerImpl* child = root->children()[0]; | 339 LayerImpl* child = root->children()[0]; |
| 340 | 340 |
| 341 gfx::Transform transform; | 341 gfx::Transform transform; |
| 342 transform.Translate3d(500, 500, 0); | 342 transform.Translate3d(500, 500, 0); |
| 343 transform.ApplyPerspectiveDepth(1); | 343 transform.ApplyPerspectiveDepth(1); |
| 344 transform.RotateAboutYAxis(45); | 344 transform.RotateAboutYAxis(45); |
| 345 transform.Translate3d(-50, -50, 0); | 345 transform.Translate3d(-50, -50, 0); |
| 346 | 346 |
| 347 // Set up the child | 347 // Set up the child |
| 348 child->setPosition(gfx::PointF(0, 0)); | 348 child->SetPosition(gfx::PointF(0, 0)); |
| 349 child->setBounds(gfx::Size(100, 100)); | 349 child->SetBounds(gfx::Size(100, 100)); |
| 350 child->setContentBounds(gfx::Size(100, 100)); | 350 child->SetContentBounds(gfx::Size(100, 100)); |
| 351 child->setTransform(transform); | 351 child->SetTransform(transform); |
| 352 emulateDrawingOneFrame(root.get()); | 352 emulateDrawingOneFrame(root.get()); |
| 353 | 353 |
| 354 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, | 354 // Sanity check that the child layer's bounds would actually get clipped by
w < 0, |
| 355 // otherwise this test is not actually testing the intended scenario. | 355 // otherwise this test is not actually testing the intended scenario. |
| 356 gfx::QuadF testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100))); | 356 gfx::QuadF testQuad(gfx::RectF(gfx::PointF(), gfx::SizeF(100, 100))); |
| 357 bool clipped = false; | 357 bool clipped = false; |
| 358 MathUtil::mapQuad(transform, testQuad, clipped); | 358 MathUtil::mapQuad(transform, testQuad, clipped); |
| 359 EXPECT_TRUE(clipped); | 359 EXPECT_TRUE(clipped); |
| 360 | 360 |
| 361 // Damage the child without moving it. | 361 // Damage the child without moving it. |
| 362 clearDamageForAllSurfaces(root.get()); | 362 clearDamageForAllSurfaces(root.get()); |
| 363 child->setOpacity(0.5); | 363 child->SetOpacity(0.5); |
| 364 emulateDrawingOneFrame(root.get()); | 364 emulateDrawingOneFrame(root.get()); |
| 365 | 365 |
| 366 // The expected damage should cover the entire root surface (500x500), but w
e don't | 366 // The expected damage should cover the entire root surface (500x500), but w
e don't |
| 367 // care whether the damage rect was clamped or is larger than the surface fo
r this test. | 367 // care whether the damage rect was clamped or is larger than the surface fo
r this test. |
| 368 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 368 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 369 gfx::RectF damageWeCareAbout = gfx::RectF(gfx::PointF(), gfx::SizeF(500, 500
)); | 369 gfx::RectF damageWeCareAbout = gfx::RectF(gfx::PointF(), gfx::SizeF(500, 500
)); |
| 370 EXPECT_TRUE(rootDamageRect.Contains(damageWeCareAbout)); | 370 EXPECT_TRUE(rootDamageRect.Contains(damageWeCareAbout)); |
| 371 } | 371 } |
| 372 | 372 |
| 373 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) | 373 TEST_F(DamageTrackerTest, verifyDamageForBlurredSurface) |
| 374 { | 374 { |
| 375 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 375 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 376 LayerImpl* child = root->children()[0]; | 376 LayerImpl* child = root->children()[0]; |
| 377 | 377 |
| 378 WebFilterOperations filters; | 378 WebFilterOperations filters; |
| 379 filters.append(WebFilterOperation::createBlurFilter(5)); | 379 filters.append(WebFilterOperation::createBlurFilter(5)); |
| 380 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 380 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
| 381 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 381 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
| 382 | 382 |
| 383 // Setting the filter will damage the whole surface. | 383 // Setting the filter will damage the whole surface. |
| 384 clearDamageForAllSurfaces(root.get()); | 384 clearDamageForAllSurfaces(root.get()); |
| 385 root->setFilters(filters); | 385 root->SetFilters(filters); |
| 386 emulateDrawingOneFrame(root.get()); | 386 emulateDrawingOneFrame(root.get()); |
| 387 | 387 |
| 388 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. | 388 // Setting the update rect should cause the corresponding damage to the surf
ace, blurred based on the size of the blur filter. |
| 389 clearDamageForAllSurfaces(root.get()); | 389 clearDamageForAllSurfaces(root.get()); |
| 390 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); | 390 child->set_update_rect(gfx::RectF(10, 11, 12, 13)); |
| 391 emulateDrawingOneFrame(root.get()); | 391 emulateDrawingOneFrame(root.get()); |
| 392 | 392 |
| 393 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. | 393 // Damage position on the surface should be: position of updateRect (10, 11)
relative to the child (100, 100), but expanded by the blur outsets. |
| 394 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 394 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 395 gfx::RectF expectedDamageRect = gfx::RectF(110, 111, 12, 13); | 395 gfx::RectF expectedDamageRect = gfx::RectF(110, 111, 12, 13); |
| 396 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); | 396 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 397 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 397 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 398 } | 398 } |
| 399 | 399 |
| 400 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) | 400 TEST_F(DamageTrackerTest, verifyDamageForImageFilter) |
| 401 { | 401 { |
| 402 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 402 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 403 LayerImpl* child = root->children()[0]; | 403 LayerImpl* child = root->children()[0]; |
| 404 gfx::RectF rootDamageRect, childDamageRect; | 404 gfx::RectF rootDamageRect, childDamageRect; |
| 405 | 405 |
| 406 // Allow us to set damage on child too. | 406 // Allow us to set damage on child too. |
| 407 child->setDrawsContent(true); | 407 child->SetDrawsContent(true); |
| 408 | 408 |
| 409 skia::RefPtr<SkImageFilter> filter = skia::AdoptRef(new SkBlurImageFilter(Sk
IntToScalar(2), SkIntToScalar(2))); | 409 skia::RefPtr<SkImageFilter> filter = skia::AdoptRef(new SkBlurImageFilter(Sk
IntToScalar(2), SkIntToScalar(2))); |
| 410 // Setting the filter will damage the whole surface. | 410 // Setting the filter will damage the whole surface. |
| 411 clearDamageForAllSurfaces(root.get()); | 411 clearDamageForAllSurfaces(root.get()); |
| 412 child->setFilter(filter); | 412 child->SetFilter(filter); |
| 413 emulateDrawingOneFrame(root.get()); | 413 emulateDrawingOneFrame(root.get()); |
| 414 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 414 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 415 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 415 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 416 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); | 416 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 417 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); | 417 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 418 | 418 |
| 419 // CASE 1: Setting the update rect should damage the whole surface (for now) | 419 // CASE 1: Setting the update rect should damage the whole surface (for now) |
| 420 clearDamageForAllSurfaces(root.get()); | 420 clearDamageForAllSurfaces(root.get()); |
| 421 child->setUpdateRect(gfx::RectF(0, 0, 1, 1)); | 421 child->set_update_rect(gfx::RectF(0, 0, 1, 1)); |
| 422 emulateDrawingOneFrame(root.get()); | 422 emulateDrawingOneFrame(root.get()); |
| 423 | 423 |
| 424 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 424 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 425 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 425 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 426 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); | 426 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 427 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); | 427 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 428 } | 428 } |
| 429 | 429 |
| 430 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) | 430 TEST_F(DamageTrackerTest, verifyDamageForBackgroundBlurredChild) |
| 431 { | 431 { |
| 432 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 432 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 433 LayerImpl* child1 = root->children()[0]; | 433 LayerImpl* child1 = root->children()[0]; |
| 434 LayerImpl* child2 = root->children()[1]; | 434 LayerImpl* child2 = root->children()[1]; |
| 435 | 435 |
| 436 // Allow us to set damage on child1 too. | 436 // Allow us to set damage on child1 too. |
| 437 child1->setDrawsContent(true); | 437 child1->SetDrawsContent(true); |
| 438 | 438 |
| 439 WebFilterOperations filters; | 439 WebFilterOperations filters; |
| 440 filters.append(WebFilterOperation::createBlurFilter(2)); | 440 filters.append(WebFilterOperation::createBlurFilter(2)); |
| 441 int outsetTop, outsetRight, outsetBottom, outsetLeft; | 441 int outsetTop, outsetRight, outsetBottom, outsetLeft; |
| 442 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); | 442 filters.getOutsets(outsetTop, outsetRight, outsetBottom, outsetLeft); |
| 443 | 443 |
| 444 // Setting the filter will damage the whole surface. | 444 // Setting the filter will damage the whole surface. |
| 445 clearDamageForAllSurfaces(root.get()); | 445 clearDamageForAllSurfaces(root.get()); |
| 446 child1->setBackgroundFilters(filters); | 446 child1->SetBackgroundFilters(filters); |
| 447 emulateDrawingOneFrame(root.get()); | 447 emulateDrawingOneFrame(root.get()); |
| 448 | 448 |
| 449 // CASE 1: Setting the update rect should cause the corresponding damage to | 449 // CASE 1: Setting the update rect should cause the corresponding damage to |
| 450 // the surface, blurred based on the size of the child's background blur | 450 // the surface, blurred based on the size of the child's background blur |
| 451 // filter. | 451 // filter. |
| 452 clearDamageForAllSurfaces(root.get()); | 452 clearDamageForAllSurfaces(root.get()); |
| 453 root->setUpdateRect(gfx::RectF(297, 297, 2, 2)); | 453 root->set_update_rect(gfx::RectF(297, 297, 2, 2)); |
| 454 emulateDrawingOneFrame(root.get()); | 454 emulateDrawingOneFrame(root.get()); |
| 455 | 455 |
| 456 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 456 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 457 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 457 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
