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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
6 #define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
7 | |
8 #include <string> | |
9 #include <vector> | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/callback.h" | |
13 #include "base/memory/scoped_ptr.h" | |
14 #include "base/memory/scoped_vector.h" | |
15 #include "googleurl/src/gurl.h" | |
16 #include "net/base/net_export.h" | |
17 #include "net/websockets/websocket_frame.h" | |
18 #include "net/websockets/websocket_stream.h" | |
19 | |
20 namespace net { | |
21 | |
22 class URLRequestContext; | |
23 class WebSocketEventInterface; | |
24 | |
25 // Transport-independent implementation of WebSockets. Implements protocol | |
26 // semantics that do not depend on the underlying transport. Provides the | |
27 // interface to the content layer. | |
szym
2013/07/09 15:59:51
Add link to the RFC: http://tools.ietf.org/html/rf
Adam Rice
2013/07/11 13:28:17
Done.
| |
28 class NET_EXPORT WebSocketChannel { | |
29 public: | |
30 // Creates a new WebSocketChannel with the specified parameters. | |
31 // SendAddChannelRequest() must be called immediately afterwards to start the | |
32 // connection process. | |
33 WebSocketChannel(const GURL& socket_url, | |
34 scoped_ptr<WebSocketEventInterface> event_interface); | |
35 virtual ~WebSocketChannel(); | |
36 | |
37 // Starts the connection process. | |
38 void SendAddChannelRequest( | |
39 const std::vector<std::string>& requested_protocols, | |
40 const GURL& origin, | |
41 URLRequestContext* url_request_context); | |
42 | |
43 // Sends a data frame to the remote side. The frame should usually be no | |
44 // larger than 32KB to avoid blocking the IO thread. This method has a hard | |
szym
2013/07/09 15:59:51
Why would this block the IO thread? Do you mean th
Adam Rice
2013/07/11 13:28:17
I am mostly talking about the memory copy overhead
| |
45 // limit of 2GB. It is the responsibility of the caller to ensure that they | |
46 // have sufficient send quota to send this data, otherwise the connection will | |
47 // be closed without sending. | |
48 void SendFrame(bool fin, | |
49 WebSocketFrameHeader::OpCode op_code, | |
50 const std::vector<char>& data); | |
51 | |
52 // Sends "quota" units of flow control to the remote side. If the underlying | |
szym
2013/07/09 15:59:51
nit: Use pipes, i.e.:
Sends |quota| units.
Are th
Adam Rice
2013/07/11 13:28:17
Currently they are implemented as bytes. When we h
| |
53 // transport has a concept of "quota", then it permits the remote server to | |
54 // send up to "quota" units of data. | |
55 void SendFlowControl(int64 quota); | |
56 | |
57 // Start the closing handshake for a client-initiated shutdown of the | |
58 // connection. There is no API to close the connection without a closing | |
59 // handshake, but destroying the WebSocketChannel object while connected will | |
60 // effectively do that. |code| must be in the range 1000-4999. |reason| should | |
61 // be a valid UTF-8 string or empty. | |
62 // | |
63 // This does *not* trigger the event OnClosingHandshake(). The caller should | |
64 // assume that the closing handshake has started and perform the equivalent | |
65 // processing to OnClosingHandshake() if necessary. | |
66 void StartClosingHandshake(uint16 code, const std::string& reason); | |
67 | |
68 // Starts the connection process, using a different factory function from the | |
69 // default. This is used for testing. | |
szym
2013/07/09 15:59:51
Change "a different factory" to "specified factory
Adam Rice
2013/07/11 13:28:17
That is better, thank you.
| |
70 void SendAddChannelRequestWithFactory( | |
71 const std::vector<std::string>& requested_protocols, | |
72 const GURL& origin, | |
73 URLRequestContext* url_request_context, | |
74 base::Callback<scoped_ptr<WebSocketStreamRequest>( | |
szym
2013/07/09 15:59:51
Add a typedef for this Callback type, even if it's
Adam Rice
2013/07/11 13:28:17
Done.
