OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
6 #define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
7 | |
8 #include <string> | |
9 #include <vector> | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/callback.h" | |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "base/memory/scoped_vector.h" | |
15 #include "googleurl/src/gurl.h" | |
16 #include "net/base/net_export.h" | |
17 #include "net/websockets/websocket_frame.h" | |
18 #include "net/websockets/websocket_stream.h" | |
19 | |
20 namespace net { | |
21 | |
22 class URLRequestContext; | |
23 class WebSocketEventInterface; | |
24 | |
25 // Transport-independent implementation of WebSockets. Implements protocol | |
26 // semantics that do not depend on the underlying transport. Provides the | |
27 // interface to the content layer. | |
28 class NET_EXPORT WebSocketChannel { | |
29 public: | |
30 // Creates a new WebSocketChannel with the specified parameters. | |
31 // SendAddChannelRequest() must be called immediately afterwards to start the | |
32 // connection process. | |
33 WebSocketChannel(const GURL& socket_url, | |
34 scoped_ptr<WebSocketEventInterface> event_interface); | |
35 virtual ~WebSocketChannel(); | |
36 | |
37 // Starts the connection process. | |
38 void SendAddChannelRequest( | |
39 const std::vector<std::string>& requested_protocols, | |
40 const GURL& origin, | |
41 URLRequestContext* url_request_context); | |
42 | |
43 // Sends a data frame to the remote side. The frame should usually be no | |
44 // larger than 32KB to avoid blocking the IO thread. This method has a hard | |
45 // limit of 2GB. It is the responsibility of the caller to ensure that they | |
46 // have sufficient send quota to send this data, otherwise the connection will | |
47 // be closed without sending. | |
48 void SendFrame(bool fin, | |
49 WebSocketFrameHeader::OpCode op_code, | |
50 const std::vector<char>& data); | |
51 | |
52 // Sends "quota" units of flow control to the remote side. If the underlying | |
53 // transport has a concept of "quota", then it permits the remote server to | |
54 // send up to "quota" units of data. | |
55 void SendFlowControl(int64 quota); | |
56 | |
57 // Sends a "Drop Channel" message to the remote side. | |
58 void SendDropChannel(uint16 code, const std::string& reason); | |
59 | |
60 // Starts the connection process, using a different factory function from the | |
61 // default. This is used for testing. | |
62 void SendAddChannelRequestWithFactory( | |
63 const std::vector<std::string>& requested_protocols, | |
64 const GURL& origin, | |
65 URLRequestContext* url_request_context, | |
66 base::Callback<scoped_ptr<WebSocketStreamRequest>( | |
67 const GURL&, | |
68 const std::vector<std::string>&, | |
69 const GURL&, | |
70 URLRequestContext*, | |
71 const BoundNetLog&, | |
72 scoped_ptr<WebSocketStream::ConnectDelegate>)> factory); | |
73 | |
74 private: | |
75 // We have a simple linear progression of states from CONSTRUCTED to CLOSED, | |
tyoshino (SeeGerritForStatus)
2013/07/02 08:23:01
FRESHLY_
Adam Rice
2013/07/02 13:49:29
Done.
| |
76 // except that the SEND_CLOSED and RECV_CLOSED states may be skipped in case | |
77 // of error. | |
78 enum State { | |
79 FRESHLY_CONSTRUCTED, | |
80 CONNECTING, | |
81 CONNECTED, | |
82 SEND_CLOSED, | |
83 RECV_CLOSED, | |
84 CLOSED, // also used for FAILED states. | |
85 }; | |
86 | |
87 // When failing a channel, we may or may not want to send the real reason for | |
88 // failing to the remote server. This enum is used by FailChannel() to | |
89 // choose. | |
90 enum ExposeError { | |
91 SEND_REAL_ERROR, | |
92 SEND_INTERNAL_ERROR, | |
93 }; | |
94 | |
95 // Our implementation of WebSocketStream::ConnectDelegate. We do not inherit | |
96 // from WebSocketStream::ConnectDelegate directly to avoid cluttering our | |
97 // public interface with the implementation of those methods, and because the | |
98 // lifetime of a WebSocketChannel is longer than the lifetime of the | |
99 // connection process. | |
100 class ConnectDelegate; | |
101 | |
102 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports | |
103 // success to the event interface. | |
104 void OnConnectSuccess(scoped_ptr<WebSocketStream> stream); | |
105 | |
106 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports | |
107 // failure to the event interface. | |
108 void OnConnectFailure(uint16 websocket_error); | |
109 | |
110 // Calls WebSocketStream::WriteFrames() with the appropriate arguments | |
111 void WriteFrames(); | |
112 | |
113 // Callback from WebSocketStream::WriteFrames. Sends pending data or | |
114 // adjusts the send quota of the renderer channel as appropriate. | |
115 void OnWriteDone(int result); | |
116 | |
117 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. | |
118 void ReadFrames(); | |
119 | |
120 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes | |
121 // the returned chunks appropriately to their type. | |
122 void OnReadDone(int result); | |
123 | |
124 // Processes a single chunk that has been read from the stream. | |
125 void ProcessFrameChunk(scoped_ptr<WebSocketFrameChunk> chunk); | |
126 | |
127 // Low-level method to send a single frame. Used for both data and control | |
128 // frames. Either sends the frame immediately or buffers it to be scheduled | |
129 // when the current write finishes. | |
130 void SendIOBufferWithSize(bool fin, | |
131 WebSocketFrameHeader::OpCode op_code, | |
132 const scoped_refptr<IOBufferWithSize>& buffer); | |
133 | |
134 // Internal method to fail a channel in a manner appropriate the current | |
135 // state. The suppled code and reason are sent back to the renderer; the | |
tyoshino (SeeGerritForStatus)
2013/07/02 08:23:01
supplied
Adam Rice
2013/07/02 13:49:29
Done.
