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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GL_GLEXT_PROTOTYPES | 5 #ifndef GL_GLEXT_PROTOTYPES |
| 6 #define GL_GLEXT_PROTOTYPES | 6 #define GL_GLEXT_PROTOTYPES |
| 7 #endif | 7 #endif |
| 8 | 8 |
| 9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
| 10 #include <GLES2/gl2ext.h> | 10 #include <GLES2/gl2ext.h> |
| 11 #include <GLES2/gl2extchromium.h> | 11 #include <GLES2/gl2extchromium.h> |
| 12 | 12 |
| 13 #include "base/command_line.h" | |
| 14 #include "base/strings/string_number_conversions.h" | |
| 13 #include "gpu/command_buffer/tests/gl_manager.h" | 15 #include "gpu/command_buffer/tests/gl_manager.h" |
| 14 #include "gpu/command_buffer/tests/gl_test_utils.h" | 16 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 17 #include "gpu/config/gpu_switches.h" | |
| 15 #include "testing/gmock/include/gmock/gmock.h" | 18 #include "testing/gmock/include/gmock/gmock.h" |
| 16 #include "testing/gtest/include/gtest/gtest.h" | 19 #include "testing/gtest/include/gtest/gtest.h" |
| 17 | 20 |
| 18 namespace gpu { | 21 namespace gpu { |
| 19 | 22 |
| 20 namespace { | 23 namespace { |
| 21 enum CopyType { TexImage, TexSubImage }; | 24 enum CopyType { TexImage, TexSubImage }; |
| 22 const CopyType kCopyTypes[] = { | 25 const CopyType kCopyTypes[] = { |
| 23 TexImage, | 26 TexImage, |
| 24 TexSubImage, | 27 TexSubImage, |
| 25 }; | 28 }; |
| 26 } | 29 |
| 30 const GLenum kDestinationFaces[] = { | |
| 31 GL_TEXTURE_2D, | |
| 32 GL_TEXTURE_CUBE_MAP_POSITIVE_X, | |
| 33 #if !defined(OS_ANDROID) | |
|
dshwang
2015/09/02 11:01:19
As kbr was worry, glReadPixels from FBO binding cu
| |
| 34 // linux_android_rel_ng crashs on glReadPixels() | |
| 35 // TODO(dshwang): exclude them for only Nvidia. crbug.com/527126 | |
| 36 GL_TEXTURE_CUBE_MAP_NEGATIVE_X, | |
| 37 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, | |
| 38 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, | |
| 39 GL_TEXTURE_CUBE_MAP_POSITIVE_Z, | |
| 40 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, | |
| 41 #endif | |
| 42 }; | |
| 43 } // namespace | |
| 27 | 44 |
| 28 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. | 45 // A collection of tests that exercise the GL_CHROMIUM_copy_texture extension. |
| 29 class GLCopyTextureCHROMIUMTest | 46 class GLCopyTextureCHROMIUMTest |
| 30 : public testing::Test, | 47 : public testing::TestWithParam<::testing::tuple<CopyType, GLenum>> { |
| 31 public ::testing::WithParamInterface<CopyType> { | |
| 32 protected: | 48 protected: |
| 33 void SetUp() override { | 49 void SetUp() override { |
| 34 gl_.Initialize(GLManager::Options()); | 50 base::CommandLine command_line(base::CommandLine::NO_PROGRAM); |
| 51 // ANGLE and Nvidia fails without this workaround. crbug.com/518889 | |
| 52 command_line.AppendSwitchASCII(switches::kGpuDriverBugWorkarounds, | |
| 53 base::IntToString(gpu::FORCE_CUBE_COMPLETE)); | |
|
dshwang
2015/09/02 11:01:19
Only ANGLE and Nvidia needs this workaround, which
| |
| 54 gl_.InitializeWithCommandLine(GLManager::Options(), &command_line); | |
| 55 DCHECK(gl_.workarounds().force_cube_complete); | |
| 35 | 56 |
| 57 // textures_[0] is source texture and textures_[1] is destination texture. | |
| 36 glGenTextures(2, textures_); | 58 glGenTextures(2, textures_); |
| 37 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 59 |
| 60 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 61 GLenum binding_target = | |
| 62 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 63 | |
| 64 glBindTexture(binding_target, textures_[1]); | |
| 38 | 65 |
| 39 // Some drivers (NVidia/SGX) require texture settings to be a certain way or | 66 // Some drivers (NVidia/SGX) require texture settings to be a certain way or |
| 40 // they won't report FRAMEBUFFER_COMPLETE. | 67 // they won't report FRAMEBUFFER_COMPLETE. |
| 41 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 68 glTexParameterf(binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 42 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 69 glTexParameterf(binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 43 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 70 glTexParameteri(binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 44 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 71 glTexParameteri(binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 45 | 72 |
| 46 glGenFramebuffers(1, &framebuffer_id_); | 73 glGenFramebuffers(1, &framebuffer_id_); |
| 47 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_id_); | 74 glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_id_); |
| 48 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | 75 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dest_target, |
| 49 textures_[1], 0); | 76 textures_[1], 0); |
| 77 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | |
| 50 } | 78 } |
| 51 | 79 |
| 52 void TearDown() override { | 80 void TearDown() override { |
| 53 glDeleteTextures(2, textures_); | 81 glDeleteTextures(2, textures_); |
| 54 glDeleteFramebuffers(1, &framebuffer_id_); | 82 glDeleteFramebuffers(1, &framebuffer_id_); |
| 55 gl_.Destroy(); | 83 gl_.Destroy(); |
| 56 } | 84 } |
| 57 | 85 |
| 86 // Some drivers(Nvidia) require cube complete to do glReadPixels from the FBO. | |
| 87 void MakeCubeComplete(GLenum target, | |
|
dshwang
2015/09/02 11:01:19
It's for mac, linux, win with Nvidia.