| 458 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. | 458 // Damage on the root should be: position of updateRect (297, 297), but expa
nded by the blur outsets. |
| 459 gfx::RectF expectedDamageRect = gfx::RectF(297, 297, 2, 2); | 459 gfx::RectF expectedDamageRect = gfx::RectF(297, 297, 2, 2); |
| 460 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); | 460 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 461 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 461 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 462 | 462 |
| 463 // CASE 2: Setting the update rect should cause the corresponding damage to | 463 // CASE 2: Setting the update rect should cause the corresponding damage to |
| 464 // the surface, blurred based on the size of the child's background blur | 464 // the surface, blurred based on the size of the child's background blur |
| 465 // filter. Since the damage extends to the right/bottom outside of the | 465 // filter. Since the damage extends to the right/bottom outside of the |
| 466 // blurred layer, only the left/top should end up expanded. | 466 // blurred layer, only the left/top should end up expanded. |
| 467 clearDamageForAllSurfaces(root.get()); | 467 clearDamageForAllSurfaces(root.get()); |
| 468 root->setUpdateRect(gfx::RectF(297, 297, 30, 30)); | 468 root->set_update_rect(gfx::RectF(297, 297, 30, 30)); |
| 469 emulateDrawingOneFrame(root.get()); | 469 emulateDrawingOneFrame(root.get()); |
| 470 | 470 |
| 471 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 471 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 472 // Damage position on the surface should be a composition of the damage on t
he root and on child2. | 472 // Damage position on the surface should be a composition of the damage on t
he root and on child2. |
| 473 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top | 473 // Damage on the root should be: position of updateRect (297, 297), but expa
nded on the left/top |
| 474 // by the blur outsets. | 474 // by the blur outsets. |
| 475 expectedDamageRect = gfx::RectF(297, 297, 30, 30); | 475 expectedDamageRect = gfx::RectF(297, 297, 30, 30); |
| 476 expectedDamageRect.Inset(-outsetLeft, -outsetTop, 0, 0); | 476 expectedDamageRect.Inset(-outsetLeft, -outsetTop, 0, 0); |
| 477 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 477 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 478 | 478 |
| 479 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred | 479 // CASE 3: Setting this update rect outside the blurred contentBounds of the
blurred |
| 480 // child1 will not cause it to be expanded. | 480 // child1 will not cause it to be expanded. |
| 481 clearDamageForAllSurfaces(root.get()); | 481 clearDamageForAllSurfaces(root.get()); |
| 482 root->setUpdateRect(gfx::RectF(30, 30, 2, 2)); | 482 root->set_update_rect(gfx::RectF(30, 30, 2, 2)); |
| 483 emulateDrawingOneFrame(root.get()); | 483 emulateDrawingOneFrame(root.get()); |
| 484 | 484 |
| 485 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 485 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 486 // Damage on the root should be: position of updateRect (30, 30), not | 486 // Damage on the root should be: position of updateRect (30, 30), not |
| 487 // expanded. | 487 // expanded. |
| 488 expectedDamageRect = gfx::RectF(30, 30, 2, 2); | 488 expectedDamageRect = gfx::RectF(30, 30, 2, 2); |
| 489 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 489 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 490 | 490 |
| 491 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the | 491 // CASE 4: Setting this update rect inside the blurred contentBounds but out
side the |
| 492 // original contentBounds of the blurred child1 will cause it to be expanded
. | 492 // original contentBounds of the blurred child1 will cause it to be expanded
. |
| 493 clearDamageForAllSurfaces(root.get()); | 493 clearDamageForAllSurfaces(root.get()); |
| 494 root->setUpdateRect(gfx::RectF(99, 99, 1, 1)); | 494 root->set_update_rect(gfx::RectF(99, 99, 1, 1)); |
| 495 emulateDrawingOneFrame(root.get()); | 495 emulateDrawingOneFrame(root.get()); |
| 496 | 496 |
| 497 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 497 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 498 // Damage on the root should be: position of updateRect (99, 99), expanded | 498 // Damage on the root should be: position of updateRect (99, 99), expanded |
| 499 // by the blurring on child1, but since it is 1 pixel outside the layer, the | 499 // by the blurring on child1, but since it is 1 pixel outside the layer, the |
| 500 // expanding should be reduced by 1. | 500 // expanding should be reduced by 1. |
| 501 expectedDamageRect = gfx::RectF(99, 99, 1, 1); | 501 expectedDamageRect = gfx::RectF(99, 99, 1, 1); |
| 502 expectedDamageRect.Inset(-outsetLeft + 1, -outsetTop + 1, -outsetRight, -out
setBottom); | 502 expectedDamageRect.Inset(-outsetLeft + 1, -outsetTop + 1, -outsetRight, -out
setBottom); |
| 503 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 503 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 504 | 504 |
| 505 // CASE 5: Setting the update rect on child2, which is above child1, will | 505 // CASE 5: Setting the update rect on child2, which is above child1, will |
| 506 // not get blurred by child1, so it does not need to get expanded. | 506 // not get blurred by child1, so it does not need to get expanded. |
| 507 clearDamageForAllSurfaces(root.get()); | 507 clearDamageForAllSurfaces(root.get()); |
| 508 child2->setUpdateRect(gfx::RectF(0, 0, 1, 1)); | 508 child2->set_update_rect(gfx::RectF(0, 0, 1, 1)); |
| 509 emulateDrawingOneFrame(root.get()); | 509 emulateDrawingOneFrame(root.get()); |
| 510 | 510 |
| 511 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 511 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 512 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. | 512 // Damage on child2 should be: position of updateRect offset by the child's
position (11, 11), and not expanded by anything. |
| 513 expectedDamageRect = gfx::RectF(11, 11, 1, 1); | 513 expectedDamageRect = gfx::RectF(11, 11, 1, 1); |
| 514 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 514 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 515 | 515 |
| 516 // CASE 6: Setting the update rect on child1 will also blur the damage, so | 516 // CASE 6: Setting the update rect on child1 will also blur the damage, so |
| 517 // that any pixels needed for the blur are redrawn in the current frame. | 517 // that any pixels needed for the blur are redrawn in the current frame. |
| 518 clearDamageForAllSurfaces(root.get()); | 518 clearDamageForAllSurfaces(root.get()); |
| 519 child1->setUpdateRect(gfx::RectF(0, 0, 1, 1)); | 519 child1->set_update_rect(gfx::RectF(0, 0, 1, 1)); |
| 520 emulateDrawingOneFrame(root.get()); | 520 emulateDrawingOneFrame(root.get()); |
| 521 | 521 |
| 522 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 522 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 523 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. | 523 // Damage on child1 should be: position of updateRect offset by the child's
position (100, 100), and expanded by the damage. |
| 524 expectedDamageRect = gfx::RectF(100, 100, 1, 1); | 524 expectedDamageRect = gfx::RectF(100, 100, 1, 1); |
| 525 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); | 525 expectedDamageRect.Inset(-outsetLeft, -outsetTop, -outsetRight, -outsetBotto
m); |
| 526 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); | 526 EXPECT_FLOAT_RECT_EQ(expectedDamageRect, rootDamageRect); |
| 527 } | 527 } |
| 528 | 528 |
| 529 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) | 529 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingLayer) |
| 530 { | 530 { |
| 531 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 531 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 532 LayerImpl* child1 = root->children()[0]; | 532 LayerImpl* child1 = root->children()[0]; |
| 533 | 533 |
| 534 // CASE 1: Adding a new layer should cause the appropriate damage. | 534 // CASE 1: Adding a new layer should cause the appropriate damage. |
| 535 // | 535 // |
| 536 clearDamageForAllSurfaces(root.get()); | 536 clearDamageForAllSurfaces(root.get()); |
| 537 { | 537 { |
| 538 scoped_ptr<LayerImpl> child2 = LayerImpl::create(m_hostImpl.activeTree()
, 3); | 538 scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree()
, 3); |
| 539 child2->setPosition(gfx::PointF(400, 380)); | 539 child2->SetPosition(gfx::PointF(400, 380)); |
| 540 child2->setAnchorPoint(gfx::PointF()); | 540 child2->SetAnchorPoint(gfx::PointF()); |
| 541 child2->setBounds(gfx::Size(6, 8)); | 541 child2->SetBounds(gfx::Size(6, 8)); |
| 542 child2->setContentBounds(gfx::Size(6, 8)); | 542 child2->SetContentBounds(gfx::Size(6, 8)); |
| 543 child2->setDrawsContent(true); | 543 child2->SetDrawsContent(true); |
| 544 root->addChild(child2.Pass()); | 544 root->AddChild(child2.Pass()); |
| 545 } | 545 } |
| 546 emulateDrawingOneFrame(root.get()); | 546 emulateDrawingOneFrame(root.get()); |
| 547 | 547 |
| 548 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 548 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
| 549 ASSERT_EQ(3u, root->renderSurface()->layer_list().size()); | 549 ASSERT_EQ(3u, root->render_surface()->layer_list().size()); |
| 550 | 550 |
| 551 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 551 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 552 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); | 552 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
| 553 | 553 |
| 554 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the | 554 // CASE 2: If the layer is removed, its entire old layer becomes exposed, no
t just the |
| 555 // last update rect. | 555 // last update rect. |
| 556 | 556 |
| 557 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 557 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 558 clearDamageForAllSurfaces(root.get()); | 558 clearDamageForAllSurfaces(root.get()); |
| 559 emulateDrawingOneFrame(root.get()); | 559 emulateDrawingOneFrame(root.get()); |
| 560 EXPECT_TRUE(root->renderSurface()->damage_tracker()->current_damage_rect().I
sEmpty()); | 560 EXPECT_TRUE(root->render_surface()->damage_tracker()->current_damage_rect().
