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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
| 6 #define NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 #include <vector> | |
| 10 | |
| 11 #include "base/basictypes.h" | |
| 12 #include "base/callback.h" | |
| 13 #include "base/memory/scoped_ptr.h" | |
| 14 #include "base/memory/scoped_vector.h" | |
| 15 #include "googleurl/src/gurl.h" | |
| 16 #include "net/base/net_export.h" | |
| 17 #include "net/websockets/websocket_frame.h" | |
| 18 #include "net/websockets/websocket_stream.h" | |
| 19 | |
| 20 namespace net { | |
| 21 | |
| 22 class URLRequestContext; | |
| 23 class WebSocketEventInterface; | |
| 24 | |
| 25 // Transport-independent implementation of WebSockets. Implements protocol | |
| 26 // semantics that do not depend on the underlying transport. Provides the | |
| 27 // interface to the content layer. | |
|
szym
2013/07/09 15:59:51
Add link to the RFC: http://tools.ietf.org/html/rf
Adam Rice
2013/07/11 13:28:17
Done.
| |
| 28 class NET_EXPORT WebSocketChannel { | |
| 29 public: | |
| 30 // Creates a new WebSocketChannel with the specified parameters. | |
| 31 // SendAddChannelRequest() must be called immediately afterwards to start the | |
| 32 // connection process. | |
| 33 WebSocketChannel(const GURL& socket_url, | |
| 34 scoped_ptr<WebSocketEventInterface> event_interface); | |
| 35 virtual ~WebSocketChannel(); | |
| 36 | |
| 37 // Starts the connection process. | |
| 38 void SendAddChannelRequest( | |
| 39 const std::vector<std::string>& requested_protocols, | |
| 40 const GURL& origin, | |
| 41 URLRequestContext* url_request_context); | |
| 42 | |
| 43 // Sends a data frame to the remote side. The frame should usually be no | |
| 44 // larger than 32KB to avoid blocking the IO thread. This method has a hard | |
|
szym
2013/07/09 15:59:51
Why would this block the IO thread? Do you mean th
Adam Rice
2013/07/11 13:28:17
I am mostly talking about the memory copy overhead
| |
| 45 // limit of 2GB. It is the responsibility of the caller to ensure that they | |
| 46 // have sufficient send quota to send this data, otherwise the connection will | |
| 47 // be closed without sending. | |
| 48 void SendFrame(bool fin, | |
| 49 WebSocketFrameHeader::OpCode op_code, | |
| 50 const std::vector<char>& data); | |
| 51 | |
| 52 // Sends "quota" units of flow control to the remote side. If the underlying | |
|
szym
2013/07/09 15:59:51
nit: Use pipes, i.e.:
Sends |quota| units.
Are th
Adam Rice
2013/07/11 13:28:17
Currently they are implemented as bytes. When we h
| |
| 53 // transport has a concept of "quota", then it permits the remote server to | |
| 54 // send up to "quota" units of data. | |
| 55 void SendFlowControl(int64 quota); | |
| 56 | |
| 57 // Start the closing handshake for a client-initiated shutdown of the | |
| 58 // connection. There is no API to close the connection without a closing | |
| 59 // handshake, but destroying the WebSocketChannel object while connected will | |
| 60 // effectively do that. |code| must be in the range 1000-4999. |reason| should | |
| 61 // be a valid UTF-8 string or empty. | |
| 62 // | |
| 63 // This does *not* trigger the event OnClosingHandshake(). The caller should | |
| 64 // assume that the closing handshake has started and perform the equivalent | |
| 65 // processing to OnClosingHandshake() if necessary. | |
| 66 void StartClosingHandshake(uint16 code, const std::string& reason); | |
| 67 | |
| 68 // Starts the connection process, using a different factory function from the | |
| 69 // default. This is used for testing. | |
|
szym
2013/07/09 15:59:51
Change "a different factory" to "specified factory
Adam Rice
2013/07/11 13:28:17
That is better, thank you.
| |
| 70 void SendAddChannelRequestWithFactory( | |
| 71 const std::vector<std::string>& requested_protocols, | |
| 72 const GURL& origin, | |
| 73 URLRequestContext* url_request_context, | |
| 74 base::Callback<scoped_ptr<WebSocketStreamRequest>( | |
|
szym
2013/07/09 15:59:51
Add a typedef for this Callback type, even if it's
Adam Rice
2013/07/11 13:28:17
Done.