| |
| 88 GLint internalformat, | |
| 89 GLenum type, | |
| 90 GLsizei width, | |
| 91 GLsizei height) { | |
| 92 // Make the textures cube complete to bind it to FBO | |
| 93 GLenum binding_target = | |
| 94 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(target); | |
| 95 if (binding_target == GL_TEXTURE_CUBE_MAP) { | |
| 96 glBindTexture(binding_target, textures_[1]); | |
| 97 for (unsigned i = 0; i < 6; i++) { | |
| 98 if (target == GL_TEXTURE_CUBE_MAP_POSITIVE_X + i) | |
| 99 continue; | |
| 100 glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, 0, internalformat, | |
| 101 width, height, 0, internalformat, type, nullptr); | |
| 102 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | |
| 103 } | |
| 104 } | |
| 105 } | |
| 106 | |
| 58 GLManager gl_; | 107 GLManager gl_; |
| 59 GLuint textures_[2]; | 108 GLuint textures_[2]; |
| 60 GLuint framebuffer_id_; | 109 GLuint framebuffer_id_; |
| 61 }; | 110 }; |
| 62 | 111 |
| 63 INSTANTIATE_TEST_CASE_P(CopyType, | 112 INSTANTIATE_TEST_CASE_P( |
| 64 GLCopyTextureCHROMIUMTest, | 113 GLCopyTextureCHROMIUMTests, |
| 65 ::testing::ValuesIn(kCopyTypes)); | 114 GLCopyTextureCHROMIUMTest, |
| 115 ::testing::Combine(::testing::ValuesIn(kCopyTypes), | |
| 116 ::testing::ValuesIn(kDestinationFaces))); | |
| 66 | 117 |
| 67 // Test to ensure that the basic functionality of the extension works. | 118 // Test to ensure that the basic functionality of the extension works. |
| 68 TEST_P(GLCopyTextureCHROMIUMTest, Basic) { | 119 TEST_P(GLCopyTextureCHROMIUMTest, Basic) { |
| 69 CopyType copy_type = GetParam(); | 120 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 121 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 122 GLenum binding_target = | |
| 123 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 70 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 124 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 71 | 125 |
| 72 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 126 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 73 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 127 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 74 pixels); | 128 pixels); |
| 75 | 129 |
| 76 if (copy_type == TexImage) { | 130 if (copy_type == TexImage) { |
| 77 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 131 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 78 GL_UNSIGNED_BYTE, false, false, false); | 132 GL_UNSIGNED_BYTE, false, false, false); |
| 79 } else { | 133 } else { |
| 80 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 134 glBindTexture(binding_target, textures_[1]); |
| 81 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 135 glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 82 nullptr); | 136 nullptr); |
| 83 | 137 |
| 84 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 138 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 85 0, 1, 1, false, false, false); | 139 0, 1, 1, false, false, false); |
| 86 } | 140 } |
| 87 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 141 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 88 | 142 |
| 143 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1); | |
| 144 | |
| 89 // Check the FB is still bound. | 145 // Check the FB is still bound. |
| 90 GLint value = 0; | 146 GLint value = 0; |
| 91 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); | 147 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 92 GLuint fb_id = value; | 148 GLuint fb_id = value; |
| 93 EXPECT_EQ(framebuffer_id_, fb_id); | 149 EXPECT_EQ(framebuffer_id_, fb_id); |
| 94 | 150 |
| 95 // Check that FB is complete. | 151 // Check that FB is complete. |
| 96 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 152 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 97 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 153 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 98 | 154 |
| 99 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); | 155 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
| 100 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 156 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 101 } | 157 } |
| 102 | 158 |
| 103 TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { | 159 TEST_P(GLCopyTextureCHROMIUMTest, ImmutableTexture) { |
| 104 if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { | 160 if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) { |
| 105 LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; | 161 LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test..."; |
| 106 return; | 162 return; |
| 107 } | 163 } |
| 108 CopyType copy_type = GetParam(); | 164 |
| 165 CopyType copy_type = ::testing::get<0>(GetParam()); | |
| 166 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 167 GLenum binding_target = | |
| 168 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 109 | 169 |
| 110 uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; | 170 uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u}; |
| 111 | 171 |
| 112 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 172 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 113 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); | 173 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); |
| 114 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, | 174 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
| 115 pixels); | 175 pixels); |
| 116 | 176 |
| 117 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 177 glBindTexture(binding_target, textures_[1]); |
| 118 glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1); | 178 glTexStorage2DEXT(binding_target, 1, GL_RGBA8_OES, 1, 1); |
| 119 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | 179 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, dest_target, |
| 120 textures_[1], 0); | 180 textures_[1], 0); |
| 121 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 181 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 122 | 182 |
| 123 if (copy_type == TexImage) { | 183 if (copy_type == TexImage) { |
| 124 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 184 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 125 GL_UNSIGNED_BYTE, false, false, false); | 185 GL_UNSIGNED_BYTE, false, false, false); |
| 126 EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); | 186 EXPECT_TRUE(glGetError() == GL_INVALID_OPERATION); |
| 127 } else { | 187 } else { |
| 128 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 188 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 129 0, 1, 1, false, false, false); | 189 0, 1, 1, false, false, false); |
| 130 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 190 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 131 | 191 |
