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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/websockets/websocket_channel.h" | |
6 | |
7 #include <algorithm> | |
8 | |
9 #include "base/basictypes.h" // for size_t | |
10 #include "base/bind.h" | |
11 #include "base/safe_numerics.h" | |
12 #include "base/strings/string_util.h" | |
13 #include "net/base/big_endian.h" | |
14 #include "net/base/io_buffer.h" | |
15 #include "net/base/net_log.h" | |
16 #include "net/websockets/websocket_errors.h" | |
17 #include "net/websockets/websocket_event_interface.h" | |
18 #include "net/websockets/websocket_frame.h" | |
19 #include "net/websockets/websocket_mux.h" | |
20 #include "net/websockets/websocket_stream.h" | |
21 | |
22 namespace net { | |
23 | |
24 namespace { | |
25 | |
26 const int kDefaultSendQuotaLowWaterMark = 1 << 16; | |
27 const int kDefaultSendQuotaHighWaterMark = 1 << 17; | |
28 const size_t kWebSocketCloseCodeLength = 2; | |
29 | |
30 // Concatenate the data from two IOBufferWithSize objects into a single one. | |
31 IOBufferWithSize* ConcatenateIOBuffers( | |
32 const scoped_refptr<IOBufferWithSize>& part1, | |
33 const scoped_refptr<IOBufferWithSize>& part2) { | |
34 int newsize = part1->size() + part2->size(); | |
35 IOBufferWithSize* newbuffer = new IOBufferWithSize(newsize); | |
36 std::copy(part1->data(), part1->data() + part1->size(), newbuffer->data()); | |
37 std::copy(part2->data(), | |
38 part2->data() + part2->size(), | |
39 newbuffer->data() + part1->size()); | |
40 return newbuffer; | |
41 } | |
42 | |
43 } // namespace | |
44 | |
45 struct WebSocketChannel::SendBuffer { | |
46 SendBuffer() : total_bytes(0) {} | |
47 ScopedVector<WebSocketFrameChunk> frames; | |
szym
2013/07/09 15:59:51
nit: add blank line between methods and fields.
Adam Rice
2013/07/11 13:28:17
Done.
| |
48 size_t total_bytes; | |
szym
2013/07/09 15:59:51
To ensure consistency add an inline method which a
Adam Rice
2013/07/11 13:28:17
I changed it into a class. This does make the call
| |
49 }; | |
50 | |
51 // Implementation of WebSocketStream::ConnectDelegate that simply forwards the | |
52 // calls on to the WebSocketChannel that created it. | |
53 class WebSocketChannel::ConnectDelegate | |
54 : public WebSocketStream::ConnectDelegate { | |
55 public: | |
56 explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {} | |
57 | |
58 virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) OVERRIDE { | |
59 creator_->OnConnectSuccess(stream.Pass()); | |
60 } | |
61 | |
62 virtual void OnFailure(uint16 websocket_error) OVERRIDE { | |
63 creator_->OnConnectFailure(websocket_error); | |
64 } | |
65 | |
66 private: | |
67 // A pointer to the WebSocketChannel that created us. We do not need to worry | |
68 // about this pointer being stale, because deleting WebSocketChannel cancels | |
69 // the connect process, deleting this object and preventing its callbacks from | |
70 // being called. | |
71 WebSocketChannel* const creator_; | |
72 | |
73 DISALLOW_COPY_AND_ASSIGN(ConnectDelegate); | |
74 }; | |
75 | |
76 WebSocketChannel::WebSocketChannel( | |
77 const GURL& socket_url, | |
78 scoped_ptr<WebSocketEventInterface> event_interface) | |
79 : socket_url_(socket_url), | |
80 event_interface_(event_interface.Pass()), | |
81 send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark), | |
82 send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark), | |
83 current_send_quota_(0), | |
84 closing_code_(0), | |
85 state_(FRESHLY_CONSTRUCTED) {} | |
86 | |
87 WebSocketChannel::~WebSocketChannel() { | |
88 // The stream may hold a pointer to read_frame_chunks_, and so it needs to be | |
89 // destroyed first. | |
90 stream_.reset(); | |
91 } | |
92 | |
93 void WebSocketChannel::SendAddChannelRequest( | |
94 const std::vector<std::string>& requested_subprotocols, | |
95 const GURL& origin, | |
96 URLRequestContext* url_request_context) { | |
97 // Delegate to the tested version. | |
98 SendAddChannelRequestWithFactory( | |
99 requested_subprotocols, | |
100 origin, | |
101 url_request_context, | |
102 base::Bind(&WebSocketStream::CreateAndConnectStream)); | |
103 } | |
104 | |
105 void WebSocketChannel::SendAddChannelRequestWithFactory( | |
106 const std::vector<std::string>& requested_subprotocols, | |
107 const GURL& origin, | |
108 URLRequestContext* url_request_context, | |
109 base::Callback<scoped_ptr<WebSocketStreamRequest>( | |
110 const GURL&, | |
111 const std::vector<std::string>&, | |
112 const GURL&, | |
113 URLRequestContext*, | |
114 const BoundNetLog&, | |
115 scoped_ptr<WebSocketStream::ConnectDelegate>)> factory) { | |
116 DCHECK_EQ(FRESHLY_CONSTRUCTED, state_); | |
117 scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate( | |
118 new WebSocketChannel::ConnectDelegate(this)); | |
szym
2013/07/09 15:59:51
Remove WebSocketChannel::
Adam Rice
2013/07/11 13:28:17
Done.
