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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is | 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is |
| 6 // the low-level platform-specific abstraction to the OS's threading interface. | 6 // the low-level platform-specific abstraction to the OS's threading interface. |
| 7 // You should instead be using a message-loop driven Thread, see thread.h. | 7 // You should instead be using a message-loop driven Thread, see thread.h. |
| 8 | 8 |
| 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ | 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ |
| 10 #define BASE_THREADING_PLATFORM_THREAD_H_ | 10 #define BASE_THREADING_PLATFORM_THREAD_H_ |
| 11 | 11 |
| 12 #include "base/base_export.h" | 12 #include "base/base_export.h" |
| 13 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
| 14 #include "base/time.h" | 14 #include "base/time.h" |
| 15 #include "build/build_config.h" | 15 #include "build/build_config.h" |
| 16 | 16 |
| 17 #if defined(OS_WIN) | 17 #if defined(OS_WIN) |
| 18 #include <windows.h> | 18 #include <windows.h> |
| 19 #elif defined(OS_POSIX) | 19 #elif defined(OS_POSIX) |
| 20 #include <pthread.h> | 20 #include <pthread.h> |
| 21 #include <unistd.h> | 21 #include <unistd.h> |
| 22 #include <ostream> | |
|
jar (doing other things)
2013/05/15 02:18:36
nit: probably alphabetize by placing before line 2
epennerAtGoogle
2013/05/15 05:09:08
Done. I actually removed this.
epenner
2013/05/17 19:18:13
I went ahead and removed this.
| |
| 22 #endif | 23 #endif |
| 23 | 24 |
| 24 namespace base { | 25 namespace base { |
| 25 | 26 |
| 26 // PlatformThreadHandle should not be assumed to be a numeric type, since the | 27 // PlatformThreadHandle should not be assumed to be a numeric type, since the |
| 27 // standard intends to allow pthread_t to be a structure. This means you | 28 // standard intends to allow pthread_t to be a structure. This means you |
| 28 // should not initialize it to a value, like 0. If it's a member variable, the | 29 // should not initialize it to a value, like 0. If it's a member variable, the |
| 29 // constructor can safely "value initialize" using () in the initializer list. | 30 // constructor can safely "value initialize" using () in the initializer list. |
| 30 #if defined(OS_WIN) | 31 #if defined(OS_WIN) |
| 31 typedef DWORD PlatformThreadId; | 32 typedef DWORD PlatformThreadId; |
| 32 typedef void* PlatformThreadHandle; // HANDLE | 33 typedef void* PlatformThreadHandle; // HANDLE |
| 33 const PlatformThreadHandle kNullThreadHandle = NULL; | 34 const PlatformThreadHandle kNullThreadHandle = NULL; |
| 34 #elif defined(OS_POSIX) | 35 #elif defined(OS_POSIX) |
| 35 typedef pthread_t PlatformThreadHandle; | |
| 36 const PlatformThreadHandle kNullThreadHandle = 0; | |
| 37 typedef pid_t PlatformThreadId; | 36 typedef pid_t PlatformThreadId; |
| 37 struct PlatformThreadHandle { | |
|
jar (doing other things)
2013/05/15 02:18:36
nit: this should probably be a class.
You'll prob
epennerAtGoogle
2013/05/15 05:09:08
I made it a class to protect members, but default
epenner
2013/05/17 19:18:13
I made it into a class to protect private members,
| |
| 38 PlatformThreadHandle() | |
| 39 : handle(), | |
| 40 id(0) { | |
| 41 } | |
| 42 | |
| 43 PlatformThreadHandle(pthread_t handle) | |
|
jar (doing other things)
2013/05/15 02:18:36
nit: explicit.
epennerAtGoogle
2013/05/15 05:09:08
Done.
epenner
2013/05/17 19:18:13
Done.
| |
| 44 : handle(handle), | |
| 45 id(0) { | |
| 46 } | |
| 47 | |
| 48 PlatformThreadHandle(pthread_t handle, | |
| 49 PlatformThreadId id) | |
| 50 : handle(handle), | |
| 51 id(id) { | |
| 52 } | |
| 53 | |
| 54 operator bool() const { | |
| 55 return !!handle; | |
| 56 } | |
| 57 | |
| 58 bool operator!() { | |
|
jar (doing other things)
2013/05/15 02:18:36
Instead of operator overload, use method names, li
epennerAtGoogle
2013/05/15 05:09:08
I couldn't do this because the handle on windows w
| |
| 59 return !handle; | |
| 60 } | |
| 61 | |
| 62 bool operator==(const PlatformThreadHandle& other) { | |
|
jar (doing other things)
2013/05/15 02:18:36
nit: again, just define a method name.
epennerAtGoogle
2013/05/15 05:09:08
Done.