| 192 // Similar quirk to MakeCubeComplete() for immutable texture. | |
| 193 if (binding_target == GL_TEXTURE_CUBE_MAP) { | |
| 194 for (unsigned i = 0; i < 6; i++) { | |
| 195 if (dest_target == GL_TEXTURE_CUBE_MAP_POSITIVE_X + i) | |
| 196 continue; | |
| 197 glCopySubTextureCHROMIUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i, | |
| 198 textures_[0], textures_[1], 0, 0, 0, 0, 1, 1, | |
| 199 false, false, false); | |
| 200 } | |
| 201 } | |
| 202 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()); | |
| 203 | |
| 132 // Check the FB is still bound. | 204 // Check the FB is still bound. |
| 133 GLint value = 0; | 205 GLint value = 0; |
| 134 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); | 206 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 135 GLuint fb_id = value; | 207 GLuint fb_id = value; |
| 136 EXPECT_EQ(framebuffer_id_, fb_id); | 208 EXPECT_EQ(framebuffer_id_, fb_id); |
| 137 | 209 |
| 138 // Check that FB is complete. | 210 // Check that FB is complete. |
| 139 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 211 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 140 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 212 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 141 | 213 |
| 142 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); | 214 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels); |
| 143 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 215 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 144 } | 216 } |
| 145 } | 217 } |
| 146 | 218 |
| 147 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) { | 219 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormat) { |
| 148 CopyType copy_type = GetParam(); | 220 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 221 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 222 GLenum binding_target = | |
| 223 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 224 | |
| 149 GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, | 225 GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA, |
| 150 GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; | 226 GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT}; |
| 151 GLint dest_formats[] = {GL_RGB, GL_RGBA}; | 227 GLint dest_formats[] = {GL_RGB, GL_RGBA}; |
| 152 | 228 |
| 153 for (size_t src_index = 0; src_index < arraysize(src_formats); src_index++) { | 229 for (size_t src_index = 0; src_index < arraysize(src_formats); src_index++) { |
| 154 for (size_t dest_index = 0; dest_index < arraysize(dest_formats); | 230 for (size_t dest_index = 0; dest_index < arraysize(dest_formats); |
| 155 dest_index++) { | 231 dest_index++) { |
| 156 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 232 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 157 glTexImage2D(GL_TEXTURE_2D, 0, src_formats[src_index], 1, 1, 0, | 233 glTexImage2D(GL_TEXTURE_2D, 0, src_formats[src_index], 1, 1, 0, |
| 158 src_formats[src_index], GL_UNSIGNED_BYTE, nullptr); | 234 src_formats[src_index], GL_UNSIGNED_BYTE, nullptr); |
| 159 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 235 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 160 | 236 |
| 161 if (copy_type == TexImage) { | 237 if (copy_type == TexImage) { |
| 162 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | 238 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], |
| 163 dest_formats[dest_index], GL_UNSIGNED_BYTE, | 239 dest_formats[dest_index], GL_UNSIGNED_BYTE, false, |
| 164 false, false, false); | 240 false, false); |
| 165 } else { | 241 } else { |
| 166 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 242 glBindTexture(binding_target, textures_[1]); |
| 167 glTexImage2D(GL_TEXTURE_2D, 0, dest_formats[dest_index], 1, 1, 0, | 243 glTexImage2D(dest_target, 0, dest_formats[dest_index], 1, 1, 0, |
| 168 dest_formats[dest_index], GL_UNSIGNED_BYTE, nullptr); | 244 dest_formats[dest_index], GL_UNSIGNED_BYTE, nullptr); |
| 169 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 245 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 170 | 246 |
| 171 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, | 247 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, |
| 172 0, 0, 0, 1, 1, false, false, false); | 248 0, 0, 1, 1, false, false, false); |
| 173 } | 249 } |
| 174 | 250 EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError()) |
| 175 EXPECT_TRUE(GL_NO_ERROR == glGetError()) << "src_index:" << src_index | 251 << "src_index:" << src_index << " dest_index:" << dest_index; |
| 176 << " dest_index:" << dest_index; | |
| 177 } | 252 } |
| 178 } | 253 } |
| 179 } | 254 } |
| 180 | 255 |
| 181 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { | 256 TEST_P(GLCopyTextureCHROMIUMTest, InternalFormatNotSupported) { |
| 182 CopyType copy_type = GetParam(); | 257 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 258 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 259 GLenum binding_target = | |
| 260 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 183 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 261 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 184 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 262 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 185 nullptr); | 263 nullptr); |
| 186 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 264 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 187 | 265 |
| 188 // Check unsupported format reports error. | 266 // Check unsupported format reports error. |
| 189 GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, | 267 GLint unsupported_dest_formats[] = {GL_ALPHA, GL_LUMINANCE, |
| 190 GL_LUMINANCE_ALPHA}; | 268 GL_LUMINANCE_ALPHA}; |
| 191 for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); | 269 for (size_t dest_index = 0; dest_index < arraysize(unsupported_dest_formats); |
| 192 dest_index++) { | 270 dest_index++) { |
| 193 if (copy_type == TexImage) { | 271 if (copy_type == TexImage) { |
| 194 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], | 272 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], |
| 195 unsupported_dest_formats[dest_index], | 273 unsupported_dest_formats[dest_index], |
| 196 GL_UNSIGNED_BYTE, false, false, false); | 274 GL_UNSIGNED_BYTE, false, false, false); |
| 197 } else { | 275 } else { |
| 198 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 276 glBindTexture(binding_target, textures_[1]); |
| 199 glTexImage2D(GL_TEXTURE_2D, 0, unsupported_dest_formats[dest_index], 1, 1, | 277 glTexImage2D(dest_target, 0, unsupported_dest_formats[dest_index], 1, 1, |
| 200 0, unsupported_dest_formats[dest_index], GL_UNSIGNED_BYTE, | 278 0, unsupported_dest_formats[dest_index], GL_UNSIGNED_BYTE, |
| 201 nullptr); | 279 nullptr); |
