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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkSurface_Gpu.h" | 8 #include "SkSurface_Gpu.h" |
9 | 9 |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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21 : INHERITED(device->width(), device->height(), &device->surfaceProps()) | 21 : INHERITED(device->width(), device->height(), &device->surfaceProps()) |
22 , fDevice(SkRef(device)) { | 22 , fDevice(SkRef(device)) { |
23 } | 23 } |
24 | 24 |
25 SkSurface_Gpu::~SkSurface_Gpu() { | 25 SkSurface_Gpu::~SkSurface_Gpu() { |
26 fDevice->unref(); | 26 fDevice->unref(); |
27 } | 27 } |
28 | 28 |
29 static GrRenderTarget* prepare_rt_for_external_access(SkSurface_Gpu* surface, | 29 static GrRenderTarget* prepare_rt_for_external_access(SkSurface_Gpu* surface, |
30 SkSurface::BackendHandleAc
cess access) { | 30 SkSurface::BackendHandleAc
cess access) { |
31 GrRenderTarget* rt = surface->getDevice()->accessRenderTarget(); | |
32 switch (access) { | 31 switch (access) { |
33 case SkSurface::kFlushRead_BackendHandleAccess: | 32 case SkSurface::kFlushRead_BackendHandleAccess: |
34 break; | 33 break; |
35 case SkSurface::kFlushWrite_BackendHandleAccess: | 34 case SkSurface::kFlushWrite_BackendHandleAccess: |
36 case SkSurface::kDiscardWrite_BackendHandleAccess: | 35 case SkSurface::kDiscardWrite_BackendHandleAccess: |
37 // for now we don't special-case on Discard, but we may in the futur
e. | 36 // for now we don't special-case on Discard, but we may in the futur
e. |
38 surface->notifyContentWillChange(SkSurface::kRetain_ContentChangeMod
e); | 37 surface->notifyContentWillChange(SkSurface::kRetain_ContentChangeMod
e); |
39 // legacy: need to dirty the bitmap's genID in our device (curse it) | 38 // legacy: need to dirty the bitmap's genID in our device (curse it) |
40 surface->getDevice()->accessBitmap(false).notifyPixelsChanged(); | 39 surface->getDevice()->accessBitmap(false).notifyPixelsChanged(); |
41 break; | 40 break; |
42 } | 41 } |
| 42 |
| 43 // Grab the render target *after* firing notifications, as it may get switch
ed if CoW kicks in. |
| 44 GrRenderTarget* rt = surface->getDevice()->accessRenderTarget(); |
43 rt->prepareForExternalIO(); | 45 rt->prepareForExternalIO(); |
44 return rt; | 46 return rt; |
45 } | 47 } |
46 | 48 |
47 GrBackendObject SkSurface_Gpu::onGetTextureHandle(BackendHandleAccess access) { | 49 GrBackendObject SkSurface_Gpu::onGetTextureHandle(BackendHandleAccess access) { |
48 GrRenderTarget* rt = prepare_rt_for_external_access(this, access); | 50 GrRenderTarget* rt = prepare_rt_for_external_access(this, access); |
49 GrTexture* texture = rt->asTexture(); | 51 GrTexture* texture = rt->asTexture(); |
50 if (texture) { | 52 if (texture) { |
51 return texture->getTextureHandle(); | 53 return texture->getTextureHandle(); |
52 } | 54 } |
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167 } | 169 } |
168 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, | 170 SkAutoTUnref<SkGpuDevice> device(SkGpuDevice::Create(rt, props, |
169 SkGpuDevice::kUninit_In
itContents)); | 171 SkGpuDevice::kUninit_In
itContents)); |
170 if (!device) { | 172 if (!device) { |
171 return NULL; | 173 return NULL; |
172 } | 174 } |
173 return SkNEW_ARGS(SkSurface_Gpu, (device)); | 175 return SkNEW_ARGS(SkSurface_Gpu, (device)); |
174 } | 176 } |
175 | 177 |
176 #endif | 178 #endif |
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