| |
75 const GURL&, | |
76 const std::vector<std::string>&, | |
77 const GURL&, | |
78 URLRequestContext*, | |
79 const BoundNetLog&, | |
80 scoped_ptr<WebSocketStream::ConnectDelegate>)> factory); | |
81 | |
82 private: | |
83 // We have a simple linear progression of states from FRESHLY_CONSTRUCTED to | |
84 // CLOSED, except that the SEND_CLOSED and RECV_CLOSED states may be skipped | |
85 // in case of error. | |
86 enum State { | |
87 FRESHLY_CONSTRUCTED, | |
88 CONNECTING, | |
89 CONNECTED, | |
90 SEND_CLOSED, // We have sent a Close frame but not received a Close frame. | |
91 RECV_CLOSED, // Used briefly between receiving a Close frame and sending | |
92 // the response. Once we have responded, the state changes | |
93 // to CLOSED. | |
94 CLOSED, // The Closing Handshake has completed or the connection is failed. | |
95 }; | |
96 | |
97 // When failing a channel, we may or may not want to send the real reason for | |
98 // failing to the remote server. This enum is used by FailChannel() to | |
99 // choose. | |
100 enum ExposeError { | |
101 SEND_REAL_ERROR, | |
102 SEND_GOING_AWAY, | |
103 }; | |
104 | |
105 // Our implementation of WebSocketStream::ConnectDelegate. We do not inherit | |
106 // from WebSocketStream::ConnectDelegate directly to avoid cluttering our | |
107 // public interface with the implementation of those methods, and because the | |
108 // lifetime of a WebSocketChannel is longer than the lifetime of the | |
109 // connection process. | |
110 class ConnectDelegate; | |
111 | |
112 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports | |
113 // success to the event interface. | |
114 void OnConnectSuccess(scoped_ptr<WebSocketStream> stream); | |
115 | |
116 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports | |
117 // failure to the event interface. | |
118 void OnConnectFailure(uint16 websocket_error); | |
119 | |
120 // Calls WebSocketStream::WriteFrames() with the appropriate arguments | |
121 void WriteFrames(); | |
122 | |
123 // Callback from WebSocketStream::WriteFrames. Sends pending data or adjusts | |
124 // the send quota of the renderer channel as appropriate. |result| is a met | |
125 // error code, usually OK. If |synchronous| is true, then OnWriteDone() is | |
126 // being called from within the WriteFrames() loop and does not need to call | |
127 // WriteFrames() itself. | |
128 void OnWriteDone(bool synchronous, int result); | |
129 | |
130 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. | |
131 void ReadFrames(); | |
132 | |
133 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes | |
134 // the returned chunks appropriately to their type. If |synchronous| is true, | |
135 // is being called directly from within ReadFrames(). |result| is a net error | |
szym
2013/07/09 15:59:51
Since this is also called from a loop within ReadF
Adam Rice
2013/07/11 13:28:17
Done.
| |
136 // code. | |
137 void OnReadDone(bool synchronous, int result); | |
138 | |
139 // Processes a single chunk that has been read from the stream. | |
140 void ProcessFrameChunk(scoped_ptr<WebSocketFrameChunk> chunk); | |
141 | |
142 // Handle a frame that we have received enough of to process. May call | |
143 // event_interface_ methods, send responses to the server, and change the | |
144 // value of state_. | |
145 void HandleFrame(const WebSocketFrameHeader::OpCode opcode, | |
146 const bool is_first_chunk, | |
147 const bool is_final_chunk, | |
szym
2013/07/09 15:59:51
remove consts from variables passed by value
Adam Rice
2013/07/11 13:28:17
Done.
| |
148 const scoped_refptr<IOBufferWithSize>& data_buffer); | |
149 | |
150 // Low-level method to send a single frame. Used for both data and control | |
151 // frames. Either sends the frame immediately or buffers it to be scheduled | |
152 // when the current write finishes. | |
szym
2013/07/09 15:59:51
What does |fin| do?
Adam Rice
2013/07/11 13:28:17
I added some explanation to SendFrame(), and the r
| |
153 void SendIOBufferWithSize(bool fin, | |
154 WebSocketFrameHeader::OpCode op_code, | |
155 const scoped_refptr<IOBufferWithSize>& buffer); | |
156 | |
157 // Perform the "Fail the WebSocket Connection" operation as defined in | |
158 // RFC6455. The supplied code and reason are sent back to the renderer in an | |
159 // OnDropChannel message. If state_ is CONNECTED then a Close message is sent | |
160 // to the remote host. If |expose| is SEND_REAL_ERROR then the remote host is | |
161 // given the same status code we gave the renderer; otherwise it is sent a | |
162 // fixed "Going Away" code. Resets current_frame_header_, closes the | |
163 // stream_, and sets state_ to CLOSED. | |
szym
2013/07/09 15:59:51
Suggest adding a comment that OnDropChannel is all
Adam Rice
2013/07/11 13:28:17
I did the opposite and took away OnDropChannel's d
| |
164 void FailChannel(ExposeError expose, uint16 code, const std::string& reason); | |
165 | |
166 // Sends a close frame to Start the WebSocket Closing Handshake, or to respond | |
167 // to a close frame from the server. | |
szym
2013/07/09 15:59:51
Be consistent: "a Close frame".