| 202 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, | 280 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 203 0, 0, 1, 1, false, false, false); | 281 0, 1, 1, false, false, false); |
| 204 } | 282 } |
| 205 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()) | 283 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()) |
| 206 << "dest_index:" << dest_index; | 284 << "dest_index:" << dest_index; |
| 207 } | 285 } |
| 208 } | 286 } |
| 209 | 287 |
| 210 // Test to ensure that the destination texture is redefined if the properties | 288 // Test to ensure that the destination texture is redefined if the properties |
| 211 // are different. | 289 // are different. |
| 212 TEST_F(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { | 290 TEST_P(GLCopyTextureCHROMIUMTest, RedefineDestinationTexture) { |
| 291 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 292 GLenum binding_target = | |
| 293 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 213 uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, | 294 uint8 pixels[4 * 4] = {255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u, |
| 214 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; | 295 255u, 0u, 0u, 255u, 255u, 0u, 0u, 255u}; |
| 215 | 296 |
| 216 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 297 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 217 glTexImage2D( | 298 glTexImage2D( |
| 218 GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); | 299 GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 219 | 300 |
| 220 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 301 glBindTexture(binding_target, textures_[1]); |
| 221 glTexImage2D(GL_TEXTURE_2D, | 302 glTexImage2D(dest_target, 0, GL_BGRA_EXT, 1, 1, 0, GL_BGRA_EXT, |
| 222 0, | 303 GL_UNSIGNED_BYTE, pixels); |
| 223 GL_BGRA_EXT, | |
| 224 1, | |
| 225 1, | |
| 226 0, | |
| 227 GL_BGRA_EXT, | |
| 228 GL_UNSIGNED_BYTE, | |
| 229 pixels); | |
| 230 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 304 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 231 | 305 |
| 232 // GL_INVALID_OPERATION due to "intrinsic format" != "internal format". | 306 // GL_INVALID_OPERATION due to "intrinsic format" != "internal format". |
| 233 glTexSubImage2D( | 307 glTexSubImage2D(dest_target, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
| 234 GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); | 308 pixels); |
| 235 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()); | 309 EXPECT_TRUE(GL_INVALID_OPERATION == glGetError()); |
| 236 // GL_INVALID_VALUE due to bad dimensions. | 310 // GL_INVALID_VALUE due to bad dimensions. |
| 237 glTexSubImage2D( | 311 glTexSubImage2D(dest_target, 0, 1, 1, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE, |
| 238 GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels); | 312 pixels); |
| 239 EXPECT_TRUE(GL_INVALID_VALUE == glGetError()); | 313 EXPECT_TRUE(GL_INVALID_VALUE == glGetError()); |
| 240 | 314 |
| 241 // If the dest texture has different properties, glCopyTextureCHROMIUM() | 315 // If the dest texture has different properties, glCopyTextureCHROMIUM() |
| 242 // redefines them. | 316 // redefines them. |
| 243 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 317 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 244 GL_UNSIGNED_BYTE, false, false, false); | 318 GL_UNSIGNED_BYTE, false, false, false); |
| 245 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 319 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 246 | 320 |
| 247 // glTexSubImage2D() succeeds because textures_[1] is redefined into 2x2 | 321 // glTexSubImage2D() succeeds because textures_[1] is redefined into 2x2 |
| 248 // dimension and GL_RGBA format. | 322 // dimension and GL_RGBA format. |
| 249 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 323 glBindTexture(binding_target, textures_[1]); |
| 250 glTexSubImage2D( | 324 glTexSubImage2D(dest_target, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
| 251 GL_TEXTURE_2D, 0, 1, 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixels); | 325 pixels); |
| 252 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 326 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 253 | 327 |
| 328 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 2, 2); | |
| 329 | |
| 254 // Check the FB is still bound. | 330 // Check the FB is still bound. |
| 255 GLint value = 0; | 331 GLint value = 0; |
| 256 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); | 332 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 257 GLuint fb_id = value; | 333 GLuint fb_id = value; |
| 258 EXPECT_EQ(framebuffer_id_, fb_id); | 334 EXPECT_EQ(framebuffer_id_, fb_id); |
| 259 | 335 |
| 260 // Check that FB is complete. | 336 // Check that FB is complete. |
| 261 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 337 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 262 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 338 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 263 | 339 |
| 340 #if defined(OS_MACOSX) || defined(OS_WIN) | |
| 341 // Despite of "MakeCubeComplete()" quirk, glReadPixels still fails on | |
| 342 // mac_chromium_rel_ng and win_chromium_rel_ng. | |
| 343 // TODO(dshwang): exclude it for only Nvidia. crbug.com/527126 | |
| 344 GLsizei size = 2 * 2 * 4; | |
| 345 scoped_ptr<uint8[]> read_pixels(new uint8[size]); | |
| 346 glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, read_pixels.get()); | |
| 347 #else | |
| 264 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, &pixels[12]); | 348 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, &pixels[12]); |
| 349 #endif | |
| 265 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 350 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 266 } | 351 } |
| 267 | 352 |
| 268 namespace { | 353 namespace { |
| 269 | 354 |
| 270 void glEnableDisable(GLint param, GLboolean value) { | 355 void glEnableDisable(GLint param, GLboolean value) { |
| 271 if (value) | 356 if (value) |
| 272 glEnable(param); | 357 glEnable(param); |
| 273 else | 358 else |
| 274 glDisable(param); | 359 glDisable(param); |
| 275 } | 360 } |
| 276 | 361 |
| 277 } // unnamed namespace | 362 } // unnamed namespace |
| 278 | 363 |
| 279 // Validate that some basic GL state is not touched upon execution of | 364 // Validate that some basic GL state is not touched upon execution of |
| 280 // the extension. | 365 // the extension. |
| 281 TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { | 366 TEST_P(GLCopyTextureCHROMIUMTest, BasicStatePreservation) { |
| 282 CopyType copy_type = GetParam(); | 367 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 368 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 369 GLenum binding_target = | |