IsEmpty()); |
| 561 | 561 |
| 562 // Then, test removing child1. | 562 // Then, test removing child1. |
| 563 root->removeChild(child1); | 563 root->RemoveChild(child1); |
| 564 child1 = NULL; | 564 child1 = NULL; |
| 565 emulateDrawingOneFrame(root.get()); | 565 emulateDrawingOneFrame(root.get()); |
| 566 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 566 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 567 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); | 567 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 30, 30), rootDamageRect); |
| 568 } | 568 } |
| 569 | 569 |
| 570 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) | 570 TEST_F(DamageTrackerTest, verifyDamageForNewUnchangedLayer) |
| 571 { | 571 { |
| 572 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of | 572 // If child2 is added to the layer tree, but it doesn't have any explicit da
mage of |
| 573 // its own, it should still indeed damage the target surface. | 573 // its own, it should still indeed damage the target surface. |
| 574 | 574 |
| 575 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 575 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 576 | 576 |
| 577 clearDamageForAllSurfaces(root.get()); | 577 clearDamageForAllSurfaces(root.get()); |
| 578 { | 578 { |
| 579 scoped_ptr<LayerImpl> child2 = LayerImpl::create(m_hostImpl.activeTree()
, 3); | 579 scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree()
, 3); |
| 580 child2->setPosition(gfx::PointF(400, 380)); | 580 child2->SetPosition(gfx::PointF(400, 380)); |
| 581 child2->setAnchorPoint(gfx::PointF()); | 581 child2->SetAnchorPoint(gfx::PointF()); |
| 582 child2->setBounds(gfx::Size(6, 8)); | 582 child2->SetBounds(gfx::Size(6, 8)); |
| 583 child2->setContentBounds(gfx::Size(6, 8)); | 583 child2->SetContentBounds(gfx::Size(6, 8)); |
| 584 child2->setDrawsContent(true); | 584 child2->SetDrawsContent(true); |
| 585 child2->resetAllChangeTrackingForSubtree(); | 585 child2->ResetAllChangeTrackingForSubtree(); |
| 586 // Sanity check the initial conditions of the test, if these asserts tri
gger, it | 586 // Sanity check the initial conditions of the test, if these asserts tri
gger, it |
| 587 // means the test no longer actually covers the intended scenario. | 587 // means the test no longer actually covers the intended scenario. |
| 588 ASSERT_FALSE(child2->layerPropertyChanged()); | 588 ASSERT_FALSE(child2->LayerPropertyChanged()); |
| 589 ASSERT_TRUE(child2->updateRect().IsEmpty()); | 589 ASSERT_TRUE(child2->update_rect().IsEmpty()); |
| 590 root->addChild(child2.Pass()); | 590 root->AddChild(child2.Pass()); |
| 591 } | 591 } |
| 592 emulateDrawingOneFrame(root.get()); | 592 emulateDrawingOneFrame(root.get()); |
| 593 | 593 |
| 594 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. | 594 // Sanity check - all 3 layers should be on the same render surface; render
surfaces are tested elsewhere. |
| 595 ASSERT_EQ(3u, root->renderSurface()->layer_list().size()); | 595 ASSERT_EQ(3u, root->render_surface()->layer_list().size()); |
| 596 | 596 |
| 597 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 597 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 598 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); | 598 EXPECT_FLOAT_RECT_EQ(gfx::RectF(400, 380, 6, 8), rootDamageRect); |
| 599 } | 599 } |
| 600 | 600 |
| 601 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) | 601 TEST_F(DamageTrackerTest, verifyDamageForMultipleLayers) |
| 602 { | 602 { |
| 603 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 603 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 604 LayerImpl* child1 = root->children()[0]; | 604 LayerImpl* child1 = root->children()[0]; |
| 605 | 605 |
| 606 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. | 606 // In this test we don't want the above tree manipulation to be considered p
art of the same frame. |
| 607 clearDamageForAllSurfaces(root.get()); | 607 clearDamageForAllSurfaces(root.get()); |
| 608 { | 608 { |
| 609 scoped_ptr<LayerImpl> child2 = LayerImpl::create(m_hostImpl.activeTree()
, 3); | 609 scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree()
, 3); |
| 610 child2->setPosition(gfx::PointF(400, 380)); | 610 child2->SetPosition(gfx::PointF(400, 380)); |
| 611 child2->setAnchorPoint(gfx::PointF()); | 611 child2->SetAnchorPoint(gfx::PointF()); |
| 612 child2->setBounds(gfx::Size(6, 8)); | 612 child2->SetBounds(gfx::Size(6, 8)); |
| 613 child2->setContentBounds(gfx::Size(6, 8)); | 613 child2->SetContentBounds(gfx::Size(6, 8)); |
| 614 child2->setDrawsContent(true); | 614 child2->SetDrawsContent(true); |
| 615 root->addChild(child2.Pass()); | 615 root->AddChild(child2.Pass()); |
| 616 } | 616 } |
| 617 LayerImpl* child2 = root->children()[1]; | 617 LayerImpl* child2 = root->children()[1]; |
| 618 emulateDrawingOneFrame(root.get()); | 618 emulateDrawingOneFrame(root.get()); |
| 619 | 619 |
| 620 // Damaging two layers simultaneously should cause combined damage. | 620 // Damaging two layers simultaneously should cause combined damage. |
| 621 // - child1 update rect in surface space: gfx::RectF(100, 100, 1, 2); | 621 // - child1 update rect in surface space: gfx::RectF(100, 100, 1, 2); |
| 622 // - child2 update rect in surface space: gfx::RectF(400, 380, 3, 4); | 622 // - child2 update rect in surface space: gfx::RectF(400, 380, 3, 4); |
| 623 clearDamageForAllSurfaces(root.get()); | 623 clearDamageForAllSurfaces(root.get()); |
| 624 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); | 624 child1->set_update_rect(gfx::RectF(0, 0, 1, 2)); |
| 625 child2->setUpdateRect(gfx::RectF(0, 0, 3, 4)); | 625 child2->set_update_rect(gfx::RectF(0, 0, 3, 4)); |
| 626 emulateDrawingOneFrame(root.get()); | 626 emulateDrawingOneFrame(root.get()); |
| 627 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 627 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 628 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 303, 284), rootDamageRect); | 628 EXPECT_FLOAT_RECT_EQ(gfx::RectF(100, 100, 303, 284), rootDamageRect); |
| 629 } | 629 } |
| 630 | 630 |
| 631 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) | 631 TEST_F(DamageTrackerTest, verifyDamageForNestedSurfaces) |
| 632 { | 632 { |
| 633 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 633 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 634 LayerImpl* child1 = root->children()[0]; | 634 LayerImpl* child1 = root->children()[0]; |
| 635 LayerImpl* child2 = root->children()[1]; | 635 LayerImpl* child2 = root->children()[1]; |
| 636 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 636 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
| 637 gfx::RectF childDamageRect; | 637 gfx::RectF childDamageRect; |
| 638 gfx::RectF rootDamageRect; | 638 gfx::RectF rootDamageRect; |
| 639 | 639 |
| 640 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. | 640 // CASE 1: Damage to a descendant surface should propagate properly to ances
tor surface. |
| 641 // | 641 // |
| 642 clearDamageForAllSurfaces(root.get()); | 642 clearDamageForAllSurfaces(root.get()); |
| 643 grandChild1->setOpacity(0.5); | 643 grandChild1->SetOpacity(0.5); |
| 644 emulateDrawingOneFrame(root.get()); | 644 emulateDrawingOneFrame(root.get()); |
| 645 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 645 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 646 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 646 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 647 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); | 647 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
| 648 EXPECT_FLOAT_RECT_EQ(gfx::RectF(300, 300, 6, 8), rootDamageRect); | 648 EXPECT_FLOAT_RECT_EQ(gfx::RectF(300, 300, 6, 8), rootDamageRect); |
| 649 | 649 |
| 650 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. | 650 // CASE 2: Same as previous case, but with additional damage elsewhere that
should be properly unioned. |
| 651 // - child1 surface damage in root surface space: gfx::RectF(300, 300, 6, 8)
; | 651 // - child1 surface damage in root surface space: gfx::RectF(300, 300, 6, 8)
; |
| 652 // - child2 damage in root surface space: gfx::RectF(11, 11, 18, 18); | 652 // - child2 damage in root surface space: gfx::RectF(11, 11, 18, 18); |
| 653 clearDamageForAllSurfaces(root.get()); | 653 clearDamageForAllSurfaces(root.get()); |
| 654 grandChild1->setOpacity(0.7f); | 654 grandChild1->SetOpacity(0.7f); |
| 655 child2->setOpacity(0.7f); | 655 child2->SetOpacity(0.7f); |
| 656 emulateDrawingOneFrame(root.get()); | 656 emulateDrawingOneFrame(root.get()); |
| 657 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 657 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 658 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 658 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 659 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); | 659 EXPECT_FLOAT_RECT_EQ(gfx::RectF(200, 200, 6, 8), childDamageRect); |
| 660 EXPECT_FLOAT_RECT_EQ(gfx::RectF(11, 11, 295, 297), rootDamageRect); | 660 EXPECT_FLOAT_RECT_EQ(gfx::RectF(11, 11, 295, 297), rootDamageRect); |
| 661 } | 661 } |
| 662 | 662 |
| 663 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) | 663 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromDescendantLayer) |
| 664 { | 664 { |
| 665 // If descendant layer changes and affects the content bounds of the render
surface, | 665 // If descendant layer changes and affects the content bounds of the render
surface, |
| 666 // then the entire descendant surface should be damaged, and it should damag
e its | 666 // then the entire descendant surface should be damaged, and it should damag
e its |
