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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
(...skipping 16 matching lines...) Expand all Loading... | |
27 CopyTextureCHROMIUMResourceManager(); | 27 CopyTextureCHROMIUMResourceManager(); |
28 ~CopyTextureCHROMIUMResourceManager(); | 28 ~CopyTextureCHROMIUMResourceManager(); |
29 | 29 |
30 void Initialize(const gles2::GLES2Decoder* decoder); | 30 void Initialize(const gles2::GLES2Decoder* decoder); |
31 void Destroy(); | 31 void Destroy(); |
32 | 32 |
33 void DoCopyTexture(const gles2::GLES2Decoder* decoder, | 33 void DoCopyTexture(const gles2::GLES2Decoder* decoder, |
34 GLenum source_target, | 34 GLenum source_target, |
35 GLuint source_id, | 35 GLuint source_id, |
36 GLenum source_internal_format, | 36 GLenum source_internal_format, |
37 GLenum dest_target, | |
37 GLuint dest_id, | 38 GLuint dest_id, |
38 GLenum dest_internal_format, | 39 GLenum dest_internal_format, |
40 GLenum dest_type, | |
39 GLsizei width, | 41 GLsizei width, |
40 GLsizei height, | 42 GLsizei height, |
41 bool flip_y, | 43 bool flip_y, |
42 bool premultiply_alpha, | 44 bool premultiply_alpha, |
43 bool unpremultiply_alpha); | 45 bool unpremultiply_alpha, |
46 bool dest_cube_complete); | |
44 | 47 |
45 void DoCopySubTexture(const gles2::GLES2Decoder* decoder, | 48 void DoCopySubTexture(const gles2::GLES2Decoder* decoder, |
46 GLenum source_target, | 49 GLenum source_target, |
47 GLuint source_id, | 50 GLuint source_id, |
48 GLenum source_internal_format, | 51 GLenum source_internal_format, |
52 GLenum dest_target, | |
49 GLuint dest_id, | 53 GLuint dest_id, |
50 GLenum dest_internal_format, | 54 GLenum dest_internal_format, |
55 GLenum dest_type, | |
51 GLint xoffset, | 56 GLint xoffset, |
52 GLint yoffset, | 57 GLint yoffset, |
53 GLint x, | 58 GLint x, |
54 GLint y, | 59 GLint y, |
55 GLsizei width, | 60 GLsizei width, |
56 GLsizei height, | 61 GLsizei height, |
57 GLsizei dest_width, | 62 GLsizei dest_width, |
58 GLsizei dest_height, | 63 GLsizei dest_height, |
59 GLsizei source_width, | 64 GLsizei source_width, |
60 GLsizei source_height, | 65 GLsizei source_height, |
61 bool flip_y, | 66 bool flip_y, |
62 bool premultiply_alpha, | 67 bool premultiply_alpha, |
63 bool unpremultiply_alpha); | 68 bool unpremultiply_alpha, |
69 bool dest_cube_complete); | |
64 | 70 |
65 // This will apply a transform on the texture coordinates before sampling | 71 // This will apply a transform on the texture coordinates before sampling |
66 // the source texture and copying to the destination texture. The transform | 72 // the source texture and copying to the destination texture. The transform |
67 // matrix should be given in column-major form, so it can be passed | 73 // matrix should be given in column-major form, so it can be passed |
68 // directly to GL. | 74 // directly to GL. |
69 void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder, | 75 void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder, |
70 GLenum source_target, | 76 GLenum source_target, |
71 GLuint source_id, | 77 GLuint source_id, |
78 GLenum dest_target, | |
72 GLuint dest_id, | 79 GLuint dest_id, |
80 GLenum dest_internal_format, | |
81 GLenum dest_type, | |
73 GLsizei width, | 82 GLsizei width, |
74 GLsizei height, | 83 GLsizei height, |
75 bool flip_y, | 84 bool flip_y, |
76 bool premultiply_alpha, | 85 bool premultiply_alpha, |
77 bool unpremultiply_alpha, | 86 bool unpremultiply_alpha, |
