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Side by Side Diff: src/gpu/GrProcessor.cpp

Issue 1275853005: All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in pre… (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: use GrFragmentStage array for children Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrProcessor.h" 8 #include "GrProcessor.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrCoordTransform.h" 10 #include "GrCoordTransform.h"
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
128 } 128 }
129 129
130 //////////////////////////////////////////////////////////////////////////////// /////////////////// 130 //////////////////////////////////////////////////////////////////////////////// ///////////////////
131 131
132 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { 132 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) {
133 fCoordTransforms.push_back(transform); 133 fCoordTransforms.push_back(transform);
134 fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_G rCoordSet; 134 fUsesLocalCoords = fUsesLocalCoords || transform->sourceCoords() == kLocal_G rCoordSet;
135 SkDEBUGCODE(transform->setInProcessor();) 135 SkDEBUGCODE(transform->setInProcessor();)
136 } 136 }
137 137
138 void GrFragmentProcessor::registerChildProcessor(GrFragmentProcessor* child) { 138 int GrFragmentProcessor::registerChildProcessor(GrFragmentProcessor* child) {
139 fChildProcessors.push_back(child); 139 // Append the child's transforms to our transforms array and the child's tex tures array to our
140 // textures array, and empty the child's arrays.
141 if (!child->fCoordTransforms.empty()) {
142 fCoordTransforms.push_back_n(child->fCoordTransforms.count(),
143 child->fCoordTransforms.begin());
144 child->fCoordTransforms.reset();
joshualitt 2015/08/12 14:49:52 I think we don't want to reset the child's data be
wangyix 2015/08/12 15:09:24 Done.
bsalomon 2015/08/12 15:14:22 sgtm
145 }
146 if (!child->fTextureAccesses.empty()) {
147 fTextureAccesses.push_back_n(child->fTextureAccesses.count(),
148 child->fTextureAccesses.begin());
149 child->fTextureAccesses.reset();
150 }
151
152 int index = fChildProcessors.count();
153 fChildProcessors.push_back(GrFragmentStage(child));
154
155 SkDEBUGCODE(child->fIsChild = true);
156
157 if (child->willReadFragmentPosition())
158 this->setWillReadFragmentPosition();
159
160 return index;
140 } 161 }
141 162
142 bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) con st { 163 bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) con st {
143 if (fCoordTransforms.count() != that.fCoordTransforms.count()) { 164 if (this->numTransforms() != that.numTransforms()) {
144 return false; 165 return false;
145 } 166 }
146 int count = fCoordTransforms.count(); 167 int count = this->numTransforms();
147 for (int i = 0; i < count; ++i) { 168 for (int i = 0; i < count; ++i) {
148 if (*fCoordTransforms[i] != *that.fCoordTransforms[i]) { 169 if (this->coordTransform(i) != that.coordTransform(i)) {
149 return false; 170 return false;
150 } 171 }
151 } 172 }
152 return true; 173 return true;
153 } 174 }
154 175
155 void GrFragmentProcessor::computeInvariantOutput(GrInvariantOutput* inout) const { 176 void GrFragmentProcessor::computeInvariantOutput(GrInvariantOutput* inout) const {
156 this->onComputeInvariantOutput(inout); 177 this->onComputeInvariantOutput(inout);
157 } 178 }
158 179
159 //////////////////////////////////////////////////////////////////////////////// /////////////////// 180 //////////////////////////////////////////////////////////////////////////////// ///////////////////
160 181
161 // Initial static variable from GrXPFactory 182 // Initial static variable from GrXPFactory
162 int32_t GrXPFactory::gCurrXPFClassID = 183 int32_t GrXPFactory::gCurrXPFClassID =
163 GrXPFactory::kIllegalXPFClassID; 184 GrXPFactory::kIllegalXPFClassID;
164 185
165 //////////////////////////////////////////////////////////////////////////////// /////////////////// 186 //////////////////////////////////////////////////////////////////////////////// ///////////////////
166 187
167 // GrProcessorDataManager lives in the same pool 188 // GrProcessorDataManager lives in the same pool
168 void* GrProcessorDataManager::operator new(size_t size) { 189 void* GrProcessorDataManager::operator new(size_t size) {
169 return MemoryPoolAccessor().pool()->allocate(size); 190 return MemoryPoolAccessor().pool()->allocate(size);
170 } 191 }
171 192
172 void GrProcessorDataManager::operator delete(void* target) { 193 void GrProcessorDataManager::operator delete(void* target) {
173 return MemoryPoolAccessor().pool()->release(target); 194 return MemoryPoolAccessor().pool()->release(target);
174 } 195 }
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