| |
| 63 return handle == other.handle; | |
| 64 } | |
| 65 | |
| 66 bool operator!=(const PlatformThreadHandle& other) { | |
| 67 return handle != other.handle; | |
| 68 } | |
| 69 | |
| 70 pthread_t handle; | |
| 71 PlatformThreadId id; | |
| 72 }; | |
| 73 | |
| 74 const PlatformThreadHandle kNullThreadHandle(0); | |
| 75 std::ostream& operator<< (std::ostream &out, | |
|
jar (doing other things)
2013/05/15 02:18:36
This is pretty uncommon, as use of streams is not
epennerAtGoogle
2013/05/15 05:09:08
Yes, I'm trying to remove it by changing a few cal
| |
| 76 const PlatformThreadHandle& handle); | |
| 77 | |
| 38 #endif | 78 #endif |
| 39 | 79 |
| 40 const PlatformThreadId kInvalidThreadId = 0; | 80 const PlatformThreadId kInvalidThreadId = 0; |
| 41 | 81 |
| 42 // Valid values for SetThreadPriority() | 82 // Valid values for SetThreadPriority() |
| 43 enum ThreadPriority{ | 83 enum ThreadPriority{ |
| 44 kThreadPriority_Normal, | 84 kThreadPriority_Normal, |
| 45 // Suitable for low-latency, glitch-resistant audio. | 85 // Suitable for low-latency, glitch-resistant audio. |
| 46 kThreadPriority_RealtimeAudio | 86 kThreadPriority_RealtimeAudio, |
| 87 // Suitable for threads which generate data for the display (at ~60Hz). | |
| 88 kThreadPriority_Display, | |
| 89 // Suitable for threads that shouldn't disrupt high priority work. | |
| 90 kThreadPriority_Background | |
| 47 }; | 91 }; |
| 48 | 92 |
| 49 // A namespace for low-level thread functions. | 93 // A namespace for low-level thread functions. |
| 50 class BASE_EXPORT PlatformThread { | 94 class BASE_EXPORT PlatformThread { |
| 51 public: | 95 public: |
| 52 // Implement this interface to run code on a background thread. Your | 96 // Implement this interface to run code on a background thread. Your |
| 53 // ThreadMain method will be called on the newly created thread. | 97 // ThreadMain method will be called on the newly created thread. |
| 54 class BASE_EXPORT Delegate { | 98 class BASE_EXPORT Delegate { |
| 55 public: | 99 public: |
| 56 virtual void ThreadMain() = 0; | 100 virtual void ThreadMain() = 0; |
| 57 | 101 |
| 58 protected: | 102 protected: |
| 59 virtual ~Delegate() {} | 103 virtual ~Delegate() {} |
| 60 }; | 104 }; |
| 61 | 105 |
| 62 // Gets the current thread id, which may be useful for logging purposes. | 106 // Gets the current thread id, which may be useful for logging purposes. |
| 63 static PlatformThreadId CurrentId(); | 107 static PlatformThreadId CurrentId(); |
| 64 | 108 |
| 109 // Get the current handle. | |
| 110 static PlatformThreadHandle CurrentHandle(); | |
| 111 | |
| 65 // Yield the current thread so another thread can be scheduled. | 112 // Yield the current thread so another thread can be scheduled. |
| 66 static void YieldCurrentThread(); | 113 static void YieldCurrentThread(); |
| 67 | 114 |
| 68 // Sleeps for the specified duration. | 115 // Sleeps for the specified duration. |
| 69 static void Sleep(base::TimeDelta duration); | 116 static void Sleep(base::TimeDelta duration); |
| 70 | 117 |
| 71 // Sets the thread name visible to debuggers/tools. This has no effect | 118 // Sets the thread name visible to debuggers/tools. This has no effect |
| 72 // otherwise. This name pointer is not copied internally. Thus, it must stay | 119 // otherwise. This name pointer is not copied internally. Thus, it must stay |
| 73 // valid until the thread ends. | 120 // valid until the thread ends. |
| 74 static void SetName(const char* name); | 121 static void SetName(const char* name); |
| (...skipping 24 matching lines...) Expand all Loading... | |
| 99 // CreateNonJoinable() does the same thing as Create() except the thread | 146 // CreateNonJoinable() does the same thing as Create() except the thread |
| 100 // cannot be Join()'d. Therefore, it also does not output a | 147 // cannot be Join()'d. Therefore, it also does not output a |
| 101 // PlatformThreadHandle. | 148 // PlatformThreadHandle. |
| 102 static bool CreateNonJoinable(size_t stack_size, Delegate* delegate); | 149 static bool CreateNonJoinable(size_t stack_size, Delegate* delegate); |
| 103 | 150 |
| 104 // Joins with a thread created via the Create function. This function blocks | 151 // Joins with a thread created via the Create function. This function blocks |
| 105 // the caller until the designated thread exits. This will invalidate | 152 // the caller until the designated thread exits. This will invalidate |
| 106 // |thread_handle|. | 153 // |thread_handle|. |
| 107 static void Join(PlatformThreadHandle thread_handle); | 154 static void Join(PlatformThreadHandle thread_handle); |
| 108 | 155 |
| 109 // Sets the priority of the thread specified in |handle| to |priority|. | |
| 110 // This does not work on Linux, use CreateWithPriority() instead. | |
| 111 static void SetThreadPriority(PlatformThreadHandle handle, | 156 static void SetThreadPriority(PlatformThreadHandle handle, |
| 112 ThreadPriority priority); | 157 ThreadPriority priority); |
| 113 | 158 |
| 114 private: | 159 private: |
| 115 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); | 160 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); |
| 116 }; | 161 }; |
| 117 | 162 |
| 118 } // namespace base | 163 } // namespace base |
| 119 | 164 |
| 120 #endif // BASE_THREADING_PLATFORM_THREAD_H_ | 165 #endif // BASE_THREADING_PLATFORM_THREAD_H_ |
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