Index: src/gpu/GrStrokeRectBatch.h |
diff --git a/src/gpu/GrStrokeRectBatch.h b/src/gpu/GrStrokeRectBatch.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6e82c3ed8c18de5199b27d94eeb3593be06ab6f2 |
--- /dev/null |
+++ b/src/gpu/GrStrokeRectBatch.h |
@@ -0,0 +1,192 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef GrStrokeRectBatch_DEFINED |
+#define GrStrokeRectBatch_DEFINED |
+ |
+#include "GrBatch.h" |
+#include "GrColor.h" |
+#include "GrDefaultGeoProcFactory.h" |
+ |
+class GrStrokeRectBatch : public GrBatch { |
+public: |
+ struct Geometry { |
+ GrColor fColor; |
+ SkMatrix fViewMatrix; |
+ SkRect fRect; |
+ SkScalar fStrokeWidth; |
+ }; |
+ |
+ static GrBatch* Create(const Geometry& geometry, bool snapToPixelCenters) { |
+ return SkNEW_ARGS(GrStrokeRectBatch, (geometry, snapToPixelCenters)); |
+ } |
+ |
+ const char* name() const override { return "GrStrokeRectBatch"; } |
+ |
+ void getInvariantOutputColor(GrInitInvariantOutput* out) const override { |
+ // When this is called on a batch, there is only one geometry bundle |
+ out->setKnownFourComponents(fGeoData[0].fColor); |
+ } |
+ |
+ void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override { |
+ out->setKnownSingleComponent(0xff); |
+ } |
+ |
+ void initBatchTracker(const GrPipelineInfo& init) override { |
+ // Handle any color overrides |
+ if (!init.readsColor()) { |
+ fGeoData[0].fColor = GrColor_ILLEGAL; |
+ } |
+ init.getOverrideColorIfSet(&fGeoData[0].fColor); |
+ |
+ // setup batch properties |
+ fBatch.fColorIgnored = !init.readsColor(); |
+ fBatch.fColor = fGeoData[0].fColor; |
+ fBatch.fUsesLocalCoords = init.readsLocalCoords(); |
+ fBatch.fCoverageIgnored = !init.readsCoverage(); |
+ } |
+ |
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
+ SkAutoTUnref<const GrGeometryProcessor> gp; |
+ { |
+ using namespace GrDefaultGeoProcFactory; |
+ Color color(this->color()); |
+ Coverage coverage(this->coverageIgnored() ? Coverage::kSolid_Type : |
+ Coverage::kNone_Type); |
+ LocalCoords localCoords(this->usesLocalCoords() ? LocalCoords::kUsePosition_Type : |
+ LocalCoords::kUnused_Type); |
+ gp.reset(GrDefaultGeoProcFactory::Create(color, coverage, localCoords, |
+ this->viewMatrix())); |
+ } |
+ |
+ batchTarget->initDraw(gp, pipeline); |
+ |
+ size_t vertexStride = gp->getVertexStride(); |
+ |
+ SkASSERT(vertexStride == sizeof(GrDefaultGeoProcFactory::PositionAttr)); |
+ |
+ Geometry& args = fGeoData[0]; |
+ |
+ int vertexCount = kVertsPerHairlineRect; |
+ if (args.fStrokeWidth > 0) { |
+ vertexCount = kVertsPerStrokeRect; |
+ } |
+ |
+ const GrVertexBuffer* vertexBuffer; |
+ int firstVertex; |
+ |
+ void* verts = batchTarget->makeVertSpace(vertexStride, vertexCount, |
+ &vertexBuffer, &firstVertex); |
+ |
+ if (!verts) { |
+ SkDebugf("Could not allocate vertices\n"); |
+ return; |
+ } |
+ |
+ SkPoint* vertex = reinterpret_cast<SkPoint*>(verts); |
+ |
+ GrPrimitiveType primType; |
+ |
+ if (args.fStrokeWidth > 0) {; |
+ primType = kTriangleStrip_GrPrimitiveType; |
+ args.fRect.sort(); |
+ this->setStrokeRectStrip(vertex, args.fRect, args.fStrokeWidth); |
+ } else { |
+ // hairline |
+ primType = kLineStrip_GrPrimitiveType; |