| |
136 // server just gets a generic "going away" error (if the current state is | |
137 // CONNECTED and |expose| is SendInternalError). Resets current_frame_header_ | |
tyoshino (SeeGerritForStatus)
2013/07/02 08:23:01
SEND_INTERNAL_ERROR
Adam Rice
2013/07/02 13:49:29
Done.
| |
138 // as a side-effect. | |
139 void FailChannel(ExposeError expose, | |
140 uint16 code, | |
141 const std::string& reason); | |
142 | |
143 // Sends a close frame to Start the WebSocket Closing Handshake, or to respond | |
144 // to a close frame from the server. | |
145 void SendClose(uint16 code, const std::string& reason); | |
146 | |
147 // Parses a Close frame. If no status code is supplied, then |code| is set to | |
148 // 1005 (No status code) with empty |reason|. If the supplied code is | |
149 // outside the valid range, then 1002 (Protocol error) is set instead. If the | |
150 // reason text is not valid UTF-8, then |reason| is set to an empty string | |
151 // instead. | |
152 void ParseClose(const scoped_refptr<IOBufferWithSize>& buffer, | |
153 uint16* code, | |
154 std::string* reason); | |
155 | |
156 // The URL to which we connect. | |
157 const GURL socket_url_; | |
158 | |
159 // The event_interface_ object to call back into. | |
160 const scoped_ptr<WebSocketEventInterface> event_interface_; | |
161 | |
162 // The WebSocketStream to which we are sending/receiving data. | |
163 scoped_ptr<WebSocketStream> stream_; | |
164 | |
165 // A data structure containing a vector of frames to be sent and the total | |
166 // number of bytes contained in the vector. | |
167 struct SendBuffer; | |
168 // Data that is currently pending write, or NULL if no write is pending. | |
169 scoped_ptr<SendBuffer> data_being_sent_; | |
170 // Data that is queued up to write after the current write completes. | |
171 // Only non-NULL when such data actually exists. | |
172 scoped_ptr<SendBuffer> data_to_send_next_; | |
173 | |
174 // Destination for the current call to WebSocketStream::ReadFrames | |
175 ScopedVector<WebSocketFrameChunk> read_frame_chunks_; | |
176 // Frame header for the frame currently being received. Only non-NULL if the | |
177 // current frame has been broken into multiple chunks. | |
178 scoped_ptr<WebSocketFrameHeader> current_frame_header_; | |
179 // Handle to an in-progress WebSocketStream creation request. Only non-NULL | |
180 // during the connection process. | |
181 scoped_ptr<WebSocketStreamRequest> stream_request_; | |
182 // Although it will almost never happen in practice, we can be passed an | |
183 // incomplete control frame, in which case we need to keep the data around | |
184 // long enough to reassemble it. This variable will be NULL the rest of the | |
185 // time. | |
186 scoped_refptr<IOBufferWithSize> incomplete_control_frame_body_; | |
187 // The point at which we give the renderer a quota refresh (bytes). | |
188 int send_quota_low_water_mark_; | |
189 // The amount which we refresh the quota to when it reaches the | |
190 // low_water_mark (bytes). | |
191 int send_quota_high_water_mark_; | |
192 // The current amount of quota that the renderer has available for sending | |
193 // on this logical channel (bytes). | |
194 int current_send_quota_; | |
195 | |
196 // The current state of the channel. Mainly used for sanity checking, but also | |
197 // used to track the close state. | |
198 State state_; | |
199 | |
200 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel); | |
201 }; | |
202 | |
203 } // namespace net | |
204 | |
205 #endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
OLD | NEW |