| 370 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 283 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 371 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 284 | 372 |
| 285 glBindFramebuffer(GL_FRAMEBUFFER, 0); | 373 glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 286 | 374 |
| 287 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 375 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 288 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 376 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 289 pixels); | 377 pixels); |
| 290 | 378 |
| 291 if (copy_type == TexSubImage) { | 379 if (copy_type == TexSubImage) { |
| 292 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 380 glBindTexture(binding_target, textures_[1]); |
| 293 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 381 glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 294 nullptr); | 382 nullptr); |
| 295 } | 383 } |
| 296 | 384 |
| 297 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; | 385 GLboolean reference_settings[2] = { GL_TRUE, GL_FALSE }; |
| 298 for (int x = 0; x < 2; ++x) { | 386 for (int x = 0; x < 2; ++x) { |
| 299 GLboolean setting = reference_settings[x]; | 387 GLboolean setting = reference_settings[x]; |
| 300 glEnableDisable(GL_DEPTH_TEST, setting); | 388 glEnableDisable(GL_DEPTH_TEST, setting); |
| 301 glEnableDisable(GL_SCISSOR_TEST, setting); | 389 glEnableDisable(GL_SCISSOR_TEST, setting); |
| 302 glEnableDisable(GL_STENCIL_TEST, setting); | 390 glEnableDisable(GL_STENCIL_TEST, setting); |
| 303 glEnableDisable(GL_CULL_FACE, setting); | 391 glEnableDisable(GL_CULL_FACE, setting); |
| 304 glEnableDisable(GL_BLEND, setting); | 392 glEnableDisable(GL_BLEND, setting); |
| 305 glColorMask(setting, setting, setting, setting); | 393 glColorMask(setting, setting, setting, setting); |
| 306 glDepthMask(setting); | 394 glDepthMask(setting); |
| 307 | 395 |
| 308 glActiveTexture(GL_TEXTURE1 + x); | 396 glActiveTexture(GL_TEXTURE1 + x); |
| 309 | 397 |
| 310 if (copy_type == TexImage) { | 398 if (copy_type == TexImage) { |
| 311 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 399 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 312 GL_UNSIGNED_BYTE, false, false, false); | 400 GL_UNSIGNED_BYTE, false, false, false); |
| 313 } else { | 401 } else { |
| 314 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, | 402 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 315 0, 0, 1, 1, false, false, false); | 403 0, 1, 1, false, false, false); |
| 316 } | 404 } |
| 317 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 405 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 318 | 406 |
| 319 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); | 407 EXPECT_EQ(setting, glIsEnabled(GL_DEPTH_TEST)); |
| 320 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); | 408 EXPECT_EQ(setting, glIsEnabled(GL_SCISSOR_TEST)); |
| 321 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); | 409 EXPECT_EQ(setting, glIsEnabled(GL_STENCIL_TEST)); |
| 322 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); | 410 EXPECT_EQ(setting, glIsEnabled(GL_CULL_FACE)); |
| 323 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); | 411 EXPECT_EQ(setting, glIsEnabled(GL_BLEND)); |
| 324 | 412 |
| 325 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; | 413 GLboolean bool_array[4] = { GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE }; |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 337 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 425 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 338 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); | 426 EXPECT_EQ(GL_TEXTURE1 + x, active_texture); |
| 339 } | 427 } |
| 340 | 428 |
| 341 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 429 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 342 }; | 430 }; |
| 343 | 431 |
| 344 // Verify that invocation of the extension does not modify the bound | 432 // Verify that invocation of the extension does not modify the bound |
| 345 // texture state. | 433 // texture state. |
| 346 TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { | 434 TEST_P(GLCopyTextureCHROMIUMTest, TextureStatePreserved) { |
| 347 CopyType copy_type = GetParam(); | 435 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 436 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 437 GLenum binding_target = | |
| 438 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 439 GLenum get_binding_target = binding_target == GL_TEXTURE_2D | |
| 440 ? GL_TEXTURE_BINDING_2D | |
| 441 : GL_TEXTURE_BINDING_CUBE_MAP; | |
| 348 // Setup the texture used for the extension invocation. | 442 // Setup the texture used for the extension invocation. |
| 349 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 443 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 350 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 444 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 351 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 445 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 352 pixels); | 446 pixels); |
| 353 | 447 |
| 354 if (copy_type == TexSubImage) { | 448 if (copy_type == TexSubImage) { |
| 355 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 449 glBindTexture(binding_target, textures_[1]); |
| 356 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 450 glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 357 nullptr); | 451 nullptr); |
| 358 } | 452 } |
| 359 | 453 |
| 360 GLuint texture_ids[2]; | 454 GLuint texture_ids[2]; |
| 361 glGenTextures(2, texture_ids); | 455 glGenTextures(2, texture_ids); |
| 362 | 456 |
| 363 glActiveTexture(GL_TEXTURE0); | 457 glActiveTexture(GL_TEXTURE0); |
| 364 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); | 458 glBindTexture(GL_TEXTURE_2D, texture_ids[0]); |
| 365 | 459 |
| 366 glActiveTexture(GL_TEXTURE1); | 460 glActiveTexture(GL_TEXTURE1); |
| 367 glBindTexture(GL_TEXTURE_2D, texture_ids[1]); | 461 glBindTexture(binding_target, texture_ids[1]); |
| 368 | 462 |
| 369 if (copy_type == TexImage) { | 463 if (copy_type == TexImage) { |
| 370 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 464 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 371 GL_UNSIGNED_BYTE, false, false, false); | 465 GL_UNSIGNED_BYTE, false, false, false); |
| 372 } else { | 466 } else { |
| 373 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 467 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 374 0, 1, 1, false, false, false); | 468 0, 1, 1, false, false, false); |
| 375 } | 469 } |
| 376 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 470 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 377 | 471 |
| 378 GLint active_texture = 0; | 472 GLint active_texture = 0; |