| 667 // ancestor surface with the old and new surface regions. | 667 // ancestor surface with the old and new surface regions. |
| 668 | 668 |
| 669 // This is a tricky case, since only the first grandChild changes, but the e
ntire | 669 // This is a tricky case, since only the first grandChild changes, but the e
ntire |
| 670 // surface should be marked dirty. | 670 // surface should be marked dirty. |
| 671 | 671 |
| 672 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 672 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 673 LayerImpl* child1 = root->children()[0]; | 673 LayerImpl* child1 = root->children()[0]; |
| 674 LayerImpl* grandChild1 = root->children()[0]->children()[0]; | 674 LayerImpl* grandChild1 = root->children()[0]->children()[0]; |
| 675 gfx::RectF childDamageRect; | 675 gfx::RectF childDamageRect; |
| 676 gfx::RectF rootDamageRect; | 676 gfx::RectF rootDamageRect; |
| 677 | 677 |
| 678 clearDamageForAllSurfaces(root.get()); | 678 clearDamageForAllSurfaces(root.get()); |
| 679 grandChild1->setPosition(gfx::PointF(195, 205)); | 679 grandChild1->SetPosition(gfx::PointF(195, 205)); |
| 680 emulateDrawingOneFrame(root.get()); | 680 emulateDrawingOneFrame(root.get()); |
| 681 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 681 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 682 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 682 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 683 | 683 |
| 684 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. | 684 // The new surface bounds should be damaged entirely, even though only one o
f the layers changed. |
| 685 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 11, 23), childDamageRect); | 685 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 11, 23), childDamageRect); |
| 686 | 686 |
| 687 // Damage to the root surface should be the union of child1's *entire* rende
r surface | 687 // Damage to the root surface should be the union of child1's *entire* rende
r surface |
| 688 // (in target space), and its old exposed area (also in target space). | 688 // (in target space), and its old exposed area (also in target space). |
| 689 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 23), rootDamageRect); | 689 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 23), rootDamageRect); |
| 690 } | 690 } |
| 691 | 691 |
| 692 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) | 692 TEST_F(DamageTrackerTest, verifyDamageForSurfaceChangeFromAncestorLayer) |
| 693 { | 693 { |
| 694 // An ancestor/owning layer changes that affects the position/transform of t
he render | 694 // An ancestor/owning layer changes that affects the position/transform of t
he render |
| 695 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates | 695 // surface. Note that in this case, the layerPropertyChanged flag already pr
opagates |
| 696 // to the subtree (tested in LayerImpltest), which damages the entire child1 | 696 // to the subtree (tested in LayerImpltest), which damages the entire child1 |
| 697 // surface, but the damage tracker still needs the correct logic to compute
the | 697 // surface, but the damage tracker still needs the correct logic to compute
the |
| 698 // exposed region on the root surface. | 698 // exposed region on the root surface. |
| 699 | 699 |
| 700 // FIXME: the expectations of this test case should change when we add suppo
rt for a | 700 // FIXME: the expectations of this test case should change when we add suppo
rt for a |
| 701 // unique scissorRect per renderSurface. In that case, the child1 sur
face | 701 // unique scissorRect per renderSurface. In that case, the child1 sur
face |
| 702 // should be completely unchanged, since we are only transforming it,
while the | 702 // should be completely unchanged, since we are only transforming it,
while the |
| 703 // root surface would be damaged appropriately. | 703 // root surface would be damaged appropriately. |
| 704 | 704 |
| 705 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 705 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 706 LayerImpl* child1 = root->children()[0]; | 706 LayerImpl* child1 = root->children()[0]; |
| 707 gfx::RectF childDamageRect; | 707 gfx::RectF childDamageRect; |
| 708 gfx::RectF rootDamageRect; | 708 gfx::RectF rootDamageRect; |
| 709 | 709 |
| 710 clearDamageForAllSurfaces(root.get()); | 710 clearDamageForAllSurfaces(root.get()); |
| 711 child1->setPosition(gfx::PointF(50, 50)); | 711 child1->SetPosition(gfx::PointF(50, 50)); |
| 712 emulateDrawingOneFrame(root.get()); | 712 emulateDrawingOneFrame(root.get()); |
| 713 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 713 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 714 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 714 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 715 | 715 |
| 716 // The new surface bounds should be damaged entirely. | 716 // The new surface bounds should be damaged entirely. |
| 717 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); | 717 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 718 | 718 |
| 719 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. | 719 // The entire child1 surface and the old exposed child1 surface should damag
e the root surface. |
| 720 // - old child1 surface in target space: gfx::RectF(290, 290, 16, 18) | 720 // - old child1 surface in target space: gfx::RectF(290, 290, 16, 18) |
| 721 // - new child1 surface in target space: gfx::RectF(240, 240, 16, 18) | 721 // - new child1 surface in target space: gfx::RectF(240, 240, 16, 18) |
| 722 EXPECT_FLOAT_RECT_EQ(gfx::RectF(240, 240, 66, 68), rootDamageRect); | 722 EXPECT_FLOAT_RECT_EQ(gfx::RectF(240, 240, 66, 68), rootDamageRect); |
| 723 } | 723 } |
| 724 | 724 |
| 725 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) | 725 TEST_F(DamageTrackerTest, verifyDamageForAddingAndRemovingRenderSurfaces) |
| 726 { | 726 { |
| 727 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 727 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 728 LayerImpl* child1 = root->children()[0]; | 728 LayerImpl* child1 = root->children()[0]; |
| 729 gfx::RectF childDamageRect; | 729 gfx::RectF childDamageRect; |
| 730 gfx::RectF rootDamageRect; | 730 gfx::RectF rootDamageRect; |
| 731 | 731 |
| 732 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. | 732 // CASE 1: If a descendant surface disappears, its entire old area becomes e
xposed. |
| 733 // | 733 // |
| 734 clearDamageForAllSurfaces(root.get()); | 734 clearDamageForAllSurfaces(root.get()); |
| 735 child1->setOpacity(1); | 735 child1->SetOpacity(1); |
| 736 child1->setForceRenderSurface(false); | 736 child1->SetForceRenderSurface(false); |
| 737 emulateDrawingOneFrame(root.get()); | 737 emulateDrawingOneFrame(root.get()); |
| 738 | 738 |
| 739 // Sanity check that there is only one surface now. | 739 // Sanity check that there is only one surface now. |
| 740 ASSERT_FALSE(child1->renderSurface()); | 740 ASSERT_FALSE(child1->render_surface()); |
| 741 ASSERT_EQ(4u, root->renderSurface()->layer_list().size()); | 741 ASSERT_EQ(4u, root->render_surface()->layer_list().size()); |
| 742 | 742 |
| 743 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 743 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 744 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); | 744 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
| 745 | 745 |
| 746 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. | 746 // CASE 2: If a descendant surface appears, its entire old area becomes expo
sed. |
| 747 | 747 |
| 748 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. | 748 // Cycle one frame of no change, just to sanity check that the next rect is
not because of the old damage state. |
| 749 clearDamageForAllSurfaces(root.get()); | 749 clearDamageForAllSurfaces(root.get()); |
| 750 emulateDrawingOneFrame(root.get()); | 750 emulateDrawingOneFrame(root.get()); |
| 751 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 751 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 752 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 752 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 753 | 753 |
| 754 // Then change the tree so that the render surface is added back. | 754 // Then change the tree so that the render surface is added back. |
| 755 clearDamageForAllSurfaces(root.get()); | 755 clearDamageForAllSurfaces(root.get()); |
| 756 child1->setOpacity(0.5); | 756 child1->SetOpacity(0.5); |
| 757 child1->setForceRenderSurface(true); | 757 child1->SetForceRenderSurface(true); |
| 758 emulateDrawingOneFrame(root.get()); | 758 emulateDrawingOneFrame(root.get()); |
| 759 | 759 |
| 760 // Sanity check that there is a new surface now. | 760 // Sanity check that there is a new surface now. |
| 761 ASSERT_TRUE(child1->renderSurface()); | 761 ASSERT_TRUE(child1->render_surface()); |
| 762 EXPECT_EQ(3u, root->renderSurface()->layer_list().size()); | 762 EXPECT_EQ(3u, root->render_surface()->layer_list().size()); |
| 763 EXPECT_EQ(2u, child1->renderSurface()->layer_list().size()); | 763 EXPECT_EQ(2u, child1->render_surface()->layer_list().size()); |
| 764 | 764 |
| 765 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 765 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 766 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 766 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 767 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); | 767 EXPECT_FLOAT_RECT_EQ(gfx::RectF(190, 190, 16, 18), childDamageRect); |
| 768 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); | 768 EXPECT_FLOAT_RECT_EQ(gfx::RectF(290, 290, 16, 18), rootDamageRect); |
| 769 } | 769 } |
| 770 | 770 |
