| Index: third_party/go/src/golang.org/x/mobile/gl/glutil/glimage_test.go
|
| diff --git a/third_party/go/src/golang.org/x/mobile/gl/glutil/glimage_test.go b/third_party/go/src/golang.org/x/mobile/gl/glutil/glimage_test.go
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| deleted file mode 100644
|
| index fbfd4a0146d93b73d7c6f28317bf291cbd12bf5b..0000000000000000000000000000000000000000
|
| --- a/third_party/go/src/golang.org/x/mobile/gl/glutil/glimage_test.go
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| +++ /dev/null
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| @@ -1,190 +0,0 @@
|
| -// Copyright 2014 The Go Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style
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| -// license that can be found in the LICENSE file.
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| -
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| -// +build darwin linux,!android
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| -
|
| -// TODO(crawshaw): Run tests on other OSs when more contexts are supported.
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| -
|
| -package glutil
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| -
|
| -import (
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| - "image"
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| - "image/color"
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| - "image/draw"
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| - "image/png"
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| - "io/ioutil"
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| - "os"
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| - "testing"
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| -
|
| - "golang.org/x/mobile/geom"
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| - "golang.org/x/mobile/gl"
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| -)
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| -
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| -func TestImage(t *testing.T) {
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| - // GL testing strategy:
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| - // 1. Create an offscreen framebuffer object.
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| - // 2. Configure framebuffer to render to a GL texture.
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| - // 3. Run test code: use glimage to draw testdata.
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| - // 4. Copy GL texture back into system memory.
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| - // 5. Compare to a pre-computed image.
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| -
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| - f, err := os.Open("../../testdata/testpattern.png")
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| - if err != nil {
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| - t.Fatal(err)
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| - }
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| - defer f.Close()
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| - src, _, err := image.Decode(f)
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| - if err != nil {
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| - t.Fatal(err)
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| - }
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| -
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| - ctxGL := createContext()
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| - defer ctxGL.destroy()
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| -
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| - const (
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| - pixW = 100
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| - pixH = 100
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| - ptW = geom.Pt(50)
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| - ptH = geom.Pt(50)
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| - )
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| - geom.PixelsPerPt = float32(pixW) / float32(ptW)
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| - geom.Width = ptW
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| - geom.Height = ptH
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| -
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| - fBuf := gl.GenFramebuffer()
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| - gl.BindFramebuffer(gl.FRAMEBUFFER, fBuf)
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| - colorBuf := gl.GenRenderbuffer()
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| - gl.BindRenderbuffer(gl.RENDERBUFFER, colorBuf)
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| - // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glRenderbufferStorage.xml
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| - // says that the internalFormat "must be one of the following symbolic constants:
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| - // GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, or GL_STENCIL_INDEX8".
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| - gl.RenderbufferStorage(gl.RENDERBUFFER, gl.RGB565, pixW, pixH)
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| - gl.FramebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, colorBuf)
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| -
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| - if status := gl.CheckFramebufferStatus(gl.FRAMEBUFFER); status != gl.FRAMEBUFFER_COMPLETE {
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| - t.Fatalf("framebuffer create failed: %v", status)
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| - }
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| -
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| - gl.ClearColor(0, 0, 1, 1) // blue
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| - gl.Clear(gl.COLOR_BUFFER_BIT)
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| - gl.Viewport(0, 0, pixW, pixH)
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| -
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| - m := NewImage(src.Bounds().Dx(), src.Bounds().Dy())
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| - b := m.RGBA.Bounds()
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| - draw.Draw(m.RGBA, b, src, src.Bounds().Min, draw.Src)
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| - m.Upload()
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| - b.Min.X += 10
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| - b.Max.Y /= 2
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| -
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| - // All-integer right-angled triangles offsetting the
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| - // box: 24-32-40, 12-16-20.