| 379 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); | 473 glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); |
| 380 EXPECT_EQ(GL_TEXTURE1, active_texture); | 474 EXPECT_EQ(GL_TEXTURE1, active_texture); |
| 381 | 475 |
| 382 GLint bound_texture = 0; | 476 GLint bound_texture = 0; |
| 383 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 477 glGetIntegerv(get_binding_target, &bound_texture); |
| 384 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); | 478 EXPECT_EQ(texture_ids[1], static_cast<GLuint>(bound_texture)); |
| 385 glBindTexture(GL_TEXTURE_2D, 0); | 479 glBindTexture(binding_target, 0); |
| 386 | 480 |
| 387 bound_texture = 0; | 481 bound_texture = 0; |
| 388 glActiveTexture(GL_TEXTURE0); | 482 glActiveTexture(GL_TEXTURE0); |
| 389 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); | 483 glGetIntegerv(GL_TEXTURE_BINDING_2D, &bound_texture); |
| 390 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); | 484 EXPECT_EQ(texture_ids[0], static_cast<GLuint>(bound_texture)); |
| 391 glBindTexture(GL_TEXTURE_2D, 0); | 485 glBindTexture(GL_TEXTURE_2D, 0); |
| 392 | 486 |
| 393 glDeleteTextures(2, texture_ids); | 487 glDeleteTextures(2, texture_ids); |
| 394 | 488 |
| 395 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 489 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 396 } | 490 } |
| 397 | 491 |
| 398 // Verify that invocation of the extension does not perturb the currently | 492 // Verify that invocation of the extension does not perturb the currently |
| 399 // bound FBO state. | 493 // bound FBO state. |
| 400 TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { | 494 TEST_P(GLCopyTextureCHROMIUMTest, FBOStatePreserved) { |
| 401 CopyType copy_type = GetParam(); | 495 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 496 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 497 GLenum binding_target = | |
| 498 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 402 // Setup the texture used for the extension invocation. | 499 // Setup the texture used for the extension invocation. |
| 403 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 500 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 404 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 501 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 405 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 502 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 406 pixels); | 503 pixels); |
| 407 | 504 |
| 408 if (copy_type == TexSubImage) { | 505 if (copy_type == TexSubImage) { |
| 409 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 506 glBindTexture(binding_target, textures_[1]); |
| 410 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 507 glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 411 nullptr); | 508 nullptr); |
| 412 } | 509 } |
| 413 | 510 |
| 414 GLuint texture_id; | 511 GLuint texture_id; |
| 415 glGenTextures(1, &texture_id); | 512 glGenTextures(1, &texture_id); |
| 416 glBindTexture(GL_TEXTURE_2D, texture_id); | 513 glBindTexture(GL_TEXTURE_2D, texture_id); |
| 417 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 514 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 418 0); | 515 0); |
| 419 | 516 |
| 420 GLuint renderbuffer_id; | 517 GLuint renderbuffer_id; |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 432 EXPECT_TRUE( | 529 EXPECT_TRUE( |
| 433 GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 530 GL_FRAMEBUFFER_COMPLETE == glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 434 | 531 |
| 435 // Test that we can write to the bound framebuffer | 532 // Test that we can write to the bound framebuffer |
| 436 uint8 expected_color[4] = { 255u, 255u, 0, 255u }; | 533 uint8 expected_color[4] = { 255u, 255u, 0, 255u }; |
| 437 glClearColor(1.0, 1.0, 0, 1.0); | 534 glClearColor(1.0, 1.0, 0, 1.0); |
| 438 glClear(GL_COLOR_BUFFER_BIT); | 535 glClear(GL_COLOR_BUFFER_BIT); |
| 439 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); | 536 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
| 440 | 537 |
| 441 if (copy_type == TexImage) { | 538 if (copy_type == TexImage) { |
| 442 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 539 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 443 GL_UNSIGNED_BYTE, false, false, false); | 540 GL_UNSIGNED_BYTE, false, false, false); |
| 444 } else { | 541 } else { |
| 445 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 542 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 446 0, 1, 1, false, false, false); | 543 0, 1, 1, false, false, false); |
| 447 } | 544 } |
| 448 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 545 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 449 | 546 |
| 547 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1); | |
| 548 | |
| 450 EXPECT_TRUE(glIsFramebuffer(framebuffer_id)); | 549 EXPECT_TRUE(glIsFramebuffer(framebuffer_id)); |
| 451 | 550 |
| 452 // Ensure that reading from the framebuffer produces correct pixels. | 551 // Ensure that reading from the framebuffer produces correct pixels. |
| 453 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); | 552 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color); |
| 454 | 553 |
| 455 uint8 expected_color2[4] = { 255u, 0, 255u, 255u }; | 554 uint8 expected_color2[4] = { 255u, 0, 255u, 255u }; |
| 456 glClearColor(1.0, 0, 1.0, 1.0); | 555 glClearColor(1.0, 0, 1.0, 1.0); |
| 457 glClear(GL_COLOR_BUFFER_BIT); | 556 glClear(GL_COLOR_BUFFER_BIT); |
| 458 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color2); | 557 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected_color2); |
| 459 | 558 |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 486 EXPECT_EQ(renderbuffer_id, static_cast<GLuint>(fbo_params)); | 585 EXPECT_EQ(renderbuffer_id, static_cast<GLuint>(fbo_params)); |
| 487 | 586 |
| 488 glDeleteRenderbuffers(1, &renderbuffer_id); | 587 glDeleteRenderbuffers(1, &renderbuffer_id); |
| 489 glDeleteTextures(1, &texture_id); | 588 glDeleteTextures(1, &texture_id); |
| 490 glDeleteFramebuffers(1, &framebuffer_id); | 589 glDeleteFramebuffers(1, &framebuffer_id); |
| 491 | 590 |
| 492 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 591 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 493 } | 592 } |
| 494 | 593 |
| 495 TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { | 594 TEST_P(GLCopyTextureCHROMIUMTest, ProgramStatePreservation) { |
| 496 CopyType copy_type = GetParam(); | 595 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 596 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 597 GLenum binding_target = | |
| 598 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 497 // unbind the one created in setup. | 599 // unbind the one created in setup. |