| |
119 stream_request_ = factory.Run(socket_url_, | |
120 requested_subprotocols, | |
121 origin, | |
122 url_request_context, | |
123 BoundNetLog(), | |
124 connect_delegate.Pass()); | |
125 state_ = CONNECTING; | |
126 } | |
127 | |
128 void WebSocketChannel::OnConnectSuccess(scoped_ptr<WebSocketStream> stream) { | |
129 DCHECK(stream); | |
130 DCHECK_EQ(CONNECTING, state_); | |
131 stream_ = stream.Pass(); | |
132 state_ = CONNECTED; | |
133 event_interface_->OnAddChannelResponse(false, stream_->GetSubProtocol()); | |
134 | |
135 // TODO(ricea): Get flow control information from the WebSocketStream once we | |
136 // have a multiplexing WebSocketStream. | |
137 current_send_quota_ = send_quota_high_water_mark_; | |
138 event_interface_->OnFlowControl(send_quota_high_water_mark_); | |
139 | |
140 // We don't need this any more. | |
141 stream_request_.reset(); | |
142 ReadFrames(); | |
143 } | |
144 | |
145 void WebSocketChannel::OnConnectFailure(uint16 websocket_error) { | |
146 DCHECK_EQ(CONNECTING, state_); | |
147 state_ = CLOSED; | |
148 stream_request_.reset(); | |
149 event_interface_->OnAddChannelResponse(true, ""); | |
150 } | |
151 | |
152 void WebSocketChannel::SendFrame(bool fin, | |
szym
2013/07/09 15:59:51
Keep the order of methods in implementation the sa
Adam Rice
2013/07/11 13:28:17
Done.
| |
153 WebSocketFrameHeader::OpCode op_code, | |
154 const std::vector<char>& data) { | |
155 if (data.size() > INT_MAX) { | |
156 NOTREACHED() << "Frame size sanity check failed"; | |
157 return; | |
158 } | |
159 if (stream_ == NULL) { | |
160 LOG(DFATAL) << "Got SendFrame without a connection established; " | |
161 << "misbehaving renderer? fin=" << fin << " op_code=" << op_code | |
162 << " data.size()=" << data.size(); | |
163 return; | |
164 } | |
165 if (state_ == SEND_CLOSED || state_ == CLOSED) { | |
166 VLOG(1) << "SendFrame called in state " << state_ | |
167 << ". This may be a bug, or a harmless race."; | |
168 return; | |
169 } | |
170 if (state_ != CONNECTED) { | |
171 NOTREACHED() << "SendFrame() called in state " << state_; | |
172 return; | |
173 } | |
174 if (data.size() > base::checked_numeric_cast<size_t>(current_send_quota_)) { | |
175 FailChannel(SEND_GOING_AWAY, | |
176 kWebSocketMuxErrorSendQuotaViolation, | |
177 "Send quota exceeded"); | |
178 return; | |
179 } | |
180 if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) { | |
181 LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code | |
182 << "; misbehaving renderer? fin=" << fin | |
183 << " data.size()=" << data.size(); | |
184 return; | |
185 } | |
186 current_send_quota_ -= data.size(); | |
187 // TODO(ricea): If current_send_quota_ has dropped below | |
