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Side by Side Diff: media/video/gpu_memory_buffer_video_frame_pool.h

Issue 1273943002: media: Make GpuMemoryBuffers VideoFrame copies asynchronous. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase on master. Created 5 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ 5 #ifndef MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_
6 #define MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ 6 #define MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_
7 7
8 #include "base/macros.h" 8 #include "base/macros.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/task_runner.h"
10 #include "media/base/video_frame.h" 11 #include "media/base/video_frame.h"
11 12
12 namespace base { 13 namespace base {
14 class SequencedTaskRunner;
reveman 2015/08/17 16:38:29 needed?
Daniele Castagna 2015/08/19 21:31:25 Done.
13 class SingleThreadTaskRunner; 15 class SingleThreadTaskRunner;
14 } 16 }
15 17
16 namespace media { 18 namespace media {
17 class GpuVideoAcceleratorFactories; 19 class GpuVideoAcceleratorFactories;
18 20
19 // Interface to a pool of GpuMemoryBuffers/textues/images that can be used to 21 // Interface to a pool of GpuMemoryBuffers/textues/images that can be used to
20 // transform software VideoFrames to VideoFrames backed by native textures. 22 // transform software VideoFrames to VideoFrames backed by native textures.
21 // The resources used by the VideoFrame created by the pool will be 23 // The resources used by the VideoFrame created by the pool will be
22 // automatically put back into the pool once the frame is destroyed. 24 // automatically put back into the pool once the frame is destroyed.
23 // The pool recycles resources to a void unnecessarily allocating and 25 // The pool recycles resources to a void unnecessarily allocating and
24 // destroying textures, images and GpuMemoryBuffer that could result 26 // destroying textures, images and GpuMemoryBuffer that could result
25 // in a round trip to the browser/GPU process. 27 // in a round trip to the browser/GPU process.
26 class MEDIA_EXPORT GpuMemoryBufferVideoFramePool { 28 class MEDIA_EXPORT GpuMemoryBufferVideoFramePool {
27 public: 29 public:
28 GpuMemoryBufferVideoFramePool( 30 GpuMemoryBufferVideoFramePool(
29 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner, 31 const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner,
32 const scoped_refptr<base::TaskRunner>& worker_task_runner,
30 const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories); 33 const scoped_refptr<GpuVideoAcceleratorFactories>& gpu_factories);
31 ~GpuMemoryBufferVideoFramePool(); 34 ~GpuMemoryBufferVideoFramePool();
32 35
33 // Returns a new VideoFrame containing only mailboxes to native resources. 36 // Callback used by MaybeCreateHardwareFrame to deliver a new VideoFrame
34 // The content of the returned object is copied from the software-allocated 37 // after it has been copied to GpuMemoryBuffers.
38 typedef base::Callback<void(const scoped_refptr<VideoFrame>&)> FrameReadyCB;
39
40 // Calls |cb| on |media_worker_pool| with a new VideoFrame containing only
41 // mailboxes to native resources. |cb| will be destroyed on
42 // |media_worker_pool|.
43 // The content of the new object is copied from the software-allocated
35 // |video_frame|. 44 // |video_frame|.
36 // If it's not possible to create a new hardware VideoFrame, |video_frame| 45 // If it's not possible to create a new hardware VideoFrame, |video_frame|
37 // itself will be returned. 46 // itself will passed to |cb|.
38 scoped_refptr<VideoFrame> MaybeCreateHardwareFrame( 47 void MaybeCreateHardwareFrame(const scoped_refptr<VideoFrame>& video_frame,
39 const scoped_refptr<VideoFrame>& video_frame); 48 const FrameReadyCB& cb);
40 49
41 private: 50 private:
42 class PoolImpl; 51 class PoolImpl;
43 scoped_refptr<PoolImpl> pool_impl_; 52 scoped_refptr<PoolImpl> pool_impl_;
44 53
45 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferVideoFramePool); 54 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferVideoFramePool);
46 }; 55 };
47 56
48 } // namespace media 57 } // namespace media
49 58
50 #endif // MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_ 59 #endif // MEDIA_VIDEO_GPU_MEMORY_BUFFER_VIDEO_FRAME_POOL_H_
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