| |
| 75 const GURL&, | |
| 76 const std::vector<std::string>&, | |
| 77 const GURL&, | |
| 78 URLRequestContext*, | |
| 79 const BoundNetLog&, | |
| 80 scoped_ptr<WebSocketStream::ConnectDelegate>)> factory); | |
| 81 | |
| 82 private: | |
| 83 // We have a simple linear progression of states from FRESHLY_CONSTRUCTED to | |
| 84 // CLOSED, except that the SEND_CLOSED and RECV_CLOSED states may be skipped | |
| 85 // in case of error. | |
| 86 enum State { | |
| 87 FRESHLY_CONSTRUCTED, | |
| 88 CONNECTING, | |
| 89 CONNECTED, | |
| 90 SEND_CLOSED, // We have sent a Close frame but not received a Close frame. | |
| 91 RECV_CLOSED, // Used briefly between receiving a Close frame and sending | |
| 92 // the response. Once we have responded, the state changes | |
| 93 // to CLOSED. | |
| 94 CLOSED, // The Closing Handshake has completed or the connection is failed. | |
| 95 }; | |
| 96 | |
| 97 // When failing a channel, we may or may not want to send the real reason for | |
| 98 // failing to the remote server. This enum is used by FailChannel() to | |
| 99 // choose. | |
| 100 enum ExposeError { | |
| 101 SEND_REAL_ERROR, | |
| 102 SEND_GOING_AWAY, | |
| 103 }; | |
| 104 | |
| 105 // Our implementation of WebSocketStream::ConnectDelegate. We do not inherit | |
| 106 // from WebSocketStream::ConnectDelegate directly to avoid cluttering our | |
| 107 // public interface with the implementation of those methods, and because the | |
| 108 // lifetime of a WebSocketChannel is longer than the lifetime of the | |
| 109 // connection process. | |
| 110 class ConnectDelegate; | |
| 111 | |
| 112 // Success callback from WebSocketStream::CreateAndConnectStream(). Reports | |
| 113 // success to the event interface. | |
| 114 void OnConnectSuccess(scoped_ptr<WebSocketStream> stream); | |
| 115 | |
| 116 // Failure callback from WebSocketStream::CreateAndConnectStream(). Reports | |
| 117 // failure to the event interface. | |
| 118 void OnConnectFailure(uint16 websocket_error); | |
| 119 | |
| 120 // Calls WebSocketStream::WriteFrames() with the appropriate arguments | |
| 121 void WriteFrames(); | |
| 122 | |
| 123 // Callback from WebSocketStream::WriteFrames. Sends pending data or adjusts | |
| 124 // the send quota of the renderer channel as appropriate. |result| is a met | |
| 125 // error code, usually OK. If |synchronous| is true, then OnWriteDone() is | |
| 126 // being called from within the WriteFrames() loop and does not need to call | |
| 127 // WriteFrames() itself. | |
| 128 void OnWriteDone(bool synchronous, int result); | |
| 129 | |
| 130 // Calls WebSocketStream::ReadFrames() with the appropriate arguments. | |
| 131 void ReadFrames(); | |
| 132 | |
| 133 // Callback from WebSocketStream::ReadFrames. Handles any errors and processes | |
| 134 // the returned chunks appropriately to their type. If |synchronous| is true, | |
| 135 // is being called directly from within ReadFrames(). |result| is a net error | |
|
szym
2013/07/09 15:59:51
Since this is also called from a loop within ReadF
Adam Rice
2013/07/11 13:28:17
Done.
| |
| 136 // code. | |
| 137 void OnReadDone(bool synchronous, int result); | |
| 138 | |
| 139 // Processes a single chunk that has been read from the stream. | |
| 140 void ProcessFrameChunk(scoped_ptr<WebSocketFrameChunk> chunk); | |
| 141 | |
| 142 // Handle a frame that we have received enough of to process. May call | |
| 143 // event_interface_ methods, send responses to the server, and change the | |
| 144 // value of state_. | |
| 145 void HandleFrame(const WebSocketFrameHeader::OpCode opcode, | |
| 146 const bool is_first_chunk, | |
| 147 const bool is_final_chunk, | |
|
szym
2013/07/09 15:59:51
remove consts from variables passed by value
Adam Rice
2013/07/11 13:28:17
Done.
| |
| 148 const scoped_refptr<IOBufferWithSize>& data_buffer); | |
| 149 | |
| 150 // Low-level method to send a single frame. Used for both data and control | |
| 151 // frames. Either sends the frame immediately or buffers it to be scheduled | |
| 152 // when the current write finishes. | |
|
szym
2013/07/09 15:59:51
What does |fin| do?
Adam Rice
2013/07/11 13:28:17
I added some explanation to SendFrame(), and the r
| |
| 153 void SendIOBufferWithSize(bool fin, | |
| 154 WebSocketFrameHeader::OpCode op_code, | |
| 155 const scoped_refptr<IOBufferWithSize>& buffer); | |
| 156 | |
| 157 // Perform the "Fail the WebSocket Connection" operation as defined in | |
| 158 // RFC6455. The supplied code and reason are sent back to the renderer in an | |
| 159 // OnDropChannel message. If state_ is CONNECTED then a Close message is sent | |
| 160 // to the remote host. If |expose| is SEND_REAL_ERROR then the remote host is | |
| 161 // given the same status code we gave the renderer; otherwise it is sent a | |
| 162 // fixed "Going Away" code. Resets current_frame_header_, closes the | |
| 163 // stream_, and sets state_ to CLOSED. | |
|
szym
2013/07/09 15:59:51
Suggest adding a comment that OnDropChannel is all
Adam Rice
2013/07/11 13:28:17
I did the opposite and took away OnDropChannel's d
| |
| 164 void FailChannel(ExposeError expose, uint16 code, const std::string& reason); | |
| 165 | |
| 166 // Sends a close frame to Start the WebSocket Closing Handshake, or to respond | |
| 167 // to a close frame from the server. | |
|
szym
2013/07/09 15:59:51
Be consistent: "a Close frame".