188 // send_quota_low_water_mark_, we may want to consider increasing the "low | |
189 // water mark" and "high water mark", but only if we think we are not | |
190 // saturating the link to the WebSocket server. | |
191 // TODO(ricea): For kOpCodeText, do UTF-8 validation? | |
192 scoped_refptr<IOBufferWithSize> buffer(new IOBufferWithSize(data.size())); | |
193 std::copy(data.begin(), data.end(), buffer->data()); | |
194 SendIOBufferWithSize(fin, op_code, buffer); | |
195 } | |
196 | |
197 void WebSocketChannel::SendIOBufferWithSize( | |
198 bool fin, | |
199 WebSocketFrameHeader::OpCode op_code, | |
200 const scoped_refptr<IOBufferWithSize>& buffer) { | |
201 DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); | |
202 DCHECK(stream_); | |
203 scoped_ptr<WebSocketFrameHeader> header(new WebSocketFrameHeader(op_code)); | |
204 header->final = fin; | |
205 header->masked = true; | |
206 header->payload_length = buffer->size(); | |
207 scoped_ptr<WebSocketFrameChunk> chunk(new WebSocketFrameChunk()); | |
208 chunk->header = header.Pass(); | |
209 chunk->final_chunk = true; | |
210 chunk->data = buffer; | |
211 if (data_being_sent_) { | |
212 // Either the link to the WebSocket server is saturated, or we are simply | |
213 // processing a batch of messages. | |
214 // TODO(ricea): We need to keep some statistics to work out which situation | |
215 // we are in and adjust quota appropriately. | |
216 if (!data_to_send_next_) { | |
217 data_to_send_next_.reset(new SendBuffer); | |
218 } | |
szym
2013/07/09 15:59:51
nit: {} unnecessary when both condition and body a
Adam Rice
2013/07/11 13:28:17
Done.
| |
219 data_to_send_next_->frames.push_back(chunk.release()); | |
220 data_to_send_next_->total_bytes += buffer->size(); | |
221 } else { | |
222 data_being_sent_.reset(new SendBuffer); | |
223 data_being_sent_->frames.push_back(chunk.release()); | |
224 data_being_sent_->total_bytes += buffer->size(); | |
225 WriteFrames(); | |
226 } | |
227 } | |
228 | |
229 void WebSocketChannel::WriteFrames() { | |
230 int result = OK; | |
231 do { | |
232 // This use of base::Unretained is safe because we own the WebSocketStream | |
233 // and destroying it cancels all callbacks. | |
234 result = stream_->WriteFrames( | |
235 &(data_being_sent_->frames), | |
236 base::Bind( | |
237 &WebSocketChannel::OnWriteDone, base::Unretained(this), false)); | |
238 if (result != ERR_IO_PENDING) { | |
239 OnWriteDone(true, result); | |
240 } | |
241 } while (result == OK && data_being_sent_); | |
242 } | |
243 | |
244 void WebSocketChannel::OnWriteDone(bool synchronous, int result) { | |
245 DCHECK(state_ != FRESHLY_CONSTRUCTED && state_ != CONNECTING); | |
szym
2013/07/09 15:59:51
ditto: split into two DCHECK_NEs
Adam Rice
2013/07/11 13:28:17
Done.
