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Side by Side Diff: include/gpu/GrProcessor.h

Issue 1275853005: All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in pre… (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: use GrFragmentStage array for children Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProcessor_DEFINED 8 #ifndef GrProcessor_DEFINED
9 #define GrProcessor_DEFINED 9 #define GrProcessor_DEFINED
10 10
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
56 static processor use the helper macro GR_CREATE_STATIC_PROCESSOR declared be low. 56 static processor use the helper macro GR_CREATE_STATIC_PROCESSOR declared be low.
57 */ 57 */
58 class GrProcessor : public GrProgramElement { 58 class GrProcessor : public GrProgramElement {
59 public: 59 public:
60 virtual ~GrProcessor(); 60 virtual ~GrProcessor();
61 61
62 /** Human-meaningful string to identify this prcoessor; may be embedded 62 /** Human-meaningful string to identify this prcoessor; may be embedded
63 in generated shader code. */ 63 in generated shader code. */
64 virtual const char* name() const = 0; 64 virtual const char* name() const = 0;
65 65
66 int numTextures() const { return fTextureAccesses.count(); } 66 virtual int numTextures() const { return fTextureAccesses.count(); }
67 67
68 /** Returns the access pattern for the texture at index. index must be valid according to 68 /** Returns the access pattern for the texture at index. index must be valid according to
69 numTextures(). */ 69 numTextures(). */
70 const GrTextureAccess& textureAccess(int index) const { return *fTextureAcce sses[index]; } 70 virtual const GrTextureAccess& textureAccess(int index) const {
71 return *fTextureAccesses[index];
72 }
71 73
72 /** Shortcut for textureAccess(index).texture(); */ 74 /** Shortcut for textureAccess(index).texture(); */
73 GrTexture* texture(int index) const { return this->textureAccess(index).getT exture(); } 75 GrTexture* texture(int index) const { return this->textureAccess(index).getT exture(); }
74 76
75 /** Will this processor read the fragment position? */ 77 /** Will this processor read the fragment position? */
76 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } 78 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; }
77 79
78 void* operator new(size_t size); 80 void* operator new(size_t size);
79 void operator delete(void* target); 81 void operator delete(void* target);
80 82
(...skipping 30 matching lines...) Expand all
111 * request to access the fragment position will be denied. 113 * request to access the fragment position will be denied.
112 */ 114 */
113 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } 115 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; }
114 116
115 template <typename PROC_SUBCLASS> void initClassID() { 117 template <typename PROC_SUBCLASS> void initClassID() {
116 static uint32_t kClassID = GenClassID(); 118 static uint32_t kClassID = GenClassID();
117 fClassID = kClassID; 119 fClassID = kClassID;
118 } 120 }
119 121
120 uint32_t fClassID; 122 uint32_t fClassID;
123 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
121 124
122 private: 125 private:
123 static uint32_t GenClassID() { 126 static uint32_t GenClassID() {
124 // fCurrProcessorClassID has been initialized to kIllegalProcessorClassI D. The 127 // fCurrProcessorClassID has been initialized to kIllegalProcessorClassI D. The
125 // atomic inc returns the old value not the incremented value. So we add 128 // atomic inc returns the old value not the incremented value. So we add
126 // 1 to the returned value. 129 // 1 to the returned value.
127 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrProcessorClassID )) + 1; 130 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrProcessorClassID )) + 1;
128 if (!id) { 131 if (!id) {
129 SkFAIL("This should never wrap as it should only be called once for each GrProcessor " 132 SkFAIL("This should never wrap as it should only be called once for each GrProcessor "
130 "subclass."); 133 "subclass.");
131 } 134 }
132 return id; 135 return id;
133 } 136 }
134 137
135 enum { 138 enum {
136 kIllegalProcessorClassID = 0, 139 kIllegalProcessorClassID = 0,
137 }; 140 };
138 static int32_t gCurrProcessorClassID; 141 static int32_t gCurrProcessorClassID;
139 142
140 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
141 bool fWillReadFragmentPosition; 143 bool fWillReadFragmentPosition;
142 144
143 typedef GrProgramElement INHERITED; 145 typedef GrProgramElement INHERITED;
144 }; 146 };
145 147
146 /** 148 /**
147 * This creates a processor outside of the memory pool. The processor's destruct or will be called 149 * This creates a processor outside of the memory pool. The processor's destruct or will be called
148 * at global destruction time. NAME will be the name of the created instance. 150 * at global destruction time. NAME will be the name of the created instance.
149 */ 151 */
150 #define GR_CREATE_STATIC_PROCESSOR(NAME, PROC_CLASS, ARGS) \ 152 #define GR_CREATE_STATIC_PROCESSOR(NAME, PROC_CLASS, ARGS) \
151 static SkAlignedSStorage<sizeof(PROC_CLASS)> g_##NAME##_Storage; \ 153 static SkAlignedSStorage<sizeof(PROC_CLASS)> g_##NAME##_Storage; \
152 static PROC_CLASS* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), PROC_CLAS S, ARGS); \ 154 static PROC_CLASS* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), PROC_CLAS S, ARGS); \
153 static SkAutoTDestroy<GrProcessor> NAME##_ad(NAME); 155 static SkAutoTDestroy<GrProcessor> NAME##_ad(NAME);
154 156
155 #endif 157 #endif
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