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Issue 1277053002: cc: Use occlusion for deciding raster/eviction priorities in browser (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/compositor.h" 5 #include "ui/compositor/compositor.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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78 locks_will_time_out_(true), 78 locks_will_time_out_(true),
79 compositor_lock_(NULL), 79 compositor_lock_(NULL),
80 layer_animator_collection_(this), 80 layer_animator_collection_(this),
81 weak_ptr_factory_(this) { 81 weak_ptr_factory_(this) {
82 root_web_layer_ = cc::Layer::Create(Layer::UILayerSettings()); 82 root_web_layer_ = cc::Layer::Create(Layer::UILayerSettings());
83 83
84 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); 84 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
85 85
86 cc::LayerTreeSettings settings; 86 cc::LayerTreeSettings settings;
87 87
88 // When impl-side painting is enabled, this will ensure PictureLayers always 88 // This will ensure PictureLayers always can have LCD text, to match the
89 // can have LCD text, to match the previous behaviour with ContentLayers, 89 // previous behaviour with ContentLayers, where LCD-not-allowed notifications
90 // where LCD-not-allowed notifications were ignored. 90 // were ignored.
91 settings.layers_always_allowed_lcd_text = true; 91 settings.layers_always_allowed_lcd_text = true;
92 // Use occlusion to allow more overlapping windows to take less memory.
93 settings.use_occlusion_for_tile_prioritization = true;
92 settings.renderer_settings.refresh_rate = 94 settings.renderer_settings.refresh_rate =
93 context_factory_->DoesCreateTestContexts() ? kTestRefreshRate 95 context_factory_->DoesCreateTestContexts() ? kTestRefreshRate
94 : kDefaultRefreshRate; 96 : kDefaultRefreshRate;
95 settings.main_frame_before_activation_enabled = false; 97 settings.main_frame_before_activation_enabled = false;
96 if (command_line->HasSwitch(switches::kDisableGpuVsync)) { 98 if (command_line->HasSwitch(switches::kDisableGpuVsync)) {
97 std::string display_vsync_string = 99 std::string display_vsync_string =
98 command_line->GetSwitchValueASCII(switches::kDisableGpuVsync); 100 command_line->GetSwitchValueASCII(switches::kDisableGpuVsync);
99 if (display_vsync_string == "gpu") { 101 if (display_vsync_string == "gpu") {
100 settings.renderer_settings.disable_display_vsync = true; 102 settings.renderer_settings.disable_display_vsync = true;
101 } else if (display_vsync_string == "beginframe") { 103 } else if (display_vsync_string == "beginframe") {
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458 observer_list_, 460 observer_list_,
459 OnCompositingLockStateChanged(this)); 461 OnCompositingLockStateChanged(this));
460 } 462 }
461 463
462 void Compositor::CancelCompositorLock() { 464 void Compositor::CancelCompositorLock() {
463 if (compositor_lock_) 465 if (compositor_lock_)
464 compositor_lock_->CancelLock(); 466 compositor_lock_->CancelLock();
465 } 467 }
466 468
467 } // namespace ui 469 } // namespace ui
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