| |
246 DCHECK_NE(ERR_IO_PENDING, result); | |
247 DCHECK(data_being_sent_); | |
248 switch (result) { | |
249 case OK: | |
250 if (data_to_send_next_) { | |
251 data_being_sent_ = data_to_send_next_.Pass(); | |
252 if (!synchronous) { | |
253 WriteFrames(); | |
254 } | |
255 } else { | |
256 data_being_sent_.reset(); | |
257 if (current_send_quota_ < send_quota_low_water_mark_) { | |
258 // TODO(ricea): Increase low_water_mark and high_water_mark if | |
259 // throughput is high, reduce them if throughput is low. Low water | |
260 // mark needs to be >= the bandwidth delay product *of the IPC | |
261 // channel*. Because factors like context-switch time, thread wake-up | |
262 // time, and bus speed come into play it is complex and probably needs | |
263 // to be determined empirically. | |
264 DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_); | |
265 // TODO(ricea): Truncate quota by the quota specified by the remote | |
266 // server, if the protocol in use supports quota. | |
267 int fresh_quota = send_quota_high_water_mark_ - current_send_quota_; | |
268 current_send_quota_ += fresh_quota; | |
269 event_interface_->OnFlowControl(fresh_quota); | |
270 } | |
271 } | |
272 return; | |
273 | |
274 // If a recoverable error condition existed, it would go here. | |
275 | |
276 default: | |
277 DCHECK_LT(result, 0) | |
278 << "WriteFrames() should only return OK or ERR_ codes"; | |
279 stream_->Close(); | |
280 state_ = CLOSED; | |
281 event_interface_->OnDropChannel(kWebSocketErrorAbnormalClosure, | |
282 "Abnormal Closure"); | |
283 return; | |
284 } | |
285 } | |
286 | |
287 void WebSocketChannel::ReadFrames() { | |
288 int result = OK; | |
289 do { | |
290 // This use of base::Unretained is safe because we own the WebSocketStream, | |
291 // and any pending reads will be cancelled when it is destroyed. | |
292 result = stream_->ReadFrames( | |
293 &read_frame_chunks_, | |
294 base::Bind( | |
295 &WebSocketChannel::OnReadDone, base::Unretained(this), false)); | |
296 if (result != ERR_IO_PENDING) { | |
297 OnReadDone(true, result); | |
298 } | |
299 } while (result == OK); | |
300 } | |
301 | |
302 void WebSocketChannel::OnReadDone(bool synchronous, int result) { | |
303 DCHECK(state_ != FRESHLY_CONSTRUCTED && state_ != CONNECTING); | |
szym
2013/07/09 15:59:51
ditto here
Adam Rice
2013/07/11 13:28:17
Done.
| |
304 DCHECK_NE(ERR_IO_PENDING, result); | |
305 switch (result) { | |
306 case OK: | |
307 // ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection | |
308 // with no data read, not an empty response. | |
309 DCHECK(!read_frame_chunks_.empty()) | |
310 << "ReadFrames() returned OK, but nothing was read."; | |
311 for (size_t i = 0; i < read_frame_chunks_.size(); ++i) { | |
312 scoped_ptr<WebSocketFrameChunk> chunk(read_frame_chunks_[i]); | |
313 read_frame_chunks_[i] = NULL; | |
314 ProcessFrameChunk(chunk.Pass()); | |
szym
2013/07/09 15:59:51
BUG: This could be use after free.
ProcessFrameCh
Adam Rice
2013/07/11 13:28:17
Thank you for noticing. I was pretty sure I had go
| |
315 } | |
316 read_frame_chunks_.clear(); | |
317 // We need to always keep a call to ReadFrames pending. | |
318 if (!synchronous) { | |
319 ReadFrames(); | |
320 } | |
321 return; | |
322 | |
323 default: { | |
324 DCHECK_LT(result, 0) | |
325 << "ReadFrames() should only return OK or ERR_ codes"; | |
326 stream_->Close(); | |
327 state_ = CLOSED; | |
328 uint16 code = kWebSocketErrorAbnormalClosure; | |
329 std::string reason = "Abnormal Closure"; | |
330 if (closing_code_ != 0) { | |
331 code = closing_code_; | |
332 reason = closing_reason_; | |
333 } | |
334 event_interface_->OnDropChannel(code, reason); | |
335 return; | |
336 } | |
337 } | |
338 } | |
339 | |
340 void WebSocketChannel::ProcessFrameChunk( | |
341 scoped_ptr<WebSocketFrameChunk> chunk) { | |
342 bool is_first_chunk = false; | |
343 if (chunk->header) { | |
344 DCHECK(current_frame_header_ == NULL) | |
345 << "Received the header for a new frame without notification that " | |
346 << "the previous frame was complete."; | |
347 is_first_chunk = true; | |
348 current_frame_header_.swap(chunk->header); | |
349 if (current_frame_header_->masked) { | |
350 // RFC6455 Section 5.1 "A client MUST close a connection if it detects a | |
351 // masked frame." | |
352 FailChannel(SEND_REAL_ERROR, | |
353 kWebSocketErrorProtocolError, | |
354 "Masked frame from server"); | |
355 return; | |
356 } | |
357 } | |
358 if (!current_frame_header_) { | |
359 // If we rejected the previous chunk as invalid, then we will have reset | |
360 // current_frame_header_ to avoid using it. More chunks of the invalid frame | |
361 // may still arrive, so this is not necessarily a bug on our side. However, | |
362 // if this happens when state_ is CONNECTED, it is definitely a bug. | |
363 DCHECK(state_ != CONNECTED) << "Unexpected header-less frame received " | |
364 << "(final_chunk = " << chunk->final_chunk | |
365 << ", data size = " << chunk->data->size() | |
366 << ")"; | |
367 return; | |
368 } | |
369 scoped_refptr<IOBufferWithSize> data_buffer; | |
370 data_buffer.swap(chunk->data); | |
371 const bool is_final_chunk = chunk->final_chunk; | |
372 chunk.reset(); | |
373 WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode; | |
374 if (WebSocketFrameHeader::IsKnownControlOpCode(opcode)) { | |
375 if (is_final_chunk) { | |
szym
2013/07/09 15:59:51
Reorganize this so that the early exit case goes f
Adam Rice
2013/07/11 13:28:17
Done.
