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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1275543005: Move some work from backend onClear to base class clear (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Move up to DrawTarget Created 5 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
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211 this->handleDirtyContext(); 211 this->handleDirtyContext();
212 GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic); 212 GrIndexBuffer* ib = this->onCreateIndexBuffer(size, dynamic);
213 if (!this->caps()->reuseScratchBuffers()) { 213 if (!this->caps()->reuseScratchBuffers()) {
214 ib->resourcePriv().removeScratchKey(); 214 ib->resourcePriv().removeScratchKey();
215 } 215 }
216 return ib; 216 return ib;
217 } 217 }
218 218
219 void GrGpu::clear(const SkIRect* rect, 219 void GrGpu::clear(const SkIRect* rect,
220 GrColor color, 220 GrColor color,
221 bool canIgnoreRect,
222 GrRenderTarget* renderTarget) { 221 GrRenderTarget* renderTarget) {
bsalomon 2015/08/06 16:04:14 Shouldn't this now just require a rect param (cons
egdaniel 2015/08/06 17:02:53 Done.
223 SkASSERT(renderTarget); 222 SkASSERT(renderTarget);
224 this->handleDirtyContext(); 223 this->handleDirtyContext();
225 this->onClear(renderTarget, rect, color, canIgnoreRect); 224 this->onClear(renderTarget, rect, color);
226 } 225 }
227 226
228 void GrGpu::clearStencilClip(const SkIRect& rect, 227 void GrGpu::clearStencilClip(const SkIRect& rect,
229 bool insideClip, 228 bool insideClip,
230 GrRenderTarget* renderTarget) { 229 GrRenderTarget* renderTarget) {
231 SkASSERT(renderTarget); 230 SkASSERT(renderTarget);
232 this->handleDirtyContext(); 231 this->handleDirtyContext();
233 this->onClearStencilClip(renderTarget, rect, insideClip); 232 this->onClearStencilClip(renderTarget, rect, insideClip);
234 } 233 }
235 234
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380 //////////////////////////////////////////////////////////////////////////////// 379 ////////////////////////////////////////////////////////////////////////////////
381 380
382 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) { 381 void GrGpu::draw(const DrawArgs& args, const GrVertices& vertices) {
383 this->handleDirtyContext(); 382 this->handleDirtyContext();
384 GrVertices::Iterator iter; 383 GrVertices::Iterator iter;
385 const GrNonInstancedVertices* verts = iter.init(vertices); 384 const GrNonInstancedVertices* verts = iter.init(vertices);
386 do { 385 do {
387 this->onDraw(args, *verts); 386 this->onDraw(args, *verts);
388 } while ((verts = iter.next())); 387 } while ((verts = iter.next()));
389 } 388 }
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