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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/factory.h" | 5 #include "src/factory.h" |
| 6 | 6 |
| 7 #include "src/allocation-site-scopes.h" | 7 #include "src/allocation-site-scopes.h" |
| 8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/conversions.h" | 10 #include "src/conversions.h" |
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| 1594 DCHECK(map->is_dictionary_map()); | 1594 DCHECK(map->is_dictionary_map()); |
| 1595 | 1595 |
| 1596 // Make sure no field properties are described in the initial map. | 1596 // Make sure no field properties are described in the initial map. |
| 1597 // This guarantees us that normalizing the properties does not | 1597 // This guarantees us that normalizing the properties does not |
| 1598 // require us to change property values to PropertyCells. | 1598 // require us to change property values to PropertyCells. |
| 1599 DCHECK(map->NextFreePropertyIndex() == 0); | 1599 DCHECK(map->NextFreePropertyIndex() == 0); |
| 1600 | 1600 |
| 1601 // Make sure we don't have a ton of pre-allocated slots in the | 1601 // Make sure we don't have a ton of pre-allocated slots in the |
| 1602 // global objects. They will be unused once we normalize the object. | 1602 // global objects. They will be unused once we normalize the object. |
| 1603 DCHECK(map->unused_property_fields() == 0); | 1603 DCHECK(map->unused_property_fields() == 0); |
| 1604 DCHECK(map->inobject_properties() == 0); | 1604 DCHECK(map->GetInObjectProperties() == 0); |
| 1605 | 1605 |
| 1606 // Initial size of the backing store to avoid resize of the storage during | 1606 // Initial size of the backing store to avoid resize of the storage during |
| 1607 // bootstrapping. The size differs between the JS global object ad the | 1607 // bootstrapping. The size differs between the JS global object ad the |
| 1608 // builtins object. | 1608 // builtins object. |
| 1609 int initial_size = map->instance_type() == JS_GLOBAL_OBJECT_TYPE ? 64 : 512; | 1609 int initial_size = map->instance_type() == JS_GLOBAL_OBJECT_TYPE ? 64 : 512; |
| 1610 | 1610 |
| 1611 // Allocate a dictionary object for backing storage. | 1611 // Allocate a dictionary object for backing storage. |
| 1612 int at_least_space_for = map->NumberOfOwnDescriptors() * 2 + initial_size; | 1612 int at_least_space_for = map->NumberOfOwnDescriptors() * 2 + initial_size; |
| 1613 Handle<GlobalDictionary> dictionary = | 1613 Handle<GlobalDictionary> dictionary = |
| 1614 GlobalDictionary::New(isolate(), at_least_space_for); | 1614 GlobalDictionary::New(isolate(), at_least_space_for); |
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| 2472 } | 2472 } |
| 2473 | 2473 |
| 2474 | 2474 |
| 2475 Handle<Object> Factory::ToBoolean(bool value) { | 2475 Handle<Object> Factory::ToBoolean(bool value) { |
| 2476 return value ? true_value() : false_value(); | 2476 return value ? true_value() : false_value(); |
| 2477 } | 2477 } |
| 2478 | 2478 |
| 2479 | 2479 |
| 2480 } // namespace internal | 2480 } // namespace internal |
| 2481 } // namespace v8 | 2481 } // namespace v8 |
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