| |
376 if (incomplete_control_frame_body_) { | |
377 VLOG(2) << "Rejoining a split control frame, opcode " << opcode; | |
378 data_buffer = | |
379 ConcatenateIOBuffers(incomplete_control_frame_body_, data_buffer); | |
380 incomplete_control_frame_body_ = NULL; | |
381 } | |
382 } else { | |
383 // TODO(ricea): Enforce a maximum size of 125 bytes on the control frames | |
384 // we accept. | |
385 VLOG(2) << "Encountered a split control frame, opcode " << opcode; | |
386 if (incomplete_control_frame_body_) { | |
387 // The really horrid case. We need to create a new IOBufferWithSize | |
388 // combining the new one and the old one. This should virtually never | |
389 // happen. | |
390 // TODO(ricea): This algorithm is O(N^2). Use a fixed 127-byte buffer | |
391 // instead. | |
392 VLOG(3) << "Hit the really horrid case"; | |
393 incomplete_control_frame_body_ = | |
394 ConcatenateIOBuffers(incomplete_control_frame_body_, data_buffer); | |
395 } else { | |
396 // The merely horrid case. Store the IOBufferWithSize to use when the | |
397 // rest of the control frame arrives. | |
398 incomplete_control_frame_body_.swap(data_buffer); | |
399 } | |
400 return; | |
401 } | |
402 } | |
403 | |
404 HandleFrame(opcode, is_first_chunk, is_final_chunk, data_buffer); | |
405 | |
406 if (is_final_chunk) { | |
407 // Make sure we do not apply this frame header to any future chunks. | |
408 current_frame_header_.reset(); | |
szym
2013/07/09 15:59:51
BUG: This could be use after free.
HandleFrame...
Adam Rice
2013/07/11 13:28:17
Ack. Fixed by disallowing delete from OnDropChanne
| |
409 } | |
410 } | |
411 | |
412 void WebSocketChannel::HandleFrame( | |
413 const WebSocketFrameHeader::OpCode opcode, | |
414 const bool is_first_chunk, | |
415 const bool is_final_chunk, | |
416 const scoped_refptr<IOBufferWithSize>& data_buffer) { | |
417 DCHECK_NE(RECV_CLOSED, state_) | |
418 << "HandleFrame() does not support being called re-entrantly from within " | |
419 "SendClose()"; | |
420 if (state_ == CLOSED) { | |
421 std::string frame_name; | |
422 switch (opcode) { | |
423 case WebSocketFrameHeader::kOpCodeText: // fall-thru | |
424 case WebSocketFrameHeader::kOpCodeBinary: // fall-thru | |
425 case WebSocketFrameHeader::kOpCodeContinuation: | |
426 frame_name = "Data frame"; | |
427 break; | |
428 | |
429 case WebSocketFrameHeader::kOpCodePing: | |
430 frame_name = "Ping"; | |
431 break; | |
432 | |
433 case WebSocketFrameHeader::kOpCodePong: | |
434 frame_name = "Pong"; | |
435 break; | |
436 | |
437 case WebSocketFrameHeader::kOpCodeClose: | |
438 frame_name = "Close"; | |
439 break; | |
440 | |
441 default: | |
442 frame_name = "Unknown frame type"; | |
443 break; | |
444 } | |
445 // SEND_REAL_ERROR makes no difference here, as we won't send another Close | |
446 // frame. | |
447 FailChannel(SEND_REAL_ERROR, | |
448 kWebSocketErrorProtocolError, | |
449 frame_name + " received after close"); | |
450 return; | |
451 } | |
452 switch (opcode) { | |
453 case WebSocketFrameHeader::kOpCodeText: // fall-thru | |
454 case WebSocketFrameHeader::kOpCodeBinary: // fall-thru | |
455 case WebSocketFrameHeader::kOpCodeContinuation: | |
456 if (state_ == CONNECTED) { | |
457 const bool final = is_final_chunk && current_frame_header_->final; | |
458 // TODO(ricea): Can this copy be eliminated? | |
459 const char* const data_begin = data_buffer->data(); | |
460 const char* const data_end = data_begin + data_buffer->size(); | |
461 const std::vector<char> data(data_begin, data_end); | |
462 // TODO(ricea): Handle the (improbable) case when ReadFrames returns far | |