| 771 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) | 771 TEST_F(DamageTrackerTest, verifyNoDamageWhenNothingChanged) |
| 772 { | 772 { |
| 773 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 773 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 774 LayerImpl* child1 = root->children()[0]; | 774 LayerImpl* child1 = root->children()[0]; |
| 775 gfx::RectF childDamageRect; | 775 gfx::RectF childDamageRect; |
| 776 gfx::RectF rootDamageRect; | 776 gfx::RectF rootDamageRect; |
| 777 | 777 |
| 778 // CASE 1: If nothing changes, the damage rect should be empty. | 778 // CASE 1: If nothing changes, the damage rect should be empty. |
| 779 // | 779 // |
| 780 clearDamageForAllSurfaces(root.get()); | 780 clearDamageForAllSurfaces(root.get()); |
| 781 emulateDrawingOneFrame(root.get()); | 781 emulateDrawingOneFrame(root.get()); |
| 782 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 782 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 783 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 783 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 784 EXPECT_TRUE(childDamageRect.IsEmpty()); | 784 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 785 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 785 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 786 | 786 |
| 787 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. | 787 // CASE 2: If nothing changes twice in a row, the damage rect should still b
e empty. |
| 788 // | 788 // |
| 789 clearDamageForAllSurfaces(root.get()); | 789 clearDamageForAllSurfaces(root.get()); |
| 790 emulateDrawingOneFrame(root.get()); | 790 emulateDrawingOneFrame(root.get()); |
| 791 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 791 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 792 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 792 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 793 EXPECT_TRUE(childDamageRect.IsEmpty()); | 793 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 794 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 794 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 795 } | 795 } |
| 796 | 796 |
| 797 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) | 797 TEST_F(DamageTrackerTest, verifyNoDamageForUpdateRectThatDoesNotDrawContent) |
| 798 { | 798 { |
| 799 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 799 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 800 LayerImpl* child1 = root->children()[0]; | 800 LayerImpl* child1 = root->children()[0]; |
| 801 gfx::RectF childDamageRect; | 801 gfx::RectF childDamageRect; |
| 802 gfx::RectF rootDamageRect; | 802 gfx::RectF rootDamageRect; |
| 803 | 803 |
| 804 // In our specific tree, the update rect of child1 should not cause any dama
ge to any | 804 // In our specific tree, the update rect of child1 should not cause any dama
ge to any |
| 805 // surface because it does not actually draw content. | 805 // surface because it does not actually draw content. |
| 806 clearDamageForAllSurfaces(root.get()); | 806 clearDamageForAllSurfaces(root.get()); |
| 807 child1->setUpdateRect(gfx::RectF(0, 0, 1, 2)); | 807 child1->set_update_rect(gfx::RectF(0, 0, 1, 2)); |
| 808 emulateDrawingOneFrame(root.get()); | 808 emulateDrawingOneFrame(root.get()); |
| 809 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 809 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 810 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 810 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 811 EXPECT_TRUE(childDamageRect.IsEmpty()); | 811 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 812 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 812 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 813 } | 813 } |
| 814 | 814 |
| 815 TEST_F(DamageTrackerTest, verifyDamageForReplica) | 815 TEST_F(DamageTrackerTest, verifyDamageForReplica) |
| 816 { | 816 { |
| 817 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 817 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 818 LayerImpl* child1 = root->children()[0]; | 818 LayerImpl* child1 = root->children()[0]; |
| 819 LayerImpl* grandChild1 = child1->children()[0]; | 819 LayerImpl* grandChild1 = child1->children()[0]; |
| 820 LayerImpl* grandChild2 = child1->children()[1]; | 820 LayerImpl* grandChild2 = child1->children()[1]; |
| 821 | 821 |
| 822 // Damage on a surface that has a reflection should cause the target surface
to | 822 // Damage on a surface that has a reflection should cause the target surface
to |
| 823 // receive the surface's damage and the surface's reflected damage. | 823 // receive the surface's damage and the surface's reflected damage. |
| 824 | 824 |
| 825 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds | 825 // For this test case, we modify grandChild2, and add grandChild3 to extend
the bounds |
| 826 // of child1's surface. This way, we can test reflection changes without cha
nging | 826 // of child1's surface. This way, we can test reflection changes without cha
nging |
| 827 // contentBounds of the surface. | 827 // contentBounds of the surface. |
| 828 grandChild2->setPosition(gfx::PointF(180, 180)); | 828 grandChild2->SetPosition(gfx::PointF(180, 180)); |
| 829 { | 829 { |
| 830 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::create(m_hostImpl.activeT
ree(), 6); | 830 scoped_ptr<LayerImpl> grandChild3 = LayerImpl::Create(m_hostImpl.activeT
ree(), 6); |
| 831 grandChild3->setPosition(gfx::PointF(240, 240)); | 831 grandChild3->SetPosition(gfx::PointF(240, 240)); |
| 832 grandChild3->setAnchorPoint(gfx::PointF()); | 832 grandChild3->SetAnchorPoint(gfx::PointF()); |
| 833 grandChild3->setBounds(gfx::Size(10, 10)); | 833 grandChild3->SetBounds(gfx::Size(10, 10)); |
| 834 grandChild3->setContentBounds(gfx::Size(10, 10)); | 834 grandChild3->SetContentBounds(gfx::Size(10, 10)); |
| 835 grandChild3->setDrawsContent(true); | 835 grandChild3->SetDrawsContent(true); |
| 836 child1->addChild(grandChild3.Pass()); | 836 child1->AddChild(grandChild3.Pass()); |
| 837 } | 837 } |
| 838 child1->setOpacity(0.5); | 838 child1->SetOpacity(0.5); |
| 839 emulateDrawingOneFrame(root.get()); | 839 emulateDrawingOneFrame(root.get()); |
| 840 | 840 |
| 841 // CASE 1: adding a reflection about the left edge of grandChild1. | 841 // CASE 1: adding a reflection about the left edge of grandChild1. |
| 842 // | 842 // |
| 843 clearDamageForAllSurfaces(root.get()); | 843 clearDamageForAllSurfaces(root.get()); |
| 844 { | 844 { |
| 845 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(m_hostImpl.
activeTree(), 7); | 845 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.
activeTree(), 7); |
| 846 grandChild1Replica->setPosition(gfx::PointF()); | 846 grandChild1Replica->SetPosition(gfx::PointF()); |
| 847 grandChild1Replica->setAnchorPoint(gfx::PointF()); | 847 grandChild1Replica->SetAnchorPoint(gfx::PointF()); |
| 848 gfx::Transform reflection; | 848 gfx::Transform reflection; |
| 849 reflection.Scale3d(-1, 1, 1); | 849 reflection.Scale3d(-1, 1, 1); |
| 850 grandChild1Replica->setTransform(reflection); | 850 grandChild1Replica->SetTransform(reflection); |
| 851 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 851 grandChild1->SetReplicaLayer(grandChild1Replica.Pass()); |
| 852 } | 852 } |
| 853 emulateDrawingOneFrame(root.get()); | 853 emulateDrawingOneFrame(root.get()); |
| 854 | 854 |
| 855 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damage_track
er()->current_damage_rect(); | 855 gfx::RectF grandChildDamageRect = grandChild1->render_surface()->damage_trac
ker()->current_damage_rect(); |
| 856 gfx::RectF childDamageRect = child1->renderSurface()->damage_tracker()->curr
ent_damage_rect(); | 856 gfx::RectF childDamageRect = child1->render_surface()->damage_tracker()->cur
rent_damage_rect(); |
| 857 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 857 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 858 | 858 |
| 859 // The grandChild surface damage should not include its own replica. The chi
ld | 859 // The grandChild surface damage should not include its own replica. The chi
ld |
| 860 // surface damage should include the normal and replica surfaces. | 860 // surface damage should include the normal and replica surfaces. |
| 861 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); | 861 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
| 862 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 12, 8), childDamageRect); | 862 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 12, 8), childDamageRect); |
| 863 EXPECT_FLOAT_RECT_EQ(gfx::RectF(294, 300, 12, 8), rootDamageRect); | 863 EXPECT_FLOAT_RECT_EQ(gfx::RectF(294, 300, 12, 8), rootDamageRect); |
| 864 | 864 |
| 865 // CASE 2: moving the descendant surface should cause both the original and
reflected | 865 // CASE 2: moving the descendant surface should cause both the original and
reflected |
| 866 // areas to be damaged on the target. | 866 // areas to be damaged on the target. |
| 867 clearDamageForAllSurfaces(root.get()); | 867 clearDamageForAllSurfaces(root.get()); |
| 868 gfx::Rect oldContentRect = child1->renderSurface()->content_rect(); | 868 gfx::Rect oldContentRect = child1->render_surface()->content_rect(); |
| 869 grandChild1->setPosition(gfx::PointF(195, 205)); | 869 grandChild1->SetPosition(gfx::PointF(195, 205)); |
| 870 emulateDrawingOneFrame(root.get()); | 870 emulateDrawingOneFrame(root.get()); |
| 871 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->content_rect().wi
dth()); | 871 ASSERT_EQ(oldContentRect.width(), child1->render_surface()->content_rect().w
idth()); |
| 872 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->content_rect().h
eight()); | 872 ASSERT_EQ(oldContentRect.height(), child1->render_surface()->content_rect().