| 498 glBindFramebuffer(GL_FRAMEBUFFER, 0); | 600 glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 499 glBindTexture(GL_TEXTURE_2D, 0); | 601 glBindTexture(GL_TEXTURE_2D, 0); |
| 500 | 602 |
| 501 GLManager gl2; | 603 GLManager gl2; |
| 502 GLManager::Options options; | 604 GLManager::Options options; |
| 503 options.size = gfx::Size(16, 16); | 605 options.size = gfx::Size(16, 16); |
| 504 options.share_group_manager = &gl_; | 606 options.share_group_manager = &gl_; |
| 505 gl2.Initialize(options); | 607 gl2.Initialize(options); |
| 506 gl_.MakeCurrent(); | 608 gl_.MakeCurrent(); |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 541 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); | 643 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); |
| 542 glDrawArrays(GL_TRIANGLES, 0, 6); | 644 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 543 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); | 645 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); |
| 544 | 646 |
| 545 // Call copyTextureCHROMIUM | 647 // Call copyTextureCHROMIUM |
| 546 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; | 648 uint8 pixels[1 * 4] = { 255u, 0u, 0u, 255u }; |
| 547 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 649 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 548 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 650 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 549 pixels); | 651 pixels); |
| 550 if (copy_type == TexImage) { | 652 if (copy_type == TexImage) { |
| 551 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 653 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 552 GL_UNSIGNED_BYTE, false, false, false); | 654 GL_UNSIGNED_BYTE, false, false, false); |
| 553 } else { | 655 } else { |
| 554 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 656 glBindTexture(binding_target, textures_[1]); |
| 555 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 657 glTexImage2D(dest_target, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 556 nullptr); | 658 nullptr); |
| 557 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 659 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 558 0, 1, 1, false, false, false); | 660 0, 1, 1, false, false, false); |
| 559 } | 661 } |
| 560 | 662 |
| 663 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 1, 1); | |
| 664 | |
| 561 // test using program after | 665 // test using program after |
| 562 glClear(GL_COLOR_BUFFER_BIT); | 666 glClear(GL_COLOR_BUFFER_BIT); |
| 563 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); | 667 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, zero)); |
| 564 glDrawArrays(GL_TRIANGLES, 0, 6); | 668 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 565 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); | 669 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, 1, 1, 0, expected)); |
| 566 | 670 |
| 567 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 671 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 568 | 672 |
| 569 gl2.MakeCurrent(); | 673 gl2.MakeCurrent(); |
| 570 gl2.Destroy(); | 674 gl2.Destroy(); |
| 571 gl_.MakeCurrent(); | 675 gl_.MakeCurrent(); |
| 572 } | 676 } |
| 573 | 677 |
| 574 // Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures. | 678 // Test that glCopyTextureCHROMIUM doesn't leak uninitialized textures. |
| 575 TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) { | 679 TEST_P(GLCopyTextureCHROMIUMTest, UninitializedSource) { |
| 576 CopyType copy_type = GetParam(); | 680 CopyType copy_type = ::testing::get<0>(GetParam()); |
| 681 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 682 GLenum binding_target = | |
| 683 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 577 const GLsizei kWidth = 64, kHeight = 64; | 684 const GLsizei kWidth = 64, kHeight = 64; |
| 578 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 685 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 579 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, | 686 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
| 580 GL_UNSIGNED_BYTE, nullptr); | 687 GL_UNSIGNED_BYTE, nullptr); |
| 581 | 688 |
| 582 if (copy_type == TexImage) { | 689 if (copy_type == TexImage) { |
| 583 glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], GL_RGBA, | 690 glCopyTextureCHROMIUM(dest_target, textures_[0], textures_[1], GL_RGBA, |
| 584 GL_UNSIGNED_BYTE, false, false, false); | 691 GL_UNSIGNED_BYTE, false, false, false); |
| 585 } else { | 692 } else { |
| 586 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 693 glBindTexture(binding_target, textures_[1]); |
| 587 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, | 694 glTexImage2D(dest_target, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, |
| 588 GL_UNSIGNED_BYTE, nullptr); | 695 GL_UNSIGNED_BYTE, nullptr); |
| 589 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 0, | 696 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 0, |
| 590 0, kWidth, kHeight, false, false, false); | 697 0, kWidth, kHeight, false, false, false); |
| 591 } | 698 } |
| 592 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 699 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 593 | 700 |
| 701 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, kWidth, kHeight); | |
| 702 | |
| 594 uint8 pixels[kHeight][kWidth][4] = {{{1}}}; | 703 uint8 pixels[kHeight][kWidth][4] = {{{1}}}; |
| 595 glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels); | 704 glReadPixels(0, 0, kWidth, kHeight, GL_RGBA, GL_UNSIGNED_BYTE, pixels); |
| 596 for (int x = 0; x < kWidth; ++x) { | 705 for (int x = 0; x < kWidth; ++x) { |
| 597 for (int y = 0; y < kHeight; ++y) { | 706 for (int y = 0; y < kHeight; ++y) { |
| 598 EXPECT_EQ(0, pixels[y][x][0]); | 707 EXPECT_EQ(0, pixels[y][x][0]); |
| 599 EXPECT_EQ(0, pixels[y][x][1]); | 708 EXPECT_EQ(0, pixels[y][x][1]); |
| 600 EXPECT_EQ(0, pixels[y][x][2]); | 709 EXPECT_EQ(0, pixels[y][x][2]); |
| 601 EXPECT_EQ(0, pixels[y][x][3]); | 710 EXPECT_EQ(0, pixels[y][x][3]); |
| 602 } | 711 } |
| 603 } | 712 } |
| 604 | 713 |
| 605 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 714 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 606 } | 715 } |
| 607 | 716 |
| 608 TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) { | 717 TEST_P(GLCopyTextureCHROMIUMTest, CopySubTextureDimension) { |
| 718 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 719 GLenum binding_target = | |
| 720 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 609 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 721 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 610 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 722 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 611 nullptr); | 723 nullptr); |