463 // more data at once than we want to send in a single IPC (in which case | |
464 // we need to buffer the data and return to the event loop with a | |
465 // callback to send the rest in 32K chunks). | |
466 | |
467 // Send the received frame to the renderer process. | |
468 event_interface_->OnDataFrame( | |
469 final, | |
470 is_first_chunk ? opcode : WebSocketFrameHeader::kOpCodeContinuation, | |
471 data); | |
472 } else { | |
473 VLOG(3) << "Ignored data packet received in state " << state_; | |
474 } | |
475 return; | |
476 | |
477 case WebSocketFrameHeader::kOpCodePing: | |
478 VLOG(1) << "Got Ping of size " << data_buffer->size(); | |
479 if (state_ == CONNECTED) { | |
480 SendIOBufferWithSize( | |
481 true, WebSocketFrameHeader::kOpCodePong, data_buffer); | |
482 } else { | |
483 VLOG(3) << "Ignored ping in state " << state_; | |
484 } | |
485 return; | |
486 | |
487 case WebSocketFrameHeader::kOpCodePong: | |
488 VLOG(1) << "Got Pong of size " << data_buffer->size(); | |
489 // We do not need to do anything with pong messages. | |
490 return; | |
491 | |
492 case WebSocketFrameHeader::kOpCodeClose: { | |
493 uint16 code = kWebSocketNormalClosure; | |
494 std::string reason; | |
495 ParseClose(data_buffer, &code, &reason); | |
496 // TODO(ricea): Find a way to safely log the message from the close | |
497 // message (escape control codes and so on). | |
498 VLOG(1) << "Got Close with code " << code; | |
499 switch (state_) { | |
500 case CONNECTED: | |
501 state_ = RECV_CLOSED; | |
502 SendClose(code, reason); // Sets state_ to CLOSED | |
503 event_interface_->OnClosingHandshake(); | |
504 closing_code_ = code; | |
505 closing_reason_ = reason; | |
506 break; | |
507 | |
508 case SEND_CLOSED: | |
509 state_ = CLOSED; | |
510 // From RFC6455 section 7.1.5: "Each endpoint | |
511 // will see the status code sent by the other end as _The WebSocket | |
512 // Connection Close Code_." | |
513 closing_code_ = code; | |
514 closing_reason_ = reason; | |
515 break; | |
516 | |
517 default: | |
518 LOG(DFATAL) << "Got Close in unexpected state " << state_; | |
519 break; | |
520 } | |
521 return; | |
522 } | |
523 | |
524 default: | |
525 FailChannel( | |
526 SEND_REAL_ERROR, kWebSocketErrorProtocolError, "Unknown opcode"); | |
527 return; | |
528 } | |
529 } | |
530 | |
531 void WebSocketChannel::SendFlowControl(int64 quota) { | |
532 DCHECK_EQ(CONNECTED, state_); | |
533 // TODO(ricea): Add interface to WebSocketStream and implement. | |
534 // stream_->SendFlowControl(quota); | |
535 } | |
536 | |
537 void WebSocketChannel::StartClosingHandshake(uint16 code, | |
538 const std::string& reason) { | |
539 if (state_ == SEND_CLOSED || state_ == CLOSED) { | |
540 VLOG(1) << "StartClosingHandshake called in state " << state_ | |
541 << ". This may be a bug, or a harmless race."; | |
542 return; | |
543 } | |
544 if (state_ != CONNECTED) { | |
545 NOTREACHED() << "StartClosingHandshake() called in state " << state_; | |
546 return; | |
547 } | |
548 // TODO(ricea): Validate |code|? Check that |reason| is valid UTF-8? | |
549 // TODO(ricea): There should be a timeout for the closing handshake. | |
550 SendClose(code, reason); // Sets state_ to SEND_CLOSED | |
551 } | |
552 | |
553 void WebSocketChannel::FailChannel(ExposeError expose, | |
554 uint16 code, | |
555 const std::string& reason) { | |
556 DCHECK(state_ != FRESHLY_CONSTRUCTED && state_ != CONNECTING); | |
szym
2013/07/09 15:59:51
I suggest splitting && DCHECK into two so that fai
Adam Rice
2013/07/11 13:28:17
Done.