height()); |
| 873 | 873 |
| 874 grandChildDamageRect = grandChild1->renderSurface()->damage_tracker()->curre
nt_damage_rect(); | 874 grandChildDamageRect = grandChild1->render_surface()->damage_tracker()->curr
ent_damage_rect(); |
| 875 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 875 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 876 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 876 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 877 | 877 |
| 878 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. | 878 // The child surface damage should include normal and replica surfaces for b
oth old and new locations. |
| 879 // - old location in target space: gfx::RectF(194, 200, 12, 8) | 879 // - old location in target space: gfx::RectF(194, 200, 12, 8) |
| 880 // - new location in target space: gfx::RectF(189, 205, 12, 8) | 880 // - new location in target space: gfx::RectF(189, 205, 12, 8) |
| 881 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); | 881 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 6, 8), grandChildDamageRect); |
| 882 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 200, 17, 13), childDamageRect); | 882 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 200, 17, 13), childDamageRect); |
| 883 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 300, 17, 13), rootDamageRect); | 883 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 300, 17, 13), rootDamageRect); |
| 884 | 884 |
| 885 // CASE 3: removing the reflection should cause the entire region including
reflection | 885 // CASE 3: removing the reflection should cause the entire region including
reflection |
| 886 // to damage the target surface. | 886 // to damage the target surface. |
| 887 clearDamageForAllSurfaces(root.get()); | 887 clearDamageForAllSurfaces(root.get()); |
| 888 grandChild1->setReplicaLayer(scoped_ptr<LayerImpl>()); | 888 grandChild1->SetReplicaLayer(scoped_ptr<LayerImpl>()); |
| 889 emulateDrawingOneFrame(root.get()); | 889 emulateDrawingOneFrame(root.get()); |
| 890 ASSERT_EQ(oldContentRect.width(), child1->renderSurface()->content_rect().wi
dth()); | 890 ASSERT_EQ(oldContentRect.width(), child1->render_surface()->content_rect().w
idth()); |
| 891 ASSERT_EQ(oldContentRect.height(), child1->renderSurface()->content_rect().h
eight()); | 891 ASSERT_EQ(oldContentRect.height(), child1->render_surface()->content_rect().
height()); |
| 892 | 892 |
| 893 EXPECT_FALSE(grandChild1->renderSurface()); | 893 EXPECT_FALSE(grandChild1->render_surface()); |
| 894 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 894 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 895 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 895 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 896 | 896 |
| 897 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 205, 12, 8), childDamageRect); | 897 EXPECT_FLOAT_RECT_EQ(gfx::RectF(189, 205, 12, 8), childDamageRect); |
| 898 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 305, 12, 8), rootDamageRect); | 898 EXPECT_FLOAT_RECT_EQ(gfx::RectF(289, 305, 12, 8), rootDamageRect); |
| 899 } | 899 } |
| 900 | 900 |
| 901 TEST_F(DamageTrackerTest, verifyDamageForMask) | 901 TEST_F(DamageTrackerTest, verifyDamageForMask) |
| 902 { | 902 { |
| 903 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 903 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 904 LayerImpl* child = root->children()[0]; | 904 LayerImpl* child = root->children()[0]; |
| 905 | 905 |
| 906 // In the current implementation of the damage tracker, changes to mask laye
rs should | 906 // In the current implementation of the damage tracker, changes to mask laye
rs should |
| 907 // damage the entire corresponding surface. | 907 // damage the entire corresponding surface. |
| 908 | 908 |
| 909 clearDamageForAllSurfaces(root.get()); | 909 clearDamageForAllSurfaces(root.get()); |
| 910 | 910 |
| 911 // Set up the mask layer. | 911 // Set up the mask layer. |
| 912 { | 912 { |
| 913 scoped_ptr<LayerImpl> maskLayer = LayerImpl::create(m_hostImpl.activeTre
e(), 3); | 913 scoped_ptr<LayerImpl> maskLayer = LayerImpl::Create(m_hostImpl.activeTre
e(), 3); |
| 914 maskLayer->setPosition(child->position()); | 914 maskLayer->SetPosition(child->position()); |
| 915 maskLayer->setAnchorPoint(gfx::PointF()); | 915 maskLayer->SetAnchorPoint(gfx::PointF()); |
| 916 maskLayer->setBounds(child->bounds()); | 916 maskLayer->SetBounds(child->bounds()); |
| 917 maskLayer->setContentBounds(child->bounds()); | 917 maskLayer->SetContentBounds(child->bounds()); |
| 918 child->setMaskLayer(maskLayer.Pass()); | 918 child->SetMaskLayer(maskLayer.Pass()); |
| 919 } | 919 } |
| 920 LayerImpl* maskLayer = child->maskLayer(); | 920 LayerImpl* maskLayer = child->mask_layer(); |
| 921 | 921 |
| 922 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. | 922 // Add opacity and a grandChild so that the render surface persists even aft
er we remove the mask. |
| 923 child->setOpacity(0.5); | 923 child->SetOpacity(0.5); |
| 924 { | 924 { |
| 925 scoped_ptr<LayerImpl> grandChild = LayerImpl::create(m_hostImpl.activeTr
ee(), 4); | 925 scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(m_hostImpl.activeTr
ee(), 4); |
| 926 grandChild->setPosition(gfx::PointF(2, 2)); | 926 grandChild->SetPosition(gfx::PointF(2, 2)); |
| 927 grandChild->setAnchorPoint(gfx::PointF()); | 927 grandChild->SetAnchorPoint(gfx::PointF()); |
| 928 grandChild->setBounds(gfx::Size(2, 2)); | 928 grandChild->SetBounds(gfx::Size(2, 2)); |
| 929 grandChild->setContentBounds(gfx::Size(2, 2)); | 929 grandChild->SetContentBounds(gfx::Size(2, 2)); |
| 930 grandChild->setDrawsContent(true); | 930 grandChild->SetDrawsContent(true); |
| 931 child->addChild(grandChild.Pass()); | 931 child->AddChild(grandChild.Pass()); |
| 932 } | 932 } |
| 933 emulateDrawingOneFrame(root.get()); | 933 emulateDrawingOneFrame(root.get()); |
| 934 | 934 |
| 935 // Sanity check that a new surface was created for the child. | 935 // Sanity check that a new surface was created for the child. |
| 936 ASSERT_TRUE(child->renderSurface()); | 936 ASSERT_TRUE(child->render_surface()); |
| 937 | 937 |
| 938 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. | 938 // CASE 1: the updateRect on a mask layer should damage the entire target su
rface. |
| 939 // | 939 // |
| 940 clearDamageForAllSurfaces(root.get()); | 940 clearDamageForAllSurfaces(root.get()); |
| 941 maskLayer->setUpdateRect(gfx::RectF(1, 2, 3, 4)); | 941 maskLayer->set_update_rect(gfx::RectF(1, 2, 3, 4)); |
| 942 emulateDrawingOneFrame(root.get()); | 942 emulateDrawingOneFrame(root.get()); |
| 943 gfx::RectF childDamageRect = child->renderSurface()->damage_tracker()->curre
nt_damage_rect(); | 943 gfx::RectF childDamageRect = child->render_surface()->damage_tracker()->curr
ent_damage_rect(); |
| 944 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); | 944 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 945 | 945 |
| 946 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. | 946 // CASE 2: a property change on the mask layer should damage the entire targ
et surface. |
| 947 // | 947 // |
| 948 | 948 |
| 949 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 949 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 950 clearDamageForAllSurfaces(root.get()); | 950 clearDamageForAllSurfaces(root.get()); |
| 951 emulateDrawingOneFrame(root.get()); | 951 emulateDrawingOneFrame(root.get()); |
| 952 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 952 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 953 EXPECT_TRUE(childDamageRect.IsEmpty()); | 953 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 954 | 954 |
| 955 // Then test the property change. | 955 // Then test the property change. |
| 956 clearDamageForAllSurfaces(root.get()); | 956 clearDamageForAllSurfaces(root.get()); |
| 957 maskLayer->setStackingOrderChanged(true); | 957 maskLayer->SetStackingOrderChanged(true); |
| 958 | 958 |
| 959 emulateDrawingOneFrame(root.get()); | 959 emulateDrawingOneFrame(root.get()); |
| 960 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 960 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 961 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); | 961 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 962 | 962 |
| 963 // CASE 3: removing the mask also damages the entire target surface. | 963 // CASE 3: removing the mask also damages the entire target surface. |
| 964 // | 964 // |
| 965 | 965 |
| 966 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. | 966 // Advance one frame without damage so that we know the damage rect is not l
eftover from the previous case. |
| 967 clearDamageForAllSurfaces(root.get()); | 967 clearDamageForAllSurfaces(root.get()); |
| 968 emulateDrawingOneFrame(root.get()); | 968 emulateDrawingOneFrame(root.get()); |
| 969 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 969 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 970 EXPECT_TRUE(childDamageRect.IsEmpty()); | 970 EXPECT_TRUE(childDamageRect.IsEmpty()); |
| 971 | 971 |
| 972 // Then test mask removal. | 972 // Then test mask removal. |
| 973 clearDamageForAllSurfaces(root.get()); | 973 clearDamageForAllSurfaces(root.get()); |
| 974 child->setMaskLayer(scoped_ptr<LayerImpl>()); | 974 child->SetMaskLayer(scoped_ptr<LayerImpl>()); |
| 975 ASSERT_TRUE(child->layerPropertyChanged()); | 975 ASSERT_TRUE(child->LayerPropertyChanged()); |
| 976 emulateDrawingOneFrame(root.get()); | 976 emulateDrawingOneFrame(root.get()); |
| 977 | 977 |
| 978 // Sanity check that a render surface still exists. | 978 // Sanity check that a render surface still exists. |
| 979 ASSERT_TRUE(child->renderSurface()); | 979 ASSERT_TRUE(child->render_surface()); |
| 980 | 980 |
| 981 childDamageRect = child->renderSurface()->damage_tracker()->current_damage_r
ect(); | 981 childDamageRect = child->render_surface()->damage_tracker()->current_damage_
rect(); |
| 982 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); | 982 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 30, 30), childDamageRect); |
| 983 } | 983 } |
| 984 | 984 |
| 985 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) | 985 TEST_F(DamageTrackerTest, verifyDamageForReplicaMask) |
| 986 { | 986 { |
| 987 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 987 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 988 LayerImpl* child1 = root->children()[0]; | 988 LayerImpl* child1 = root->children()[0]; |
| 989 LayerImpl* grandChild1 = child1->children()[0]; | 989 LayerImpl* grandChild1 = child1->children()[0]; |
| 990 | 990 |
| 991 // Changes to a replica's mask should not damage the original surface, becau
se it is | 991 // Changes to a replica's mask should not damage the original surface, becau
se it is |
| 992 // not masked. But it does damage the ancestor target surface. | 992 // not masked. But it does damage the ancestor target surface. |
| 993 | 993 |
| 994 clearDamageForAllSurfaces(root.get()); | 994 clearDamageForAllSurfaces(root.get()); |
| 995 | 995 |
| 996 // Create a reflection about the left edge of grandChild1. | 996 // Create a reflection about the left edge of grandChild1. |
| 997 { | 997 { |
| 998 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(m_hostImpl.