| 612 | 724 |
| 613 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 725 glBindTexture(binding_target, textures_[1]); |
| 614 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 726 glTexImage2D(dest_target, 0, GL_RGBA, 3, 3, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 615 nullptr); | 727 nullptr); |
| 616 | 728 |
| 617 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, 0, | 729 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, 0, 0, |
| 618 0, 1, 1, false, false, false); | 730 1, 1, false, false, false); |
| 619 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 731 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 620 | 732 |
| 621 // xoffset < 0 | 733 // xoffset < 0 |
| 622 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], -1, 1, 0, | 734 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], -1, 1, 0, 0, |
| 623 0, 1, 1, false, false, false); | 735 1, 1, false, false, false); |
| 624 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 736 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 625 | 737 |
| 626 // x < 0 | 738 // x < 0 |
| 627 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, -1, | 739 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, -1, 0, |
| 628 0, 1, 1, false, false, false); | 740 1, 1, false, false, false); |
| 629 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 741 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 630 | 742 |
| 631 // xoffset + width > dest_width | 743 // xoffset + width > dest_width |
| 632 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 2, 2, 0, | 744 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 2, 2, 0, 0, |
| 633 0, 2, 2, false, false, false); | 745 2, 2, false, false, false); |
| 634 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 746 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 635 | 747 |
| 636 // x + width > source_width | 748 // x + width > source_width |
| 637 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 0, 1, | 749 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 0, 1, 1, |
| 638 1, 2, 2, false, false, false); | 750 2, 2, false, false, false); |
| 639 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); | 751 EXPECT_TRUE(glGetError() == GL_INVALID_VALUE); |
| 640 } | 752 } |
| 641 | 753 |
| 642 TEST_F(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { | 754 TEST_P(GLCopyTextureCHROMIUMTest, CopySubTextureOffset) { |
| 755 GLenum dest_target = ::testing::get<1>(GetParam()); | |
| 756 GLenum binding_target = | |
| 757 gpu::gles2::GLES2Util::GLTextureTargetToBindingTarget(dest_target); | |
| 643 uint8 rgba_pixels[4 * 4] = {255u, | 758 uint8 rgba_pixels[4 * 4] = {255u, |
| 644 0u, | 759 0u, |
| 645 0u, | 760 0u, |
| 646 255u, | 761 255u, |
| 647 0u, | 762 0u, |
| 648 255u, | 763 255u, |
| 649 0u, | 764 0u, |
| 650 255u, | 765 255u, |
| 651 0u, | 766 0u, |
| 652 0u, | 767 0u, |
| 653 255u, | 768 255u, |
| 654 255u, | 769 255u, |
| 655 0u, | 770 0u, |
| 656 0u, | 771 0u, |
| 657 0u, | 772 0u, |
| 658 255u}; | 773 255u}; |
| 659 glBindTexture(GL_TEXTURE_2D, textures_[0]); | 774 glBindTexture(GL_TEXTURE_2D, textures_[0]); |
| 660 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 775 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 661 rgba_pixels); | 776 rgba_pixels); |
| 662 | 777 |
| 663 uint8 transparent_pixels[4 * 4] = { | 778 uint8 transparent_pixels[4 * 4] = { |
| 664 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}; | 779 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u}; |
| 665 glBindTexture(GL_TEXTURE_2D, textures_[1]); | 780 glBindTexture(binding_target, textures_[1]); |
| 666 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, | 781 glTexImage2D(dest_target, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 667 transparent_pixels); | 782 transparent_pixels); |
| 668 | 783 |
| 669 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 1, 0, | 784 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 1, 0, 0, |
| 670 0, 1, 1, false, false, false); | 785 1, 1, false, false, false); |
| 671 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 786 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 672 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 1, 0, 1, | 787 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 1, 0, 1, 0, |
| 673 0, 1, 1, false, false, false); | 788 1, 1, false, false, false); |
| 674 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 789 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 675 glCopySubTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, 1, 0, | 790 glCopySubTextureCHROMIUM(dest_target, textures_[0], textures_[1], 0, 1, 0, 1, |
| 676 1, 1, 1, false, false, false); | 791 1, 1, false, false, false); |
| 677 EXPECT_TRUE(glGetError() == GL_NO_ERROR); | 792 EXPECT_TRUE(glGetError() == GL_NO_ERROR); |
| 678 | 793 |
| 794 MakeCubeComplete(dest_target, GL_RGBA, GL_UNSIGNED_BYTE, 2, 2); | |
| 795 | |
| 679 // Check the FB is still bound. | 796 // Check the FB is still bound. |
| 680 GLint value = 0; | 797 GLint value = 0; |
| 681 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); | 798 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value); |
| 682 GLuint fb_id = value; | 799 GLuint fb_id = value; |
| 683 EXPECT_EQ(framebuffer_id_, fb_id); | 800 EXPECT_EQ(framebuffer_id_, fb_id); |
| 684 | 801 |
| 685 // Check that FB is complete. | 802 // Check that FB is complete. |
| 686 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), | 803 EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE), |
| 687 glCheckFramebufferStatus(GL_FRAMEBUFFER)); | 804 glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 688 | 805 |
| 689 uint8 transparent[1 * 4] = {0u, 0u, 0u, 0u}; | 806 uint8 transparent[1 * 4] = {0u, 0u, 0u, 0u}; |
| 690 uint8 red[1 * 4] = {255u, 0u, 0u, 255u}; | 807 uint8 red[1 * 4] = {255u, 0u, 0u, 255u}; |
| 691 uint8 green[1 * 4] = {0u, 255u, 0u, 255u}; | 808 uint8 green[1 * 4] = {0u, 255u, 0u, 255u}; |
| 692 uint8 blue[1 * 4] = {0u, 0u, 255u, 255u}; | 809 uint8 blue[1 * 4] = {0u, 0u, 255u, 255u}; |
| 693 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent); | 810 GLTestHelper::CheckPixels(0, 0, 1, 1, 0, transparent); |
| 694 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red); | 811 GLTestHelper::CheckPixels(1, 1, 1, 1, 0, red); |
| 695 GLTestHelper::CheckPixels(1, 0, 1, 1, 0, green); | 812 GLTestHelper::CheckPixels(1, 0, 1, 1, 0, green); |
| 696 GLTestHelper::CheckPixels(0, 1, 1, 1, 0, blue); | 813 GLTestHelper::CheckPixels(0, 1, 1, 1, 0, blue); |
| 697 EXPECT_TRUE(GL_NO_ERROR == glGetError()); | 814 EXPECT_TRUE(GL_NO_ERROR == glGetError()); |
| 698 } | 815 } |
| 699 | 816 |
| 700 } // namespace gpu | 817 } // namespace gpu |
| OLD | NEW |