| |
557 // TODO(ricea): Logging. | |
558 State old_state = state_; | |
559 if (state_ == CONNECTED) { | |
560 uint16 send_code = kWebSocketErrorGoingAway; | |
561 std::string send_reason = "Internal Error"; | |
562 if (expose == SEND_REAL_ERROR) { | |
563 send_code = code; | |
564 send_reason = reason; | |
565 } | |
566 SendClose(send_code, send_reason); // Sets state_ to SEND_CLOSED | |
567 } | |
568 // Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates we should close | |
569 // the connection ourselves without waiting for the closing handshake. | |
570 stream_->Close(); | |
571 state_ = CLOSED; | |
572 | |
573 // We may be in the middle of processing several chunks. We should not re-use | |
574 // the frame header. | |
575 current_frame_header_.reset(); | |
576 if (old_state != CLOSED) { | |
577 event_interface_->OnDropChannel(code, reason); | |
578 } | |
579 } | |
580 | |
581 void WebSocketChannel::SendClose(uint16 code, const std::string& reason) { | |
582 DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); | |
583 uint64 payload_length = kWebSocketCloseCodeLength + reason.length(); | |
szym
2013/07/09 15:59:51
why is this uint64 rather than size_t?
Adam Rice
2013/07/11 13:28:17
I have no idea. It's been like that since the firs
| |
584 scoped_refptr<IOBufferWithSize> body = new IOBufferWithSize(payload_length); | |
585 WriteBigEndian(body->data(), code); | |
586 COMPILE_ASSERT(sizeof(code) == kWebSocketCloseCodeLength, | |
587 they_should_both_be_two); | |
588 std::copy( | |
589 reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength); | |
590 SendIOBufferWithSize(true, WebSocketFrameHeader::kOpCodeClose, body); | |
591 state_ = state_ == CONNECTED ? SEND_CLOSED : CLOSED; | |
szym
2013/07/09 15:59:51
parens around the condition would help readability
Adam Rice
2013/07/11 13:28:17
Done.
| |
592 } | |
593 | |
594 void WebSocketChannel::ParseClose(const scoped_refptr<IOBufferWithSize>& buffer, | |
595 uint16* code, | |
596 std::string* reason) { | |
597 const char* data = buffer->data(); | |
598 size_t size = base::checked_numeric_cast<size_t>(buffer->size()); | |
599 reason->clear(); | |
600 if (size < kWebSocketCloseCodeLength) { | |
601 *code = kWebSocketErrorNoStatusReceived; | |
602 if (size != 0) { | |
603 VLOG(1) << "Close frame with payload size " << size << " received " | |
604 << "(the first byte is " << std::hex << static_cast<int>(data[0]) | |
605 << ")"; | |
606 return; | |
607 } | |
608 return; | |
609 } | |
610 uint16 unchecked_code = 0; | |
611 ReadBigEndian(data, &unchecked_code); | |
612 COMPILE_ASSERT(sizeof(unchecked_code) == kWebSocketCloseCodeLength, | |
613 they_should_both_be_two_bytes); | |
614 if (unchecked_code >= static_cast<uint16>(kWebSocketNormalClosure) && | |
615 unchecked_code <= | |
616 static_cast<uint16>(kWebSocketErrorPrivateReservedMax)) { | |
617 *code = unchecked_code; | |
618 } else { | |
619 VLOG(1) << "Close frame contained code outside of the valid range: " | |
620 << unchecked_code; | |
621 *code = kWebSocketErrorAbnormalClosure; | |
622 } | |
623 std::string text(data + kWebSocketCloseCodeLength, data + size); | |
624 // TODO(ricea): Is this check strict enough? In particular, check the | |
625 // "Security Considerations" from RFC3629. | |
626 if (IsStringUTF8(text)) { | |
627 using std::swap; | |
628 swap(*reason, text); | |
szym
2013/07/09 15:59:51
just call std::swap
Adam Rice
2013/07/11 13:28:17
I'm not completely sure that the specialisation of
| |
629 } | |
630 } | |
631 | |
632 } // namespace net | |
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