Index: ash/shelf/shelf_layout_manager.h |
diff --git a/ash/shelf/shelf_layout_manager.h b/ash/shelf/shelf_layout_manager.h |
index 8b5d166a1ef5d03843d9b5612ba9635a008af453..994387ef5efb904adeae0b08e4b862eac803a580 100644 |
--- a/ash/shelf/shelf_layout_manager.h |
+++ b/ash/shelf/shelf_layout_manager.h |
@@ -24,7 +24,6 @@ |
#include "base/logging.h" |
#include "base/observer_list.h" |
#include "base/timer/timer.h" |
-#include "ui/gfx/geometry/insets.h" |
#include "ui/gfx/geometry/rect.h" |
#include "ui/keyboard/keyboard_controller.h" |
#include "ui/keyboard/keyboard_controller_observer.h" |
@@ -34,6 +33,10 @@ namespace aura { |
class RootWindow; |
} |
+namespace gfx { |
+class Insets; |
+} |
+ |
namespace ui { |
class GestureEvent; |
class ImplicitAnimationObserver; |
@@ -215,6 +218,9 @@ class ASH_EXPORT ShelfLayoutManager |
// Is the shelf's alignment horizontal? |
bool IsHorizontalAlignment() const; |
+ // Get the work area insets due to the shelf and virtual keyboard. |
+ gfx::Insets GetWorkAreaInsets() const; |
+ |
// Returns a ShelfLayoutManager on the display which has a shelf for |
// given |window|. See RootWindowController::ForShelf for more info. |
static ShelfLayoutManager* ForShelf(aura::Window* window); |
@@ -412,6 +418,10 @@ class ASH_EXPORT ShelfLayoutManager |
// keyboard. |
gfx::Rect user_work_area_bounds_; |
+ // The insets from the sides of the screen taken up by the shelf or virtual |
+ // keyboard. |
+ gfx::Insets work_area_insets_; |
+ |
// The show hide animation duration override or 0 for default. |
int duration_override_in_ms_; |