Adam Rice
2013/07/11 13:28:17
Done.
| |
168 void SendClose(uint16 code, const std::string& reason); | |
169 | |
170 // Parses a Close frame. If no status code is supplied, then |code| is set to | |
171 // 1005 (No status code) with empty |reason|. If the supplied code is | |
172 // outside the valid range, then 1002 (Protocol error) is set instead. If the | |
173 // reason text is not valid UTF-8, then |reason| is set to an empty string | |
174 // instead. | |
175 void ParseClose(const scoped_refptr<IOBufferWithSize>& buffer, | |
176 uint16* code, | |
177 std::string* reason); | |
178 | |
179 // The URL to which we connect. | |
180 const GURL socket_url_; | |
181 | |
182 // The event_interface_ object to call back into. | |
szym
2013/07/09 15:59:51
"event_interface_" is unnecessary in the comment.
Adam Rice
2013/07/11 13:28:17
Good point. Done.
| |
183 const scoped_ptr<WebSocketEventInterface> event_interface_; | |
184 | |
185 // The WebSocketStream to which we are sending/receiving data. | |
186 scoped_ptr<WebSocketStream> stream_; | |
187 | |
188 // A data structure containing a vector of frames to be sent and the total | |
189 // number of bytes contained in the vector. | |
190 struct SendBuffer; | |
191 // Data that is currently pending write, or NULL if no write is pending. | |
192 scoped_ptr<SendBuffer> data_being_sent_; | |
193 // Data that is queued up to write after the current write completes. | |
194 // Only non-NULL when such data actually exists. | |
195 scoped_ptr<SendBuffer> data_to_send_next_; | |
196 | |
197 // Destination for the current call to WebSocketStream::ReadFrames | |
198 ScopedVector<WebSocketFrameChunk> read_frame_chunks_; | |
199 // Frame header for the frame currently being received. Only non-NULL while we | |
200 // are processing the frame. If the frame arrives in multiple chunks, can | |
201 // remain non-NULL while we wait for additional chunks to arrive. If the | |
202 // header of the frame was invalid, this is set to NULL, the channel is | |
203 // failed, and subsequent chunks of the same frame will be ignored. | |
204 scoped_ptr<WebSocketFrameHeader> current_frame_header_; | |
205 // Handle to an in-progress WebSocketStream creation request. Only non-NULL | |
206 // during the connection process. | |
207 scoped_ptr<WebSocketStreamRequest> stream_request_; | |
208 // Although it will almost never happen in practice, we can be passed an | |
209 // incomplete control frame, in which case we need to keep the data around | |
210 // long enough to reassemble it. This variable will be NULL the rest of the | |
211 // time. | |
212 scoped_refptr<IOBufferWithSize> incomplete_control_frame_body_; | |
213 // The point at which we give the renderer a quota refresh (bytes). | |
214 int send_quota_low_water_mark_; | |
215 // The amount which we refresh the quota to when it reaches the | |
216 // low_water_mark (bytes). | |
217 int send_quota_high_water_mark_; | |
218 // The current amount of quota that the renderer has available for sending | |
219 // on this logical channel (bytes). | |
220 int current_send_quota_; | |
szym
2013/07/09 15:59:51
Why not use an unsigned type for the quotas so tha
Adam Rice
2013/07/11 13:28:17
The style guide seems to be pulling me in both dir
| |
221 | |
222 // Storage for the status code and reason from the time we receive the Close | |
223 // frame until the connection is closed and we can call OnDropChannel(). | |
224 uint16 closing_code_; | |
225 std::string closing_reason_; | |
226 | |
227 // The current state of the channel. Mainly used for sanity checking, but also | |
228 // used to track the close state. | |
229 State state_; | |
230 | |
231 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel); | |
232 }; | |
233 | |
234 } // namespace net | |
235 | |
236 #endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
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