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Side by Side Diff: src/gpu/GrGeometryProcessor.h

Issue 1274513005: Rename GrPipelineInfo to GrPipelineOptimizations (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGeometryProcessor_DEFINED 8 #ifndef GrGeometryProcessor_DEFINED
9 #define GrGeometryProcessor_DEFINED 9 #define GrGeometryProcessor_DEFINED
10 10
11 #include "GrPrimitiveProcessor.h" 11 #include "GrPrimitiveProcessor.h"
12 12
13 /** 13 /**
14 * A GrGeometryProcessor is a flexible method for rendering a primitive. The Gr GeometryProcessor 14 * A GrGeometryProcessor is a flexible method for rendering a primitive. The Gr GeometryProcessor
15 * has complete control over vertex attributes and uniforms(aside from the rende r target) but it 15 * has complete control over vertex attributes and uniforms(aside from the rende r target) but it
16 * must obey the same contract as any GrPrimitiveProcessor, specifically it must emit a color and 16 * must obey the same contract as any GrPrimitiveProcessor, specifically it must emit a color and
17 * coverage into the fragment shader. Where this color and coverage come from i s completely the 17 * coverage into the fragment shader. Where this color and coverage come from i s completely the
18 * responsibility of the GrGeometryProcessor. 18 * responsibility of the GrGeometryProcessor.
19 */ 19 */
20 class GrGeometryProcessor : public GrPrimitiveProcessor { 20 class GrGeometryProcessor : public GrPrimitiveProcessor {
21 public: 21 public:
22 GrGeometryProcessor() 22 GrGeometryProcessor()
23 : INHERITED(false) 23 : INHERITED(false)
24 , fWillUseGeoShader(false) 24 , fWillUseGeoShader(false)
25 , fLocalCoordsType(kUnused_LocalCoordsType) {} 25 , fLocalCoordsType(kUnused_LocalCoordsType) {}
26 26
27 bool willUseGeoShader() const override { return fWillUseGeoShader; } 27 bool willUseGeoShader() const override { return fWillUseGeoShader; }
28 28
29 // TODO delete when paths are in batch 29 // TODO delete when paths are in batch
30 void initBatchTracker(GrBatchTracker*, const GrPipelineInfo&) const override {} 30 void initBatchTracker(GrBatchTracker*, const GrPipelineOptimizations&) const override {}
31 31
32 // TODO delete this when paths are in batch 32 // TODO delete this when paths are in batch
33 bool canMakeEqual(const GrBatchTracker& mine, 33 bool canMakeEqual(const GrBatchTracker& mine,
34 const GrPrimitiveProcessor& that, 34 const GrPrimitiveProcessor& that,
35 const GrBatchTracker& theirs) const override { 35 const GrBatchTracker& theirs) const override {
36 SkFAIL("Unsupported\n"); 36 SkFAIL("Unsupported\n");
37 return false; 37 return false;
38 } 38 }
39 39
40 // TODO Delete when paths are in batch 40 // TODO Delete when paths are in batch
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
96 } 96 }
97 97
98 private: 98 private:
99 bool fWillUseGeoShader; 99 bool fWillUseGeoShader;
100 LocalCoordsType fLocalCoordsType; 100 LocalCoordsType fLocalCoordsType;
101 101
102 typedef GrPrimitiveProcessor INHERITED; 102 typedef GrPrimitiveProcessor INHERITED;
103 }; 103 };
104 104
105 #endif 105 #endif
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