87 bool dest_cube_complete, | |
78 const GLfloat transform_matrix[16]); | 88 const GLfloat transform_matrix[16]); |
79 | 89 |
80 // The attributes used during invocation of the extension. | 90 // The attributes used during invocation of the extension. |
81 static const GLuint kVertexPositionAttrib = 0; | 91 static const GLuint kVertexPositionAttrib = 0; |
82 | 92 |
83 private: | 93 private: |
84 struct ProgramInfo { | 94 struct ProgramInfo { |
85 ProgramInfo() | 95 ProgramInfo() |
86 : program(0u), | 96 : program(0u), |
87 vertex_translate_handle(0u), | 97 vertex_translate_handle(0u), |
88 tex_coord_transform_handle(0u), | 98 tex_coord_transform_handle(0u), |
89 half_size_handle(0u), | 99 half_size_handle(0u), |
90 sampler_handle(0u) {} | 100 sampler_handle(0u) {} |
91 | 101 |
92 GLuint program; | 102 GLuint program; |
93 GLuint vertex_translate_handle; | 103 GLuint vertex_translate_handle; |
94 GLuint tex_coord_transform_handle; | 104 GLuint tex_coord_transform_handle; |
95 GLuint half_size_handle; | 105 GLuint half_size_handle; |
96 GLuint sampler_handle; | 106 GLuint sampler_handle; |
97 }; | 107 }; |
98 | 108 |
99 void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder, | 109 void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder, |
100 GLenum source_target, | 110 GLenum source_target, |
101 GLuint source_id, | 111 GLuint source_id, |
112 GLenum dest_target, | |
102 GLuint dest_id, | 113 GLuint dest_id, |
103 GLint xoffset, | 114 GLint xoffset, |
104 GLint yoffset, | 115 GLint yoffset, |
105 GLint x, | 116 GLint x, |
106 GLint y, | 117 GLint y, |
107 GLsizei width, | 118 GLsizei width, |
108 GLsizei height, | 119 GLsizei height, |
109 GLsizei dest_width, | 120 GLsizei dest_width, |
110 GLsizei dest_height, | 121 GLsizei dest_height, |
111 GLsizei source_width, | 122 GLsizei source_width, |
112 GLsizei source_height, | 123 GLsizei source_height, |
113 bool flip_y, | 124 bool flip_y, |
114 bool premultiply_alpha, | 125 bool premultiply_alpha, |
115 bool unpremultiply_alpha, | 126 bool unpremultiply_alpha, |
116 const GLfloat transform_matrix[16]); | 127 const GLfloat transform_matrix[16]); |
117 | 128 |
118 bool initialized_; | 129 bool initialized_; |
119 typedef std::vector<GLuint> ShaderVector; | 130 typedef std::vector<GLuint> ShaderVector; |
120 ShaderVector vertex_shaders_; | 131 ShaderVector vertex_shaders_; |
121 ShaderVector fragment_shaders_; | 132 ShaderVector fragment_shaders_; |
122 typedef std::pair<int, int> ProgramMapKey; | 133 typedef std::pair<int, int> ProgramMapKey; |
123 typedef base::hash_map<ProgramMapKey, ProgramInfo> ProgramMap; | 134 typedef base::hash_map<ProgramMapKey, ProgramInfo> ProgramMap; |
124 ProgramMap programs_; | 135 ProgramMap programs_; |
125 GLuint buffer_id_; | 136 GLuint buffer_id_; |
126 GLuint framebuffer_; | 137 GLuint framebuffer_; |
138 GLuint staging_testure_; | |
Ken Russell (switch to Gerrit)
2015/08/18 00:33:02
typo: should be staging_texture_ .
dshwang
2015/08/18 14:42:01
Acknowledged.
| |
127 | 139 |
128 DISALLOW_COPY_AND_ASSIGN(CopyTextureCHROMIUMResourceManager); | 140 DISALLOW_COPY_AND_ASSIGN(CopyTextureCHROMIUMResourceManager); |
129 }; | 141 }; |
130 | 142 |
131 } // namespace gpu. | 143 } // namespace gpu. |
132 | 144 |
133 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ | 145 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_ |
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