activeTree(), 6); | 998 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.
activeTree(), 6); |
| 999 grandChild1Replica->setPosition(gfx::PointF()); | 999 grandChild1Replica->SetPosition(gfx::PointF()); |
| 1000 grandChild1Replica->setAnchorPoint(gfx::PointF()); | 1000 grandChild1Replica->SetAnchorPoint(gfx::PointF()); |
| 1001 gfx::Transform reflection; | 1001 gfx::Transform reflection; |
| 1002 reflection.Scale3d(-1, 1, 1); | 1002 reflection.Scale3d(-1, 1, 1); |
| 1003 grandChild1Replica->setTransform(reflection); | 1003 grandChild1Replica->SetTransform(reflection); |
| 1004 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 1004 grandChild1->SetReplicaLayer(grandChild1Replica.Pass()); |
| 1005 } | 1005 } |
| 1006 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 1006 LayerImpl* grandChild1Replica = grandChild1->replica_layer(); |
| 1007 | 1007 |
| 1008 // Set up the mask layer on the replica layer | 1008 // Set up the mask layer on the replica layer |
| 1009 { | 1009 { |
| 1010 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(m_hostImpl.ac
tiveTree(), 7); | 1010 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.ac
tiveTree(), 7); |
| 1011 replicaMaskLayer->setPosition(gfx::PointF()); | 1011 replicaMaskLayer->SetPosition(gfx::PointF()); |
| 1012 replicaMaskLayer->setAnchorPoint(gfx::PointF()); | 1012 replicaMaskLayer->SetAnchorPoint(gfx::PointF()); |
| 1013 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1013 replicaMaskLayer->SetBounds(grandChild1->bounds()); |
| 1014 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1014 replicaMaskLayer->SetContentBounds(grandChild1->bounds()); |
| 1015 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1015 grandChild1Replica->SetMaskLayer(replicaMaskLayer.Pass()); |
| 1016 } | 1016 } |
| 1017 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1017 LayerImpl* replicaMaskLayer = grandChild1Replica->mask_layer(); |
| 1018 | 1018 |
| 1019 emulateDrawingOneFrame(root.get()); | 1019 emulateDrawingOneFrame(root.get()); |
| 1020 | 1020 |
| 1021 // Sanity check that the appropriate render surfaces were created | 1021 // Sanity check that the appropriate render surfaces were created |
| 1022 ASSERT_TRUE(grandChild1->renderSurface()); | 1022 ASSERT_TRUE(grandChild1->render_surface()); |
| 1023 | 1023 |
| 1024 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. | 1024 // CASE 1: a property change on the mask should damage only the reflected re
gion on the target surface. |
| 1025 clearDamageForAllSurfaces(root.get()); | 1025 clearDamageForAllSurfaces(root.get()); |
| 1026 replicaMaskLayer->setStackingOrderChanged(true); | 1026 replicaMaskLayer->SetStackingOrderChanged(true); |
| 1027 emulateDrawingOneFrame(root.get()); | 1027 emulateDrawingOneFrame(root.get()); |
| 1028 | 1028 |
| 1029 gfx::RectF grandChildDamageRect = grandChild1->renderSurface()->damage_track
er()->current_damage_rect(); | 1029 gfx::RectF grandChildDamageRect = grandChild1->render_surface()->damage_trac
ker()->current_damage_rect(); |
| 1030 gfx::RectF childDamageRect = child1->renderSurface()->damage_tracker()->curr
ent_damage_rect(); | 1030 gfx::RectF childDamageRect = child1->render_surface()->damage_tracker()->cur
rent_damage_rect(); |
| 1031 | 1031 |
| 1032 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); | 1032 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
| 1033 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); | 1033 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
| 1034 | 1034 |
| 1035 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. | 1035 // CASE 2: removing the replica mask damages only the reflected region on th
e target surface. |
| 1036 // | 1036 // |
| 1037 clearDamageForAllSurfaces(root.get()); | 1037 clearDamageForAllSurfaces(root.get()); |
| 1038 grandChild1Replica->setMaskLayer(scoped_ptr<LayerImpl>()); | 1038 grandChild1Replica->SetMaskLayer(scoped_ptr<LayerImpl>()); |
| 1039 emulateDrawingOneFrame(root.get()); | 1039 emulateDrawingOneFrame(root.get()); |
| 1040 | 1040 |
| 1041 grandChildDamageRect = grandChild1->renderSurface()->damage_tracker()->curre
nt_damage_rect(); | 1041 grandChildDamageRect = grandChild1->render_surface()->damage_tracker()->curr
ent_damage_rect(); |
| 1042 childDamageRect = child1->renderSurface()->damage_tracker()->current_damage_
rect(); | 1042 childDamageRect = child1->render_surface()->damage_tracker()->current_damage
_rect(); |
| 1043 | 1043 |
| 1044 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); | 1044 EXPECT_TRUE(grandChildDamageRect.IsEmpty()); |
| 1045 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); | 1045 EXPECT_FLOAT_RECT_EQ(gfx::RectF(194, 200, 6, 8), childDamageRect); |
| 1046 } | 1046 } |
| 1047 | 1047 |
| 1048 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) | 1048 TEST_F(DamageTrackerTest, verifyDamageForReplicaMaskWithAnchor) |
| 1049 { | 1049 { |
| 1050 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); | 1050 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithTwoSurfaces(); |
| 1051 LayerImpl* child1 = root->children()[0]; | 1051 LayerImpl* child1 = root->children()[0]; |
| 1052 LayerImpl* grandChild1 = child1->children()[0]; | 1052 LayerImpl* grandChild1 = child1->children()[0]; |
| 1053 | 1053 |
| 1054 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; | 1054 // Verify that the correct replicaOriginTransform is used for the replicaMas
k; |
| 1055 clearDamageForAllSurfaces(root.get()); | 1055 clearDamageForAllSurfaces(root.get()); |
| 1056 | 1056 |
| 1057 grandChild1->setAnchorPoint(gfx::PointF(1, 0)); // This is not exactly the a
nchor being tested, but by convention its expected to be the same as the replica
's anchor point. | 1057 grandChild1->SetAnchorPoint(gfx::PointF(1, 0)); // This is not exactly the a
nchor being tested, but by convention its expected to be the same as the replica
's anchor point. |
| 1058 | 1058 |
| 1059 { | 1059 { |
| 1060 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::create(m_hostImpl.
activeTree(), 6); | 1060 scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.
