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Side by Side Diff: ui/app_list/views/cached_label.h

Issue 12771021: Make painting app list items more efficient by caching the labels. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: respond to comments Created 7 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_APP_LIST_VIEWS_CACHED_LABEL_H_
6 #define UI_APP_LIST_VIEWS_CACHED_LABEL_H_
7
8 #include "third_party/skia/include/core/SkBitmap.h"
9 #include "ui/gfx/image/image_skia.h"
10 #include "ui/views/controls/label.h"
11 #include "ui/views/view.h"
12
13 namespace gfx {
14 class Canvas;
15 }
16
17 namespace app_list {
18
19 // Subclass of views::Label that caches the rendered text in a SkBitmap.
20 class CachedLabel : public views::Label {
21 public:
22 CachedLabel();
23
24 // Have the next call to OnPaint() update the backing image.
25 void Invalidate() { needs_repaint_ = true; }
26
27 #if defined(OS_WIN)
28 // views::View overrides.
29 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
30 #endif
31
32 private:
33 // Calls the base label's OnPaint() to paint into a backing image.
34 void PaintToBackingImage();
35
36 bool needs_repaint_;
37 SkBitmap bitmap_;
38 gfx::ImageSkia image_;
39 };
40
41 } // namespace app_list
42
43 #endif // UI_APP_LIST_VIEWS_CACHED_LABEL_H_
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