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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 // This test only works with the GPU backend. | 9 // This test only works with the GPU backend. |
| 10 | 10 |
| 11 #include "gm.h" | 11 #include "gm.h" |
| 12 | 12 |
| 13 #if SK_SUPPORT_GPU | 13 #if SK_SUPPORT_GPU |
| 14 | 14 |
| 15 #include "GrBatchTarget.h" | 15 #include "GrBatchTarget.h" |
| 16 #include "GrContext.h" | 16 #include "GrContext.h" |
| 17 #include "GrPathUtils.h" | 17 #include "GrPathUtils.h" |
| 18 #include "GrTest.h" | 18 #include "GrTest.h" |
| 19 #include "GrTestBatch.h" | |
| 20 #include "SkColorPriv.h" | 19 #include "SkColorPriv.h" |
| 21 #include "SkDevice.h" | 20 #include "SkDevice.h" |
| 22 #include "SkGeometry.h" | 21 #include "SkGeometry.h" |
| 23 | 22 |
| 23 #include "batches/GrTestBatch.h" |
| 24 |
| 24 #include "effects/GrBezierEffect.h" | 25 #include "effects/GrBezierEffect.h" |
| 25 | 26 |
| 26 static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkS
calar sign) { | 27 static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkS
calar sign) { |
| 27 return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]); | 28 return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]); |
| 28 } | 29 } |
| 29 | 30 |
| 30 namespace skiagm { | 31 namespace skiagm { |
| 31 | 32 |
| 32 class BezierCubicOrConicTestBatch : public GrTestBatch { | 33 class BezierCubicOrConicTestBatch : public GrTestBatch { |
| 33 public: | 34 public: |
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| 629 typedef GM INHERITED; | 630 typedef GM INHERITED; |
| 630 }; | 631 }; |
| 631 | 632 |
| 632 DEF_GM( return SkNEW(BezierCubicEffects); ) | 633 DEF_GM( return SkNEW(BezierCubicEffects); ) |
| 633 DEF_GM( return SkNEW(BezierConicEffects); ) | 634 DEF_GM( return SkNEW(BezierConicEffects); ) |
| 634 DEF_GM( return SkNEW(BezierQuadEffects); ) | 635 DEF_GM( return SkNEW(BezierQuadEffects); ) |
| 635 | 636 |
| 636 } | 637 } |
| 637 | 638 |
| 638 #endif | 639 #endif |
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