| Index: third_party/go/src/golang.org/x/mobile/gl/doc.go
|
| diff --git a/third_party/go/src/golang.org/x/mobile/gl/doc.go b/third_party/go/src/golang.org/x/mobile/gl/doc.go
|
| deleted file mode 100644
|
| index eb1bb1edbedb8ea2ea7a2aa45618bc989c65b8a9..0000000000000000000000000000000000000000
|
| --- a/third_party/go/src/golang.org/x/mobile/gl/doc.go
|
| +++ /dev/null
|
| @@ -1,37 +0,0 @@
|
| -// Copyright 2014 The Go Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -/*
|
| -Package gl implements Go bindings for OpenGL ES 2.
|
| -
|
| -The bindings are deliberately minimal, staying as close the C API as
|
| -possible. The semantics of each function maps onto functions
|
| -described in the Khronos documentation:
|
| -
|
| -https://www.khronos.org/opengles/sdk/docs/man/
|
| -
|
| -One notable departure from the C API is the introduction of types
|
| -to represent common uses of GLint: Texture, Surface, Buffer, etc.
|
| -
|
| -A tracing version of the OpenGL bindings is behind the `gldebug` build
|
| -tag. It acts as a simplified version of apitrace. Build your Go binary
|
| -with
|
| -
|
| - -tags gldebug
|
| -
|
| -and each call to a GL function will log its input, output, and any
|
| -error messages. For example,
|
| -
|
| - I/GoLog (27668): gl.GenBuffers(1) [Buffer(70001)]
|
| - I/GoLog (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001))
|
| - I/GoLog (27668): gl.BufferData(ARRAY_BUFFER, 36, len(36), STATIC_DRAW)
|
| - I/GoLog (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001))
|
| - I/GoLog (27668): gl.VertexAttribPointer(Attrib(0), 6, FLOAT, false, 0, 0) error: [INVALID_VALUE]
|
| -
|
| -The gldebug tracing has very high overhead, so make sure to remove
|
| -the build tag before deploying any binaries.
|
| -*/
|
| -package gl // import "golang.org/x/mobile/gl"
|
| -
|
| -//go:generate go run gendebug.go -o gldebug.go
|
|
|