| Index: third_party/go/src/golang.org/x/mobile/f32/f32.go
|
| diff --git a/third_party/go/src/golang.org/x/mobile/f32/f32.go b/third_party/go/src/golang.org/x/mobile/f32/f32.go
|
| deleted file mode 100644
|
| index b794b9a65604c1332a76f0857c0a6949493f0b1f..0000000000000000000000000000000000000000
|
| --- a/third_party/go/src/golang.org/x/mobile/f32/f32.go
|
| +++ /dev/null
|
| @@ -1,93 +0,0 @@
|
| -// Copyright 2014 The Go Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -//go:generate go run gen.go -output table.go
|
| -
|
| -// Package f32 implements some linear algebra and GL helpers for float32s.
|
| -//
|
| -// Types defined in this package have methods implementing common
|
| -// mathematical operations. The common form for these functions is
|
| -//
|
| -// func (dst *T) Op(lhs, rhs *T)
|
| -//
|
| -// which reads in traditional mathematical notation as
|
| -//
|
| -// dst = lhs op rhs.
|
| -//
|
| -// It is safe to use the destination address as the left-hand side,
|
| -// that is, dst *= rhs is dst.Mul(dst, rhs).
|
| -//
|
| -// WARNING
|
| -//
|
| -// The interface to this package is not stable. It will change considerably.
|
| -// Only use functions that provide package documentation. Semantics are
|
| -// non-obvious. Be prepared for the package name to change.
|
| -package f32 // import "golang.org/x/mobile/f32"
|
| -
|
| -import (
|
| - "encoding/binary"
|
| - "fmt"
|
| - "math"
|
| -)
|
| -
|
| -type Radian float32
|
| -
|
| -func Cos(x float32) float32 {
|
| - const n = sinTableLen
|
| - i := uint32(int32(x * (n / math.Pi)))
|
| - i += n / 2
|
| - i &= 2*n - 1
|
| - if i >= n {
|
| - return -sinTable[i&(n-1)]
|
| - }
|
| - return sinTable[i&(n-1)]
|
| -}
|
| -
|
| -func Sin(x float32) float32 {
|
| - const n = sinTableLen
|
| - i := uint32(int32(x * (n / math.Pi)))
|
| - i &= 2*n - 1
|
| - if i >= n {
|
| - return -sinTable[i&(n-1)]
|
| - }
|
| - return sinTable[i&(n-1)]
|
| -}
|
| -
|
| -func Sqrt(x float32) float32 {
|
| - return float32(math.Sqrt(float64(x))) // TODO(crawshaw): implement
|
| -}
|
| -
|
| -func Tan(x float32) float32 {
|
| - return float32(math.Tan(float64(x))) // TODO(crawshaw): fast version
|
| -}
|
| -
|
| -// Bytes returns the byte representation of float32 values in the given byte
|
| -// order. byteOrder must be either binary.BigEndian or binary.LittleEndian.
|
| -func Bytes(byteOrder binary.ByteOrder, values ...float32) []byte {
|
| - le := false
|
| - switch byteOrder {
|
| - case binary.BigEndian:
|
| - case binary.LittleEndian:
|
| - le = true
|
| - default:
|
| - panic(fmt.Sprintf("invalid byte order %v", byteOrder))
|
| - }
|
| -
|
| - b := make([]byte, 4*len(values))
|
| - for i, v := range values {
|
| - u := math.Float32bits(v)
|
| - if le {
|
| - b[4*i+0] = byte(u >> 0)
|
| - b[4*i+1] = byte(u >> 8)
|
| - b[4*i+2] = byte(u >> 16)
|
| - b[4*i+3] = byte(u >> 24)
|
| - } else {
|
| - b[4*i+0] = byte(u >> 24)
|
| - b[4*i+1] = byte(u >> 16)
|
| - b[4*i+2] = byte(u >> 8)
|
| - b[4*i+3] = byte(u >> 0)
|
| - }
|
| - }
|
| - return b
|
| -}
|
|
|