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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 35 #include "core/animation/StyleInterpolation.h" | 35 #include "core/animation/StyleInterpolation.h" |
| 36 #include "core/animation/css/CSSAnimations.h" | 36 #include "core/animation/css/CSSAnimations.h" |
| 37 #include "wtf/BitArray.h" | 37 #include "wtf/BitArray.h" |
| 38 #include "wtf/NonCopyingSort.h" | 38 #include "wtf/NonCopyingSort.h" |
| 39 #include <algorithm> | 39 #include <algorithm> |
| 40 | 40 |
| 41 namespace blink { | 41 namespace blink { |
| 42 | 42 |
| 43 namespace { | 43 namespace { |
| 44 | 44 |
| 45 void copyToActiveInterpolationMap(const WillBeHeapVector<RefPtrWillBeMember<Inte rpolation>>& source, ActiveInterpolationMap& target) | 45 void copyToActiveInterpolationMap(const Vector<RefPtr<Interpolation>>& source, A ctiveInterpolationMap& target) |
| 46 { | 46 { |
| 47 for (const auto& interpolation : source) { | 47 for (const auto& interpolation : source) { |
| 48 target.set(interpolation->property(), interpolation.get()); | 48 target.set(interpolation->property(), interpolation.get()); |
| 49 } | 49 } |
| 50 } | 50 } |
| 51 | 51 |
| 52 bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEf fect>& effect2) | 52 bool compareEffects(const Member<SampledEffect>& effect1, const Member<SampledEf fect>& effect2) |
| 53 { | 53 { |
| 54 ASSERT(effect1 && effect2); | 54 ASSERT(effect1 && effect2); |
| 55 return effect1->sequenceNumber() < effect2->sequenceNumber(); | 55 return effect1->sequenceNumber() < effect2->sequenceNumber(); |
| 56 } | 56 } |
| 57 | 57 |
| 58 void copyNewAnimationsToActiveInterpolationMap(const HeapVector<Member<InertEffe ct>>& newAnimations, ActiveInterpolationMap& result) | 58 void copyNewAnimationsToActiveInterpolationMap(const HeapVector<Member<InertEffe ct>>& newAnimations, ActiveInterpolationMap& result) |
| 59 { | 59 { |
| 60 for (const auto& newAnimation : newAnimations) { | 60 for (const auto& newAnimation : newAnimations) { |
| 61 OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> sample = nullptr; | 61 OwnPtr<Vector<RefPtr<Interpolation>>> sample = nullptr; |
|
sof
2015/09/02 13:02:12
(it's fine to leave behind the explicit initializa
| |
| 62 newAnimation->sample(sample); | 62 newAnimation->sample(sample); |
| 63 if (sample) | 63 if (sample) |
| 64 copyToActiveInterpolationMap(*sample, result); | 64 copyToActiveInterpolationMap(*sample, result); |
| 65 } | 65 } |
| 66 } | 66 } |
| 67 | 67 |
| 68 } // namespace | 68 } // namespace |
| 69 | 69 |
| 70 AnimationStack::AnimationStack() | 70 AnimationStack::AnimationStack() |
| 71 { | 71 { |
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| 133 FloatBox expandingBox(originalBox); | 133 FloatBox expandingBox(originalBox); |
| 134 if (!CompositorAnimations::instance()->getAnimatedBoundingBox(expand ingBox, *effect->model(), startRange, endRange)) | 134 if (!CompositorAnimations::instance()->getAnimatedBoundingBox(expand ingBox, *effect->model(), startRange, endRange)) |
| 135 return false; | 135 return false; |
| 136 box.expandTo(expandingBox); | 136 box.expandTo(expandingBox); |
| 137 } | 137 } |
| 138 } | 138 } |
| 139 return true; | 139 return true; |
| 140 } | 140 } |
| 141 | 141 |
| 142 } // namespace blink | 142 } // namespace blink |
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