Adam Rice
2013/07/11 13:28:17
Done.
| |
| 168 void SendClose(uint16 code, const std::string& reason); | |
| 169 | |
| 170 // Parses a Close frame. If no status code is supplied, then |code| is set to | |
| 171 // 1005 (No status code) with empty |reason|. If the supplied code is | |
| 172 // outside the valid range, then 1002 (Protocol error) is set instead. If the | |
| 173 // reason text is not valid UTF-8, then |reason| is set to an empty string | |
| 174 // instead. | |
| 175 void ParseClose(const scoped_refptr<IOBufferWithSize>& buffer, | |
| 176 uint16* code, | |
| 177 std::string* reason); | |
| 178 | |
| 179 // The URL to which we connect. | |
| 180 const GURL socket_url_; | |
| 181 | |
| 182 // The event_interface_ object to call back into. | |
|
szym
2013/07/09 15:59:51
"event_interface_" is unnecessary in the comment.
Adam Rice
2013/07/11 13:28:17
Good point. Done.
| |
| 183 const scoped_ptr<WebSocketEventInterface> event_interface_; | |
| 184 | |
| 185 // The WebSocketStream to which we are sending/receiving data. | |
| 186 scoped_ptr<WebSocketStream> stream_; | |
| 187 | |
| 188 // A data structure containing a vector of frames to be sent and the total | |
| 189 // number of bytes contained in the vector. | |
| 190 struct SendBuffer; | |
| 191 // Data that is currently pending write, or NULL if no write is pending. | |
| 192 scoped_ptr<SendBuffer> data_being_sent_; | |
| 193 // Data that is queued up to write after the current write completes. | |
| 194 // Only non-NULL when such data actually exists. | |
| 195 scoped_ptr<SendBuffer> data_to_send_next_; | |
| 196 | |
| 197 // Destination for the current call to WebSocketStream::ReadFrames | |
| 198 ScopedVector<WebSocketFrameChunk> read_frame_chunks_; | |
| 199 // Frame header for the frame currently being received. Only non-NULL while we | |
| 200 // are processing the frame. If the frame arrives in multiple chunks, can | |
| 201 // remain non-NULL while we wait for additional chunks to arrive. If the | |
| 202 // header of the frame was invalid, this is set to NULL, the channel is | |
| 203 // failed, and subsequent chunks of the same frame will be ignored. | |
| 204 scoped_ptr<WebSocketFrameHeader> current_frame_header_; | |
| 205 // Handle to an in-progress WebSocketStream creation request. Only non-NULL | |
| 206 // during the connection process. | |
| 207 scoped_ptr<WebSocketStreamRequest> stream_request_; | |
| 208 // Although it will almost never happen in practice, we can be passed an | |
| 209 // incomplete control frame, in which case we need to keep the data around | |
| 210 // long enough to reassemble it. This variable will be NULL the rest of the | |
| 211 // time. | |
| 212 scoped_refptr<IOBufferWithSize> incomplete_control_frame_body_; | |
| 213 // The point at which we give the renderer a quota refresh (bytes). | |
| 214 int send_quota_low_water_mark_; | |
| 215 // The amount which we refresh the quota to when it reaches the | |
| 216 // low_water_mark (bytes). | |
| 217 int send_quota_high_water_mark_; | |
| 218 // The current amount of quota that the renderer has available for sending | |
| 219 // on this logical channel (bytes). | |
| 220 int current_send_quota_; | |
|
szym
2013/07/09 15:59:51
Why not use an unsigned type for the quotas so tha
Adam Rice
2013/07/11 13:28:17
The style guide seems to be pulling me in both dir
| |
| 221 | |
| 222 // Storage for the status code and reason from the time we receive the Close | |
| 223 // frame until the connection is closed and we can call OnDropChannel(). | |
| 224 uint16 closing_code_; | |
| 225 std::string closing_reason_; | |
| 226 | |
| 227 // The current state of the channel. Mainly used for sanity checking, but also | |
| 228 // used to track the close state. | |
| 229 State state_; | |
| 230 | |
| 231 DISALLOW_COPY_AND_ASSIGN(WebSocketChannel); | |
| 232 }; | |
| 233 | |
| 234 } // namespace net | |
| 235 | |
| 236 #endif // NET_WEBSOCKETS_WEBSOCKET_CHANNEL_H_ | |
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