| Index: gm/lightingshader.cpp
|
| diff --git a/gm/lightingshader.cpp b/gm/lightingshader.cpp
|
| index 687968abb68663d7a95085bc9b79473db4d0ddcf..771c0bc2e3b333d291c89e068187b61e8df053ba 100644
|
| --- a/gm/lightingshader.cpp
|
| +++ b/gm/lightingshader.cpp
|
| @@ -38,7 +38,7 @@ static SkBitmap make_hemi_normalmap(int texSize) {
|
| locY = 0.0f;
|
| locZ = 0.0f;
|
| }
|
| - locZ = sqrt(1.0f - locZ);
|
| + locZ = sqrtf(1.0f - locZ);
|
| unsigned char r = static_cast<unsigned char>((0.5f * locX + 0.5f) * 255);
|
| unsigned char g = static_cast<unsigned char>((-0.5f * locY + 0.5f) * 255);
|
| unsigned char b = static_cast<unsigned char>((0.5f * locZ + 0.5f) * 255);
|
|
|