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Unified Diff: net/websockets/websocket_event_interface.h

Issue 12764006: WebSocketChannel implementation (Closed) Base URL: http://git.chromium.org/chromium/src.git@web_socket_dispatcher
Patch Set: Fixes to comments and variable names. Created 7 years, 6 months ago
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Index: net/websockets/websocket_event_interface.h
diff --git a/net/websockets/websocket_event_interface.h b/net/websockets/websocket_event_interface.h
new file mode 100644
index 0000000000000000000000000000000000000000..4122ab4d1080190ed185c3c4872dfe938713c942
--- /dev/null
+++ b/net/websockets/websocket_event_interface.h
@@ -0,0 +1,48 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
+#define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
+
+#include <string>
+#include <vector>
+
+#include "base/basictypes.h"
+
+namespace net {
+
+// Interface for events sent from the network layer to the content layer. These
+// events will generally be sent as-is to the renderer process.
+class NET_EXPORT WebSocketEventInterface {
+ public:
+ typedef int WebSocketMessageType;
+ virtual ~WebSocketEventInterface() {}
+ // Provides the response to an AddChannelRequest.
+ virtual void OnAddChannelResponse(bool fail,
+ const std::string& selected_protocol) = 0;
+ // A data frame has been received from the remote host and needs to be
+ // forwarded to the renderer process.
+ virtual void OnDataFrame(bool fin,
+ WebSocketMessageType type,
+ const std::vector<char>& data) = 0;
+ // Provide more send quota to the renderer process.
tyoshino (SeeGerritForStatus) 2013/07/01 08:53:32 As these methods are named like OnBlahBlah, it loo
Adam Rice 2013/07/01 10:08:14 Updated. PTAL.
+ virtual void OnFlowControl(int64 quota) = 0;
+ // Report that the channel has been dropped, either due to a Close message
+ // from the remote host, a network close, a network error, or a protocol
+ // error. Both the |code| and |reason| are passed through to Javascript, so
+ // care must be taken not to provide details that could be useful to attackers
+ // attempting to use WebSockets to probe networks.
+ virtual void OnDropChannel(unsigned short code,
+ const std::string& reason) = 0;
+
+ protected:
+ WebSocketEventInterface() {}
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface);
+};
+
+} // namespace net
+
+#endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_

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