activeTree(), 6); |
| 1061 grandChild1Replica->setPosition(gfx::PointF()); | 1061 grandChild1Replica->SetPosition(gfx::PointF()); |
| 1062 grandChild1Replica->setAnchorPoint(gfx::PointF(1, 0)); // This is the an
chor being tested. | 1062 grandChild1Replica->SetAnchorPoint(gfx::PointF(1, 0)); // This is the an
chor being tested. |
| 1063 gfx::Transform reflection; | 1063 gfx::Transform reflection; |
| 1064 reflection.Scale3d(-1, 1, 1); | 1064 reflection.Scale3d(-1, 1, 1); |
| 1065 grandChild1Replica->setTransform(reflection); | 1065 grandChild1Replica->SetTransform(reflection); |
| 1066 grandChild1->setReplicaLayer(grandChild1Replica.Pass()); | 1066 grandChild1->SetReplicaLayer(grandChild1Replica.Pass()); |
| 1067 } | 1067 } |
| 1068 LayerImpl* grandChild1Replica = grandChild1->replicaLayer(); | 1068 LayerImpl* grandChild1Replica = grandChild1->replica_layer(); |
| 1069 | 1069 |
| 1070 // Set up the mask layer on the replica layer | 1070 // Set up the mask layer on the replica layer |
| 1071 { | 1071 { |
| 1072 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::create(m_hostImpl.ac
tiveTree(), 7); | 1072 scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.ac
tiveTree(), 7); |
| 1073 replicaMaskLayer->setPosition(gfx::PointF()); | 1073 replicaMaskLayer->SetPosition(gfx::PointF()); |
| 1074 replicaMaskLayer->setAnchorPoint(gfx::PointF()); // note, this is not th
e anchor being tested. | 1074 replicaMaskLayer->SetAnchorPoint(gfx::PointF()); // note, this is not th
e anchor being tested. |
| 1075 replicaMaskLayer->setBounds(grandChild1->bounds()); | 1075 replicaMaskLayer->SetBounds(grandChild1->bounds()); |
| 1076 replicaMaskLayer->setContentBounds(grandChild1->bounds()); | 1076 replicaMaskLayer->SetContentBounds(grandChild1->bounds()); |
| 1077 grandChild1Replica->setMaskLayer(replicaMaskLayer.Pass()); | 1077 grandChild1Replica->SetMaskLayer(replicaMaskLayer.Pass()); |
| 1078 } | 1078 } |
| 1079 LayerImpl* replicaMaskLayer = grandChild1Replica->maskLayer(); | 1079 LayerImpl* replicaMaskLayer = grandChild1Replica->mask_layer(); |
| 1080 | 1080 |
| 1081 emulateDrawingOneFrame(root.get()); | 1081 emulateDrawingOneFrame(root.get()); |
| 1082 | 1082 |
| 1083 // Sanity check that the appropriate render surfaces were created | 1083 // Sanity check that the appropriate render surfaces were created |
| 1084 ASSERT_TRUE(grandChild1->renderSurface()); | 1084 ASSERT_TRUE(grandChild1->render_surface()); |
| 1085 | 1085 |
| 1086 // A property change on the replicaMask should damage the reflected region o
n the target surface. | 1086 // A property change on the replicaMask should damage the reflected region o
n the target surface. |
| 1087 clearDamageForAllSurfaces(root.get()); | 1087 clearDamageForAllSurfaces(root.get()); |
| 1088 replicaMaskLayer->setStackingOrderChanged(true); | 1088 replicaMaskLayer->SetStackingOrderChanged(true); |
| 1089 | 1089 |
| 1090 emulateDrawingOneFrame(root.get()); | 1090 emulateDrawingOneFrame(root.get()); |
| 1091 | 1091 |
| 1092 gfx::RectF childDamageRect = child1->renderSurface()->damage_tracker()->curr
ent_damage_rect(); | 1092 gfx::RectF childDamageRect = child1->render_surface()->damage_tracker()->cur
rent_damage_rect(); |
| 1093 EXPECT_FLOAT_RECT_EQ(gfx::RectF(206, 200, 6, 8), childDamageRect); | 1093 EXPECT_FLOAT_RECT_EQ(gfx::RectF(206, 200, 6, 8), childDamageRect); |
| 1094 } | 1094 } |
| 1095 | 1095 |
| 1096 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) | 1096 TEST_F(DamageTrackerTest, verifyDamageWhenForcedFullDamage) |
| 1097 { | 1097 { |
| 1098 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1098 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 1099 LayerImpl* child = root->children()[0]; | 1099 LayerImpl* child = root->children()[0]; |
| 1100 | 1100 |
| 1101 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that | 1101 // Case 1: This test ensures that when the tracker is forced to have full da
mage, that |
| 1102 // it takes priority over any other partial damage. | 1102 // it takes priority over any other partial damage. |
| 1103 // | 1103 // |
| 1104 clearDamageForAllSurfaces(root.get()); | 1104 clearDamageForAllSurfaces(root.get()); |
| 1105 child->setUpdateRect(gfx::RectF(10, 11, 12, 13)); | 1105 child->set_update_rect(gfx::RectF(10, 11, 12, 13)); |
| 1106 root->renderSurface()->damage_tracker()->ForceFullDamageNextUpdate(); | 1106 root->render_surface()->damage_tracker()->ForceFullDamageNextUpdate(); |
| 1107 emulateDrawingOneFrame(root.get()); | 1107 emulateDrawingOneFrame(root.get()); |
| 1108 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 1108 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 1109 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); | 1109 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 1110 | 1110 |
| 1111 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing | 1111 // Case 2: An additional sanity check that forcing full damage works even wh
en nothing |
| 1112 // on the layer tree changed. | 1112 // on the layer tree changed. |
| 1113 // | 1113 // |
| 1114 clearDamageForAllSurfaces(root.get()); | 1114 clearDamageForAllSurfaces(root.get()); |
| 1115 root->renderSurface()->damage_tracker()->ForceFullDamageNextUpdate(); | 1115 root->render_surface()->damage_tracker()->ForceFullDamageNextUpdate(); |
| 1116 emulateDrawingOneFrame(root.get()); | 1116 emulateDrawingOneFrame(root.get()); |
| 1117 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 1117 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 1118 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); | 1118 EXPECT_FLOAT_RECT_EQ(gfx::RectF(0, 0, 500, 500), rootDamageRect); |
| 1119 } | 1119 } |
| 1120 | 1120 |
| 1121 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) | 1121 TEST_F(DamageTrackerTest, verifyDamageForEmptyLayerList) |
| 1122 { | 1122 { |
| 1123 // Though it should never happen, its a good idea to verify that the damage
tracker | 1123 // Though it should never happen, its a good idea to verify that the damage
tracker |
| 1124 // does not crash when it receives an empty layerList. | 1124 // does not crash when it receives an empty layerList. |
| 1125 | 1125 |
| 1126 scoped_ptr<LayerImpl> root = LayerImpl::create(m_hostImpl.activeTree(), 1); | 1126 scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(), 1); |
| 1127 root->createRenderSurface(); | 1127 root->CreateRenderSurface(); |
| 1128 | 1128 |
| 1129 ASSERT_TRUE(root == root->renderTarget()); | 1129 ASSERT_TRUE(root == root->render_target()); |
| 1130 RenderSurfaceImpl* targetSurface = root->renderSurface(); | 1130 RenderSurfaceImpl* targetSurface = root->render_surface(); |
| 1131 targetSurface->ClearLayerLists(); | 1131 targetSurface->ClearLayerLists(); |
| 1132 targetSurface->damage_tracker()->UpdateDamageTrackingState(targetSurface->la
yer_list(), targetSurface->OwningLayerId(), false, gfx::Rect(), 0, WebFilterOper
ations(), 0); | 1132 targetSurface->damage_tracker()->UpdateDamageTrackingState(targetSurface->la
yer_list(), targetSurface->OwningLayerId(), false, gfx::Rect(), 0, WebFilterOper
ations(), 0); |
| 1133 | 1133 |
| 1134 gfx::RectF damageRect = targetSurface->damage_tracker()->current_damage_rect
(); | 1134 gfx::RectF damageRect = targetSurface->damage_tracker()->current_damage_rect
(); |
| 1135 EXPECT_TRUE(damageRect.IsEmpty()); | 1135 EXPECT_TRUE(damageRect.IsEmpty()); |
| 1136 } | 1136 } |
| 1137 | 1137 |
| 1138 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) | 1138 TEST_F(DamageTrackerTest, verifyDamageAccumulatesUntilReset) |
| 1139 { | 1139 { |
| 1140 // If damage is not cleared, it should accumulate. | 1140 // If damage is not cleared, it should accumulate. |
| 1141 | 1141 |
| 1142 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); | 1142 scoped_ptr<LayerImpl> root = createAndSetUpTestTreeWithOneSurface(); |
| 1143 LayerImpl* child = root->children()[0]; | 1143 LayerImpl* child = root->children()[0]; |
| 1144 | 1144 |
| 1145 clearDamageForAllSurfaces(root.get()); | 1145 clearDamageForAllSurfaces(root.get()); |
| 1146 child->setUpdateRect(gfx::RectF(10, 11, 1, 2)); | 1146 child->set_update_rect(gfx::RectF(10, 11, 1, 2)); |
| 1147 emulateDrawingOneFrame(root.get()); | 1147 emulateDrawingOneFrame(root.get()); |
| 1148 | 1148 |
| 1149 // Sanity check damage after the first frame; this isnt the actual test yet. | 1149 // Sanity check damage after the first frame; this isnt the actual test yet. |
| 1150 gfx::RectF rootDamageRect = root->renderSurface()->damage_tracker()->current
_damage_rect(); | 1150 gfx::RectF rootDamageRect = root->render_surface()->damage_tracker()->curren
t_damage_rect(); |
| 1151 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 1, 2), rootDamageRect); | 1151 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 1, 2), rootDamageRect); |
| 1152 | 1152 |
| 1153 // New damage, without having cleared the previous damage, should be unioned
to the previous one. | 1153 // New damage, without having cleared the previous damage, should be unioned
to the previous one. |
| 1154 child->setUpdateRect(gfx::RectF(20, 25, 1, 2)); | 1154 child->set_update_rect(gfx::RectF(20, 25, 1, 2)); |
| 1155 emulateDrawingOneFrame(root.get()); | 1155 emulateDrawingOneFrame(root.get()); |
| 1156 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 1156 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 1157 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 11, 16), rootDamageRect); | 1157 EXPECT_FLOAT_RECT_EQ(gfx::RectF(110, 111, 11, 16), rootDamageRect); |
| 1158 | 1158 |
| 1159 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. | 1159 // If we notify the damage tracker that we drew the damaged area, then damag
e should be emptied. |
| 1160 root->renderSurface()->damage_tracker()->DidDrawDamagedArea(); | 1160 root->render_surface()->damage_tracker()->DidDrawDamagedArea(); |
| 1161 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 1161 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 1162 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1162 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1163 | 1163 |
| 1164 // Damage should remain empty even after one frame, since there's yet no new
damage | 1164 // Damage should remain empty even after one frame, since there's yet no new
damage |
| 1165 emulateDrawingOneFrame(root.get()); | 1165 emulateDrawingOneFrame(root.get()); |
| 1166 rootDamageRect = root->renderSurface()->damage_tracker()->current_damage_rec
t(); | 1166 rootDamageRect = root->render_surface()->damage_tracker()->current_damage_re
ct(); |
| 1167 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1167 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
| 1168 } | 1168 } |
| 1169 | 1169 |
| 1170 } // namespace | 1170 } // namespace |
| 1171 } // namespace cc | 1171 } // namespace cc |
| OLD | NEW |