+ vertex[0].set(args.fRect.fLeft, args.fRect.fTop); |
+ vertex[1].set(args.fRect.fRight, args.fRect.fTop); |
+ vertex[2].set(args.fRect.fRight, args.fRect.fBottom); |
+ vertex[3].set(args.fRect.fLeft, args.fRect.fBottom); |
+ vertex[4].set(args.fRect.fLeft, args.fRect.fTop); |
+ } |
+ |
+ GrVertices vertices; |
+ vertices.init(primType, vertexBuffer, firstVertex, vertexCount); |
+ batchTarget->draw(vertices); |
+ } |
+ |
+ SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } |
+ |
+private: |
+ GrStrokeRectBatch(const Geometry& geometry, bool snapToPixelCenters) { |
+ this->initClassID<GrStrokeRectBatch>(); |
+ |
+ fBatch.fHairline = geometry.fStrokeWidth == 0; |
+ |
+ fGeoData.push_back(geometry); |
+ |
+ // setup bounds |
+ fBounds = geometry.fRect; |
+ SkScalar rad = SkScalarHalf(geometry.fStrokeWidth); |
+ fBounds.outset(rad, rad); |
+ geometry.fViewMatrix.mapRect(&fBounds); |
+ |
+ // If our caller snaps to pixel centers then we have to round out the bounds |
+ if (snapToPixelCenters) { |
+ fBounds.roundOut(); |
+ } |
+ } |
+ |
+ /* create a triangle strip that strokes the specified rect. There are 8 |
+ unique vertices, but we repeat the last 2 to close up. Alternatively we |
+ could use an indices array, and then only send 8 verts, but not sure that |
+ would be faster. |
+ */ |
+ void setStrokeRectStrip(SkPoint verts[10], const SkRect& rect, SkScalar width) { |
+ const SkScalar rad = SkScalarHalf(width); |
+ // TODO we should be able to enable this assert, but we'd have to filter these draws |
+ // this is a bug |
+ //SkASSERT(rad < rect.width() / 2 && rad < rect.height() / 2); |
+ |
+ verts[0].set(rect.fLeft + rad, rect.fTop + rad); |
+ verts[1].set(rect.fLeft - rad, rect.fTop - rad); |
+ verts[2].set(rect.fRight - rad, rect.fTop + rad); |
+ verts[3].set(rect.fRight + rad, rect.fTop - rad); |
+ verts[4].set(rect.fRight - rad, rect.fBottom - rad); |
+ verts[5].set(rect.fRight + rad, rect.fBottom + rad); |
+ verts[6].set(rect.fLeft + rad, rect.fBottom - rad); |
+ verts[7].set(rect.fLeft - rad, rect.fBottom + rad); |
+ verts[8] = verts[0]; |
+ verts[9] = verts[1]; |
+ } |
+ |
+ |
+ GrColor color() const { return fBatch.fColor; } |
+ bool usesLocalCoords() const { return fBatch.fUsesLocalCoords; } |
+ bool colorIgnored() const { return fBatch.fColorIgnored; } |
+ const SkMatrix& viewMatrix() const { return fGeoData[0].fViewMatrix; } |
+ bool hairline() const { return fBatch.fHairline; } |
+ bool coverageIgnored() const { return fBatch.fCoverageIgnored; } |
+ |
+ bool onCombineIfPossible(GrBatch* t) override { |
+ //if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ // return false; |
+ //} |
+ // GrStrokeRectBatch* that = t->cast<StrokeRectBatch>(); |
+ |
+ // NonAA stroke rects cannot batch right now |
+ // TODO make these batchable |
+ return false; |
+ } |
+ |
+ struct BatchTracker { |
+ GrColor fColor; |
+ bool fUsesLocalCoords; |
+ bool fColorIgnored; |
+ bool fCoverageIgnored; |
+ bool fHairline; |
+ }; |
+ |
+ const static int kVertsPerHairlineRect = 5; |
+ const static int kVertsPerStrokeRect = 10; |
+ |
+ BatchTracker fBatch; |
+ SkSTArray<1, Geometry, true> fGeoData; |
+}; |
+ |
+#endif |