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| - ptTopLeft := geom.Point{0, 24}
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| - ptTopRight := geom.Point{32, 0}
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| - ptBottomLeft := geom.Point{12, 24 + 16}
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| - ptBottomRight := geom.Point{12 + 32, 16}
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| - m.Draw(ptTopLeft, ptTopRight, ptBottomLeft, b)
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| -
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| - // For unknown reasons, a windowless OpenGL context renders upside-
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| - // down. That is, a quad covering the initial viewport spans:
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| - //
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| - // (-1, -1) ( 1, -1)
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| - // (-1, 1) ( 1, 1)
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| - //
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| - // To avoid modifying live code for tests, we flip the rows
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| - // recovered from the renderbuffer. We are not the first:
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| - //
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| - // http://lists.apple.com/archives/mac-opengl/2010/Jun/msg00080.html
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| - got := image.NewRGBA(image.Rect(0, 0, pixW, pixH))
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| - upsideDownPix := make([]byte, len(got.Pix))
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| - gl.ReadPixels(upsideDownPix, 0, 0, pixW, pixH, gl.RGBA, gl.UNSIGNED_BYTE)
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| - for y := 0; y < pixH; y++ {
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| - i0 := (pixH - 1 - y) * got.Stride
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| - i1 := i0 + pixW*4
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| - copy(got.Pix[y*got.Stride:], upsideDownPix[i0:i1])
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| - }
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| -
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| - drawCross(got, 0, 0)
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| - drawCross(got, int(ptTopLeft.X.Px()), int(ptTopLeft.Y.Px()))
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| - drawCross(got, int(ptBottomRight.X.Px()), int(ptBottomRight.Y.Px()))
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| - drawCross(got, pixW-1, pixH-1)
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| -
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| - const wantPath = "../../testdata/testpattern-window.png"
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| - f, err = os.Open(wantPath)
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| - if err != nil {
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| - t.Fatal(err)
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| - }
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| - defer f.Close()
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| - wantSrc, _, err := image.Decode(f)
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| - if err != nil {
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| - t.Fatal(err)
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| - }
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| - want, ok := wantSrc.(*image.RGBA)
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| - if !ok {
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| - b := wantSrc.Bounds()
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| - want = image.NewRGBA(b)
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| - draw.Draw(want, b, wantSrc, b.Min, draw.Src)
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| - }
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| -
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| - if !imageEq(got, want) {
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| - // Write out the image we got.
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| - f, err = ioutil.TempFile("", "testpattern-window-got")
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| - if err != nil {
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| - t.Fatal(err)
|
| - }
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| - f.Close()
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| - gotPath := f.Name() + ".png"
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| - f, err = os.Create(gotPath)
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| - if err != nil {
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| - t.Fatal(err)
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| - }
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| - if err := png.Encode(f, got); err != nil {
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| - t.Fatal(err)
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| - }
|
| - if err := f.Close(); err != nil {
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| - t.Fatal(err)
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| - }
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| - t.Errorf("got\n%s\nwant\n%s", gotPath, wantPath)
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| - }
|
| -}
|
| -
|
| -func drawCross(m *image.RGBA, x, y int) {
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| - c := color.RGBA{0xff, 0, 0, 0xff} // red
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| - m.SetRGBA(x+0, y-2, c)
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| - m.SetRGBA(x+0, y-1, c)
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| - m.SetRGBA(x-2, y+0, c)
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| - m.SetRGBA(x-1, y+0, c)
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| - m.SetRGBA(x+0, y+0, c)
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| - m.SetRGBA(x+1, y+0, c)
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| - m.SetRGBA(x+2, y+0, c)
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| - m.SetRGBA(x+0, y+1, c)
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| - m.SetRGBA(x+0, y+2, c)
|
| -}
|
| -
|
| -func eqEpsilon(x, y uint8) bool {
|
| - const epsilon = 9
|
| - return x-y < epsilon || y-x < epsilon
|
| -}
|
| -
|
| -func colorEq(c0, c1 color.RGBA) bool {
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| - return eqEpsilon(c0.R, c1.R) && eqEpsilon(c0.G, c1.G) && eqEpsilon(c0.B, c1.B) && eqEpsilon(c0.A, c1.A)
|
| -}
|
| -
|
| -func imageEq(m0, m1 *image.RGBA) bool {
|
| - b0 := m0.Bounds()
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| - b1 := m1.Bounds()
|
| - if b0 != b1 {
|
| - return false
|
| - }
|
| - badPx := 0
|
| - for y := b0.Min.Y; y < b0.Max.Y; y++ {
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| - for x := b0.Min.X; x < b0.Max.X; x++ {
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| - c0, c1 := m0.At(x, y).(color.RGBA), m1.At(x, y).(color.RGBA)
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| - if !colorEq(c0, c1) {
|
| - badPx++
|
| - }
|
| - }
|
| - }
|
| - badFrac := float64(badPx) / float64(b0.Dx()*b0.Dy())
|
| - return badFrac < 0.01
|
| -}
|
|
|